Refactor Block & Tile: getPos() to getPosition() (#4395)

this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
This commit is contained in:
SalmonDE
2021-08-23 15:01:32 +02:00
committed by GitHub
parent 22316976fa
commit 7fd712c1ff
93 changed files with 402 additions and 402 deletions

View File

@@ -35,8 +35,8 @@ class FlintSteel extends Tool{
public function onInteractBlock(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
if($blockReplace->getId() === BlockLegacyIds::AIR){
$world = $player->getWorld();
$world->setBlock($blockReplace->getPos(), VanillaBlocks::FIRE());
$world->addSound($blockReplace->getPos()->add(0.5, 0.5, 0.5), new FlintSteelSound());
$world->setBlock($blockReplace->getPosition(), VanillaBlocks::FIRE());
$world->addSound($blockReplace->getPosition()->add(0.5, 0.5, 0.5), new FlintSteelSound());
$this->applyDamage(1);