mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Merge branch 'pm4-bedrock-1.17.10'
This commit is contained in:
commit
a182b36b71
@ -1 +1 @@
|
||||
Subproject commit 04c846c5f95a7bb9ae111f699f2ba08c9ec838aa
|
||||
Subproject commit 21ec07f14e258d10475a714d77cbdcb7284745ec
|
@ -109,6 +109,7 @@ use pocketmine\network\mcpe\protocol\MultiplayerSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkChunkPublisherUpdatePacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket;
|
||||
use pocketmine\network\mcpe\protocol\NpcDialoguePacket;
|
||||
use pocketmine\network\mcpe\protocol\NpcRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\OnScreenTextureAnimationPacket;
|
||||
use pocketmine\network\mcpe\protocol\PacketHandlerInterface;
|
||||
@ -166,6 +167,7 @@ use pocketmine\network\mcpe\protocol\ShowCreditsPacket;
|
||||
use pocketmine\network\mcpe\protocol\ShowProfilePacket;
|
||||
use pocketmine\network\mcpe\protocol\ShowStoreOfferPacket;
|
||||
use pocketmine\network\mcpe\protocol\SimpleEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\SimulationTypePacket;
|
||||
use pocketmine\network\mcpe\protocol\SpawnExperienceOrbPacket;
|
||||
use pocketmine\network\mcpe\protocol\SpawnParticleEffectPacket;
|
||||
use pocketmine\network\mcpe\protocol\StartGamePacket;
|
||||
@ -846,4 +848,12 @@ abstract class PacketHandler implements PacketHandlerInterface{
|
||||
public function handleRemoveVolumeEntity(RemoveVolumeEntityPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleSimulationType(SimulationTypePacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleNpcDialogue(NpcDialoguePacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -76,7 +76,8 @@ class ResourcePacksPacketHandler extends PacketHandler{
|
||||
//TODO: more stuff
|
||||
return new ResourcePackInfoEntry($pack->getPackId(), $pack->getPackVersion(), $pack->getPackSize(), "", "", "", false);
|
||||
}, $this->resourcePackManager->getResourceStack());
|
||||
$this->session->sendDataPacket(ResourcePacksInfoPacket::create($resourcePackEntries, [], $this->resourcePackManager->resourcePacksRequired(), false));
|
||||
//TODO: support forcing server packs
|
||||
$this->session->sendDataPacket(ResourcePacksInfoPacket::create($resourcePackEntries, [], $this->resourcePackManager->resourcePacksRequired(), false, false));
|
||||
$this->session->getLogger()->debug("Waiting for client to accept resource packs");
|
||||
}
|
||||
|
||||
|
@ -288,7 +288,7 @@ class AvailableCommandsPacket extends DataPacket implements ClientboundPacket{
|
||||
protected function getCommandData(array $enums, array $postfixes, PacketSerializer $in) : CommandData{
|
||||
$name = $in->getString();
|
||||
$description = $in->getString();
|
||||
$flags = $in->getByte();
|
||||
$flags = $in->getLShort();
|
||||
$permission = $in->getByte();
|
||||
$aliases = $enums[$in->getLInt()] ?? null;
|
||||
$overloads = [];
|
||||
@ -332,7 +332,7 @@ class AvailableCommandsPacket extends DataPacket implements ClientboundPacket{
|
||||
protected function putCommandData(CommandData $data, array $enumIndexes, array $postfixIndexes, PacketSerializer $out) : void{
|
||||
$out->putString($data->name);
|
||||
$out->putString($data->description);
|
||||
$out->putByte($data->flags);
|
||||
$out->putLShort($data->flags);
|
||||
$out->putByte($data->permission);
|
||||
|
||||
if($data->aliases !== null){
