Fix ancient debris not being fireproof (#6138)

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ipad54 2023-11-06 18:01:43 +03:00 committed by GitHub
parent 1055b7580a
commit 9fc9609694
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@ -1495,7 +1495,9 @@ final class VanillaBlocks{
//for some reason, slabs have weird hardness like the legacy ones
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0))));
self::register("ancient_debris", new class(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0))) extends Opaque{
public function isFireProofAsItem() : bool{ return true; }
});
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 3600.0));
self::register("netherite", new class(new BID(Ids::NETHERITE), "Netherite Block", $netheriteBreakInfo) extends Opaque{
public function isFireProofAsItem() : bool{ return true; }