mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Removed redundant checks from ItemFactory::init() and BlockFactory::init()
These are never called accidentally, or at least it's highly unlikely to do so. It might be reasonable to throw exceptions for this, but for the meantime they are redundant - extra indentation for no good reason. This also removes the $force parameter from BlockFactory::init().
This commit is contained in:
@ -36,224 +36,222 @@ class ItemFactory{
|
||||
private static $list = null;
|
||||
|
||||
public static function init(){
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(65536);
|
||||
self::$list = new \SplFixedArray(65536);
|
||||
|
||||
self::registerItem(new Shovel(Item::IRON_SHOVEL, 0, "Iron Shovel", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Pickaxe(Item::IRON_PICKAXE, 0, "Iron Pickaxe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Axe(Item::IRON_AXE, 0, "Iron Axe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new FlintSteel());
|
||||
self::registerItem(new Apple());
|
||||
self::registerItem(new Bow());
|
||||
self::registerItem(new Arrow());
|
||||
self::registerItem(new Coal());
|
||||
self::registerItem(new Item(Item::DIAMOND, 0, "Diamond"));
|
||||
self::registerItem(new Item(Item::IRON_INGOT, 0, "Iron Ingot"));
|
||||
self::registerItem(new Item(Item::GOLD_INGOT, 0, "Gold Ingot"));
|
||||
self::registerItem(new Sword(Item::IRON_SWORD, 0, "Iron Sword", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Sword(Item::WOODEN_SWORD, 0, "Wooden Sword", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Shovel(Item::WOODEN_SHOVEL, 0, "Wooden Shovel", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Pickaxe(Item::WOODEN_PICKAXE, 0, "Wooden Pickaxe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Axe(Item::WOODEN_AXE, 0, "Wooden Axe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Sword(Item::STONE_SWORD, 0, "Stone Sword", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Shovel(Item::STONE_SHOVEL, 0, "Stone Shovel", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Pickaxe(Item::STONE_PICKAXE, 0, "Stone Pickaxe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Axe(Item::STONE_AXE, 0, "Stone Axe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Sword(Item::DIAMOND_SWORD, 0, "Diamond Sword", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Shovel(Item::DIAMOND_SHOVEL, 0, "Diamond Shovel", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Pickaxe(Item::DIAMOND_PICKAXE, 0, "Diamond Pickaxe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Axe(Item::DIAMOND_AXE, 0, "Diamond Axe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Stick());
|
||||
self::registerItem(new Bowl());
|
||||
self::registerItem(new MushroomStew());
|
||||
self::registerItem(new Sword(Item::GOLDEN_SWORD, 0, "Gold Sword", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Shovel(Item::GOLDEN_SHOVEL, 0, "Gold Shovel", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Pickaxe(Item::GOLDEN_PICKAXE, 0, "Gold Pickaxe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Axe(Item::GOLDEN_AXE, 0, "Gold Axe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new StringItem());
|
||||
self::registerItem(new Item(Item::FEATHER, 0, "Feather"));
|
||||
self::registerItem(new Item(Item::GUNPOWDER, 0, "Gunpowder"));
