replace some hardcoded values with Vec3 constants

This commit is contained in:
Dylan K. Taylor
2017-10-18 17:03:18 +01:00
parent b9de2e8b4b
commit 6b78ba8c25
2 changed files with 11 additions and 11 deletions

View File

@ -50,15 +50,15 @@ class Torch extends Flowable{
$below = $this->getSide(Vector3::SIDE_DOWN);
$side = $this->getDamage();
$faces = [
0 => 0,
1 => 4,
2 => 5,
3 => 2,
4 => 3,
5 => 0
0 => Vector3::SIDE_DOWN,
1 => Vector3::SIDE_WEST,
2 => Vector3::SIDE_EAST,
3 => Vector3::SIDE_NORTH,
4 => Vector3::SIDE_SOUTH,
5 => Vector3::SIDE_DOWN
];
if($this->getSide($faces[$side])->isTransparent() === true and !($side === 0 and ($below->getId() === self::FENCE or $below->getId() === self::COBBLESTONE_WALL))){
if($this->getSide($faces[$side])->isTransparent() === true and !($side === Vector3::SIDE_DOWN and ($below->getId() === self::FENCE or $below->getId() === self::COBBLESTONE_WALL))){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;