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https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-06 11:57:10 +00:00
Improve and simplify AsyncTask thread-local storage
This is now self-maintaining and doesn't rely on the async pool to wipe its ass on task completion. Instead, the garbage collector will cause thread-local data to be automatically released when the async task is garbage-collected on the main thread.
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@ -255,14 +255,9 @@ class AsyncPool{
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if(!$task->hasCancelledRun()){
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try{
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$task->onCompletion();
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if($task->removeDanglingStoredObjects()){
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$this->logger->notice("AsyncTask " . get_class($task) . " stored local complex data but did not remove them after completion");
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}
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}catch(\Throwable $e){
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$this->logger->critical("Could not execute completion of asynchronous task " . (new \ReflectionClass($task))->getShortName() . ": " . $e->getMessage());
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$this->logger->logException($e);
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$task->removeDanglingStoredObjects(); //silent
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}
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}
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@ -44,10 +44,11 @@ use pocketmine\Collectable;
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*/
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abstract class AsyncTask extends Collectable{
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/**
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* @var \SplObjectStorage|null
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* Used to store objects on the main thread which should not be serialized.
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* @var \ArrayObject|mixed[] object hash => mixed data
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*
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* Used to store objects which are only needed on one thread and should not be serialized.
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*/
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private static $localObjectStorage;
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private static $threadLocalStorage = null;
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/** @var AsyncWorker $worker */
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public $worker = null;
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@ -208,108 +209,74 @@ abstract class AsyncTask extends Collectable{
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}
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/**
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* Saves mixed data in thread-local storage on the parent thread. You may use this to retain references to objects
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* or arrays which you need to access in {@link AsyncTask#onCompletion} which cannot be stored as a property of
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* your task (due to them becoming serialized).
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* Saves mixed data in thread-local storage. Data stored using this storage is **only accessible from the thread it
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* was stored on**. Data stored using this method will **not** be serialized.
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* This can be used to store references to variables which you need later on on the same thread, but not others.
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*
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* For example, plugin references could be stored in the constructor of the async task (which is called on the main
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* thread) using this, and then fetched in onCompletion() (which is also called on the main thread), without them
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* becoming serialized.
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*
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* Scalar types can be stored directly in class properties instead of using this storage.
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*
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* Objects stored in this storage MUST be retrieved through {@link #fetchLocal} when {@link #onCompletion} is called.
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* Otherwise, a NOTICE level message will be raised and the reference will be removed after onCompletion exits.
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* Objects stored in this storage can be retrieved using fetchLocal() on the same thread that this method was called
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* from.
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*
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* WARNING: Use this method carefully. It might take a long time before an AsyncTask is completed. PocketMine will
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* keep a strong reference to objects passed in this method. This may result in a light memory leak. Usually this
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* does not cause memory failure, but be aware that the object may be no longer usable when the AsyncTask completes.
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* WARNING: Use this method carefully. It might take a long time before an AsyncTask is completed. The thread this
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* is called on will keep a strong reference to variables stored using method. This may result in a light memory
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* leak. Usually this does not cause memory failure, but be aware that the object may be no longer usable when the
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* AsyncTask completes. Since a strong reference is retained, the objects still exist, but the implementation is
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* responsible for checking whether these objects are still usable.
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* (E.g. a {@link \pocketmine\Level} object is no longer usable because it is unloaded while the AsyncTask is
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* executing, or even a plugin might be unloaded). Since PocketMine keeps a strong reference, the objects are still
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* valid, but the implementation is responsible for checking whether these objects are still usable.
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*
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* WARNING: THIS METHOD SHOULD ONLY BE CALLED FROM THE MAIN THREAD!
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* executing, or even a plugin might be unloaded).
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*
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* @param mixed $complexData the data to store
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*
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*/
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protected function storeLocal($complexData) : void{
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if($this->worker !== null and $this->worker === \Thread::getCurrentThread()){
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throw new \BadMethodCallException("Objects can only be stored from the parent thread");
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if(self::$threadLocalStorage === null){
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/*
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* It's necessary to use an object (not array) here because pthreads is stupid. Non-default array statics
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* will be inherited when task classes are copied to the worker thread, which would cause unwanted
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* inheritance of primitive thread-locals, which we really don't want for various reasons.
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* It won't try to inherit objects though, so this is the easiest solution.
