clean up yesterday's mess

This commit is contained in:
Dylan K. Taylor
2019-07-13 18:15:14 +01:00
parent 740398282f
commit a883c35fd0
8 changed files with 11 additions and 13 deletions

View File

@ -25,9 +25,9 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use function count;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\types\ChunkCacheBlob;
use function count;
class ClientCacheMissResponsePacket extends DataPacket/* implements ClientboundPacket*/{
public const NETWORK_ID = ProtocolInfo::CLIENT_CACHE_MISS_RESPONSE_PACKET;

View File

@ -25,8 +25,8 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use function count;
use pocketmine\network\mcpe\NetworkSession;
use function count;
class LevelChunkPacket extends DataPacket/* implements ClientboundPacket*/{
public const NETWORK_ID = ProtocolInfo::LEVEL_CHUNK_PACKET;

View File

@ -26,15 +26,14 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use function file_get_contents;
use function json_decode;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\NetworkBinaryStream;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
use pocketmine\network\mcpe\protocol\types\RuntimeBlockMapping;
use function count;
use pocketmine\network\mcpe\protocol\types\RuntimeItemMapping;
use function file_get_contents;
use function json_decode;
use const pocketmine\RESOURCE_PATH;
class StartGamePacket extends DataPacket{