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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Changing code parts [Hey! Don't look here!]
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@ -30,10 +30,7 @@ require_once("classes/PocketMinecraftServer.class.php");
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require_once("API/ServerAPI.php");
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$server = new ServerAPI();
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if($server->start() !== true){
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//Stop
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}else{
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//Restart
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}
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$server->run();//$server->start();
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//$server->join();
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kill(getmypid()); //Fix for segfault
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@ -25,10 +25,16 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class ServerAPI extends stdClass{ //Yay! I can add anything to this class in runtime!
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class ServerAPI{
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var $restart = false;
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private $server, $config, $apiList = array();
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function __construct(){
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public function run(){
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$this->load();
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return $this->init();
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}
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public function load(){
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@mkdir(FILE_PATH."logs/", 0777, true);
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@mkdir(FILE_PATH."players/", 0777);
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@mkdir(FILE_PATH."worlds/", 0777);
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@ -36,7 +42,7 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
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console("[INFO] Starting ServerAPI server handler...");
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file_put_contents(FILE_PATH."logs/packets.log", "");
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if(!file_exists(FILE_PATH."logs/test.bin.log") or md5_file(FILE_PATH."logs/test.bin.log") !== TEST_MD5){
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console("[NOTICE] Executing integrity tests...");
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console("[NOTICE] Executing tests...");
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console("[INFO] OS: ".PHP_OS.", ".Utils::getOS());
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console("[INFO] uname -a: ".php_uname("a"));
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console("[INFO] PHP Version: ".phpversion());
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@ -59,12 +65,14 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
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$test .= Utils::writeLong("-1152921504606846976");
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$test .= Utils::writeTriad(16777215);
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$test .= Utils::writeTriad(16777216);
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$str = new Java_String("THIS_IS_ a TEsT_SEED1_123456789^.,.,\xff\x00\x15");
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$str = new Java_String("TESTING\x00\n\r\t\xff");
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$test .= Utils::writeLong($str->hashCode());
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$test .= Utils::writeDataArray(array("a", "b", "c", "\xff\xff\xff\xff"));
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$test .= Utils::hexToStr("012334567890");
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file_put_contents(FILE_PATH."logs/test.bin.log", $test);
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if(md5($test) !== TEST_MD5){
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$md5 = md5($test);
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console("[INFO] MD5 of test: ".$md5);
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if($md5 !== TEST_MD5){
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console("[ERROR] Test error, please send your console.log + test.bin.log to the Github repo");
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die();
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}
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@ -297,7 +305,7 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
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}
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}
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public function start(){
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public function init(){
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$this->server->init();
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unregister_tick_function(array($this->server, "tick"));
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$this->__destruct();
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@ -26,30 +26,30 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class PocketMinecraftServer{
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var $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $level, $tileEntities;
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private $database, $interface, $evCnt, $handCnt, $events, $handlers, $version, $serverType, $lastTick, $ticker;
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function __construct($name, $gamemode = 1, $seed = false, $port = 19132, $serverID = false){
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$this->port = (int) $port; //19132 - 19135
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$vNumber = new VersionString();
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$vNumber = $vNumber->getNumber();
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console("[INFO] PocketMine-MP ".MAJOR_VERSION." #".$vNumber." by @shoghicp, LGPL License", true, true, 0);
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var $version, $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $levelData, $tileEntities;
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private $database, $interface, $evCnt, $handCnt, $events, $handlers, $serverType, $lastTick, $ticker;
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private function load(){
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$this->version = new VersionString();
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console("[INFO] PocketMine-MP ".MAJOR_VERSION." #".$this->version->getNumber()." by @shoghicp, LGPL License", true, true, 0);
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console("[DEBUG] Target Minecraft PE: ".CURRENT_MINECRAFT_VERSION, true, true, 2);
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console("[INFO] Starting Minecraft PE Server at *:".$this->port);
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if($this->port < 19132 or $this->port > 19135){
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console("[WARNING] You've selected a not-standard port. Normal port range is from 19132 to 19135 included");
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}
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$this->serverID = $this->serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$this->serverID;
