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Merge branch 'stable' into minor-next
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README.md
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README.md
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<a href="https://github.com/pmmp/PocketMine-MP/releases/latest"><img alt="GitHub release (latest by SemVer)" src="https://img.shields.io/github/downloads/pmmp/PocketMine-MP/latest/total?sort=semver"></a>
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</p>
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## Getting started
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## What is this?
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PocketMine-MP is a highly customisable server software for Minecraft: Bedrock Edition, built from scratch in PHP, with over 10 years of history.
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If you're looking to create a Minecraft: Bedrock server with **custom functionality**, look no further.
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- 🧩 **Powerful plugin API** - extend and customise gameplay as you see fit
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- 🗺️ **Rich ecosystem** and **large developer community** - find plugins easily and learn to develop your own
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- 🌐 **Multi-world support** - offer a more varied game experience to players without transferring them to other server nodes
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- 🏎️ **Performance** - get 100+ players onto one server (depending on hardware and plugins)
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- ⤴️ **Continuously updated** - new Minecraft versions are usually supported within days
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## :x: PocketMine-MP is NOT a vanilla Minecraft server software.
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**It is poorly suited to hosting vanilla survival servers.**
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It doesn't have many features from the vanilla game, such as vanilla world generation, redstone, mob AI, and various other things.
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If you just want to play **vanilla survival multiplayer**, consider using the [official Minecraft: Bedrock server software](https://minecraft.net/download/server/bedrock) instead of PocketMine-MP.
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If that's not an option for you, you may be able to add some of PocketMine-MP's missing features using plugins from [Poggit](https://poggit.pmmp.io/plugins), or write plugins to implement them yourself.
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## Getting Started
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- [Documentation](http://pmmp.readthedocs.org/)
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- [Installation instructions](https://pmmp.readthedocs.io/en/rtfd/installation.html)
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- [Docker image](https://github.com/pmmp/PocketMine-MP/pkgs/container/pocketmine-mp)
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- [Plugin repository](https://poggit.pmmp.io/plugins)
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## Community & Support
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- [Forums](https://forums.pmmp.io/)
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- [Discord](https://discord.gg/bmSAZBG)
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- [StackOverflow](https://stackoverflow.com/tags/pocketmine)
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Join our [Discord](https://discord.gg/bmSAZBG) server to chat with other users and developers.
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You can also post questions on [StackOverflow](https://stackoverflow.com/tags/pocketmine) under the tag `pocketmine`.
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## Developing Plugins
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If you want to write your own plugins, the following resources may be useful.
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Don't forget you can always ask our community if you need help.
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## For developers
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* [Building and running from source](BUILDING.md)
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* [Developer documentation](https://devdoc.pmmp.io) - General documentation for PocketMine-MP plugin developers
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* [Latest release API documentation](https://apidoc.pmmp.io) - Doxygen API documentation generated for each release
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* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `major-next` branch
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* [DevTools](https://github.com/pmmp/DevTools/) - Development tools plugin for creating plugins
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* [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
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## Contributing to PocketMine-MP
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PocketMine-MP accepts community contributions! The following resources will be useful if you want to contribute to PocketMine-MP.
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* [Building and running PocketMine-MP from source](BUILDING.md)
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* [Contributing Guidelines](CONTRIBUTING.md)
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## Donate
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- Bitcoin Cash (BCH): `qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear`
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PocketMine-MP is free, but it requires a lot of time and effort from unpaid volunteers to develop. Donations enable us to keep delivering support for new versions and adding features your players love.
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You can support development using the following methods:
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- [Patreon](https://www.patreon.com/pocketminemp)
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- Bitcoin (BTC): `171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV`
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- Stellar Lumens (XLM): `GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T`
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- [Patreon](https://www.patreon.com/pocketminemp)
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Thanks for your support!
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## Licensing information
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This project is licensed under LGPL-3.0. Please see the [LICENSE](/LICENSE) file for details.
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@ -1356,6 +1356,7 @@ class Server{
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}
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/**
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* @internal
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* Broadcasts a list of packets in a batch to a list of players
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*
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* @param bool|null $sync Compression on the main thread (true) or workers (false). Default is automatic (null).
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@ -868,6 +868,8 @@ final class StringToItemParser extends StringToTParser{
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$result->registerBlock("pink_petals", fn() => Blocks::PINK_PETALS());
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$result->registerBlock("pink_tulip", fn() => Blocks::PINK_TULIP());
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$result->registerBlock("piglin_head", fn() => Blocks::MOB_HEAD()->setMobHeadType(MobHeadType::PIGLIN));
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$result->registerBlock("pitcher_plant", fn() => Blocks::PITCHER_PLANT());
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$result->registerBlock("pitcher_pod", fn() => Blocks::PITCHER_CROP());
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$result->registerBlock("plank", fn() => Blocks::OAK_PLANKS());
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$result->registerBlock("planks", fn() => Blocks::OAK_PLANKS());
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$result->registerBlock("player_head", fn() => Blocks::MOB_HEAD()->setMobHeadType(MobHeadType::PLAYER));
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