|
||||
|
87
src/network/mcpe/protocol/NpcDialoguePacket.php
Normal file
87
src/network/mcpe/protocol/NpcDialoguePacket.php
Normal file
@ -0,0 +1,87 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
|
||||
|
||||
class NpcDialoguePacket extends DataPacket implements ClientboundPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::NPC_DIALOGUE_PACKET;
|
||||
|
||||
public const ACTION_OPEN = 0;
|
||||
public const ACTION_CLOSE = 1;
|
||||
|
||||
private int $npcActorUniqueId;
|
||||
private int $actionType;
|
||||
private string $dialogue;
|
||||
private string $sceneName;
|
||||
private string $npcName;
|
||||
private string $actionJson;
|
||||
|
||||
public static function create(int $npcActorUniqueId, int $actionType, string $dialogue, string $sceneName, string $npcName, string $actionJson) : self{
|
||||
$result = new self;
|
||||
$result->npcActorUniqueId = $npcActorUniqueId;
|
||||
$result->actionType = $actionType;
|
||||
$result->dialogue = $dialogue;
|
||||
$result->sceneName = $sceneName;
|
||||
$result->npcName = $npcName;
|
||||
$result->actionJson = $actionJson;
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function getNpcActorUniqueId() : int{ return $this->npcActorUniqueId; }
|
||||
|
||||
public function getActionType() : int{ return $this->actionType; }
|
||||
|
||||
public function getDialogue() : string{ return $this->dialogue; }
|
||||
|
||||
public function getSceneName() : string{ return $this->sceneName; }
|
||||
|
||||
public function getNpcName() : string{ return $this->npcName; }
|
||||
|
||||
public function getActionJson() : string{ return $this->actionJson; }
|
||||
|
||||
protected function decodePayload(PacketSerializer $in) : void{
|
||||
$this->npcActorUniqueId = $in->getEntityUniqueId();
|
||||
$this->actionType = $in->getVarInt();
|
||||
$this->dialogue = $in->getString();
|
||||
$this->sceneName = $in->getString();
|
||||
$this->npcName = $in->getString();
|
||||
$this->actionJson = $in->getString();
|
||||
}
|
||||
|
||||
protected function encodePayload(PacketSerializer $out) : void{
|
||||
$out->putEntityUniqueId($this->npcActorUniqueId);
|
||||
$out->putVarInt($this->actionType);
|
||||
$out->putString($this->dialogue);
|
||||
$out->putString($this->sceneName);
|
||||
$out->putString($this->npcName);
|
||||
$out->putString($this->actionJson);
|
||||
}
|
||||
|
||||
public function handle(PacketHandlerInterface $handler) : bool{
|
||||
return $handler->handleNpcDialogue($this);
|
||||
}
|
||||
}
|
@ -36,6 +36,7 @@ class NpcRequestPacket extends DataPacket implements ServerboundPacket{
|
||||
public const REQUEST_SET_NAME = 3;
|
||||
public const REQUEST_SET_SKIN = 4;
|
||||
public const REQUEST_SET_INTERACTION_TEXT = 5;
|
||||
public const REQUEST_EXECUTE_OPENING_COMMANDS = 6;
|
||||
|
||||
/** @var int */
|
||||
public $entityRuntimeId;
|
||||
@ -45,12 +46,14 @@ class NpcRequestPacket extends DataPacket implements ServerboundPacket{
|
||||
public $commandString;
|
||||
/** @var int */
|
||||
public $actionType;
|
||||
public string $sceneName;
|
||||
|
||||
protected function decodePayload(PacketSerializer $in) : void{
|
||||
$this->entityRuntimeId = $in->getEntityRuntimeId();
|
||||
$this->requestType = $in->getByte();
|
||||
$this->commandString = $in->getString();
|
||||
$this->actionType = $in->getByte();
|
||||
$this->sceneName = $in->getString();