|
||||
self::registerItem(new Hoe(Item::WOODEN_HOE, 0, "Wooden Hoe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Hoe(Item::STONE_HOE, 0, "Stone Hoe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Hoe(Item::IRON_HOE, 0, "Iron Hoe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Hoe(Item::DIAMOND_HOE, 0, "Diamond Hoe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Hoe(Item::GOLDEN_HOE, 0, "Golden Hoe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new WheatSeeds());
|
||||
self::registerItem(new Item(Item::WHEAT, 0, "Wheat"));
|
||||
self::registerItem(new Bread());
|
||||
self::registerItem(new LeatherCap());
|
||||
self::registerItem(new LeatherTunic());
|
||||
self::registerItem(new LeatherPants());
|
||||
self::registerItem(new LeatherBoots());
|
||||
self::registerItem(new ChainHelmet());
|
||||
self::registerItem(new ChainChestplate());
|
||||
self::registerItem(new ChainLeggings());
|
||||
self::registerItem(new ChainBoots());
|
||||
self::registerItem(new IronHelmet());
|
||||
self::registerItem(new IronChestplate());
|
||||
self::registerItem(new IronLeggings());
|
||||
self::registerItem(new IronBoots());
|
||||
self::registerItem(new DiamondHelmet());
|
||||
self::registerItem(new DiamondChestplate());
|
||||
self::registerItem(new DiamondLeggings());
|
||||
self::registerItem(new DiamondBoots());
|
||||
self::registerItem(new GoldHelmet());
|
||||
self::registerItem(new GoldChestplate());
|
||||
self::registerItem(new GoldLeggings());
|
||||
self::registerItem(new GoldBoots());
|
||||
self::registerItem(new Item(Item::FLINT, 0, "Flint"));
|
||||
self::registerItem(new RawPorkchop());
|
||||
self::registerItem(new CookedPorkchop());
|
||||
self::registerItem(new Painting());
|
||||
self::registerItem(new GoldenApple());
|
||||
self::registerItem(new Sign());
|
||||
self::registerItem(new ItemBlock(Block::OAK_DOOR_BLOCK, 0, Item::OAK_DOOR));
|
||||
self::registerItem(new Bucket());
|
||||
self::registerItem(new Shovel(Item::IRON_SHOVEL, 0, "Iron Shovel", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Pickaxe(Item::IRON_PICKAXE, 0, "Iron Pickaxe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Axe(Item::IRON_AXE, 0, "Iron Axe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new FlintSteel());
|
||||
self::registerItem(new Apple());
|
||||
self::registerItem(new Bow());
|
||||
self::registerItem(new Arrow());
|
||||
self::registerItem(new Coal());
|
||||
self::registerItem(new Item(Item::DIAMOND, 0, "Diamond"));
|
||||
self::registerItem(new Item(Item::IRON_INGOT, 0, "Iron Ingot"));
|
||||
self::registerItem(new Item(Item::GOLD_INGOT, 0, "Gold Ingot"));
|
||||
self::registerItem(new Sword(Item::IRON_SWORD, 0, "Iron Sword", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Sword(Item::WOODEN_SWORD, 0, "Wooden Sword", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Shovel(Item::WOODEN_SHOVEL, 0, "Wooden Shovel", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Pickaxe(Item::WOODEN_PICKAXE, 0, "Wooden Pickaxe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Axe(Item::WOODEN_AXE, 0, "Wooden Axe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Sword(Item::STONE_SWORD, 0, "Stone Sword", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Shovel(Item::STONE_SHOVEL, 