Block->place() parameter refactor to make things clearer

This commit is contained in:
Dylan K. Taylor
2017-08-26 14:41:49 +01:00
parent 20f34fba53
commit 6d5620606e
44 changed files with 122 additions and 122 deletions

View File

@ -216,7 +216,7 @@ abstract class Door extends Transparent{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face === Vector3::SIDE_UP){
$blockUp = $this->getSide(Vector3::SIDE_UP);
$blockDown = $this->getSide(Vector3::SIDE_DOWN);
@ -238,7 +238,7 @@ abstract class Door extends Transparent{
}
$this->setDamage($player->getDirection() & 0x03);
$this->getLevel()->setBlock($block, $this, true, true); //Bottom
$this->getLevel()->setBlock($blockReplace, $this, true, true); //Bottom
$this->getLevel()->setBlock($blockUp, $b = BlockFactory::get($this->getId(), $metaUp), true); //Top
return true;
}