mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-06 11:57:10 +00:00
Merge branch 'minor-next' into hot-events-optimisation
This commit is contained in:
commit
442d65143d
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After Width: | Height: | Size: 173 KiB |
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8
.github/workflows/build-docker-image.yml
vendored
8
.github/workflows/build-docker-image.yml
vendored
@ -53,7 +53,7 @@ jobs:
|
||||
run: echo NAME=$(echo "${GITHUB_REPOSITORY,,}") >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Build image for tag
|
||||
uses: docker/build-push-action@v4.0.0
|
||||
uses: docker/build-push-action@v4.1.1
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -66,7 +66,7 @@ jobs:
|
||||
|
||||
- name: Build image for major tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v4.0.0
|
||||
uses: docker/build-push-action@v4.1.1
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -79,7 +79,7 @@ jobs:
|
||||
|
||||
- name: Build image for minor tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v4.0.0
|
||||
uses: docker/build-push-action@v4.1.1
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -92,7 +92,7 @@ jobs:
|
||||
|
||||
- name: Build image for latest tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v4.0.0
|
||||
uses: docker/build-push-action@v4.1.1
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
|
4
.github/workflows/discord-release-notify.yml
vendored
4
.github/workflows/discord-release-notify.yml
vendored
@ -13,9 +13,9 @@ jobs:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP and tools
|
||||
uses: shivammathur/setup-php@2.24.0
|
||||
uses: shivammathur/setup-php@2.25.5
|
||||
with:
|
||||
php-version: 8.0
|
||||
php-version: 8.1
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
|
4
.github/workflows/draft-release.yml
vendored
4
.github/workflows/draft-release.yml
vendored
@ -18,9 +18,9 @@ jobs:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: shivammathur/setup-php@2.24.0
|
||||
uses: shivammathur/setup-php@2.25.5
|
||||
with:
|
||||
php-version: 8.0
|
||||
php-version: 8.1
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
|
74
.github/workflows/main.yml
vendored
74
.github/workflows/main.yml
vendored
@ -6,46 +6,25 @@ on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build-php:
|
||||
name: Prepare PHP
|
||||
runs-on: ${{ matrix.image }}
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
|
||||
steps:
|
||||
- name: Build and prepare PHP cache
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "4"
|
||||
|
||||
phpstan:
|
||||
name: PHPStan analysis
|
||||
needs: build-php
|
||||
runs-on: ${{ matrix.image }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "4"
|
||||
|
||||
- name: Install Composer
|
||||
run: curl -sS https://getcomposer.org/installer | php
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
@ -58,33 +37,29 @@ jobs:
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: php composer.phar install --prefer-dist --no-interaction
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPStan
|
||||
run: ./vendor/bin/phpstan analyze --no-progress --memory-limit=2G
|
||||
|
||||
phpunit:
|
||||
name: PHPUnit tests
|
||||
needs: build-php
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "4"
|
||||
|
||||
- name: Install Composer
|
||||
run: curl -sS https://getcomposer.org/installer | php
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
@ -97,20 +72,19 @@ jobs:
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: php composer.phar install --prefer-dist --no-interaction
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPUnit tests
|
||||
run: ./vendor/bin/phpunit --bootstrap vendor/autoload.php --fail-on-warning tests/phpunit
|
||||
|
||||
integration:
|
||||
name: Integration tests
|
||||
needs: build-php
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
@ -118,14 +92,11 @@ jobs:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "4"
|
||||
|
||||
- name: Install Composer
|
||||
run: curl -sS https://getcomposer.org/installer | php
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
@ -138,33 +109,29 @@ jobs:
