Bulk addition of constant visibilities

thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
This commit is contained in:
Dylan K. Taylor
2017-11-21 14:44:10 +00:00
parent 3f854127ca
commit 74b074753f
210 changed files with 1939 additions and 1939 deletions

View File

@ -29,56 +29,56 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\NetworkSession;
class EntityEventPacket extends DataPacket{
const NETWORK_ID = ProtocolInfo::ENTITY_EVENT_PACKET;
public const NETWORK_ID = ProtocolInfo::ENTITY_EVENT_PACKET;
const HURT_ANIMATION = 2;
const DEATH_ANIMATION = 3;
const ARM_SWING = 4;
public const HURT_ANIMATION = 2;
public const DEATH_ANIMATION = 3;
public const ARM_SWING = 4;
const TAME_FAIL = 6;
const TAME_SUCCESS = 7;
const SHAKE_WET = 8;
const USE_ITEM = 9;
const EAT_GRASS_ANIMATION = 10;
const FISH_HOOK_BUBBLE = 11;
const FISH_HOOK_POSITION = 12;
const FISH_HOOK_HOOK = 13;
const FISH_HOOK_TEASE = 14;
const SQUID_INK_CLOUD = 15;
const ZOMBIE_VILLAGER_CURE = 16;
public const TAME_FAIL = 6;
public const TAME_SUCCESS = 7;
public const SHAKE_WET = 8;
public const USE_ITEM = 9;
public const EAT_GRASS_ANIMATION = 10;
public const FISH_HOOK_BUBBLE = 11;
public const FISH_HOOK_POSITION = 12;
public const FISH_HOOK_HOOK = 13;
public const FISH_HOOK_TEASE = 14;
public const SQUID_INK_CLOUD = 15;
public const ZOMBIE_VILLAGER_CURE = 16;
const RESPAWN = 18;
const IRON_GOLEM_OFFER_FLOWER = 19;
const IRON_GOLEM_WITHDRAW_FLOWER = 20;
const LOVE_PARTICLES = 21; //breeding
public const RESPAWN = 18;
public const IRON_GOLEM_OFFER_FLOWER = 19;
public const IRON_GOLEM_WITHDRAW_FLOWER = 20;
public const LOVE_PARTICLES = 21; //breeding
const WITCH_SPELL_PARTICLES = 24;
const FIREWORK_PARTICLES = 25;
public const WITCH_SPELL_PARTICLES = 24;
public const FIREWORK_PARTICLES = 25;
const SILVERFISH_SPAWN_ANIMATION = 27;
public const SILVERFISH_SPAWN_ANIMATION = 27;
const WITCH_DRINK_POTION = 29;
const WITCH_THROW_POTION = 30;
const MINECART_TNT_PRIME_FUSE = 31;
public const WITCH_DRINK_POTION = 29;
public const WITCH_THROW_POTION = 30;
public const MINECART_TNT_PRIME_FUSE = 31;
const PLAYER_ADD_XP_LEVELS = 34;
const ELDER_GUARDIAN_CURSE = 35;
const AGENT_ARM_SWING = 36;
const ENDER_DRAGON_DEATH = 37;
const DUST_PARTICLES = 38; //not sure what this is
public const PLAYER_ADD_XP_LEVELS = 34;
public const ELDER_GUARDIAN_CURSE = 35;
public const AGENT_ARM_SWING = 36;
public const ENDER_DRAGON_DEATH = 37;
public const DUST_PARTICLES = 38; //not sure what this is
const EATING_ITEM = 57;
public const EATING_ITEM = 57;
const BABY_ANIMAL_FEED = 60; //green particles, like bonemeal on crops
const DEATH_SMOKE_CLOUD = 61;
const COMPLETE_TRADE = 62;
const REMOVE_LEASH = 63; //data 1 = cut leash
public const BABY_ANIMAL_FEED = 60; //green particles, like bonemeal on crops
public const DEATH_SMOKE_CLOUD = 61;
public const COMPLETE_TRADE = 62;
public const REMOVE_LEASH = 63; //data 1 = cut leash
const CONSUME_TOTEM = 65;
const PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66; //mojang...
const ENTITY_SPAWN = 67; //used for MinecraftEventing stuff, not needed
const DRAGON_PUKE = 68; //they call this puke particles
const ITEM_ENTITY_MERGE = 69;
public const CONSUME_TOTEM = 65;
public const PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66; //mojang...
public const ENTITY_SPAWN = 67; //used for MinecraftEventing stuff, not needed
public const DRAGON_PUKE = 68; //they call this puke particles
public const ITEM_ENTITY_MERGE = 69;
//TODO: add more events