From 79b7e08e60f425c31452180444a65a9914986a6f Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Sat, 23 Feb 2019 11:03:50 +0000 Subject: [PATCH] Silence NetworkStackLatencyPacket spam from dev builds --- src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter.php | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter.php b/src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter.php index 60971be54..f9d8ece15 100644 --- a/src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter.php +++ b/src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter.php @@ -51,6 +51,7 @@ use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket; use pocketmine\network\mcpe\protocol\MobEquipmentPacket; use pocketmine\network\mcpe\protocol\ModalFormResponsePacket; use pocketmine\network\mcpe\protocol\MovePlayerPacket; +use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket; use pocketmine\network\mcpe\protocol\PlayerActionPacket; use pocketmine\network\mcpe\protocol\PlayerHotbarPacket; use pocketmine\network\mcpe\protocol\PlayerInputPacket; @@ -300,4 +301,8 @@ class PlayerNetworkSessionAdapter extends NetworkSession{ public function handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool{ return $this->player->handleLevelSoundEvent($packet); } + + public function handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool{ + return true; //TODO: implement this properly - this is here to silence debug spam from MCPE dev builds + } }