0, "Stone Shovel", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Pickaxe(Item::STONE_PICKAXE, 0, "Stone Pickaxe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Axe(Item::STONE_AXE, 0, "Stone Axe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Sword(Item::DIAMOND_SWORD, 0, "Diamond Sword", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Shovel(Item::DIAMOND_SHOVEL, 0, "Diamond Shovel", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Pickaxe(Item::DIAMOND_PICKAXE, 0, "Diamond Pickaxe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Axe(Item::DIAMOND_AXE, 0, "Diamond Axe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Stick());
|
||||
self::registerItem(new Bowl());
|
||||
self::registerItem(new MushroomStew());
|
||||
self::registerItem(new Sword(Item::GOLDEN_SWORD, 0, "Gold Sword", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Shovel(Item::GOLDEN_SHOVEL, 0, "Gold Shovel", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Pickaxe(Item::GOLDEN_PICKAXE, 0, "Gold Pickaxe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new Axe(Item::GOLDEN_AXE, 0, "Gold Axe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new StringItem());
|
||||
self::registerItem(new Item(Item::FEATHER, 0, "Feather"));
|
||||
self::registerItem(new Item(Item::GUNPOWDER, 0, "Gunpowder"));
|
||||
self::registerItem(new Hoe(Item::WOODEN_HOE, 0, "Wooden Hoe", TieredTool::TIER_WOODEN));
|
||||
self::registerItem(new Hoe(Item::STONE_HOE, 0, "Stone Hoe", TieredTool::TIER_STONE));
|
||||
self::registerItem(new Hoe(Item::IRON_HOE, 0, "Iron Hoe", TieredTool::TIER_IRON));
|
||||
self::registerItem(new Hoe(Item::DIAMOND_HOE, 0, "Diamond Hoe", TieredTool::TIER_DIAMOND));
|
||||
self::registerItem(new Hoe(Item::GOLDEN_HOE, 0, "Golden Hoe", TieredTool::TIER_GOLD));
|
||||
self::registerItem(new WheatSeeds());
|
||||
self::registerItem(new Item(Item::WHEAT, 0, "Wheat"));
|
||||
self::registerItem(new Bread());
|
||||
self::registerItem(new LeatherCap());
|
||||
self::registerItem(new LeatherTunic());
|
||||
self::registerItem(new LeatherPants());
|
||||
self::registerItem(new LeatherBoots());
|
||||
self::registerItem(new ChainHelmet());
|
||||
self::registerItem(new ChainChestplate());
|
||||
self::registerItem(new ChainLeggings());
|
||||
self::registerItem(new ChainBoots());
|
||||
self::registerItem(new IronHelmet());
|
||||
self::registerItem(new IronChestplate());
|
||||
self::registerItem(new IronLeggings());
|
||||
self::registerItem(new IronBoots());
|
||||
self::registerItem(new DiamondHelmet());
|
||||
self::registerItem(new DiamondChestplate());
|
||||
self::registerItem(new DiamondLeggings());
|
||||
self::registerItem(new DiamondBoots());
|
||||
self::registerItem(new GoldHelmet());
|
||||
self::registerItem(new GoldChestplate());
|
||||
self::registerItem(new GoldLeggings());
|
||||
self::registerItem(new GoldBoots());
|
||||
self::registerItem(new Item(Item::FLINT, 0, "Flint"));
|
||||
self::registerItem(new RawPorkchop());
|
||||
self::registerItem(new CookedPorkchop());
|
||||
self::registerItem(new Painting());
|
||||
self::registerItem(new GoldenApple());
|
||||
self::registerItem(new Sign());
|
||||
self::registerItem(new ItemBlock(Block::OAK_DOOR_BLOCK, 0, Item::OAK_DOOR));
|
||||
self::registerItem(new Bucket());
|
||||
