mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-23 11:26:37 +00:00
Show death message on death screen (#5386)
This commit is contained in:
parent
ee7d4728d8
commit
a9e5f92958
@ -743,9 +743,9 @@ class NetworkSession{
|
|||||||
$this->setHandler(new InGamePacketHandler($this->player, $this, $this->invManager));
|
$this->setHandler(new InGamePacketHandler($this->player, $this, $this->invManager));
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onServerDeath() : void{
|
public function onServerDeath(Translatable|string $deathMessage) : void{
|
||||||
if($this->handler instanceof InGamePacketHandler){ //TODO: this is a bad fix for pre-spawn death, this shouldn't be reachable at all at this stage :(
|
if($this->handler instanceof InGamePacketHandler){ //TODO: this is a bad fix for pre-spawn death, this shouldn't be reachable at all at this stage :(
|
||||||
$this->setHandler(new DeathPacketHandler($this->player, $this, $this->invManager ?? throw new AssumptionFailedError()));
|
$this->setHandler(new DeathPacketHandler($this->player, $this, $this->invManager ?? throw new AssumptionFailedError(), $deathMessage));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,19 +23,23 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\network\mcpe\handler;
|
namespace pocketmine\network\mcpe\handler;
|
||||||
|
|
||||||
|
use pocketmine\lang\Translatable;
|
||||||
use pocketmine\network\mcpe\InventoryManager;
|
use pocketmine\network\mcpe\InventoryManager;
|
||||||
use pocketmine\network\mcpe\NetworkSession;
|
use pocketmine\network\mcpe\NetworkSession;
|
||||||
use pocketmine\network\mcpe\protocol\ContainerClosePacket;
|
use pocketmine\network\mcpe\protocol\ContainerClosePacket;
|
||||||
|
use pocketmine\network\mcpe\protocol\DeathInfoPacket;
|
||||||
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
|
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
|
||||||
use pocketmine\network\mcpe\protocol\RespawnPacket;
|
use pocketmine\network\mcpe\protocol\RespawnPacket;
|
||||||
use pocketmine\network\mcpe\protocol\types\PlayerAction;
|
use pocketmine\network\mcpe\protocol\types\PlayerAction;
|
||||||
use pocketmine\player\Player;
|
use pocketmine\player\Player;
|
||||||
|
use function array_map;
|
||||||
|
|
||||||
class DeathPacketHandler extends PacketHandler{
|
class DeathPacketHandler extends PacketHandler{
|
||||||
public function __construct(
|
public function __construct(
|
||||||
private Player $player,
|
private Player $player,
|
||||||
private NetworkSession $session,
|
private NetworkSession $session,
|
||||||
private InventoryManager $inventoryManager
|
private InventoryManager $inventoryManager,
|
||||||
|
private Translatable|string $deathMessage
|
||||||
){}
|
){}
|
||||||
|
|
||||||
public function setUp() : void{
|
public function setUp() : void{
|
||||||
@ -44,6 +48,26 @@ class DeathPacketHandler extends PacketHandler{
|
|||||||
RespawnPacket::SEARCHING_FOR_SPAWN,
|
RespawnPacket::SEARCHING_FOR_SPAWN,
|
||||||
$this->player->getId()
|
$this->player->getId()
|
||||||
));
|
));
|
||||||
|
|
||||||
|
/** @var string[] $parameters */
|
||||||
|
$parameters = [];
|
||||||
|
if($this->deathMessage instanceof Translatable){
|
||||||
|
//we can't send nested translations to the client, so make sure they are always pre-translated by the server
|
||||||
|
$language = $this->player->getLanguage();
|
||||||
|
$parameters = array_map(fn(string|Translatable $p) => $p instanceof Translatable ? $language->translate($p) : $p, $this->deathMessage->getParameters());
|
||||||
|
if(!$this->player->getServer()->isLanguageForced()){
|
||||||
|
foreach($parameters as $i => $p){
|
||||||
|
$parameters[$i] = $language->translateString($p, [], "pocketmine.");
|
||||||
|
}
|
||||||
|
$message = $language->translateString($this->deathMessage->getText(), $parameters, "pocketmine.");
|
||||||
|
}else{
|
||||||
|
$message = $language->translateString($this->deathMessage->getText(), $parameters);
|
||||||
|
$parameters = [];
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
$message = $this->deathMessage;
|
||||||
|
}
|
||||||
|
$this->session->sendDataPacket(DeathInfoPacket::create($message, $parameters));
|
||||||
}
|
}
|
||||||
|
|
||||||
public function handlePlayerAction(PlayerActionPacket $packet) : bool{
|
public function handlePlayerAction(PlayerActionPacket $packet) : bool{
|
||||||
|
@ -2300,7 +2300,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
|||||||
|
|
||||||
$this->startDeathAnimation();
|
$this->startDeathAnimation();
|
||||||
|
|
||||||
$this->getNetworkSession()->onServerDeath();
|
$this->getNetworkSession()->onServerDeath($ev->getDeathMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
protected function onDeathUpdate(int $tickDiff) : bool{
|
protected function onDeathUpdate(int $tickDiff) : bool{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user