mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-07 02:21:46 +00:00
Partial ChunkData sending, NACK handling, Queues
This commit is contained in:
parent
063f44c330
commit
6ef600942b
@ -44,9 +44,9 @@ class LevelAPI{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function getChunk($X, $Z){
|
public function getChunk($X, $Z){
|
||||||
/*if($this->check() and isset($this->map->map[$X][$Z])){
|
if($this->check() and isset($this->map->map[$X][$Z])){
|
||||||
return $this->map->map[$X][$Z];
|
return $this->map->map[$X][$Z];
|
||||||
}*/
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -62,11 +62,11 @@ class LevelAPI{
|
|||||||
for($j = 0; $j < $columnsPerPacket; ++$j){
|
for($j = 0; $j < $columnsPerPacket; ++$j){
|
||||||
$ordered[$i] .= "\xff";
|
$ordered[$i] .= "\xff";
|
||||||
for($k = 0; $k < 8; ++$k){
|
for($k = 0; $k < 8; ++$k){
|
||||||
$ordered[$i] .= substr($c[$i][0], $k << 4, 16); //Block data
|
$ordered[$i] .= substr($c[0][$i+$j], $k << 4, 16); //Block data
|
||||||
$ordered[$i] .= substr($c[$i][1], $k << 3, 8); //Meta data
|
$ordered[$i] .= substr($c[1][$i+$j], $k << 3, 8); //Meta data
|
||||||
}
|
}
|
||||||
++$i;
|
|
||||||
}
|
}
|
||||||
|
$i += $columnsPerPacket;
|
||||||
}
|
}
|
||||||
return $ordered;
|
return $ordered;
|
||||||
}
|
}
|
||||||
|
@ -25,11 +25,8 @@ the Free Software Foundation, either version 3 of the License, or
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
define("MAP_WIDTH", 256);
|
|
||||||
define("MAP_HEIGHT", 128);
|
|
||||||
|
|
||||||
class ChunkParser{
|
class ChunkParser{
|
||||||
private $raw = b"";
|
private $location, $raw = b"";
|
||||||
var $sectorLenght = 4096; //16 * 16 * 16
|
var $sectorLenght = 4096; //16 * 16 * 16
|
||||||
var $chunkLenght = 86016; //21 * $sectorLenght
|
var $chunkLenght = 86016; //21 * $sectorLenght
|
||||||
var $map;
|
var $map;
|
||||||
@ -38,6 +35,29 @@ class ChunkParser{
|
|||||||
$map = array();
|
$map = array();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function loadLocationTable(){
|
||||||
|
$this->location = array();
|
||||||
|
console("[DEBUG] Loading Chunk Location table...", true, true, 2);
|
||||||
|
$chunkCnt = 0;
|
||||||
|
for($offset = 0; $offset < 0x1000; $offset += 4){
|
||||||
|
$data = substr($this->raw, $offset, 4);
|
||||||
|
$sectors = ord($data{0});
|
||||||
|
if($sectors === 0){
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
$x = ord($data{1});
|
||||||
|
$z = ord($data{2});
|
||||||
|
$X = $chunkCnt % 16;
|
||||||
|
$Z = $chunkCnt >> 4;
|
||||||
|
//$unused = ord($data{3});
|
||||||
|
if(!isset($this->location[$X])){
|
||||||
|
$this->location[$X] = array();
|
||||||
|
}
|
||||||
|
$this->location[$X][$Z] = $this->getOffset($X, $Z, $sectors);
|
||||||
|
++$chunkCnt;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public function loadFile($file){
|
public function loadFile($file){
|
||||||
if(!file_exists($file)){
|
if(!file_exists($file)){
|
||||||
return false;
|
return false;
|
||||||
@ -52,10 +72,10 @@ class ChunkParser{
|
|||||||
return array(ord($data{0}), ord($data{1}), ord($data{2}), ord($data{3}));
|
return array(ord($data{0}), ord($data{1}), ord($data{2}), ord($data{3}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private function getOffset($X, $Z){
|
private function getOffset($X, $Z, $sectors = 21){
|
||||||
//$info = $this->getOffsetPosition($X, $Z);
|
//$info = $this->getOffsetPosition($X, $Z);
|
||||||
//return 4096 + (($info[1] * $info[0]) << 12) + (($info[2] * $data[0]) << 16);
|
//return 4096 + (($info[1] * $info[0]) << 12) + (($info[2] * $data[0]) << 16);
|
||||||
return 4096 + (($X * 21) << 12) + (($Z * 21) << 16);
|
return 0x1000 + (($X * $sectors) << 12) + (($Z * $sectors) << 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getChunk($X, $Z, $header = true){
|
public function getChunk($X, $Z, $header = true){
|
||||||
