mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-16 11:58:00 +00:00
World->registerChunkLoader() no longer causes creation of an empty chunk
this only made sense to work around the server crashing when creating a player in ungenerated terrain, but spawning at y=256 is hardly preferable, and it'll crash since fd99445c5b
anyway ...
This commit is contained in:
@@ -590,7 +590,7 @@ class World implements ChunkManager{
|
||||
$this->cancelUnloadChunkRequest($chunkX, $chunkZ);
|
||||
|
||||
if($autoLoad){
|
||||
$this->loadChunk($chunkX, $chunkZ, true);
|
||||
$this->loadChunk($chunkX, $chunkZ, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user