mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
This commit is contained in:
@ -130,7 +130,7 @@ class Explosion{
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public function explodeB(){
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$send = [];
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->round();
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->floor();
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$yield = (1 / $this->size) * 100;
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if($this->what instanceof Entity){
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@ -953,12 +953,12 @@ class Level implements ChunkManager, Metadatable{
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* @return AxisAlignedBB[]
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*/
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public function getCollisionCubes(Entity $entity, AxisAlignedBB $bb, $entities = true){
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$minX = Math::floorFloat($bb->minX);
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$minY = Math::floorFloat($bb->minY);
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$minZ = Math::floorFloat($bb->minZ);
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$maxX = Math::ceilFloat($bb->maxX);
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$maxY = Math::ceilFloat($bb->maxY);
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$maxZ = Math::ceilFloat($bb->maxZ);
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$minX = (int) $bb->minX;
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$minY = (int) $bb->minY;
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$minZ = (int) $bb->minZ;
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$maxX = (int) ($bb->maxX + 1);
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$maxY = (int) ($bb->maxY + 1);
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$maxZ = (int) ($bb->maxZ + 1);
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$collides = [];
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$v = $this->temporalVector;
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@ -66,6 +66,8 @@ abstract class BaseFullChunk implements FullChunk{
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protected $hasChanged = false;
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private $isInit = false;
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/**
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* @param LevelProvider $provider
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* @param int $x
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@ -106,7 +108,7 @@ abstract class BaseFullChunk implements FullChunk{
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}
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public function initChunk(){
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if($this->getProvider() instanceof LevelProvider and $this->NBTentities !== null){
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if($this->getProvider() instanceof LevelProvider and !$this->isInit and $this->NBTentities !== null){
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$this->getProvider()->getLevel()->timings->syncChunkLoadEntitiesTimer->startTiming();
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foreach($this->NBTentities as $nbt){
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if($nbt instanceof Compound){
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@ -154,8 +156,8 @@ abstract class BaseFullChunk implements FullChunk{
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$this->NBTentities = null;
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$this->NBTtiles = null;
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$this->hasChanged = false;
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$this->isInit = true;
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}
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if(!$this->isLightPopulated() and $this->isPopulated()){
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@ -280,14 +282,14 @@ abstract class BaseFullChunk implements FullChunk{
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public function addEntity(Entity $entity){
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$this->entities[$entity->getId()] = $entity;
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if(!($entity instanceof Player)){
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if(!($entity instanceof Player) and $this->isInit){
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$this->hasChanged = true;
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}
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}
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public function removeEntity(Entity $entity){
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unset($this->entities[$entity->getId()]);
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if(!($entity instanceof Player)){
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if(!($entity instanceof Player) and $this->isInit){
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$this->hasChanged = true;
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}
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}
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@ -298,13 +300,17 @@ abstract class BaseFullChunk implements FullChunk{
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$this->tileList[$index]->close();
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}
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$this->tileList[$index] = $tile;
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$this->hasChanged = true;
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if($this->isInit){
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$this->hasChanged = true;
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}
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}
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public function removeTile(Tile $tile){
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unset($this->tiles[$tile->getId()]);
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unset($this->tileList[(($tile->z & 0x0f) << 12) | (($tile->x & 0x0f) << 8) | ($tile->y & 0xff)]);
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$this->hasChanged = true;
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if($this->isInit){
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$this->hasChanged = true;
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}
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}
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public function getEntities(){
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@ -247,7 +247,7 @@ class Chunk extends BaseFullChunk{
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if($provider instanceof LevelDB){
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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$entityData = $provider->getDatabase()->get(substr($data, 0, 8) . "\x32");
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$entityData = $provider->getDatabase()->get(substr($data, 0, 8) . LevelDB::ENTRY_ENTITIES);
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if($entityData !== false and strlen($entityData) > 0){
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$nbt->read($entityData, true);
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$entities = $nbt->getData();
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@ -255,7 +255,7 @@ class Chunk extends BaseFullChunk{
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$entities = [$entities];
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}
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}
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$tileData = $provider->getDatabase()->get(substr($data, 0, 8) . "\x31");
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$tileData = $provider->getDatabase()->get(substr($data, 0, 8) . LevelDB::ENTRY_TILES);
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if($tileData !== false and strlen($tileData) > 0){
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$nbt->read($tileData, true);
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$tiles = $nbt->getData();
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@ -302,9 +302,9 @@ class Chunk extends BaseFullChunk{
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}
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if(count($entities) > 0){
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$provider->getDatabase()->put($chunkIndex . "\x32", implode($entities));
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$provider->getDatabase()->put($chunkIndex . LevelDB::ENTRY_ENTITIES, implode($entities));
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}else{
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$provider->getDatabase()->delete($chunkIndex . "\x32");
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$provider->getDatabase()->delete($chunkIndex . LevelDB::ENTRY_ENTITIES);
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}
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@ -318,9 +318,9 @@ class Chunk extends BaseFullChunk{
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}
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if(count($tiles) > 0){
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$provider->getDatabase()->put($chunkIndex . "\x31", implode($tiles));
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$provider->getDatabase()->put($chunkIndex . LevelDB::ENTRY_TILES, implode($tiles));
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}else{
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$provider->getDatabase()->delete($chunkIndex . "\x31");
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$provider->getDatabase()->delete($chunkIndex . LevelDB::ENTRY_TILES);
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}
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@ -32,6 +32,7 @@ use pocketmine\block\RedstoneOre;
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use pocketmine\item\Item;
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use pocketmine\level\ChunkManager;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\generator\biome\Biome;
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use pocketmine\level\generator\populator\Ore;
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use pocketmine\level\generator\populator\Populator;
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use pocketmine\math\Vector3;
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@ -110,10 +111,15 @@ class Flat extends Generator{
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$this->chunk = clone $this->level->getChunk($chunkX, $chunkZ);
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$this->chunk->setGenerated();
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$c = Biome::getBiome($biome)->getColor();
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$R = $c >> 16;
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$G = ($c >> 8) & 0xff;
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$B = $c & 0xff;
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for($Z = 0; $Z < 16; ++$Z){
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for($X = 0; $X < 16; ++$X){
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$this->chunk->setBiomeId($X, $Z, $biome);
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$this->chunk->setBiomeColor($X, $Z, $R, $G, $B);
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for($y = 0; $y < 128; ++$y){
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$this->chunk->setBlock($X, $y, $Z, ...$this->structure[$y]);
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}
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