Refactor Block & Tile: getPos() to getPosition() (#4395)

this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
This commit is contained in:
SalmonDE
2021-08-23 15:01:32 +02:00
committed by GitHub
parent 22316976fa
commit 7fd712c1ff
93 changed files with 402 additions and 402 deletions

View File

@ -50,7 +50,7 @@ class Ladder extends Transparent{
}
public function onEntityInside(Entity $entity) : bool{
if($entity instanceof Living && $entity->getPosition()->floor()->distanceSquared($this->pos) < 1){ //entity coordinates must be inside block
if($entity instanceof Living && $entity->getPosition()->floor()->distanceSquared($this->position) < 1){ //entity coordinates must be inside block
$entity->resetFallDistance();
$entity->onGround = true;
}
@ -75,7 +75,7 @@ class Ladder extends Transparent{
public function onNearbyBlockChange() : void{
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){ //Replace with common break method
$this->pos->getWorld()->useBreakOn($this->pos);
$this->position->getWorld()->useBreakOn($this->position);
}
}
}