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Added build-denied action constant
don't need this, but good to have for completion's sake
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@@ -48,7 +48,7 @@ class PlayerActionPacket extends DataPacket{
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const ACTION_START_GLIDE = 15;
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const ACTION_START_GLIDE = 15;
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const ACTION_STOP_GLIDE = 16;
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const ACTION_STOP_GLIDE = 16;
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const ACTION_BUILD_DENIED = 17;
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const ACTION_CONTINUE_BREAK = 18;
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const ACTION_CONTINUE_BREAK = 18;
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public $entityRuntimeId;
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public $entityRuntimeId;
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