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*/
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self::$threadLocalStorage = new \ArrayObject();
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}
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if(self::$localObjectStorage === null){
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self::$localObjectStorage = new \SplObjectStorage(); //lazy init
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}
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if(isset(self::$localObjectStorage[$this])){
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throw new \InvalidStateException("Already storing complex data for this async task");
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}
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self::$localObjectStorage[$this] = $complexData;
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self::$threadLocalStorage[spl_object_hash($this)] = $complexData;
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}
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/**
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* Returns and removes mixed data in thread-local storage on the parent thread. Call this method from
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* {@link AsyncTask#onCompletion} to fetch the data stored in the object store, if any.
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* Retrieves data stored in thread-local storage.
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*
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* If no data was stored in the local store, or if the data was already retrieved by a previous call to fetchLocal,
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* do NOT call this method, or an exception will be thrown.
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*
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* Do not call this method from {@link AsyncTask#onProgressUpdate}, because this method deletes stored data, which
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* means that you will not be able to retrieve it again afterwards. Use {@link AsyncTask#peekLocal} instead to
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* retrieve stored data without removing it from the store.
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*
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* WARNING: THIS METHOD SHOULD ONLY BE CALLED FROM THE MAIN THREAD!
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* If you used storeLocal(), you can use this on the same thread to fetch data stored. This should be used during
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* onProgressUpdate() and onCompletion() to fetch thread-local data stored on the parent thread.
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*
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* @return mixed
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*
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* @throws \RuntimeException if no data were stored by this AsyncTask instance.
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* @throws \BadMethodCallException if called from any thread except the main thread
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* @throws \InvalidArgumentException if no data were stored by this AsyncTask instance.
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*/
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protected function fetchLocal(){
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try{
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return $this->peekLocal();
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}finally{
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if(self::$localObjectStorage !== null){
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unset(self::$localObjectStorage[$this]);
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if(self::$threadLocalStorage === null or !isset(self::$threadLocalStorage[spl_object_hash($this)])){
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throw new \InvalidArgumentException("No matching thread-local data found on this thread");
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}
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return self::$threadLocalStorage[spl_object_hash($this)];
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}
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final public function __destruct(){
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$this->reallyDestruct();
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if(self::$threadLocalStorage !== null){
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unset(self::$threadLocalStorage[spl_object_hash($this)]);
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if(self::$threadLocalStorage->count() === 0){
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self::$threadLocalStorage = null;
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}
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}
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}
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/**
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* Returns mixed data in thread-local storage on the parent thread **without clearing** it. Call this method from
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* {@link AsyncTask#onProgressUpdate} to fetch the data stored if you need to be able to access the data later on,
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* such as in another progress update.
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*
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* Use {@link AsyncTask#fetchLocal} instead from {@link AsyncTask#onCompletion}, because this method does not delete
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* the data, and not clearing the data will result in a warning for memory leak after {@link AsyncTask#onCompletion}
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* finished executing.
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*
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* WARNING: THIS METHOD SHOULD ONLY BE CALLED FROM THE MAIN THREAD!
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*
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* @return mixed
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*
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* @throws \RuntimeException if no data were stored by this AsyncTask instance
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* @throws \BadMethodCallException if called from any thread except the main thread
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* Override this to do normal __destruct() cleanup from a child class.
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*/
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protected function peekLocal(){
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if($this->worker !== null and $this->worker === \Thread::getCurrentThread()){
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throw new \BadMethodCallException("Objects can only be retrieved from the parent thread");
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}
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protected function reallyDestruct() : void{
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if(self::$localObjectStorage === null or !isset(self::$localObjectStorage[$this])){
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throw new \InvalidStateException("No complex data stored for this async task");
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}
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return self::$localObjectStorage[$this];
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}
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/**
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* @internal Called by the AsyncPool to destroy any leftover stored objects that this task failed to retrieve.
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* @return bool
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*/
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public function removeDanglingStoredObjects() : bool{
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if(self::$localObjectStorage !== null and isset(self::$localObjectStorage[$this])){
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unset(self::$localObjectStorage[$this]);
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return true;
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}
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return false;
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}
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}
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@ -54,7 +54,7 @@ class TestAsyncTask extends AsyncTask{
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usleep(50 * 1000); //1 server tick
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}
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public function __destruct(){
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protected function reallyDestruct() : void{
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self::$destroyed = true;
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}
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}
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