Living: Despawn in endDeathAnimation()

this removes the necessity for the player to do this.
This commit is contained in:
Dylan K. Taylor
2019-01-05 12:46:11 +00:00
parent f7f7be896e
commit b22a2ef914
2 changed files with 2 additions and 5 deletions

View File

@ -665,7 +665,7 @@ abstract class Living extends Entity implements Damageable{
}
protected function endDeathAnimation() : void{
//TODO
$this->despawnFromAll();
}
public function entityBaseTick(int $tickDiff = 1) : bool{