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Added Terminal class, Improved normal generator speed
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@ -35,13 +35,13 @@ chunk-sending:
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#Amount of chunks sent to players per tick
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per-tick: 4
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#Compression level used when sending chunks. Higher = more CPU, less bandwidth usage
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compression-level: 8
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compression-level: 7
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#Amount of chunks sent around each player
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max-chunks: 256
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chunk-ticking:
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#Max amount of chunks processed each tick
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per-tick: 260
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per-tick: 80
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#Radius of chunks around a player to tick
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tick-radius: 4
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#NOTE: This is currently not implemented
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