Generator: remove more useless functions

these are red herrings for plugin developers since they are not used.
This commit is contained in:
Dylan K. Taylor 2019-04-04 17:53:25 +01:00
parent 5a989d82bb
commit 86a5a50330
4 changed files with 0 additions and 22 deletions

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@ -31,7 +31,6 @@ use pocketmine\level\format\Chunk;
use pocketmine\level\generator\object\OreType;
use pocketmine\level\generator\populator\Ore;
use pocketmine\level\generator\populator\Populator;
use pocketmine\math\Vector3;
use function array_map;
use function count;
use function explode;
@ -185,8 +184,4 @@ class Flat extends Generator{
}
}
public function getSpawn() : Vector3{
return new Vector3(128, $this->floorLevel, 128);
}
}

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@ -27,7 +27,6 @@ declare(strict_types=1);
namespace pocketmine\level\generator;
use pocketmine\level\ChunkManager;
use pocketmine\math\Vector3;
use pocketmine\utils\Random;
use pocketmine\utils\Utils;
use function ctype_digit;
@ -80,10 +79,4 @@ abstract class Generator{
abstract public function generateChunk(int $chunkX, int $chunkZ) : void;
abstract public function populateChunk(int $chunkX, int $chunkZ) : void;
public function getSettings() : array{
return $this->options;
}
abstract public function getSpawn() : Vector3;
}

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@ -31,7 +31,6 @@ use pocketmine\level\generator\Generator;
use pocketmine\level\generator\InvalidGeneratorOptionsException;
use pocketmine\level\generator\noise\Simplex;
use pocketmine\level\generator\populator\Populator;
use pocketmine\math\Vector3;
use function abs;
class Nether extends Generator{
@ -128,8 +127,4 @@ class Nether extends Generator{
$biome = Biome::getBiome($chunk->getBiomeId(7, 7));
$biome->populateChunk($this->level, $chunkX, $chunkZ, $this->random);
}
public function getSpawn() : Vector3{
return new Vector3(127.5, 128, 127.5);
}
}

View File

@ -36,7 +36,6 @@ use pocketmine\level\generator\populator\GroundCover;
use pocketmine\level\generator\populator\Ore;
use pocketmine\level\generator\populator\Populator;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use function exp;
class Normal extends Generator{
@ -246,8 +245,4 @@ class Normal extends Generator{
$biome = Biome::getBiome($chunk->getBiomeId(7, 7));
$biome->populateChunk($this->level, $chunkX, $chunkZ, $this->random);
}
public function getSpawn() : Vector3{
return new Vector3(127.5, 128, 127.5);
}
}