@ -72,7 +92,7 @@ class ChunkParser{
|
|||||||
public function parseChunk($X, $Z){
|
public function parseChunk($X, $Z){
|
||||||
$X = (int) $X;
|
$X = (int) $X;
|
||||||
$Z = (int) $Z;
|
$Z = (int) $Z;
|
||||||
$offset = $this->getOffset($X, $Z);
|
$offset = $this->location[$X][$Z];
|
||||||
$len = Utils::readLInt(substr($this->raw, $offset, 4));
|
$len = Utils::readLInt(substr($this->raw, $offset, 4));
|
||||||
$offset += 4;
|
$offset += 4;
|
||||||
$chunk = array(
|
$chunk = array(
|
||||||
@ -122,6 +142,7 @@ class ChunkParser{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function loadMap(){
|
public function loadMap(){
|
||||||
|
$this->loadLocationTable();
|
||||||
console("[DEBUG] Loading chunks...", true, true, 2);
|
console("[DEBUG] Loading chunks...", true, true, 2);
|
||||||
for($x = 0; $x < 16; ++$x){
|
for($x = 0; $x < 16; ++$x){
|
||||||
$this->map[$x] = array();
|
$this->map[$x] = array();
|
||||||
|
@ -81,7 +81,7 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
$this->event("onPlayerAdd", "eventHandler", true);
|
$this->event("onPlayerAdd", "eventHandler", true);
|
||||||
$this->event("onHealthChange", "eventHandler", true);
|
$this->event("onHealthChange", "eventHandler", true);
|
||||||
|
|
||||||
$this->action(100000, '$this->time += ceil($this->timePerSecond / 10);$this->trigger("onTimeChange", $this->time);');
|
$this->action(500000, '$this->time += ceil($this->timePerSecond / 2);$this->trigger("onTimeChange", $this->time);');
|
||||||
$this->action(5000000, '$this->trigger("onHealthRegeneration", 1);');
|
$this->action(5000000, '$this->trigger("onHealthRegeneration", 1);');
|
||||||
$this->action(1000000 * 60, '$this->reloadConfig();');
|
$this->action(1000000 * 60, '$this->reloadConfig();');
|
||||||
$this->action(1000000 * 60 * 10, '$this->custom = array();');
|
$this->action(1000000 * 60 * 10, '$this->custom = array();');
|
||||||
@ -245,7 +245,6 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
declare(ticks=15);
|
declare(ticks=15);
|
||||||
register_tick_function(array($this, "tick"));
|
register_tick_function(array($this, "tick"));
|
||||||
$this->event("onTick", array($this, "tickerFunction"));
|
$this->event("onTick", array($this, "tickerFunction"));
|
||||||
$this->event("onReceivedPacket", "packetHandler", true);
|
|
||||||
register_shutdown_function(array($this, "close"));
|
register_shutdown_function(array($this, "close"));
|
||||||
console("[INFO] Server started!");
|
console("[INFO] Server started!");
|
||||||
$this->process();
|
$this->process();
|
||||||
@ -263,7 +262,7 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
return md5($pi . $port, true);
|
return md5($pi . $port, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function packetHandler($packet, $event){
|
public function packetHandler($packet){
|
||||||
$data =& $packet["data"];
|
$data =& $packet["data"];
|
||||||
$CID = $this->clientID($packet["ip"], $packet["port"]);
|
$CID = $this->clientID($packet["ip"], $packet["port"]);
|
||||||
if(isset($this->clients[$CID])){
|
if(isset($this->clients[$CID])){
|
||||||
@ -337,8 +336,6 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function send($pid, $data = array(), $raw = false, $dest = false, $port = false){
|
public function send($pid, $data = array(), $raw = false, $dest = false, $port = false){
|
||||||
$this->trigger($pid, $data);
|
|
||||||
$this->trigger("onSentPacket", $data);
|
|
||||||
$this->interface->writePacket($pid, $data, $raw, $dest, $port);
|
$this->interface->writePacket($pid, $data, $raw, $dest, $port);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -346,8 +343,7 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
while($this->stop === false){
|
while($this->stop === false){
|
||||||
$packet = $this->interface->readPacket();
|
$packet = $this->interface->readPacket();
|
||||||
if($packet !== false){
|