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: php composer.phar install --no-dev --prefer-dist --no-interaction
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Run integration tests
|
||||
run: ./tests/travis.sh -t4
|
||||
|
||||
codegen:
|
||||
name: Generated Code consistency checks
|
||||
needs: build-php
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "4"
|
||||
|
||||
- name: Install Composer
|
||||
run: curl -sS https://getcomposer.org/installer | php
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
@ -177,7 +144,7 @@ jobs:
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: php composer.phar install --no-dev --prefer-dist --no-interaction
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Regenerate registry annotations
|
||||
run: php build/generate-registry-annotations.php src
|
||||
@ -185,6 +152,9 @@ jobs:
|
||||
- name: Regenerate KnownTranslation APIs
|
||||
run: php build/generate-known-translation-apis.php
|
||||
|
||||
- name: Regenerate RuntimeEnum(De)serializer
|
||||
run: php build/generate-runtime-enum-serializers.php
|
||||
|
||||
- name: Regenerate BedrockData available files constants
|
||||
run: php build/generate-bedrockdata-path-consts.php
|
||||
|
||||
@ -203,10 +173,10 @@ jobs:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP and tools
|
||||
uses: shivammathur/setup-php@2.24.0
|
||||
uses: shivammathur/setup-php@2.25.5
|
||||
with:
|
||||
php-version: 8.0
|
||||
tools: php-cs-fixer:3.11
|
||||
php-version: 8.1
|
||||
tools: php-cs-fixer:3.17
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
|
51
.github/workflows/update-php-versions.php
vendored
51
.github/workflows/update-php-versions.php
vendored
@ -1,51 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
const VERSIONS = [
|
||||
"8.0",
|
||||
"8.1",
|
||||
"8.2"
|
||||
];
|
||||
|
||||
$workflowFile = file_get_contents(__DIR__ . '/main.yml');
|
||||
$newWorkflowFile = $workflowFile;
|
||||
foreach(VERSIONS as $v){
|
||||
$releaseInfo = file_get_contents("https://secure.php.net/releases?json&version=$v");
|
||||
if($releaseInfo === false){
|
||||
throw new \RuntimeException("Failed to contact php.net API");
|
||||
}
|
||||
$data = json_decode($releaseInfo, true);
|
||||
if(!is_array($data) || !isset($data["version"]) || !is_string($data["version"]) || preg_match('/^\d+\.\d+\.\d+(-[A-Za-z\d]+)?$/', $data["version"]) === 0){
|
||||
throw new \RuntimeException("Invalid data returned by API");
|
||||
}
|
||||
$updated = preg_replace("/$v\.\d+/", $data["version"], $newWorkflowFile);
|
||||
if($updated !== $newWorkflowFile){
|
||||
echo "Updated $v revision to " . $data["version"] . "\n";
|
||||
}
|
||||
$newWorkflowFile = $updated;
|
||||
}
|
||||
|
||||
if($workflowFile !== $newWorkflowFile){
|
||||
echo "Writing modified workflow file\n";
|
||||
file_put_contents(__DIR__ . '/main.yml', $newWorkflowFile);
|
||||
}
|
1
.github/workflows/update-updater-api.yml
vendored
1
.github/workflows/update-updater-api.yml
vendored
@ -8,6 +8,7 @@ on:
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
concurrency: update-updater-api # only one job can run at a time, to avoid git conflicts when updating the repository
|
||||
|
||||
steps:
|
||||
- name: Install jq
|
||||
|
7
.idea/codeStyles/Project.xml
generated
7
.idea/codeStyles/Project.xml
generated
@ -30,6 +30,13 @@
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="Markdown">
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="PHP">
|
||||
<option name="CLASS_BRACE_STYLE" value="1" />
|
||||
<option name="METHOD_BRACE_STYLE" value="1" />
|
||||
|
10
BUILDING.md
10
BUILDING.md
@ -2,13 +2,13 @@
|
||||
## Pre-requisites
|
||||
- A bash shell (git bash is sufficient for Windows)
|
||||
- [`git`](https://git-scm.com) available in your shell
|
||||
- PHP 8.0 or newer available in your shell
|
||||
- PHP 8.1 or newer available in your shell
|
||||
- [`composer`](https://getcomposer.org) available in your shell
|
||||
|
||||
## Custom PHP binaries
|
||||
Because PocketMine-MP requires several non-standard PHP extensions and configuration, PMMP provides scripts to build custom binaries for running PocketMine-MP, as well as prebuilt binaries.