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$this->seed = $this->seed === false ? Utils::readInt(Utils::getRandomBytes(4)):$this->seed;
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console("[INFO] Loading database...");
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$this->api = false;
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$this->startDatabase();
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$this->gamemode = (int) $gamemode;
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$this->name = $name;
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$this->doTick = false;
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$this->api = false;
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$this->mapDir = false;
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$this->mapName = false;
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$this->events = array();
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$this->handlers = array();
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$this->map = false;
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$this->invisible = false;
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$this->level = false;
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$this->levelData = false;
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$this->difficulty = 1;
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$this->tileEntities = array();
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$this->entities = array();
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@ -63,9 +63,6 @@ class PocketMinecraftServer{
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$this->description = "";
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$this->whitelist = false;
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$this->bannedIPs = array();
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$this->motd = "Welcome to ".$name;
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$this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID;
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$this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):$seed;
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$this->clients = array();
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$this->spawn = array("x" => 128.5,"y" => 100,"z" => 128.5);
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$this->time = 0;
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@ -77,11 +74,17 @@ class PocketMinecraftServer{
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console("[INFO] Server Name: ".$this->name);
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console("[INFO] Server GUID: ".$this->serverID);
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console("[INFO] Protocol Version: ".CURRENT_PROTOCOL);
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$this->stop = false;
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$this->stop = false;
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}
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public function run(){
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function __construct($name, $gamemode = 1, $seed = false, $port = 19132, $serverID = false){
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$this->port = (int) $port; //19132 - 19135
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$this->gamemode = (int) $gamemode;
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$this->name = $name;
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$this->motd = "Welcome to ".$name;
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$this->serverID = $serverID;
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$this->seed = $seed;
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$this->load();
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}
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public function getTPS(){
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@ -238,19 +241,19 @@ class PocketMinecraftServer{
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public function loadMap(){
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if($this->mapName !== false and trim($this->mapName) !== ""){
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$this->level = unserialize(file_get_contents($this->mapDir."level.dat"));
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console("[INFO] Map: ".$this->level["LevelName"]);
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$this->time = (int) $this->level["Time"];
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$this->seed = (int) $this->level["RandomSeed"];
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if(isset($this->level["SpawnX"])){
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$this->spawn = array("x" => $this->level["SpawnX"], "y" => $this->level["SpawnY"], "z" => $this->level["SpawnZ"]);
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$this->levelData = unserialize(file_get_contents($this->mapDir."level.dat"));
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console("[INFO] Map: ".$this->levelData["LevelName"]);
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$this->time = (int) $this->levelData["Time"];
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$this->seed = (int) $this->levelData["RandomSeed"];
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if(isset($this->levelData["SpawnX"])){
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$this->spawn = array("x" => $this->levelData["SpawnX"], "y" => $this->levelData["SpawnY"], "z" => $this->levelData["SpawnZ"]);
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}else{
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$this->level["SpawnX"] = $this->spawn["x"];
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$this->level["SpawnY"] = $this->spawn["y"];
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$this->level["SpawnZ"] = $this->spawn["z"];
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$this->levelData["SpawnX"] = $this->spawn["x"];
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$this->levelData["SpawnY"] = $this->spawn["y"];
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$this->levelData["SpawnZ"] = $this->spawn["z"];
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}
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$this->level["Time"] = &$this->time;
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console("[INFO] Spawn: X ".$this->level["SpawnX"]." Y ".$this->level["SpawnY"]." Z ".$this->level["SpawnZ"]);
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$this->levelData["Time"] = $this->time;
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console("[INFO] Spawn: X ".$this->levelData["SpawnX"]." Y ".$this->levelData["SpawnY"]." Z ".$this->levelData["SpawnZ"]);
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console("[INFO] Time: ".$this->time);
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console("[INFO] Seed: ".$this->seed);
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console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
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@ -259,7 +262,7 @@ class PocketMinecraftServer{
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console("[INFO] Loading map...");
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$this->map = new ChunkParser();
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if(!$this->map->loadFile($this->mapDir."chunks.dat")){
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console("[ERROR] Couldn't load the map \"".$this->level["LevelName"]."\"!", true, true, 0);