if($packet !== false){
|
||||||
$this->trigger("onReceivedPacket", $packet);
|
$this->packetHandler($packet);
|
||||||
$this->trigger($packet["pid"], $packet);
|
|
||||||
}else{
|
}else{
|
||||||
usleep(10000);
|
usleep(10000);
|
||||||
}
|
}
|
||||||
@ -359,7 +355,7 @@ class PocketMinecraftServer extends stdClass{
|
|||||||
if($events === false or $events === true){
|
if($events === false or $events === true){
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
console("[INTERNAL] Event ". $event, true, true, 3);
|
//console("[INTERNAL] Event ". $event, true, true, 3);
|
||||||
while($evn = $events->fetchArray(SQLITE3_ASSOC)){
|
while($evn = $events->fetchArray(SQLITE3_ASSOC)){
|
||||||
$ev = $this->events[$event][$evn["ID"]];
|
$ev = $this->events[$event][$evn["ID"]];
|
||||||
if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){
|
if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){
|
||||||
|
@ -27,9 +27,10 @@ the Free Software Foundation, either version 3 of the License, or
|
|||||||
|
|
||||||
|
|
||||||
class Session{
|
class Session{
|
||||||
private $server, $timeout, $connected, $evid;
|
private $server, $timeout, $connected, $evid, $queue;
|
||||||
var $clientID, $ip, $port, $counter, $username, $eid, $data, $entity, $auth, $CID, $MTU;
|
var $clientID, $ip, $port, $counter, $username, $eid, $data, $entity, $auth, $CID, $MTU;
|
||||||
function __construct($server, $clientID, $eid, $ip, $port, $MTU){
|
function __construct($server, $clientID, $eid, $ip, $port, $MTU){
|
||||||
|
$this->queue = array();
|
||||||
$this->MTU = $MTU;
|
$this->MTU = $MTU;
|
||||||
$this->server = $server;
|
$this->server = $server;
|
||||||
$this->clientID = $clientID;
|
$this->clientID = $clientID;
|
||||||
@ -41,7 +42,7 @@ class Session{
|
|||||||
$this->port = $port;
|
$this->port = $port;
|
||||||
$this->timeout = microtime(true) + 25;
|
$this->timeout = microtime(true) + 25;
|
||||||
$this->evid = array();
|
$this->evid = array();
|
||||||
$this->evid[] = array("onTick", $this->server->event("onTick", array($this, "checkTimeout")));
|
$this->evid[] = array("onTick", $this->server->event("onTick", array($this, "onTick")));
|
||||||
$this->evid[] = array("onClose", $this->server->event("onClose", array($this, "close")));
|
$this->evid[] = array("onClose", $this->server->event("onClose", array($this, "close")));
|
||||||
console("[DEBUG] New Session started with ".$ip.":".$port.". MTU ".$this->MTU.", Client ID ".$this->clientID, true, true, 2);
|
console("[DEBUG] New Session started with ".$ip.":".$port.". MTU ".$this->MTU.", Client ID ".$this->clientID, true, true, 2);
|
||||||
$this->connected = true;
|
$this->connected = true;
|
||||||
@ -49,9 +50,17 @@ class Session{
|
|||||||
$this->counter = array(0, 0);
|
$this->counter = array(0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function checkTimeout($time){
|
public function onTick($time){
|
||||||
if($time > $this->timeout){
|
if($time > $this->timeout){
|
||||||
$this->close("timeout");
|
$this->close("timeout");
|
||||||
|
}else{
|
||||||
|
if(count($this->queue) > 0){
|
||||||
|
$limit = $time + 0.1;
|
||||||
|
while($limit > microtime(true)){
|
||||||
|
$p = array_shift($this->queue);
|
||||||
|
$this->dataPacket($p[0], $p[1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,14 +90,7 @@ class Session{
|
|||||||
$this->server->trigger("onChat", $this->username." left the game");
|
$this->server->trigger("onChat", $this->username." left the game");
|
||||||
}
|
}
|
||||||
console("[INFO] Session with ".$this->ip.":".$this->port." Client ID ".$this->clientID." closed due to ".$reason);
|
console("[INFO] Session with ".$this->ip.":".$this->port." Client ID ".$this->clientID." closed due to ".$reason);
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_DISCONNECT);
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_DISCONNECT,
|
