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Block->place() parameter refactor to make things clearer
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@ -105,7 +105,7 @@ class ItemFrame extends Flowable{
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return false;
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}
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public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
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if($face === Vector3::SIDE_DOWN or $face === Vector3::SIDE_UP){
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return false;
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}
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@ -118,13 +118,13 @@ class ItemFrame extends Flowable{
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];
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$this->meta = $faces[$face];
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$this->level->setBlock($block, $this, true, true);
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$this->level->setBlock($blockReplace, $this, true, true);
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::ITEM_FRAME),
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new IntTag("x", $block->x),
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new IntTag("y", $block->y),
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new IntTag("z", $block->z),
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new IntTag("x", $blockReplace->x),
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new IntTag("y", $blockReplace->y),
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new IntTag("z", $blockReplace->z),
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new FloatTag("ItemDropChance", 1.0),
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new ByteTag("ItemRotation", 0)
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]);
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