Crafting tables now work the same way as anvils and enchanting tables

Removing almost all special-case logic for crafting tables.
This commit is contained in:
Dylan K. Taylor
2021-11-07 16:20:07 +00:00
parent 6b316dc29a
commit 45edb94607
8 changed files with 96 additions and 54 deletions

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\crafting\CraftingGrid;
use pocketmine\block\inventory\CraftingTableInventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
@ -32,7 +32,7 @@ class CraftingTable extends Opaque{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$player->setCraftingGrid(new CraftingGrid($player, CraftingGrid::SIZE_BIG));
$player->setCurrentWindow(new CraftingTableInventory($this->position));
}
return true;

View File

@ -0,0 +1,46 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\inventory;
use pocketmine\crafting\CraftingGrid;
use pocketmine\player\Player;
use pocketmine\world\Position;
final class CraftingTableInventory extends CraftingGrid implements BlockInventory{
use BlockInventoryTrait;
public function __construct(Position $holder){
$this->holder = $holder;
parent::__construct(CraftingGrid::SIZE_BIG);
}
public function onClose(Player $who) : void{
parent::onClose($who);
foreach($this->getContents() as $item){
$who->dropItem($item);
}
$this->clearAll();
}
}