Switch to BiomeRegistry

I accidentally committed this in c869a7f099237ca189dc574fe3df6e7630eeec51 and didn't notice. I intended to use it and never noticed.
This commit is contained in:
Dylan K. Taylor 2020-11-01 16:47:13 +00:00
parent f991961d9a
commit b176f4c12f
8 changed files with 13 additions and 52 deletions

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@ -90,7 +90,6 @@ use pocketmine\utils\Terminal;
use pocketmine\utils\TextFormat;
use pocketmine\utils\Utils;
use pocketmine\uuid\UUID;
use pocketmine\world\biome\Biome;
use pocketmine\world\format\io\WorldProviderManager;
use pocketmine\world\format\io\WritableWorldProvider;
use pocketmine\world\generator\Generator;
@ -936,8 +935,6 @@ class Server{
$this->commandMap = new SimpleCommandMap($this);
Biome::init();
$this->craftingManager = CraftingManagerFromDataHelper::make(\pocketmine\RESOURCE_PATH . '/vanilla/recipes.json');
$this->resourceManager = new ResourcePackManager($this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR, $this->logger);

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@ -64,6 +64,7 @@ use pocketmine\timings\Timings;
use pocketmine\utils\Limits;
use pocketmine\utils\ReversePriorityQueue;
use pocketmine\world\biome\Biome;
use pocketmine\world\biome\BiomeRegistry;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\io\exception\CorruptedChunkException;
use pocketmine\world\format\io\WritableWorldProvider;
@ -1879,7 +1880,7 @@ class World implements ChunkManager{
}
public function getBiome(int $x, int $z) : Biome{
return Biome::getBiome($this->getBiomeId($x, $z));
return BiomeRegistry::getInstance()->getBiome($this->getBiomeId($x, $z));
}
public function setBiomeId(int $x, int $z, int $biomeId) : void{

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\world\biome;
use pocketmine\block\Block;
use pocketmine\block\utils\TreeType;
use pocketmine\utils\Random;
use pocketmine\world\ChunkManager;
use pocketmine\world\generator\populator\Populator;
@ -50,12 +49,6 @@ abstract class Biome{
public const MAX_BIOMES = 256;
/**
* @var Biome[]|\SplFixedArray
* @phpstan-var \SplFixedArray<Biome>
*/
private static $biomes;
/** @var int */
private $id;
/** @var bool */
@ -77,37 +70,6 @@ abstract class Biome{
/** @var float */
protected $temperature = 0.5;
protected static function register(int $id, Biome $biome) : void{
self::$biomes[$id] = $biome;
$biome->setId($id);
}
public static function init() : void{
self::$biomes = new \SplFixedArray(self::MAX_BIOMES);
self::register(self::OCEAN, new OceanBiome());
self::register(self::PLAINS, new PlainBiome());
self::register(self::DESERT, new DesertBiome());
self::register(self::MOUNTAINS, new MountainsBiome());
self::register(self::FOREST, new ForestBiome());
self::register(self::TAIGA, new TaigaBiome());
self::register(self::SWAMP, new SwampBiome());
self::register(self::RIVER, new RiverBiome());
self::register(self::ICE_PLAINS, new IcePlainsBiome());
self::register(self::SMALL_MOUNTAINS, new SmallMountainsBiome());
self::register(self::BIRCH_FOREST, new ForestBiome(TreeType::BIRCH()));
}
public static function getBiome(int $id) : Biome{
if(self::$biomes[$id] === null){
self::register($id, new UnknownBiome());
}
return self::$biomes[$id];
}
public function clearPopulators() : void{
$this->populators = [];
}

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\world\generator;
use pocketmine\scheduler\AsyncTask;
use pocketmine\world\biome\Biome;
use pocketmine\world\SimpleChunkManager;
use pocketmine\world\World;
use function igbinary_serialize;
@ -60,7 +59,6 @@ class GeneratorRegisterTask extends AsyncTask{
}
public function onRun() : void{
Biome::init();
$manager = new SimpleChunkManager($this->worldHeight);
$this->worker->saveToThreadStore("generation.world{$this->worldId}.manager", $manager);

