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Data sync and version bump for 1.16.20
this version doesn't change any packets as far as I know, but it does change some packet content (most notably, some blockstates changed, which are troublesome when not in sync).
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@ -37,11 +37,11 @@ interface ProtocolInfo{
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*/
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*/
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/** Actual Minecraft: PE protocol version */
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/** Actual Minecraft: PE protocol version */
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public const CURRENT_PROTOCOL = 407;
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public const CURRENT_PROTOCOL = 408;
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/** Current Minecraft PE version reported by the server. This is usually the earliest currently supported version. */
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/** Current Minecraft PE version reported by the server. This is usually the earliest currently supported version. */
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public const MINECRAFT_VERSION = 'v1.16.0';
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public const MINECRAFT_VERSION = 'v1.16.20';
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/** Version number sent to clients in ping responses. */
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/** Version number sent to clients in ping responses. */
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public const MINECRAFT_VERSION_NETWORK = '1.16.0';
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public const MINECRAFT_VERSION_NETWORK = '1.16.20';
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public const LOGIN_PACKET = 0x01;
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public const LOGIN_PACKET = 0x01;
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public const PLAY_STATUS_PACKET = 0x02;
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public const PLAY_STATUS_PACKET = 0x02;
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Submodule src/pocketmine/resources/vanilla updated: 767676e2b9...afc885ccca
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