|
||||
self::registerItem(new Minecart());
|
||||
//TODO: SADDLE
|
||||
self::registerItem(new ItemBlock(Block::IRON_DOOR_BLOCK, 0, Item::IRON_DOOR));
|
||||
self::registerItem(new Redstone());
|
||||
self::registerItem(new Snowball());
|
||||
self::registerItem(new Boat());
|
||||
self::registerItem(new Item(Item::LEATHER, 0, "Leather"));
|
||||
self::registerItem(new Minecart());
|
||||
//TODO: SADDLE
|
||||
self::registerItem(new ItemBlock(Block::IRON_DOOR_BLOCK, 0, Item::IRON_DOOR));
|
||||
self::registerItem(new Redstone());
|
||||
self::registerItem(new Snowball());
|
||||
self::registerItem(new Boat());
|
||||
self::registerItem(new Item(Item::LEATHER, 0, "Leather"));
|
||||
|
||||
self::registerItem(new Item(Item::BRICK, 0, "Brick"));
|
||||
self::registerItem(new Item(Item::CLAY_BALL, 0, "Clay"));
|
||||
self::registerItem(new ItemBlock(Block::SUGARCANE_BLOCK, 0, Item::SUGARCANE));
|
||||
self::registerItem(new Item(Item::PAPER, 0, "Paper"));
|
||||
self::registerItem(new Book());
|
||||
self::registerItem(new Item(Item::SLIME_BALL, 0, "Slimeball"));
|
||||
//TODO: CHEST_MINECART
|
||||
self::registerItem(new Item(Item::BRICK, 0, "Brick"));
|
||||
self::registerItem(new Item(Item::CLAY_BALL, 0, "Clay"));
|
||||
self::registerItem(new ItemBlock(Block::SUGARCANE_BLOCK, 0, Item::SUGARCANE));
|
||||
self::registerItem(new Item(Item::PAPER, 0, "Paper"));
|
||||
self::registerItem(new Book());
|
||||
self::registerItem(new Item(Item::SLIME_BALL, 0, "Slimeball"));
|
||||
//TODO: CHEST_MINECART
|
||||
|
||||
self::registerItem(new Egg());
|
||||
self::registerItem(new Compass());
|
||||
self::registerItem(new FishingRod());
|
||||
self::registerItem(new Clock());
|
||||
self::registerItem(new Item(Item::GLOWSTONE_DUST, 0, "Glowstone Dust"));
|
||||
self::registerItem(new Fish());
|
||||
self::registerItem(new CookedFish());
|
||||
self::registerItem(new Dye());
|
||||
self::registerItem(new Item(Item::BONE, 0, "Bone"));
|
||||
self::registerItem(new Item(Item::SUGAR, 0, "Sugar"));
|
||||
self::registerItem(new ItemBlock(Block::CAKE_BLOCK, 0, Item::CAKE));
|
||||
self::registerItem(new Bed());
|
||||
self::registerItem(new ItemBlock(Block::REPEATER_BLOCK, 0, Item::REPEATER));
|
||||
self::registerItem(new Cookie());
|
||||
//TODO: FILLED_MAP
|
||||
self::registerItem(new Shears());
|
||||
self::registerItem(new Melon());
|
||||
self::registerItem(new PumpkinSeeds());
|
||||
self::registerItem(new MelonSeeds());
|
||||
self::registerItem(new RawBeef());
|
||||
self::registerItem(new Steak());
|
||||
self::registerItem(new RawChicken());
|
||||
self::registerItem(new CookedChicken());
|
||||
self::registerItem(new RottenFlesh());
|
||||
//TODO: ENDER_PEARL
|
||||
self::registerItem(new BlazeRod());
|
||||
self::registerItem(new Item(Item::GHAST_TEAR, 0, "Ghast Tear"));
|
||||
self::registerItem(new Item(Item::GOLD_NUGGET, 0, "Gold Nugget"));
|
||||
self::registerItem(new ItemBlock(Block::NETHER_WART_PLANT, 0, Item::NETHER_WART));
|
||||
self::registerItem(new Potion());
|
||||
self::registerItem(new GlassBottle());
|
||||
self::registerItem(new SpiderEye());
|
||||
self::registerItem(new Item(Item::FERMENTED_SPIDER_EYE, 0, "Fermented Spider Eye"));
|
||||
self::registerItem(new Item(Item::BLAZE_POWDER, 0, "Blaze Powder"));
|
||||