|
||||||
),
|
|
||||||
));
|
|
||||||
++$this->counter[0];
|
|
||||||
$this->server->api->player->remove($this->CID);
|
$this->server->api->player->remove($this->CID);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -103,40 +105,28 @@ class Session{
|
|||||||
if($data["eid"] !== $this->eid){
|
if($data["eid"] !== $this->eid){
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_MOVE_PLAYER, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_MOVE_PLAYER,
|
|
||||||
"eid" => $data["eid"],
|
"eid" => $data["eid"],
|
||||||
"x" => $data["x"],
|
"x" => $data["x"],
|
||||||
"y" => $data["y"],
|
"y" => $data["y"],
|
||||||
"z" => $data["z"],
|
"z" => $data["z"],
|
||||||
"yaw" => 0,
|
"yaw" => 0,
|
||||||
"pitch" => 0,
|
"pitch" => 0,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onEntityMove":
|
case "onEntityMove":
|
||||||
if($data === $this->eid){
|
if($data === $this->eid){
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
$entity = $this->server->entities[$data];
|
$entity = $this->server->entities[$data];
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_MOVE_ENTITY_POSROT, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_MOVE_ENTITY_POSROT,
|
|
||||||
"eid" => $data,
|
"eid" => $data,
|
||||||
"x" => $entity->position["x"],
|
"x" => $entity->position["x"],
|
||||||
"y" => $entity->position["y"],
|
"y" => $entity->position["y"],
|
||||||
"z" => $entity->position["z"],
|
"z" => $entity->position["z"],
|
||||||
"yaw" => $entity->position["yaw"],
|
"yaw" => $entity->position["yaw"],
|
||||||
"pitch" => $entity->position["pitch"],
|
"pitch" => $entity->position["pitch"],
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onHealthRegeneration":
|
case "onHealthRegeneration":
|
||||||
if($this->server->difficulty < 2){
|
if($this->server->difficulty < 2){
|
||||||
@ -145,15 +135,9 @@ class Session{
|
|||||||
break;
|
break;
|
||||||
case "onHealthChange":
|
case "onHealthChange":
|
||||||
if($data["eid"] === $this->eid){
|
if($data["eid"] === $this->eid){
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_SET_HEALTH, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_SET_HEALTH,
|
|
||||||
"health" => $data["health"],
|
"health" => $data["health"],
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
$this->data["health"] = $data["health"];
|
$this->data["health"] = $data["health"];
|
||||||
if(is_object($this->entity)){
|
if(is_object($this->entity)){
|
||||||
$this->entity->setHealth($data["health"]);
|
$this->entity->setHealth($data["health"]);
|
||||||
@ -164,71 +148,41 @@ class Session{
|
|||||||
if($data["eid"] === $this->eid){
|
if($data["eid"] === $this->eid){
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_ADD_PLAYER, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_ADD_PLAYER,
|
|
||||||
"clientID" => $data["clientID"],
|
"clientID" => $data["clientID"],
|
||||||
"username" => $data["username"],
|
"username" => $data["username"],
|
||||||
"eid" => $data["eid"],
|
"eid" => $data["eid"],
|
||||||
"x" => $data["x"],
|
"x" => $data["x"],
|
||||||
"y" => $data["y"],
|
"y" => $data["y"],
|
||||||
"z" => $data["z"],
|
"z" => $data["z"],
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onEntityRemove":
|
case "onEntityRemove":
|
||||||
if($data === $this->eid){
|
if($data === $this->eid){
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_ENTITY_REMOVE, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_ENTITY_REMOVE,
|
|
||||||
"eid" => $data,
|
"eid" => $data,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onTimeChange":
|
case "onTimeChange":
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_SET_TIME, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_SET_TIME,
|
|
||||||
"time" => $data,
|
"time" => $data,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onAnimate":
|
case "onAnimate":
|
||||||
if($data["eid"] === $this->eid){
