Item factory refactor and added capability to register custom items

This commit is contained in:
Dylan K. Taylor
2017-08-20 19:11:21 +01:00
parent 604d11a8fd
commit 876659cc73
66 changed files with 491 additions and 347 deletions

View File

@ -27,6 +27,7 @@ use pocketmine\inventory\ChestInventory;
use pocketmine\inventory\DoubleChestInventory;
use pocketmine\inventory\InventoryHolder;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\nbt\NBT;
@ -113,7 +114,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
public function getItem(int $index) : Item{
$i = $this->getSlotIndex($index);
if($i < 0){
return Item::get(Item::AIR, 0, 0);
return ItemFactory::get(Item::AIR, 0, 0);
}else{
return Item::nbtDeserialize($this->namedtag->Items[$i]);
}