self::registerItem(new Item(Item::MAGMA_CREAM, 0, "Magma Cream"));
|
||||
self::registerItem(new ItemBlock(Block::BREWING_STAND_BLOCK, 0, Item::BREWING_STAND));
|
||||
self::registerItem(new ItemBlock(Block::CAULDRON_BLOCK, 0, Item::CAULDRON));
|
||||
//TODO: ENDER_EYE
|
||||
self::registerItem(new Item(Item::GLISTERING_MELON, 0, "Glistering Melon"));
|
||||
self::registerItem(new SpawnEgg());
|
||||
//TODO: BOTTLE_O_ENCHANTING
|
||||
//TODO: FIREBALL
|
||||
self::registerItem(new WritableBook());
|
||||
self::registerItem(new WrittenBook());
|
||||
self::registerItem(new Item(Item::EMERALD, 0, "Emerald"));
|
||||
self::registerItem(new ItemBlock(Block::ITEM_FRAME_BLOCK, 0, Item::ITEM_FRAME));
|
||||
self::registerItem(new ItemBlock(Block::FLOWER_POT_BLOCK, 0, Item::FLOWER_POT));
|
||||
self::registerItem(new Carrot());
|
||||
self::registerItem(new Potato());
|
||||
self::registerItem(new BakedPotato());
|
||||
//TODO: POISONOUS_POTATO
|
||||
//TODO: EMPTYMAP
|
||||
self::registerItem(new GoldenCarrot());
|
||||
self::registerItem(new ItemBlock(Block::SKULL_BLOCK, 0, Item::SKULL));
|
||||
//TODO: CARROTONASTICK
|
||||
self::registerItem(new Item(Item::NETHER_STAR, 0, "Nether Star"));
|
||||
self::registerItem(new PumpkinPie());
|
||||
//TODO: FIREWORKS
|
||||
//TODO: FIREWORKSCHARGE
|
||||
//TODO: ENCHANTED_BOOK
|
||||
self::registerItem(new ItemBlock(Block::COMPARATOR_BLOCK, 0, Item::COMPARATOR));
|
||||
self::registerItem(new Item(Item::NETHER_BRICK, 0, "Nether Brick"));
|
||||
self::registerItem(new Item(Item::NETHER_QUARTZ, 0, "Nether Quartz"));
|
||||
//TODO: MINECART_WITH_TNT
|
||||
//TODO: HOPPER_MINECART
|
||||
self::registerItem(new Item(Item::PRISMARINE_SHARD, 0, "Prismarine Shard"));
|
||||
self::registerItem(new ItemBlock(Block::HOPPER_BLOCK, 0, Item::HOPPER));
|
||||
//TODO: RABBIT
|
||||
self::registerItem(new CookedRabbit());
|
||||
//TODO: RABBIT_STEW
|
||||
self::registerItem(new Item(Item::RABBIT_FOOT, 0, "Rabbit's Foot"));
|
||||
self::registerItem(new Item(Item::RABBIT_HIDE, 0, "Rabbit Hide"));
|
||||
//TODO: HORSEARMORLEATHER
|
||||
//TODO: HORSEARMORIRON
|
||||
//TODO: GOLD_HORSE_ARMOR
|
||||
//TODO: DIAMOND_HORSE_ARMOR
|
||||
//TODO: LEAD
|
||||
//TODO: NAMETAG
|
||||
self::registerItem(new Item(Item::PRISMARINE_CRYSTALS, 0, "Prismarine Crystals"));
|
||||
//TODO: MUTTONRAW
|
||||
//TODO: COOKED_MUTTON
|
||||
//TODO: ARMOR_STAND
|
||||
//TODO: END_CRYSTAL
|
||||
self::registerItem(new ItemBlock(Block::SPRUCE_DOOR_BLOCK, 0, Item::SPRUCE_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::BIRCH_DOOR_BLOCK, 0, Item::BIRCH_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::JUNGLE_DOOR_BLOCK, 0, Item::JUNGLE_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::ACACIA_DOOR_BLOCK, 0, Item::ACACIA_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::DARK_OAK_DOOR_BLOCK, 0, Item::DARK_OAK_DOOR));
|
||||
self::registerItem(new ChorusFruit());
|
||||
self::registerItem(new Item(Item::CHORUS_FRUIT_POPPED, 0, "Popped Chorus Fruit"));
|
||||
self::registerItem(new Egg());
|
||||
self::registerItem(new Compass());
|
||||
self::registerItem(new FishingRod());
|
||||
self::registerItem(new Clock());
|
||||
self::registerItem(new Item(Item::GLOWSTONE_DUST, 0, "Glowstone Dust"));
|
||||
self::registerItem(new Fish());
