Merge branch '3.6'

This commit is contained in:
Dylan K. Taylor 2019-02-23 11:05:23 +00:00
commit 66a1b35767

View File

@ -53,6 +53,7 @@ use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
use pocketmine\network\mcpe\protocol\MobEquipmentPacket; use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
use pocketmine\network\mcpe\protocol\ModalFormResponsePacket; use pocketmine\network\mcpe\protocol\ModalFormResponsePacket;
use pocketmine\network\mcpe\protocol\MovePlayerPacket; use pocketmine\network\mcpe\protocol\MovePlayerPacket;
use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket;
use pocketmine\network\mcpe\protocol\PlayerActionPacket; use pocketmine\network\mcpe\protocol\PlayerActionPacket;
use pocketmine\network\mcpe\protocol\PlayerHotbarPacket; use pocketmine\network\mcpe\protocol\PlayerHotbarPacket;
use pocketmine\network\mcpe\protocol\PlayerInputPacket; use pocketmine\network\mcpe\protocol\PlayerInputPacket;
@ -491,4 +492,8 @@ class SimpleSessionHandler extends SessionHandler{
public function handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool{ public function handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool{
return $this->player->handleLevelSoundEvent($packet); return $this->player->handleLevelSoundEvent($packet);
} }
public function handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool{
return true; //TODO: implement this properly - this is here to silence debug spam from MCPE dev builds
}
} }