|
||||
|
||||
- [Prebuilt binaries](https://jenkins.pmmp.io/job/PHP-8.0-Aggregate)
|
||||
- [Prebuilt binaries](https://github.com/pmmp/PHP-Binaries/releases)
|
||||
- [Compile scripts](https://github.com/pmmp/php-build-scripts) are provided as a submodule in the path `build/php`
|
||||
|
||||
If you use a custom binary, you'll need to replace `composer` usages in this guide with `path/to/your/php path/to/your/composer.phar`.
|
||||
@ -29,11 +29,5 @@ Run `composer make-server` using your preferred PHP binary. It'll drop a `Pocket
|
||||
|
||||
You can also use the `--out` option to change the output filename.
|
||||
|
||||
There is a bug in PHP that might cause an error which looks like this:
|
||||
```
|
||||
Fatal error: Uncaught BadMethodCallException: unable to create temporary file in PocketMine-MP/build/server-phar.php:119
|
||||
```
|
||||
You can work around it by setting `ulimit -n` to some bigger number, e.g. `8192`, or by updating your PHP version to at least 8.0.3.
|
||||
|
||||
## Running PocketMine-MP from source code
|
||||
Run `src/PocketMine.php` using your preferred PHP binary.
|
||||
|
@ -18,6 +18,28 @@ Larger contributions like feature additions should be preceded by a [Change Prop
|
||||
## Other things you'll need
|
||||
- [git](https://git-scm.com/)
|
||||
|
||||
## List of `pocketmine` namespaces which are in other repos
|
||||
PocketMine-MP has several dependencies which are independent from the main server code. Most of them use the `pocketmine` namespace.
|
||||
Some of these add extra classes to packages which already exist in PocketMine-MP.
|
||||
|
||||
Take a look at the table below if you can't find the class or function you're looking for.
|
||||
|
||||
| Source URL | Namespace, class or function |
|
||||
|:----------------------------------------------------------------|:-----------------------------------------------------------------------------------------------------------------------------------------|
|
||||
| [pmmp/BedrockProtocol](https://github.com/pmmp/BedrockProtocol) | `pocketmine\network\mcpe\protocol` |
|
||||
| [pmmp/BinaryUtils](https://github.com/pmmp/BinaryUtils) | `pocketmine\utils\BinaryDataException`</br>`pocketmine\utils\BinaryStream`</br>`pocketmine\utils\Binary` |
|
||||
| [pmmp/Color](https://github.com/pmmp/Color) | `pocketmine\color` |
|
||||
| [pmmp/ErrorHandler](https://github.com/pmmp/ErrorHandler) | `pocketmine\errorhandler` |
|
||||
| [pmmp/Log](https://github.com/pmmp/Log) | `AttachableLogger`</br>`BufferedLogger`</br>`GlobalLogger`</br>`LogLevel`</br>`Logger`</br>`PrefixedLogger`</br>`SimpleLogger` |
|
||||
| [pmmp/Math](https://github.com/pmmp/Math) | `pocketmine\math` |
|
||||
| [pmmp/NBT](https://github.com/pmmp/NBT) | `pocketmine\nbt` |
|
||||
| [pmmp/RakLibIpc](https://github.com/pmmp/RakLibIpc) | `raklib\server\ipc` |
|
||||
| [pmmp/RakLib](https://github.com/pmmp/RakLib) | `raklib` |
|
||||
| [pmmp/Snooze](https://github.com/pmmp/Snooze) | `pocketmine\snooze` |
|
||||
| [pmmp/ext-chunkutils2](https://github.com/pmmp/ext-chunkutils2) | `pocketmine\world\format\LightArray`</br>`pocketmine\world\format\PalettedBlockArray`</br>`pocketmine\world\format\io\SubChunkConverter` |
|
||||
| [pmmp/ext-morton](https://github.com/pmmp/ext-morton) | `morton2d_decode`</br>`morton2d_encode`</br>`morton3d_decode`</br>`morton3d_encode` |
|
||||
| [pmmp/ext-libdeflate](https://github.com/pmmp/ext-libdeflate) | `libdeflate_deflate_compress`</br>`libdeflate_gzip_compress`</br>`libdeflate_zlib_compress` |
|
||||
|
||||
## Choosing a target branch
|
||||
PocketMine-MP has three primary branches of development.
