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New Chunk objects / structure, Anvil region loader [WiP]
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@ -28,7 +28,7 @@ namespace pocketmine\tile;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\Server;
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abstract class Tile extends Position{
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