|
||||
}
|
||||
|
||||
protected function encodePayload(PacketSerializer $out) : void{
|
||||
@ -58,6 +61,7 @@ class NpcRequestPacket extends DataPacket implements ServerboundPacket{
|
||||
$out->putByte($this->requestType);
|
||||
$out->putString($this->commandString);
|
||||
$out->putByte($this->actionType);
|
||||
$out->putString($this->sceneName);
|
||||
}
|
||||
|
||||
public function handle(PacketHandlerInterface $handler) : bool{
|
||||
|
@ -350,4 +350,8 @@ interface PacketHandlerInterface{
|
||||
public function handleAddVolumeEntity(AddVolumeEntityPacket $packet) : bool;
|
||||
|
||||
public function handleRemoveVolumeEntity(RemoveVolumeEntityPacket $packet) : bool;
|
||||
|
||||
public function handleSimulationType(SimulationTypePacket $packet) : bool;
|
||||
|
||||
public function handleNpcDialogue(NpcDialoguePacket $packet) : bool;
|
||||
}
|
||||
|
@ -205,6 +205,8 @@ class PacketPool{
|
||||
$this->registerPacket(new SyncActorPropertyPacket());
|
||||
$this->registerPacket(new AddVolumeEntityPacket());
|
||||
$this->registerPacket(new RemoveVolumeEntityPacket());
|
||||
$this->registerPacket(new SimulationTypePacket());
|
||||
$this->registerPacket(new NpcDialoguePacket());
|
||||
}
|
||||
|
||||
public function registerPacket(Packet $packet) : void{
|
||||
|
@ -41,11 +41,11 @@ final class ProtocolInfo{
|
||||
*/
|
||||
|
||||
/** Actual Minecraft: PE protocol version */
|
||||
public const CURRENT_PROTOCOL = 440;
|
||||
public const CURRENT_PROTOCOL = 448;
|
||||
/** Current Minecraft PE version reported by the server. This is usually the earliest currently supported version. */
|
||||
public const MINECRAFT_VERSION = 'v1.17.0';
|
||||
public const MINECRAFT_VERSION = 'v1.17.10';
|
||||
/** Version number sent to clients in ping responses. */
|
||||
public const MINECRAFT_VERSION_NETWORK = '1.17.0';
|
||||
public const MINECRAFT_VERSION_NETWORK = '1.17.10';
|
||||
|
||||
public const LOGIN_PACKET = 0x01;
|
||||
public const PLAY_STATUS_PACKET = 0x02;
|
||||
@ -214,5 +214,7 @@ final class ProtocolInfo{
|
||||
public const SYNC_ACTOR_PROPERTY_PACKET = 0xa5;
|
||||
public const ADD_VOLUME_ENTITY_PACKET = 0xa6;
|
||||
public const REMOVE_VOLUME_ENTITY_PACKET = 0xa7;
|
||||
public const SIMULATION_TYPE_PACKET = 0xa8;
|
||||
public const NPC_DIALOGUE_PACKET = 0xa9;
|
||||
|
||||
}
|
||||
|
@ -34,32 +34,37 @@ class ResourcePacksInfoPacket extends DataPacket implements ClientboundPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::RESOURCE_PACKS_INFO_PACKET;
|
||||
|
||||
/** @var bool */
|
||||
public $mustAccept = false; //if true, forces client to use selected resource packs
|
||||
public $mustAccept = false; //if true, forces client to choose between accepting packs or being disconnected
|
||||
/** @var bool */
|
||||
public $hasScripts = false; //if true, causes disconnect for any platform that doesn't support scripts yet
|
||||
|
||||
public bool $forceServerPacks = false;
|
||||
/** @var BehaviorPackInfoEntry[] */
|
||||
public $behaviorPackEntries = [];
|
||||
/** @var ResourcePackInfoEntry[] */
|
||||
public $resourcePackEntries = [];
|
||||
|
||||
/**
|
||||
* @param bool $forceServerPacks
|
||||
* @param ResourcePackInfoEntry[] $resourcePacks
|
||||
* @param BehaviorPackInfoEntry[] $behaviorPacks
|
||||
*
|
||||
* @return ResourcePacksInfoPacket
|
||||
*/
|
||||
