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Added EntityShootBowEvent, made bow require an arrow
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82
src/pocketmine/event/entity/EntityShootBowEvent.php
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82
src/pocketmine/event/entity/EntityShootBowEvent.php
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\event\entity;
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use pocketmine\entity\Living;
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use pocketmine\entity\Projectile;
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use pocketmine\event\Cancellable;
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use pocketmine\item\Bow;
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use pocketmine\item\Item;
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class EntityShootBowEventEvent extends EntityEvent implements Cancellable{
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public static $handlerList = null;
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/** @var Bow */
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private $bow;
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/** @var Projectile */
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private $projectile;
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/** @var float */
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private $force;
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/**
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* @param Living $shooter
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* @param Bow $bow
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* @param Projectile $projectile
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* @param float $force
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*/
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public function __construct(Living $shooter, Bow $bow, Projectile $projectile, $force){
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$this->entity = $shooter;
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$this->bow = $bow;
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$this->projectile = $projectile;
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$this->force = $force;
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}
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/**
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* @return Living
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*/
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public function getEntity(){
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return $this->entity;
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}
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/**
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* @return Bow
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*/
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public function getBow(){
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return $this->bow;
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}
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/**
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* @return Projectile
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*/
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public function getProjectile(){
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return $this->projectile;
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}
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/**
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* @return float
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*/
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public function getForce(){
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return $this->force;
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}
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}
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