Merge branch 'minor-next' into major-next

This commit is contained in:
Dylan K. Taylor
2023-05-06 17:20:37 +01:00
19 changed files with 259 additions and 170 deletions

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@@ -207,11 +207,13 @@ class InventoryManager{
if($entry === null){
return null;
}
$inventory = $entry->getInventory();
$coreSlotId = $entry->mapNetToCore($netSlotId);
return $coreSlotId !== null ? [$entry->getInventory(), $coreSlotId] : null;
return $coreSlotId !== null && $inventory->slotExists($coreSlotId) ? [$inventory, $coreSlotId] : null;
}
if(isset($this->networkIdToInventoryMap[$windowId])){
return [$this->networkIdToInventoryMap[$windowId], $netSlotId];
$inventory = $this->networkIdToInventoryMap[$windowId] ?? null;
if($inventory !== null && $inventory->slotExists($netSlotId)){
return [$inventory, $netSlotId];
}
return null;
}

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@@ -928,6 +928,12 @@ class NetworkSession{
[
//TODO: dynamic flying speed! FINALLY!!!!!!!!!!!!!!!!!
new AbilitiesLayer(AbilitiesLayer::LAYER_BASE, $boolAbilities, 0.05, 0.1),
//TODO: HACK! In 1.19.80, the client starts falling in our faux spectator mode when it clips into a
//block. I have no idea why this works, since we don't actually use the real spectator mode.
new AbilitiesLayer(AbilitiesLayer::LAYER_SPECTATOR, [
AbilitiesLayer::ABILITY_FLYING => true,
], null, null)
]
)));
}

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@@ -353,8 +353,8 @@ class InGamePacketHandler extends PacketHandler{
//rejects the transaction. The most common example of this is equipping armor by right-click, which doesn't send
//a legacy prediction action for the destination armor slot.
foreach($packet->requestChangedSlots as $containerInfo){
$windowId = ItemStackContainerIdTranslator::translate($containerInfo->getContainerId(), $this->inventoryManager->getCurrentWindowId());
foreach($containerInfo->getChangedSlotIndexes() as $slot){
foreach($containerInfo->getChangedSlotIndexes() as $netSlot){
[$windowId, $slot] = ItemStackContainerIdTranslator::translate($containerInfo->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $netSlot);
$inventoryAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slot);
if($inventoryAndSlot !== null){ //trigger the normal slot sync logic
$this->inventoryManager->onSlotChange($inventoryAndSlot[0], $inventoryAndSlot[1]);

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@@ -33,15 +33,21 @@ final class ItemStackContainerIdTranslator{
//NOOP
}
public static function translate(int $containerInterfaceId, int $currentWindowId) : int{
/**
* @return int[]
* @phpstan-return array{int, int}
* @throws PacketHandlingException
*/
public static function translate(int $containerInterfaceId, int $currentWindowId, int $slotId) : array{
return match($containerInterfaceId){
ContainerUIIds::ARMOR => ContainerIds::ARMOR,
ContainerUIIds::ARMOR => [ContainerIds::ARMOR, $slotId],
ContainerUIIds::HOTBAR,
ContainerUIIds::INVENTORY,
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => ContainerIds::INVENTORY,
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => [ContainerIds::INVENTORY, $slotId],
ContainerUIIds::OFFHAND => ContainerIds::OFFHAND,
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70 (though this doesn't really matter since the offhand has only 1 slot anyway)
ContainerUIIds::OFFHAND => [ContainerIds::OFFHAND, 0],
ContainerUIIds::ANVIL_INPUT,
ContainerUIIds::ANVIL_MATERIAL,
@@ -68,7 +74,7 @@ final class ItemStackContainerIdTranslator{
ContainerUIIds::TRADE2_INGREDIENT1,
ContainerUIIds::TRADE2_INGREDIENT2,
ContainerUIIds::TRADE_INGREDIENT1,
ContainerUIIds::TRADE_INGREDIENT2 => ContainerIds::UI,
ContainerUIIds::TRADE_INGREDIENT2 => [ContainerIds::UI, $slotId],
ContainerUIIds::BARREL,
ContainerUIIds::BLAST_FURNACE_INGREDIENT,
@@ -80,7 +86,7 @@ final class ItemStackContainerIdTranslator{
ContainerUIIds::FURNACE_RESULT,
ContainerUIIds::LEVEL_ENTITY, //chest
ContainerUIIds::SHULKER_BOX,
ContainerUIIds::SMOKER_INGREDIENT => $currentWindowId,
ContainerUIIds::SMOKER_INGREDIENT => [$currentWindowId, $slotId],
//all preview slots are ignored, since the client shouldn't be modifying those directly

View File

@@ -111,12 +111,7 @@ class ItemStackRequestExecutor{
* @throws ItemStackRequestProcessException
*/
protected function getBuilderInventoryAndSlot(ItemStackRequestSlotInfo $info) : array{
$windowId = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId());
$slotId = $info->getSlotId();
if($info->getContainerId() === ContainerUIIds::OFFHAND && $slotId === 1){
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70
$slotId = 0;
}
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $info->getSlotId());
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
if($windowAndSlot === null){
throw new ItemStackRequestProcessException("No open inventory matches container UI ID: " . $info->getContainerId() . ", slot ID: " . $info->getSlotId());

View File

@@ -53,11 +53,7 @@ final class ItemStackResponseBuilder{
* @phpstan-return array{Inventory, int}
*/
private function getInventoryAndSlot(int $containerInterfaceId, int $slotId) : ?array{
if($containerInterfaceId === ContainerUIIds::OFFHAND && $slotId === 1){
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70
$slotId = 0;
}
$windowId = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId());
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId(), $slotId);
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
if($windowAndSlot === null){
return null;