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console("[ERROR] Couldn't load the map \"".$this->levelData["LevelName"]."\"!", true, true, 0);
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$this->map = false;
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}else{
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$this->map->loadMap();
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@ -305,7 +308,8 @@ class PocketMinecraftServer{
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public function save($final = false){
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if($this->mapName !== false){
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file_put_contents($this->mapDir."level.dat", serialize($this->level));
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$this->levelData["Time"] = $this->time;
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file_put_contents($this->mapDir."level.dat", serialize($this->levelData));
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$this->map->saveMap($final);
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console("[INFO] Saving entities...");
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foreach($this->entities as $entity){
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@ -322,7 +326,7 @@ class PocketMinecraftServer{
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}
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console("[INFO] Loading events...");
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$this->loadEvents();
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$this->ticker = new TickLoop;
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$this->ticker = new TickLoop($this);
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$this->ticker->start();
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declare(ticks=15);
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register_tick_function(array($this, "tick"));
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@ -354,13 +358,21 @@ class PocketMinecraftServer{
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}
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public function tick(){
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if($this->ticker->isWaiting() === true){
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/*if($this->ticker->tick === true and $this->ticker->isWaiting() === true){
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$this->ticker->tick = false;
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$time = microtime(true);
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array_shift($this->tickMeasure);
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$this->tickMeasure[] = $this->lastTick = $time;
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$this->tickerFunction($time);
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$this->trigger("server.tick", $time);
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$this->ticker->notify();
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}*/
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$time = microtime(true);
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if($this->lastTick <= ($time - 0.05)){
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array_shift($this->tickMeasure);
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$this->tickMeasure[] = $this->lastTick = $time;
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$this->tickerFunction($time);
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$this->trigger("server.tick", $time);
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}
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}
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@ -27,7 +27,7 @@ the Free Software Foundation, either version 3 of the License, or
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class UDPSocket extends Thread{
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class UDPSocket{
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private $encrypt;
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var $buffer, $connected, $errors, $sock, $server;
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function __construct($server, $port, $listen = false, $socket = false){
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@ -56,10 +56,6 @@ class UDPSocket extends Thread{
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}
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}
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}
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public function run(){
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}
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public function listenSocket(){
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$sock = @socket_accept($this->sock);
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@ -35,7 +35,11 @@ define("BIG_ENDIAN", 0x00);
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define("LITTLE_ENDIAN", 0x01);
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define("ENDIANNESS", (pack("d", 1) === "\77\360\0\0\0\0\0\0" ? BIG_ENDIAN:LITTLE_ENDIAN));
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class Utils{
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class Utils extends Thread{
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public function run(){
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}
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public static function getOS(){
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$uname = strtoupper(php_uname("s"));
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@ -165,7 +165,6 @@ function arguments ( $args ){
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}
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function console($message, $EOL = true, $log = true, $level = 1){
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//global $path;
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if(!defined("DEBUG") or DEBUG >= $level){
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$message .= $EOL === true ? PHP_EOL:"";
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$message = date("H:i:s"). " ". $message;
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@ -26,13 +26,20 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class TickLoop extends Thread{
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var $stop = false, $lastTick = 0;
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var $tick = false, $stop = false, $lastTick = 0;
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private $server;
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public function __construct(PocketMinecraftServer $server){
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$this->server = $server;
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}
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public function run(){
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while($this->stop !== true){
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usleep(1);
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$time = microtime(true);
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if($this->lastTick <= ($time - 0.05)){
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$this->lastTick = $time;
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$this->tick = true;
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$this->wait();
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$this->tick = false;
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}
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}
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exit(0);
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