Item factory refactor and added capability to register custom items

This commit is contained in:
Dylan K. Taylor
2017-08-20 19:11:21 +01:00
parent 604d11a8fd
commit 876659cc73
66 changed files with 491 additions and 347 deletions

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\Tool;
class NetherReactor extends Solid{
@ -53,8 +54,8 @@ class NetherReactor extends Solid{
public function getDrops(Item $item) : array{
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
Item::get(Item::IRON_INGOT, 0, 6),
Item::get(Item::DIAMOND, 0, 3)
ItemFactory::get(Item::IRON_INGOT, 0, 6),
ItemFactory::get(Item::DIAMOND, 0, 3)
];
}