|
||||
|
||||
|
@ -4,8 +4,8 @@
|
||||
<img src="https://github.com/pmmp/PocketMine-MP/blob/stable/.github/readme/pocketmine.png" alt="The PocketMine-MP logo" title="PocketMine" loading="eager" />
|
||||
<![endif]-->
|
||||
<picture>
|
||||
<source srcset="https://github.com/pmmp/PocketMine-MP/raw/stable/.github/readme/pocketmine-dark.png" media="(prefers-color-scheme: dark)">
|
||||
<img src="https://github.com/pmmp/PocketMine-MP/raw/stable/.github/readme/pocketmine.png" loading="eager" />
|
||||
<source srcset="https://raw.githubusercontent.com/pmmp/PocketMine-MP/stable/.github/readme/pocketmine-dark-rgb.gif" media="(prefers-color-scheme: dark)">
|
||||
<img src="https://raw.githubusercontent.com/pmmp/PocketMine-MP/stable/.github/readme/pocketmine-rgb.gif" loading="eager" />
|
||||
</picture>
|
||||
</a><br>
|
||||
<b>A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP</b>
|
||||
@ -26,7 +26,7 @@
|
||||
- [Docker image](https://github.com/pmmp/PocketMine-MP/pkgs/container/pocketmine-mp)
|
||||
- [Plugin repository](https://poggit.pmmp.io/plugins)
|
||||
|
||||
## Discussion/Help
|
||||
## Community & Support
|
||||
- [Forums](https://forums.pmmp.io/)
|
||||
- [Discord](https://discord.gg/bmSAZBG)
|
||||
- [StackOverflow](https://stackoverflow.com/tags/pocketmine)
|
||||
@ -35,7 +35,7 @@
|
||||
* [Building and running from source](BUILDING.md)
|
||||
* [Developer documentation](https://devdoc.pmmp.io) - General documentation for PocketMine-MP plugin developers
|
||||
* [Latest release API documentation](https://apidoc.pmmp.io) - Doxygen API documentation generated for each release
|
||||
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `next-major` branch
|
||||
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `major-next` branch
|
||||
* [DevTools](https://github.com/pmmp/DevTools/) - Development tools plugin for creating plugins
|
||||
* [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
|
||||
* [Contributing Guidelines](CONTRIBUTING.md)
|
||||
|
198
build/generate-block-serializer-consts.php
Normal file
198
build/generate-block-serializer-consts.php
Normal file
@ -0,0 +1,198 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_block_serializer_consts;
|
||||
|
||||
use pocketmine\data\bedrock\block\BlockStateData;
|
||||
use pocketmine\data\bedrock\block\BlockStateNames;
|
||||
use pocketmine\data\bedrock\block\BlockStateStringValues;
|
||||
use pocketmine\data\bedrock\block\BlockTypeNames;
|
||||
use pocketmine\errorhandler\ErrorToExceptionHandler;
|
||||
use pocketmine\nbt\NbtException;
|
||||
use pocketmine\network\mcpe\convert\BlockStateDictionary;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\Utils;
|
||||
use function array_values;
|
||||
use function asort;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function explode;
|
||||
use function fclose;
|
||||
use function file_get_contents;
|
||||
use function fopen;
|
||||
use function fwrite;
|
||||
use function is_string;
|
||||
use function ksort;
|
||||
use function mb_strtoupper;
|
||||
use function preg_replace;
|
||||
use function sort;
|
||||
use function strrpos;
|
||||
use function strtoupper;
|
||||
use function substr;
|
||||
use const SORT_STRING;
|
||||
