mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-30 07:09:56 +00:00
Working item frames
This commit is contained in:
parent
c4d4277a6c
commit
8c772fe671
@ -133,6 +133,7 @@ use pocketmine\network\SourceInterface;
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use pocketmine\permission\PermissibleBase;
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use pocketmine\permission\PermissibleBase;
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use pocketmine\permission\PermissionAttachment;
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use pocketmine\permission\PermissionAttachment;
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use pocketmine\plugin\Plugin;
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use pocketmine\plugin\Plugin;
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use pocketmine\tile\ItemFrame;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Spawnable;
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use pocketmine\tile\Spawnable;
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use pocketmine\tile\Tile;
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use pocketmine\tile\Tile;
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@ -2930,6 +2931,25 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$this->dataPacket($pk);
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$this->dataPacket($pk);
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$this->sendSettings();
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$this->sendSettings();
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}
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}
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break;
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case ProtocolInfo::ITEM_FRAME_DROP_ITEM_PACKET:
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if($this->spawned === false or $this->blocked === true or !$this->isAlive()){
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break;
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}
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if(($tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z))) instanceof ItemFrame){
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if(!$tile->getItem()->equals($packet->item) and !$this->isCreative(true)){
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$tile->spawnTo($this);
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break;
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}
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if(lcg_value() <= $tile->getItemDropChance() and $packet->item->getId() !== Item::AIR){
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$this->level->dropItem($tile->getBlock(), $packet->item); //Use the packet item to handle creative drops correctly
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}
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$tile->setItem(null);
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$tile->setItemRotation(0);
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}
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break;
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break;
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default:
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default:
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break;
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break;
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@ -236,6 +236,8 @@ class Block extends Position implements BlockIds, Metadatable{
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self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
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self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
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self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
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self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
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self::$list[self::ITEM_FRAME_BLOCK] = ItemFrame::class;
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self::$list[self::GRASS_PATH] = GrassPath::class;
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self::$list[self::GRASS_PATH] = GrassPath::class;
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self::$list[self::PODZOL] = Podzol::class;
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self::$list[self::PODZOL] = Podzol::class;
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150
src/pocketmine/block/ItemFrame.php
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150
src/pocketmine/block/ItemFrame.php
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@ -0,0 +1,150 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\nbt\tag\{
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ByteTag,
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CompoundTag,
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FloatTag,
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IntTag,
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StringTag
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};
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use pocketmine\Player;
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use pocketmine\tile\Tile;
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use pocketmine\tile\ItemFrame as TileItemFrame;
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class ItemFrame extends Flowable{
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protected $id = Block::ITEM_FRAME_BLOCK;
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function getName(){
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return "Item Frame";
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Item $item, Player $player = null){
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if(!(($tile = $this->level->getTile($this)) instanceof TileItemFrame)){
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::ITEM_FRAME),
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new IntTag("x", $block->x),
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new IntTag("y", $block->y),
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new IntTag("z", $block->z),
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new FloatTag("ItemDropChance", 1.0),
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new ByteTag("ItemRotation", 0)
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]);
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$tile = Tile::createTile(Tile::ITEM_FRAME, $this->level->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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}
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if($tile->hasItem()){
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$tile->setItemRotation(($tile->getItemRotation() + 1) % 8);
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}else{
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if($item->getCount() > 0){
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$frameItem = clone $item;
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$frameItem->setCount(1);
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$item->setCount($item->getCount() - 1);
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$tile->setItem($frameItem);
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if($player instanceof Player and $player->isSurvival()){
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$player->getInventory()->setItemInHand($item->getCount() <= 0 ? Item::get(Item::AIR) : $item);
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}
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}
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}
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return true;
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}
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public function onBreak(Item $item){
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if(($tile = $this->level->getTile($this)) instanceof TileItemFrame){
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//TODO: add events
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if(lcg_value() <= $tile->getItemDropChance() and $tile->getItem()->getId() !== Item::AIR){
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$this->level->dropItem($tile->getBlock(), $tile->getItem());
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}
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}
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return parent::onBreak($item);
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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$sides = [
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0 => 4,
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1 => 5,
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2 => 2,
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3 => 3
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];
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if(!$this->getSide($sides[$this->meta])->isSolid()){
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$this->level->useBreakOn($this);
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if($face === 0 or $face === 1){
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return false;
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}
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$faces = [
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2 => 3,
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3 => 2,
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4 => 1,
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5 => 0
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];
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$this->meta = $faces[$face];
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$this->level->setBlock($block, $this, true, true);
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::ITEM_FRAME),
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new IntTag("x", $block->x),
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new IntTag("y", $block->y),
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new IntTag("z", $block->z),
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new FloatTag("ItemDropChance", 1.0),
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new ByteTag("ItemRotation", 0)
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]);
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if($item->hasCustomBlockData()){
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foreach($item->getCustomBlockData() as $key => $v){
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$nbt->{$key} = $v;
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}
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}
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Tile::createTile(Tile::ITEM_FRAME, $this->level->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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return true;
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}
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public function getDrops(Item $item){
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return [
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[Item::ITEM_FRAME, 0, 1]
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];
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}
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}
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@ -196,6 +196,7 @@ class Item implements ItemIds, \JsonSerializable{
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self::$list[self::GLISTERING_MELON] = GlisteringMelon::class;
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self::$list[self::GLISTERING_MELON] = GlisteringMelon::class;
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self::$list[self::SPAWN_EGG] = SpawnEgg::class;
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self::$list[self::SPAWN_EGG] = SpawnEgg::class;
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self::$list[self::EMERALD] = Emerald::class;
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self::$list[self::EMERALD] = Emerald::class;
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self::$list[self::ITEM_FRAME] = ItemFrame::class;
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self::$list[self::FLOWER_POT] = FlowerPot::class;
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self::$list[self::FLOWER_POT] = FlowerPot::class;
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self::$list[self::CARROT] = Carrot::class;
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self::$list[self::CARROT] = Carrot::class;
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self::$list[self::POTATO] = Potato::class;
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self::$list[self::POTATO] = Potato::class;
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31
src/pocketmine/item/ItemFrame.php
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31
src/pocketmine/item/ItemFrame.php
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@ -0,0 +1,31 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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use pocketmine\block\Block;
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class ItemFrame extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Block::ITEM_FRAME_BLOCK);
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parent::__construct(self::ITEM_FRAME, 0, $count, "Item Frame");
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}
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}
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@ -43,13 +43,6 @@ class ItemFrame extends Spawnable{
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parent::__construct($chunk, $nbt);
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parent::__construct($chunk, $nbt);
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}
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}
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public function dropItem(){
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if(lcg_value() < $this->getDropChance() and $this->hasItem()){
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$this->level->dropItem($this, $this->getItem());
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}
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$this->setItem(null);
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}
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public function hasItem() : bool{
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public function hasItem() : bool{
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return $this->getItem()->getId() !== Item::AIR;
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return $this->getItem()->getId() !== Item::AIR;
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}
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}
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@ -103,4 +96,5 @@ class ItemFrame extends Spawnable{
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}
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}
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return $tag;
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return $tag;
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}
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}
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}
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}
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