Refactor Block & Tile: getPos() to getPosition() (#4395)

this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
This commit is contained in:
SalmonDE
2021-08-23 15:01:32 +02:00
committed by GitHub
parent 22316976fa
commit 7fd712c1ff
93 changed files with 402 additions and 402 deletions

View File

@ -72,7 +72,7 @@ class Furnace extends Opaque{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$furnace = $this->pos->getWorld()->getTile($this->pos);
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace and $furnace->canOpenWith($item->getCustomName())){
$player->setCurrentWindow($furnace->getInventory());
}
@ -82,9 +82,9 @@ class Furnace extends Opaque{
}
public function onScheduledUpdate() : void{
$furnace = $this->pos->getWorld()->getTile($this->pos);
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace and $furnace->onUpdate()){
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 1); //TODO: check this
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 1); //TODO: check this
}
}
}