|
if($data["eid"] === $this->eid){
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_ANIMATE, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_ANIMATE,
|
|
||||||
"eid" => $data["eid"],
|
"eid" => $data["eid"],
|
||||||
"action" => $data["action"],
|
"action" => $data["action"],
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case "onChat":
|
case "onChat":
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_CHAT, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_CHAT,
|
|
||||||
"message" => $data,
|
"message" => $data,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -251,7 +205,15 @@ class Session{
|
|||||||
case 0x88:
|
case 0x88:
|
||||||
case 0x8c:
|
case 0x8c:
|
||||||
if(isset($data[0])){
|
if(isset($data[0])){
|
||||||
|
$diff = $data[0] - $this->counter[1];
|
||||||
|
if($diff > 1){ //Packet recovery
|
||||||
|
for($i = $this->counter[1]; $i < $data[0]; ++$i){
|
||||||
|
$this->send(0xa0, array(1, true, $i));
|
||||||
|
}
|
||||||
$this->counter[1] = $data[0];
|
$this->counter[1] = $data[0];
|
||||||
|
}elseif($diff === 1){
|
||||||
|
$this->counter[1] = $data[0];
|
||||||
|
}
|
||||||
$this->send(0xc0, array(1, true, $data[0]));
|
$this->send(0xc0, array(1, true, $data[0]));
|
||||||
}
|
}
|
||||||
switch($data["id"]){
|
switch($data["id"]){
|
||||||
@ -259,17 +221,11 @@ class Session{
|
|||||||
$this->close("client disconnect");
|
$this->close("client disconnect");
|
||||||
break;
|
break;
|
||||||
case MC_CLIENT_CONNECT:
|
case MC_CLIENT_CONNECT:
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_SERVER_HANDSHAKE, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_SERVER_HANDSHAKE,
|
|
||||||
"port" => $this->port,
|
"port" => $this->port,
|
||||||
"session" => $data["session"],
|
"session" => $data["session"],
|
||||||
"session2" => Utils::readLong("\x00\x00\x00\x00\x04\x44\x0b\xa9"),
|
"session2" => Utils::readLong("\x00\x00\x00\x00\x04\x44\x0b\xa9"),
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case MC_CLIENT_HANDSHAKE:
|
case MC_CLIENT_HANDSHAKE:
|
||||||
|
|
||||||
@ -299,20 +255,10 @@ class Session{
|
|||||||
$this->evid[] = array("onHealthRegeneration", $this->server->event("onHealthRegeneration", array($this, "eventHandler")));
|
$this->evid[] = array("onHealthRegeneration", $this->server->event("onHealthRegeneration", array($this, "eventHandler")));
|
||||||
$this->evid[] = array("onAnimate", $this->server->event("onAnimate", array($this, "eventHandler")));
|
$this->evid[] = array("onAnimate", $this->server->event("onAnimate", array($this, "eventHandler")));
|
||||||
$this->evid[] = array("onTeleport", $this->server->event("onTeleport", array($this, "eventHandler")));
|
$this->evid[] = array("onTeleport", $this->server->event("onTeleport", array($this, "eventHandler")));
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_LOGIN_STATUS, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_LOGIN_STATUS,
|
|
||||||
"status" => 0,
|
"status" => 0,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
$this->dataPacket(MC_START_GAME, array(
|
||||||
$this->send(0x84, array(
|
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_START_GAME,
|
|
||||||
"seed" => $this->server->seed,
|
"seed" => $this->server->seed,
|
||||||
"x" => $this->data["spawn"]["x"],
|
"x" => $this->data["spawn"]["x"],
|
||||||
"y" => $this->data["spawn"]["y"],
|
"y" => $this->data["spawn"]["y"],
|
||||||
@ -320,9 +266,7 @@ class Session{
|
|||||||
"unknown1" => 0,
|
"unknown1" => 0,
|
||||||
"gamemode" => $this->server->gamemode,
|
"gamemode" => $this->server->gamemode,
|
||||||
"eid" => $this->eid,
|
"eid" => $this->eid,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
break;
|
break;
|
||||||
case MC_READY:
|
case MC_READY:
|
||||||
if(is_object($this->entity)){
|
if(is_object($this->entity)){
|
||||||
@ -355,24 +299,17 @@ class Session{
|
|||||||
