Player: don't waste CPU time ordering chunks for non-moving players

This commit is contained in:
Dylan K. Taylor 2018-12-30 18:40:36 +00:00
parent e0e2e1775f
commit 77b9feb3c0

View File

@ -1073,8 +1073,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
Timings::$playerChunkOrderTimer->startTiming();
$this->nextChunkOrderRun = 200;
$radius = $this->server->getAllowedViewDistance($this->viewDistance);
$radiusSquared = $radius ** 2;
@ -1772,7 +1770,8 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
return;
}
if($this->nextChunkOrderRun-- <= 0){
if($this->nextChunkOrderRun !== PHP_INT_MAX and $this->nextChunkOrderRun-- <= 0){
$this->nextChunkOrderRun = PHP_INT_MAX;
$this->orderChunks();
}