public static function create(array $resourcePacks, array $behaviorPacks, bool $mustAccept, bool $hasScripts = false) : self{
|
||||
public static function create(array $resourcePacks, array $behaviorPacks, bool $mustAccept, bool $hasScripts, bool $forceServerPacks) : self{
|
||||
$result = new self;
|
||||
$result->mustAccept = $mustAccept;
|
||||
$result->hasScripts = $hasScripts;
|
||||
$result->resourcePackEntries = $resourcePacks;
|
||||
$result->behaviorPackEntries = $behaviorPacks;
|
||||
$result->forceServerPacks = $forceServerPacks;
|
||||
return $result;
|
||||
}
|
||||
|
||||
protected function decodePayload(PacketSerializer $in) : void{
|
||||
$this->mustAccept = $in->getBool();
|
||||
$this->hasScripts = $in->getBool();
|
||||
$this->forceServerPacks = $in->getBool();
|
||||
$behaviorPackCount = $in->getLShort();
|
||||
while($behaviorPackCount-- > 0){
|
||||
$this->behaviorPackEntries[] = BehaviorPackInfoEntry::read($in);
|
||||
@ -74,6 +79,7 @@ class ResourcePacksInfoPacket extends DataPacket implements ClientboundPacket{
|
||||
protected function encodePayload(PacketSerializer $out) : void{
|
||||
$out->putBool($this->mustAccept);
|
||||
$out->putBool($this->hasScripts);
|
||||
$out->putBool($this->forceServerPacks);
|
||||
$out->putLShort(count($this->behaviorPackEntries));
|
||||
foreach($this->behaviorPackEntries as $entry){
|
||||
$entry->write($out);
|
||||
|
@ -50,6 +50,8 @@ class SetTitlePacket extends DataPacket implements ClientboundPacket{
|
||||
public $stayTime = 0;
|
||||
/** @var int */
|
||||
public $fadeOutTime = 0;
|
||||
public string $xuid = "";
|
||||
public string $platformOnlineId = "";
|
||||
|
||||
protected function decodePayload(PacketSerializer $in) : void{
|
||||
$this->type = $in->getVarInt();
|
||||
@ -57,6 +59,8 @@ class SetTitlePacket extends DataPacket implements ClientboundPacket{
|
||||
$this->fadeInTime = $in->getVarInt();
|
||||
$this->stayTime = $in->getVarInt();
|
||||
$this->fadeOutTime = $in->getVarInt();
|
||||
$this->xuid = $in->getString();
|
||||
$this->platformOnlineId = $in->getString();
|
||||
}
|
||||
|
||||
protected function encodePayload(PacketSerializer $out) : void{
|
||||
@ -65,6 +69,8 @@ class SetTitlePacket extends DataPacket implements ClientboundPacket{
|
||||
$out->putVarInt($this->fadeInTime);
|
||||
$out->putVarInt($this->stayTime);
|
||||
$out->putVarInt($this->fadeOutTime);
|
||||
$out->putString($this->xuid);
|
||||
$out->putString($this->platformOnlineId);
|
||||
}
|
||||
|
||||
public function handle(PacketHandlerInterface $handler) : bool{
|
||||
|
58
src/network/mcpe/protocol/SimulationTypePacket.php
Normal file
58
src/network/mcpe/protocol/SimulationTypePacket.php
Normal file
@ -0,0 +1,58 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
|
||||
|
||||
class SimulationTypePacket extends DataPacket implements ClientboundPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::SIMULATION_TYPE_PACKET;
|
||||
|
||||
public const GAME = 0;
|
||||
public const EDITOR = 1;
|
||||
public const TEST = 2;
|
||||
|
||||
private int $type;
|
||||
|
||||
public static function create(int $type) : self{
|
||||
$result = new self;
|
||||
$result->type = $type;
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function getType() : int{ return $this->type; }
|
||||
|
||||
protected function decodePayload(PacketSerializer $in) : void{
|
||||
