Block->place() parameter refactor to make things clearer

This commit is contained in:
Dylan K. Taylor
2017-08-26 14:41:49 +01:00
parent 20f34fba53
commit 6d5620606e
44 changed files with 122 additions and 122 deletions

View File

@ -106,10 +106,10 @@ class Sugarcane extends Flowable{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::SUGARCANE_BLOCK){
$this->getLevel()->setBlock($block, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
$this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
return true;
}elseif($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::SAND){
@ -118,7 +118,7 @@ class Sugarcane extends Flowable{
$block2 = $down->getSide(Vector3::SIDE_WEST);
$block3 = $down->getSide(Vector3::SIDE_EAST);
if(($block0 instanceof Water) or ($block1 instanceof Water) or ($block2 instanceof Water) or ($block3 instanceof Water)){
$this->getLevel()->setBlock($block, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
$this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
return true;
}