|
||||
self::registerItem(new CookedFish());
|
||||
self::registerItem(new Dye());
|
||||
self::registerItem(new Item(Item::BONE, 0, "Bone"));
|
||||
self::registerItem(new Item(Item::SUGAR, 0, "Sugar"));
|
||||
self::registerItem(new ItemBlock(Block::CAKE_BLOCK, 0, Item::CAKE));
|
||||
self::registerItem(new Bed());
|
||||
self::registerItem(new ItemBlock(Block::REPEATER_BLOCK, 0, Item::REPEATER));
|
||||
self::registerItem(new Cookie());
|
||||
//TODO: FILLED_MAP
|
||||
self::registerItem(new Shears());
|
||||
self::registerItem(new Melon());
|
||||
self::registerItem(new PumpkinSeeds());
|
||||
self::registerItem(new MelonSeeds());
|
||||
self::registerItem(new RawBeef());
|
||||
self::registerItem(new Steak());
|
||||
self::registerItem(new RawChicken());
|
||||
self::registerItem(new CookedChicken());
|
||||
self::registerItem(new RottenFlesh());
|
||||
//TODO: ENDER_PEARL
|
||||
self::registerItem(new BlazeRod());
|
||||
self::registerItem(new Item(Item::GHAST_TEAR, 0, "Ghast Tear"));
|
||||
self::registerItem(new Item(Item::GOLD_NUGGET, 0, "Gold Nugget"));
|
||||
self::registerItem(new ItemBlock(Block::NETHER_WART_PLANT, 0, Item::NETHER_WART));
|
||||
self::registerItem(new Potion());
|
||||
self::registerItem(new GlassBottle());
|
||||
self::registerItem(new SpiderEye());
|
||||
self::registerItem(new Item(Item::FERMENTED_SPIDER_EYE, 0, "Fermented Spider Eye"));
|
||||
self::registerItem(new Item(Item::BLAZE_POWDER, 0, "Blaze Powder"));
|
||||
self::registerItem(new Item(Item::MAGMA_CREAM, 0, "Magma Cream"));
|
||||
self::registerItem(new ItemBlock(Block::BREWING_STAND_BLOCK, 0, Item::BREWING_STAND));
|
||||
self::registerItem(new ItemBlock(Block::CAULDRON_BLOCK, 0, Item::CAULDRON));
|
||||
//TODO: ENDER_EYE
|
||||
self::registerItem(new Item(Item::GLISTERING_MELON, 0, "Glistering Melon"));
|
||||
self::registerItem(new SpawnEgg());
|
||||
//TODO: BOTTLE_O_ENCHANTING
|
||||
//TODO: FIREBALL
|
||||
self::registerItem(new WritableBook());
|
||||
self::registerItem(new WrittenBook());
|
||||
self::registerItem(new Item(Item::EMERALD, 0, "Emerald"));
|
||||
self::registerItem(new ItemBlock(Block::ITEM_FRAME_BLOCK, 0, Item::ITEM_FRAME));
|
||||
self::registerItem(new ItemBlock(Block::FLOWER_POT_BLOCK, 0, Item::FLOWER_POT));
|
||||
self::registerItem(new Carrot());
|
||||
self::registerItem(new Potato());
|
||||
self::registerItem(new BakedPotato());
|
||||
//TODO: POISONOUS_POTATO
|
||||
//TODO: EMPTYMAP
|
||||
self::registerItem(new GoldenCarrot());
|
||||
self::registerItem(new ItemBlock(Block::SKULL_BLOCK, 0, Item::SKULL));
|
||||
//TODO: CARROTONASTICK
|
||||
self::registerItem(new Item(Item::NETHER_STAR, 0, "Nether Star"));
|
||||
self::registerItem(new PumpkinPie());
|
||||
//TODO: FIREWORKS
|
||||
//TODO: FIREWORKSCHARGE
|
||||
//TODO: ENCHANTED_BOOK
|
||||
self::registerItem(new ItemBlock(Block::COMPARATOR_BLOCK, 0, Item::COMPARATOR));
|
||||
self::registerItem(new Item(Item::NETHER_BRICK, 0, "Nether Brick"));
|
||||
self::registerItem(new Item(Item::NETHER_QUARTZ, 0, "Nether Quartz"));
|
||||
//TODO: MINECART_WITH_TNT
|
||||
//TODO: HOPPER_MINECART
|
||||
self::registerItem(new Item(Item::PRISMARINE_SHARD, 0, "Prismarine Shard"));
|
||||
self::registerItem(new ItemBlock(Block::HOPPER_BLOCK, 0, Item::HOPPER));
|
||||
