remove World->isFullBlock(), add Block->isFullCube(), clean up some BB mess

This commit is contained in:
Dylan K. Taylor
2019-08-15 16:22:54 +01:00
parent e29ac514d7
commit 73b2669712
4 changed files with 16 additions and 20 deletions

View File

@@ -1120,20 +1120,6 @@ class World implements ChunkManager{
return $collides;
}
/**
* @param Block $pos
*
* @return bool
*/
public function isFullBlock(Block $pos) : bool{
if($pos->isSolid()){
return true;
}
$bb = $pos->getBoundingBox();
return $bb !== null and $bb->getAverageEdgeLength() >= 1;
}
/**
* @param Entity $entity
* @param AxisAlignedBB $bb
@@ -2565,7 +2551,7 @@ class World implements ChunkManager{
$y = (int) min($max - 2, $v->y);
$wasAir = $this->getBlockAt($x, $y - 1, $z)->getId() === BlockLegacyIds::AIR; //TODO: bad hack, clean up
for(; $y > 0; --$y){
if($this->isFullBlock($this->getBlockAt($x, $y, $z))){
if($this->getBlockAt($x, $y, $z)->isFullCube()){
if($wasAir){
$y++;
break;
@@ -2576,8 +2562,8 @@ class World implements ChunkManager{
}
for(; $y >= 0 and $y < $max; ++$y){
if(!$this->isFullBlock($this->getBlockAt($x, $y + 1, $z))){
if(!$this->isFullBlock($this->getBlockAt($x, $y, $z))){
if(!$this->getBlockAt($x, $y + 1, $z)->isFullCube()){
if(!$this->getBlockAt($x, $y, $z)->isFullCube()){
return new Position($spawn->x, $y === (int) $spawn->y ? $spawn->y : $y, $spawn->z, $this);
}
}else{