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@ -25,6 +25,7 @@ namespace pocketmine\world\generator\biome;
use pocketmine\utils\Random;
use pocketmine\world\biome\Biome;
use pocketmine\world\biome\BiomeRegistry;
use pocketmine\world\biome\UnknownBiome;
use pocketmine\world\generator\noise\Simplex;
@ -55,9 +56,10 @@ abstract class BiomeSelector{
public function recalculate() : void{
$this->map = new \SplFixedArray(64 * 64);
$biomeRegistry = BiomeRegistry::getInstance();
for($i = 0; $i < 64; ++$i){
for($j = 0; $j < 64; ++$j){
$biome = Biome::getBiome($this->lookup($i / 63, $j / 63));
$biome = $biomeRegistry->getBiome($this->lookup($i / 63, $j / 63));
if($biome instanceof UnknownBiome){
throw new \RuntimeException("Unknown biome returned by selector with ID " . $biome->getId());
}

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@ -25,6 +25,7 @@ namespace pocketmine\world\generator\hell;
use pocketmine\block\VanillaBlocks;
use pocketmine\world\biome\Biome;
use pocketmine\world\biome\BiomeRegistry;
use pocketmine\world\ChunkManager;
use pocketmine\world\generator\Generator;
use pocketmine\world\generator\InvalidGeneratorOptionsException;
@ -84,9 +85,7 @@ class Nether extends Generator{
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$biome = Biome::getBiome(Biome::HELL);
$chunk->setBiomeId($x, $z, $biome->getId());
$chunk->setBiomeId($x, $z, Biome::HELL);
for($y = 0; $y < 128; ++$y){
if($y === 0 or $y === 127){
@ -117,7 +116,7 @@ class Nether extends Generator{
}
$chunk = $world->getChunk($chunkX, $chunkZ);
$biome = Biome::getBiome($chunk->getBiomeId(7, 7));
$biome = BiomeRegistry::getInstance()->getBiome($chunk->getBiomeId(7, 7));
$biome->populateChunk($world, $chunkX, $chunkZ, $this->random);
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\world\generator\normal;
use pocketmine\block\VanillaBlocks;
use pocketmine\world\biome\Biome;
use pocketmine\world\biome\BiomeRegistry;
use pocketmine\world\ChunkManager;
use pocketmine\world\generator\biome\BiomeSelector;
use pocketmine\world\generator\Gaussian;
@ -227,7 +228,7 @@ class Normal extends Generator{
}
$chunk = $world->getChunk($chunkX, $chunkZ);
$biome = Biome::getBiome($chunk->getBiomeId(7, 7));
$biome = BiomeRegistry::getInstance()->getBiome($chunk->getBiomeId(7, 7));
$biome->populateChunk($world, $chunkX, $chunkZ, $this->random);
}
}

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@ -27,7 +27,7 @@ use pocketmine\block\BlockFactory;
use pocketmine\block\BlockLegacyIds;
use pocketmine\block\Liquid;
use pocketmine\utils\Random;
use pocketmine\world\biome\Biome;
use pocketmine\world\biome\BiomeRegistry;
use pocketmine\world\ChunkManager;
use function count;
use function min;
@ -37,9 +37,10 @@ class GroundCover extends Populator{
public function populate(ChunkManager $world, int $chunkX, int $chunkZ, Random $random) : void{
$chunk = $world->getChunk($chunkX, $chunkZ);
$factory = BlockFactory::getInstance();
$biomeRegistry = BiomeRegistry::getInstance();
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$biome = Biome::getBiome($chunk->getBiomeId($x, $z));
$biome = $biomeRegistry->getBiome($chunk->getBiomeId($x, $z));
$cover = $biome->getGroundCover();
if(count($cover) > 0){
$diffY = 0;