//TODO: RABBIT
|
||||
self::registerItem(new CookedRabbit());
|
||||
//TODO: RABBIT_STEW
|
||||
self::registerItem(new Item(Item::RABBIT_FOOT, 0, "Rabbit's Foot"));
|
||||
self::registerItem(new Item(Item::RABBIT_HIDE, 0, "Rabbit Hide"));
|
||||
//TODO: HORSEARMORLEATHER
|
||||
//TODO: HORSEARMORIRON
|
||||
//TODO: GOLD_HORSE_ARMOR
|
||||
//TODO: DIAMOND_HORSE_ARMOR
|
||||
//TODO: LEAD
|
||||
//TODO: NAMETAG
|
||||
self::registerItem(new Item(Item::PRISMARINE_CRYSTALS, 0, "Prismarine Crystals"));
|
||||
//TODO: MUTTONRAW
|
||||
//TODO: COOKED_MUTTON
|
||||
//TODO: ARMOR_STAND
|
||||
//TODO: END_CRYSTAL
|
||||
self::registerItem(new ItemBlock(Block::SPRUCE_DOOR_BLOCK, 0, Item::SPRUCE_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::BIRCH_DOOR_BLOCK, 0, Item::BIRCH_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::JUNGLE_DOOR_BLOCK, 0, Item::JUNGLE_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::ACACIA_DOOR_BLOCK, 0, Item::ACACIA_DOOR));
|
||||
self::registerItem(new ItemBlock(Block::DARK_OAK_DOOR_BLOCK, 0, Item::DARK_OAK_DOOR));
|
||||
self::registerItem(new ChorusFruit());
|
||||
self::registerItem(new Item(Item::CHORUS_FRUIT_POPPED, 0, "Popped Chorus Fruit"));
|
||||
|
||||
//TODO: DRAGON_BREATH
|
||||
//TODO: SPLASH_POTION
|
||||
//TODO: DRAGON_BREATH
|
||||
//TODO: SPLASH_POTION
|
||||
|
||||
//TODO: LINGERING_POTION
|
||||
//TODO: LINGERING_POTION
|
||||
|
||||
//TODO: COMMAND_BLOCK_MINECART
|
||||
//TODO: ELYTRA
|
||||
self::registerItem(new Item(Item::SHULKER_SHELL, 0, "Shulker Shell"));
|
||||
self::registerItem(new Banner());
|
||||
//TODO: COMMAND_BLOCK_MINECART
|
||||
//TODO: ELYTRA
|
||||
self::registerItem(new Item(Item::SHULKER_SHELL, 0, "Shulker Shell"));
|
||||
self::registerItem(new Banner());
|
||||
|
||||
//TODO: TOTEM
|
||||
//TODO: TOTEM
|
||||
|
||||
self::registerItem(new Item(Item::IRON_NUGGET, 0, "Iron Nugget"));
|
||||
self::registerItem(new Item(Item::IRON_NUGGET, 0, "Iron Nugget"));
|
||||
|
||||
self::registerItem(new Beetroot());
|
||||
self::registerItem(new BeetrootSeeds());
|
||||
self::registerItem(new BeetrootSoup());
|
||||
//TODO: RAW_SALMON
|
||||
//TODO: CLOWNFISH
|
||||
//TODO: PUFFERFISH
|
||||
//TODO: COOKED_SALMON
|
||||
self::registerItem(new Beetroot());
|
||||
self::registerItem(new BeetrootSeeds());
|
||||
self::registerItem(new BeetrootSoup());
|
||||
//TODO: RAW_SALMON
|
||||
//TODO: CLOWNFISH
|
||||
//TODO: PUFFERFISH
|
||||
//TODO: COOKED_SALMON
|
||||
|
||||
self::registerItem(new GoldenAppleEnchanted());
|
||||
self::registerItem(new GoldenAppleEnchanted());
|
||||
|
||||
//TODO: RECORD_13
|
||||
//TODO: RECORD_CAT
|
||||
//TODO: RECORD_BLOCKS
|
||||
//TODO: RECORD_CHIRP
|
||||
//TODO: RECORD_FAR
|
||||
//TODO: RECORD_MALL
|
||||
//TODO: RECORD_MELLOHI
|
||||
//TODO: RECORD_STAL
|
||||
//TODO: RECORD_STRAD
|
||||
//TODO: RECORD_WARD
|
||||
//TODO: RECORD_11
|
||||
//TODO: RECORD_WAIT
|
||||
}
|
||||
//TODO: RECORD_13
|
||||
//TODO: RECORD_CAT
|
||||
//TODO: RECORD_BLOCKS
|
||||
//TODO: RECORD_CHIRP
|
||||
//TODO: RECORD_FAR
|
||||
//TODO: RECORD_MALL
|
||||
//TODO: RECORD_MELLOHI
|
||||
//TODO: RECORD_STAL
|
||||
//TODO: RECORD_STRAD
|
||||
//TODO: RECORD_WARD
|
||||
//TODO: RECORD_11
|
||||
//TODO: RECORD_WAIT
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user