$this->type = $in->getByte();
|
||||
}
|
||||
|
||||
protected function encodePayload(PacketSerializer $out) : void{
|
||||
$out->putByte($this->type);
|
||||
}
|
||||
|
||||
public function handle(PacketHandlerInterface $handler) : bool{
|
||||
return $handler->handleSimulationType($this);
|
||||
}
|
||||
}
|
@ -36,77 +36,78 @@ final class ParticleIds{
|
||||
public const EXPLODE = 6;
|
||||
public const EVAPORATION = 7;
|
||||
public const FLAME = 8;
|
||||
public const LAVA = 9;
|
||||
public const LARGE_SMOKE = 10;
|
||||
public const REDSTONE = 11;
|
||||
public const RISING_RED_DUST = 12;
|
||||
public const ITEM_BREAK = 13;
|
||||
public const SNOWBALL_POOF = 14;
|
||||
public const HUGE_EXPLODE = 15;
|
||||
public const HUGE_EXPLODE_SEED = 16;
|
||||
public const MOB_FLAME = 17;
|
||||
public const HEART = 18;
|
||||
public const TERRAIN = 19;
|
||||
public const SUSPENDED_TOWN = 20, TOWN_AURA = 20;
|
||||
public const PORTAL = 21;
|
||||
//22 same as 21
|
||||
public const SPLASH = 23, WATER_SPLASH = 23;
|
||||
public const WATER_SPLASH_MANUAL = 24;
|
||||
public const WATER_WAKE = 25;
|
||||
public const DRIP_WATER = 26;
|
||||
public const DRIP_LAVA = 27;
|
||||
public const DRIP_HONEY = 28;
|
||||
public const STALACTITE_DRIP_WATER = 29;
|
||||
public const STALACTITE_DRIP_LAVA = 30;
|
||||
public const FALLING_DUST = 31, DUST = 31;
|
||||
public const MOB_SPELL = 32;
|
||||
public const MOB_SPELL_AMBIENT = 33;
|
||||
public const MOB_SPELL_INSTANTANEOUS = 34;
|
||||
public const INK = 35;
|
||||
public const SLIME = 36;
|
||||
public const RAIN_SPLASH = 37;
|
||||
public const VILLAGER_ANGRY = 38;
|
||||
public const VILLAGER_HAPPY = 39;
|
||||
public const ENCHANTMENT_TABLE = 40;
|
||||
public const TRACKING_EMITTER = 41;
|
||||
public const NOTE = 42;
|
||||
public const WITCH_SPELL = 43;
|
||||
public const CARROT = 44;
|
||||
public const MOB_APPEARANCE = 45;
|
||||
public const END_ROD = 46;
|
||||
public const DRAGONS_BREATH = 47;
|
||||
public const SPIT = 48;
|
||||
public const TOTEM = 49;
|
||||
public const FOOD = 50;
|
||||
public const FIREWORKS_STARTER = 51;
|
||||
public const FIREWORKS_SPARK = 52;
|
||||
public const FIREWORKS_OVERLAY = 53;
|
||||
public const BALLOON_GAS = 54;
|
||||
public const COLORED_FLAME = 55;
|
||||
public const SPARKLER = 56;
|
||||
public const CONDUIT = 57;
|
||||
public const BUBBLE_COLUMN_UP = 58;
|
||||
public const BUBBLE_COLUMN_DOWN = 59;
|
||||
public const SNEEZE = 60;
|
||||
public const SHULKER_BULLET = 61;
|
||||
public const BLEACH = 62;
|
||||
public const DRAGON_DESTROY_BLOCK = 63;
|
||||
public const MYCELIUM_DUST = 64;
|
||||
public const FALLING_RED_DUST = 65;
|
||||
public const CAMPFIRE_SMOKE = 66;
|
||||
public const TALL_CAMPFIRE_SMOKE = 67;
|
||||
public const DRAGON_BREATH_FIRE = 68;
|
||||
public const DRAGON_BREATH_TRAIL = 69;
|
||||
public const BLUE_FLAME = 70;
|
||||
public const SOUL = 71;
|
||||
public const OBSIDIAN_TEAR = 72;
|
||||
public const PORTAL_REVERSE = 73;
|
||||
public const SNOWFLAKE = 74;
|
||||
public const VIBRATION_SIGNAL = 75;
|
||||
public const SCULK_SENSOR_REDSTONE = 76;
|
||||
public const SPORE_BLOSSOM_SHOWER = 77;
|
||||
public const SPORE_BLOSSOM_AMBIENT = 78;
|
||||
public const WAX = 79;
|
||||
public const ELECTRIC_SPARK = 80;
|
||||
public const CANDLE_FLAME = 9;
|
||||
public const LAVA = 10;
