Remove some internal constants from public API

This commit is contained in:
Dylan K. Taylor 2018-10-04 20:03:11 +01:00
parent b407eba1a3
commit 47f43c5e6b
2 changed files with 21 additions and 21 deletions

View File

@ -40,30 +40,30 @@ use pocketmine\utils\BinaryStream;
class LevelDB extends BaseLevelProvider{
//According to Tomasso, these aren't supposed to be readable anymore. Thankfully he didn't change the readable ones...
public const TAG_DATA_2D = "\x2d";
public const TAG_DATA_2D_LEGACY = "\x2e";
public const TAG_SUBCHUNK_PREFIX = "\x2f";
public const TAG_LEGACY_TERRAIN = "0";
public const TAG_BLOCK_ENTITY = "1";
public const TAG_ENTITY = "2";
public const TAG_PENDING_TICK = "3";
public const TAG_BLOCK_EXTRA_DATA = "4";
public const TAG_BIOME_STATE = "5";
public const TAG_STATE_FINALISATION = "6";
protected const TAG_DATA_2D = "\x2d";
protected const TAG_DATA_2D_LEGACY = "\x2e";
protected const TAG_SUBCHUNK_PREFIX = "\x2f";
protected const TAG_LEGACY_TERRAIN = "0";
protected const TAG_BLOCK_ENTITY = "1";
protected const TAG_ENTITY = "2";
protected const TAG_PENDING_TICK = "3";
protected const TAG_BLOCK_EXTRA_DATA = "4";
protected const TAG_BIOME_STATE = "5";
protected const TAG_STATE_FINALISATION = "6";
public const TAG_BORDER_BLOCKS = "8";
public const TAG_HARDCODED_SPAWNERS = "9";
protected const TAG_BORDER_BLOCKS = "8";
protected const TAG_HARDCODED_SPAWNERS = "9";
public const FINALISATION_NEEDS_INSTATICKING = 0;
public const FINALISATION_NEEDS_POPULATION = 1;
public const FINALISATION_DONE = 2;
protected const FINALISATION_NEEDS_INSTATICKING = 0;
protected const FINALISATION_NEEDS_POPULATION = 1;
protected const FINALISATION_DONE = 2;
public const TAG_VERSION = "v";
protected const TAG_VERSION = "v";
public const ENTRY_FLAT_WORLD_LAYERS = "game_flatworldlayers";
protected const ENTRY_FLAT_WORLD_LAYERS = "game_flatworldlayers";
public const CURRENT_LEVEL_CHUNK_VERSION = 7;
public const CURRENT_LEVEL_SUBCHUNK_VERSION = 0;
protected const CURRENT_LEVEL_CHUNK_VERSION = 7;
protected const CURRENT_LEVEL_SUBCHUNK_VERSION = 0;
/** @var \LevelDB */
protected $db;

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@ -33,8 +33,8 @@ class RegionLoader{
public const COMPRESSION_GZIP = 1;
public const COMPRESSION_ZLIB = 2;
public const MAX_SECTOR_LENGTH = 256 << 12; //256 sectors, (1 MiB)
public const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
private const MAX_SECTOR_LENGTH = 256 << 12; //256 sectors, (1 MiB)
private const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
public static $COMPRESSION_LEVEL = 7;