Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative

This commit is contained in:
Shoghi Cervantes
2015-05-13 12:18:59 +02:00
parent f3bdef7513
commit b1edfd7631
14 changed files with 84 additions and 52 deletions

View File

@ -47,7 +47,7 @@ abstract class Fallable extends Solid{
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
]),
"Motion" => new Enum("Motion", [