"z" => $entity->position["z"],
|
"z" => $entity->position["z"],
|
||||||
), "onPlayerAdd");
|
), "onPlayerAdd");
|
||||||
}else{
|
}else{
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_ADD_MOB, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_ADD_MOB,
|
|
||||||
"eid" => $entity->eid,
|
"eid" => $entity->eid,
|
||||||
"type" => $entity->type,
|
"type" => $entity->type,
|
||||||
"x" => $entity->position["x"],
|
"x" => $entity->position["x"],
|
||||||
"y" => $entity->position["y"],
|
"y" => $entity->position["y"],
|
||||||
"z" => $entity->position["z"],
|
"z" => $entity->position["z"],
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
$this->eventHandler($this->server->motd, "onChat");
|
$this->eventHandler($this->server->motd, "onChat");
|
||||||
//$this->server->trigger("onChat", $this->username." joined the game");
|
|
||||||
break;
|
break;
|
||||||
case MC_MOVE_PLAYER:
|
case MC_MOVE_PLAYER:
|
||||||
if(is_object($this->entity)){
|
if(is_object($this->entity)){
|
||||||
@ -384,32 +321,20 @@ class Session{
|
|||||||
console("[DEBUG] EID ".$this->eid." has now ".$data["block"].":".$data["meta"]." in their hands!", true, true, 2);
|
console("[DEBUG] EID ".$this->eid." has now ".$data["block"].":".$data["meta"]." in their hands!", true, true, 2);
|
||||||
break;
|
break;
|
||||||
case MC_REQUEST_CHUNK:
|
case MC_REQUEST_CHUNK:
|
||||||
$chunk = $this->server->api->level->getOrderedChunk($data["x"], $data["z"]);
|
$max = floor(($this->MTU - 16 - 255) / 192);
|
||||||
|
$chunk = $this->server->api->level->getOrderedChunk($data["x"], $data["z"], $max);
|
||||||
foreach($chunk as $d){
|
foreach($chunk as $d){
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_CHUNK_DATA, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_CHUNK_DATA,
|
|
||||||
"x" => $data["x"],
|
"x" => $data["x"],
|
||||||
"z" => $data["z"],
|
"z" => $data["z"],
|
||||||
"data" => $d,
|
"data" => $d,
|
||||||
),
|
), true);
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
++$this->counter[0];
|
|
||||||
console("[DEBUG] Chunk X ".$data["x"]." Z ".$data["z"]." requested", true, true, 2);
|
console("[DEBUG] Chunk X ".$data["x"]." Z ".$data["z"]." requested", true, true, 2);
|
||||||
break;
|
break;
|
||||||
case MC_REMOVE_BLOCK:
|
case MC_REMOVE_BLOCK:
|
||||||
//$this->eventHandler("Blocks broken will not be saved", "onChat");
|
|
||||||
console("[DEBUG] EID ".$this->eid." broke block at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
|
console("[DEBUG] EID ".$this->eid." broke block at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
|
||||||
$this->send(0x84, array(
|
$this->dataPacket(MC_ADD_ITEM_ENTITY, array(
|
||||||
$this->counter[0],
|
|
||||||
0x00,
|
|
||||||
array(
|
|
||||||
"id" => MC_ADD_ITEM_ENTITY,
|
|
||||||
"eid" => $this->server->eidCnt++,
|
"eid" => $this->server->eidCnt++,
|
||||||
"x" => $data["x"] + mt_rand(0, 100)/100,
|
"x" => $data["x"] + mt_rand(0, 100)/100,
|
||||||
"y" => $data["y"],
|
"y" => $data["y"],
|
||||||
@ -417,9 +342,7 @@ class Session{
|
|||||||
"block" => 1,
|
"block" => 1,
|
||||||
"meta" => 0,
|
"meta" => 0,
|
||||||
"stack" => 1,
|
"stack" => 1,
|
||||||
),
|
|
||||||
));
|
));
|
||||||
++$this->counter[0];
|
|
||||||
/*$this->send(0x84, array(
|
/*$this->send(0x84, array(
|
||||||
$this->counter[0],
|
$this->counter[0],
|
||||||
0x00,
|
0x00,
|
||||||
@ -460,4 +383,18 @@ class Session{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function dataPacket($id, $data = array(), $queue = false){
|
||||||
|
if($queue === true){
|
||||||
|
$this->queue[] = array($id, $data);
|
||||||
|
}else{
|
||||||
|
$data["id"] = $id;
|
||||||
|
$this->send(0x84, array(
|
||||||
|
$this->counter[0],
|
||||||
|
0x00,
|
||||||
|
$data,
|
||||||
|
));
|
||||||
|
++$this->counter[0];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
Loading…
x
Reference in New Issue
Block a user