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Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
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@ -130,7 +130,7 @@ class Explosion{
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public function explodeB(){
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$send = [];
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->round();
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->floor();
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$yield = (1 / $this->size) * 100;
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if($this->what instanceof Entity){
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