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https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-20 15:41:33 +00:00
Changing code parts [Hey! Don't look here!]
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@@ -26,30 +26,30 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class PocketMinecraftServer{
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var $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $level, $tileEntities;
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private $database, $interface, $evCnt, $handCnt, $events, $handlers, $version, $serverType, $lastTick, $ticker;
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function __construct($name, $gamemode = 1, $seed = false, $port = 19132, $serverID = false){
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$this->port = (int) $port; //19132 - 19135
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$vNumber = new VersionString();
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$vNumber = $vNumber->getNumber();
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console("[INFO] PocketMine-MP ".MAJOR_VERSION." #".$vNumber." by @shoghicp, LGPL License", true, true, 0);
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var $version, $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $levelData, $tileEntities;
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private $database, $interface, $evCnt, $handCnt, $events, $handlers, $serverType, $lastTick, $ticker;
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private function load(){
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$this->version = new VersionString();
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console("[INFO] PocketMine-MP ".MAJOR_VERSION." #".$this->version->getNumber()." by @shoghicp, LGPL License", true, true, 0);
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console("[DEBUG] Target Minecraft PE: ".CURRENT_MINECRAFT_VERSION, true, true, 2);
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console("[INFO] Starting Minecraft PE Server at *:".$this->port);
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if($this->port < 19132 or $this->port > 19135){
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console("[WARNING] You've selected a not-standard port. Normal port range is from 19132 to 19135 included");
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}
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$this->serverID = $this->serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$this->serverID;
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$this->seed = $this->seed === false ? Utils::readInt(Utils::getRandomBytes(4)):$this->seed;
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console("[INFO] Loading database...");
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$this->api = false;
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$this->startDatabase();
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$this->gamemode = (int) $gamemode;
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$this->name = $name;
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$this->doTick = false;
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$this->api = false;
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$this->mapDir = false;
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$this->mapName = false;
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$this->events = array();
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$this->handlers = array();
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$this->map = false;
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$this->invisible = false;
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$this->level = false;
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$this->levelData = false;
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$this->difficulty = 1;
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$this->tileEntities = array();
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$this->entities = array();
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@@ -63,9 +63,6 @@ class PocketMinecraftServer{
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$this->description = "";
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$this->whitelist = false;
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$this->bannedIPs = array();
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$this->motd = "Welcome to ".$name;
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$this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID;
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$this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):$seed;
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$this->clients = array();
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$this->spawn = array("x" => 128.5,"y" => 100,"z" => 128.5);
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$this->time = 0;
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@@ -77,11 +74,17 @@ class PocketMinecraftServer{
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console("[INFO] Server Name: ".$this->name);
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console("[INFO] Server GUID: ".$this->serverID);
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console("[INFO] Protocol Version: ".CURRENT_PROTOCOL);
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$this->stop = false;
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$this->stop = false;
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}
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public function run(){
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function __construct($name, $gamemode = 1, $seed = false, $port = 19132, $serverID = false){
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$this->port = (int) $port; //19132 - 19135
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$this->gamemode = (int) $gamemode;
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$this->name = $name;
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$this->motd = "Welcome to ".$name;
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$this->serverID = $serverID;
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$this->seed = $seed;
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$this->load();
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}
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public function getTPS(){
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@@ -238,19 +241,19 @@ class PocketMinecraftServer{
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public function loadMap(){
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if($this->mapName !== false and trim($this->mapName) !== ""){
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$this->level = unserialize(file_get_contents($this->mapDir."level.dat"));
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console("[INFO] Map: ".$this->level["LevelName"]);
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$this->time = (int) $this->level["Time"];
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$this->seed = (int) $this->level["RandomSeed"];
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if(isset($this->level["SpawnX"])){
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$this->spawn = array("x" => $this->level["SpawnX"], "y" => $this->level["SpawnY"], "z" => $this->level["SpawnZ"]);
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$this->levelData = unserialize(file_get_contents($this->mapDir."level.dat"));
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console("[INFO] Map: ".$this->levelData["LevelName"]);
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$this->time = (int) $this->levelData["Time"];
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$this->seed = (int) $this->levelData["RandomSeed"];
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if(isset($this->levelData["SpawnX"])){
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$this->spawn = array("x" => $this->levelData["SpawnX"], "y" => $this->levelData["SpawnY"], "z" => $this->levelData["SpawnZ"]);
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}else{
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$this->level["SpawnX"] = $this->spawn["x"];
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$this->level["SpawnY"] = $this->spawn["y"];
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$this->level["SpawnZ"] = $this->spawn["z"];
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$this->levelData["SpawnX"] = $this->spawn["x"];
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$this->levelData["SpawnY"] = $this->spawn["y"];
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$this->levelData["SpawnZ"] = $this->spawn["z"];
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}
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$this->level["Time"] = &$this->time;
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console("[INFO] Spawn: X ".$this->level["SpawnX"]." Y ".$this->level["SpawnY"]." Z ".$this->level["SpawnZ"]);
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$this->levelData["Time"] = $this->time;
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console("[INFO] Spawn: X ".$this->levelData["SpawnX"]." Y ".$this->levelData["SpawnY"]." Z ".$this->levelData["SpawnZ"]);
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console("[INFO] Time: ".$this->time);
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console("[INFO] Seed: ".$this->seed);
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console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
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@@ -259,7 +262,7 @@ class PocketMinecraftServer{
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console("[INFO] Loading map...");
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$this->map = new ChunkParser();
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if(!$this->map->loadFile($this->mapDir."chunks.dat")){
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console("[ERROR] Couldn't load the map \"".$this->level["LevelName"]."\"!", true, true, 0);
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console("[ERROR] Couldn't load the map \"".$this->levelData["LevelName"]."\"!", true, true, 0);
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$this->map = false;
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}else{
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$this->map->loadMap();
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@@ -305,7 +308,8 @@ class PocketMinecraftServer{
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public function save($final = false){
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if($this->mapName !== false){
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file_put_contents($this->mapDir."level.dat", serialize($this->level));
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$this->levelData["Time"] = $this->time;
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file_put_contents($this->mapDir."level.dat", serialize($this->levelData));
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$this->map->saveMap($final);
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console("[INFO] Saving entities...");
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foreach($this->entities as $entity){
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@@ -322,7 +326,7 @@ class PocketMinecraftServer{
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}
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console("[INFO] Loading events...");
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$this->loadEvents();
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$this->ticker = new TickLoop;
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$this->ticker = new TickLoop($this);
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$this->ticker->start();
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declare(ticks=15);
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register_tick_function(array($this, "tick"));
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@@ -354,13 +358,21 @@ class PocketMinecraftServer{
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}
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public function tick(){
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if($this->ticker->isWaiting() === true){
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/*if($this->ticker->tick === true and $this->ticker->isWaiting() === true){
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$this->ticker->tick = false;
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$time = microtime(true);
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array_shift($this->tickMeasure);
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$this->tickMeasure[] = $this->lastTick = $time;
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$this->tickerFunction($time);
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$this->trigger("server.tick", $time);
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$this->ticker->notify();
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}*/
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$time = microtime(true);
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if($this->lastTick <= ($time - 0.05)){
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array_shift($this->tickMeasure);
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$this->tickMeasure[] = $this->lastTick = $time;
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$this->tickerFunction($time);
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$this->trigger("server.tick", $time);
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}
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}
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