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Block: add face and clickVector to onActivate() parameters, closes #267
this is an old old old issue, i don't know why it wasn't addressed sooner.
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@ -75,7 +75,7 @@ class RedstoneOre extends Solid{
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return $this->getLevel()->setBlock($this, $this, false);
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}
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public function onActivate(Item $item, Player $player = null) : bool{
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public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$this->lit){
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$this->lit = true;
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$this->getLevel()->setBlock($this, $this); //no return here - this shouldn't prevent block placement
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