|
||||
public const LARGE_SMOKE = 11;
|
||||
public const REDSTONE = 12;
|
||||
public const RISING_RED_DUST = 13;
|
||||
public const ITEM_BREAK = 14;
|
||||
public const SNOWBALL_POOF = 15;
|
||||
public const HUGE_EXPLODE = 16;
|
||||
public const HUGE_EXPLODE_SEED = 17;
|
||||
public const MOB_FLAME = 18;
|
||||
public const HEART = 19;
|
||||
public const TERRAIN = 20;
|
||||
public const SUSPENDED_TOWN = 21, TOWN_AURA = 21;
|
||||
public const PORTAL = 22;
|
||||
//23 same as 22
|
||||
public const SPLASH = 24, WATER_SPLASH = 24;
|
||||
public const WATER_SPLASH_MANUAL = 25;
|
||||
public const WATER_WAKE = 26;
|
||||
public const DRIP_WATER = 27;
|
||||
public const DRIP_LAVA = 28;
|
||||
public const DRIP_HONEY = 29;
|
||||
public const STALACTITE_DRIP_WATER = 30;
|
||||
public const STALACTITE_DRIP_LAVA = 31;
|
||||
public const FALLING_DUST = 32, DUST = 32;
|
||||
public const MOB_SPELL = 33;
|
||||
public const MOB_SPELL_AMBIENT = 34;
|
||||
public const MOB_SPELL_INSTANTANEOUS = 35;
|
||||
public const INK = 36;
|
||||
public const SLIME = 37;
|
||||
public const RAIN_SPLASH = 38;
|
||||
public const VILLAGER_ANGRY = 39;
|
||||
public const VILLAGER_HAPPY = 40;
|
||||
public const ENCHANTMENT_TABLE = 41;
|
||||
public const TRACKING_EMITTER = 42;
|
||||
public const NOTE = 43;
|
||||
public const WITCH_SPELL = 44;
|
||||
public const CARROT = 45;
|
||||
public const MOB_APPEARANCE = 46;
|
||||
public const END_ROD = 47;
|
||||
public const DRAGONS_BREATH = 48;
|
||||
public const SPIT = 49;
|
||||
public const TOTEM = 50;
|
||||
public const FOOD = 51;
|
||||
public const FIREWORKS_STARTER = 52;
|
||||
public const FIREWORKS_SPARK = 53;
|
||||
public const FIREWORKS_OVERLAY = 54;
|
||||
public const BALLOON_GAS = 55;
|
||||
public const COLORED_FLAME = 56;
|
||||
public const SPARKLER = 57;
|
||||
public const CONDUIT = 58;
|
||||
public const BUBBLE_COLUMN_UP = 59;
|
||||
public const BUBBLE_COLUMN_DOWN = 60;
|
||||
public const SNEEZE = 61;
|
||||
public const SHULKER_BULLET = 62;
|
||||
public const BLEACH = 63;
|
||||
public const DRAGON_DESTROY_BLOCK = 64;
|
||||
public const MYCELIUM_DUST = 65;
|
||||
public const FALLING_RED_DUST = 66;
|
||||
public const CAMPFIRE_SMOKE = 67;
|
||||
public const TALL_CAMPFIRE_SMOKE = 68;
|
||||
public const DRAGON_BREATH_FIRE = 69;
|
||||
public const DRAGON_BREATH_TRAIL = 70;
|
||||
public const BLUE_FLAME = 71;
|
||||
public const SOUL = 72;
|
||||
public const OBSIDIAN_TEAR = 73;
|
||||
public const PORTAL_REVERSE = 74;
|
||||
public const SNOWFLAKE = 75;
|
||||
public const VIBRATION_SIGNAL = 76;
|
||||
public const SCULK_SENSOR_REDSTONE = 77;
|
||||
public const SPORE_BLOSSOM_SHOWER = 78;
|
||||
public const SPORE_BLOSSOM_AMBIENT = 79;
|
||||
public const WAX = 80;
|
||||
public const ELECTRIC_SPARK = 81;
|
||||
|
||||
}
|
||||
|
@ -56,8 +56,8 @@ final class PlayerAuthInputFlags{
|
||||
public const WANT_DOWN_SLOW = 18;
|
||||
public const WANT_UP_SLOW = 19;
|
||||
public const SPRINTING = 20;
|
||||
public const ASCEND_SCAFFOLDING = 21;
|
||||
public const DESCEND_SCAFFOLDING = 22;
|
||||
public const ASCEND_BLOCK = 21;
|
||||
public const DESCEND_BLOCK = 22;
|
||||
public const SNEAK_TOGGLE_DOWN = 23;
|
||||
public const PERSIST_SNEAK = 24;
|
||||
public const START_SPRINTING = 25;
|
||||
|
Loading…
x
Reference in New Issue
Block a user