Data sync and version bump for 1.16.20

this version doesn't change any packets as far as I know, but it does change some packet content (most notably, some blockstates changed, which are troublesome when not in sync).
This commit is contained in:
Dylan K. Taylor 2020-08-11 21:17:11 +01:00
parent ec21c2baa0
commit 5b01cf72dd
2 changed files with 4 additions and 4 deletions

View File

@ -37,11 +37,11 @@ interface ProtocolInfo{
*/
/** Actual Minecraft: PE protocol version */
public const CURRENT_PROTOCOL = 407;
public const CURRENT_PROTOCOL = 408;
/** Current Minecraft PE version reported by the server. This is usually the earliest currently supported version. */
public const MINECRAFT_VERSION = 'v1.16.0';
public const MINECRAFT_VERSION = 'v1.16.20';
/** Version number sent to clients in ping responses. */
public const MINECRAFT_VERSION_NETWORK = '1.16.0';
public const MINECRAFT_VERSION_NETWORK = '1.16.20';
public const LOGIN_PACKET = 0x01;
public const PLAY_STATUS_PACKET = 0x02;

@ -1 +1 @@
Subproject commit 767676e2b97843072220bad719c076b169c28fd3
Subproject commit afc885cccae38048d309911f2c5ddcdcb6af8152