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https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-11 05:55:33 +00:00
Merge branch 'stable' into next-minor
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commit
732e27751c
@ -1692,6 +1692,12 @@ class Server{
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Item::initCreativeItems();
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Biome::init();
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LevelProviderManager::init();
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if(extension_loaded("leveldb")){
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$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
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}
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GeneratorManager::registerDefaultGenerators();
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$this->craftingManager = new CraftingManager();
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$this->resourceManager = new ResourcePackManager($this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR, $this->logger);
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@ -1713,13 +1719,6 @@ class Server{
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$this->network->registerInterface(new RakLibInterface($this));
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LevelProviderManager::init();
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if(extension_loaded("leveldb")){
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$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
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}
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GeneratorManager::registerDefaultGenerators();
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foreach((array) $this->getProperty("worlds", []) as $name => $options){
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if($options === null){
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$options = [];
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@ -593,6 +593,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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throw new \InvalidStateException("Cannot create entities in unloaded chunks");
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}
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$this->motion = new Vector3(0, 0, 0);
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if($this->namedtag->hasTag("Motion", ListTag::class)){
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/** @var float[] $motion */
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$motion = $this->namedtag->getListTag("Motion")->getAllValues();
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@ -112,6 +112,8 @@ use function trim;
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use const INT32_MAX;
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use const INT32_MIN;
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use const M_PI;
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use const PHP_INT_MAX;
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use const PHP_INT_MIN;
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#include <rules/Level.h>
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@ -762,7 +764,7 @@ class Level implements ChunkManager, Metadatable{
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*/
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public function sendTime(Player ...$targets){
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$pk = new SetTimePacket();
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$pk->time = $this->time;
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$pk->time = $this->time & 0xffffffff; //avoid overflowing the field, since the packet uses an int32
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$this->server->broadcastPacket(count($targets) > 0 ? $targets : $this->players, $pk);
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}
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@ -790,7 +792,12 @@ class Level implements ChunkManager, Metadatable{
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protected function actuallyDoTick(int $currentTick) : void{
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if(!$this->stopTime){
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$this->time++;
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//this simulates an overflow, as would happen in any language which doesn't do stupid things to var types
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if($this->time === PHP_INT_MAX){
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$this->time = PHP_INT_MIN;
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}else{
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$this->time++;
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}
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}
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$this->sunAnglePercentage = $this->computeSunAnglePercentage(); //Sun angle depends on the current time
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