Refactor Block & Tile: getPos() to getPosition() (#4395)

this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
This commit is contained in:
SalmonDE
2021-08-23 15:01:32 +02:00
committed by GitHub
parent 22316976fa
commit 7fd712c1ff
93 changed files with 402 additions and 402 deletions

View File

@ -46,16 +46,16 @@ class Mycelium extends Opaque{
public function onRandomTick() : void{
//TODO: light levels
$x = mt_rand($this->pos->x - 1, $this->pos->x + 1);
$y = mt_rand($this->pos->y - 2, $this->pos->y + 2);
$z = mt_rand($this->pos->z - 1, $this->pos->z + 1);
$block = $this->pos->getWorld()->getBlockAt($x, $y, $z);
$x = mt_rand($this->position->x - 1, $this->position->x + 1);
$y = mt_rand($this->position->y - 2, $this->position->y + 2);
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
$block = $this->position->getWorld()->getBlockAt($x, $y, $z);
if($block->getId() === BlockLegacyIds::DIRT){
if($block->getSide(Facing::UP) instanceof Transparent){
$ev = new BlockSpreadEvent($block, $this, VanillaBlocks::MYCELIUM());
$ev->call();
if(!$ev->isCancelled()){
$this->pos->getWorld()->setBlock($block->pos, $ev->getNewState());
$this->position->getWorld()->setBlock($block->position, $ev->getNewState());
}
}
}