use const STDERR;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
class BlockPaletteReport{
|
||||
/**
|
||||
* @var string[]
|
||||
* @phpstan-var array<string, string>
|
||||
*/
|
||||
public array $seenTypes = [];
|
||||
/**
|
||||
* @var string[][]
|
||||
* @phpstan-var array<string, array<mixed, mixed>>
|
||||
*/
|
||||
public array $seenStateValues = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param BlockStateData[] $states
|
||||
* @phpstan-param list<BlockStateData> $states
|
||||
*/
|
||||
function generateBlockPaletteReport(array $states) : BlockPaletteReport{
|
||||
$result = new BlockPaletteReport();
|
||||
|
||||
foreach($states as $stateData){
|
||||
$name = $stateData->getName();
|
||||
$result->seenTypes[$name] = $name;
|
||||
foreach(Utils::stringifyKeys($stateData->getStates()) as $k => $v){
|
||||
$result->seenStateValues[$k][$v->getValue()] = $v->getValue();
|
||||
asort($result->seenStateValues[$k]);
|
||||
}
|
||||
}
|
||||
|
||||
ksort($result->seenTypes, SORT_STRING);
|
||||
ksort($result->seenStateValues, SORT_STRING);
|
||||
return $result;
|
||||
}
|
||||
|
||||
function constifyMcId(string $id) : string{
|
||||
return strtoupper(explode(":", $id, 2)[1]);
|
||||
}
|
||||
|
||||
function generateClassHeader(string $className) : string{
|
||||
$backslashPos = strrpos($className, "\\");
|
||||
if($backslashPos === false){
|
||||
throw new AssumptionFailedError("Expected a namespaced class FQN");
|
||||
}
|
||||
$namespace = substr($className, 0, $backslashPos);
|
||||
$shortName = substr($className, $backslashPos + 1);
|
||||
return <<<HEADER
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace $namespace;
|
||||
|
||||
/**
|
||||
* This class is generated automatically from the block palette for the current version. Do not edit it manually.
|
||||
*/
|
||||
final class $shortName{
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
|
||||
HEADER;
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-param list<string> $seenIds
|
||||
*/
|
||||
function generateBlockIds(array $seenIds) : void{
|
||||
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockTypeNames.php', 'wb'));
|
||||
|
||||
fwrite($output, generateClassHeader(BlockTypeNames::class));
|
||||
|
||||
foreach($seenIds as $id){
|
||||
fwrite($output, "\tpublic const " . constifyMcId($id) . " = \"" . $id . "\";\n");
|
||||
}
|
||||
|
||||
fwrite($output, "}\n");
|
||||
fclose($output);
|
||||
}
|
||||
|
||||
function generateBlockStateNames(BlockPaletteReport $data) : void{
|
||||
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockStateNames.php', 'wb'));
|
||||
|
||||
fwrite($output, generateClassHeader(BlockStateNames::class));
|
||||
foreach(Utils::stringifyKeys($data->seenStateValues) as $state => $values){
|
||||
$constName = mb_strtoupper(preg_replace("/^minecraft:/", "mc_", $state) ?? throw new AssumptionFailedError("This regex is not invalid"), 'US-ASCII');
|
||||
fwrite($output, "\tpublic const $constName = \"$state\";\n");
|
||||
}
|
||||
|
||||
fwrite($output, "}\n");
|
||||
fclose($output);
|
||||
}
|
||||
|
||||
function generateBlockStringValues(BlockPaletteReport $data) : void{
|
||||
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockStateStringValues.php', 'wb'));
|
||||
|
||||
fwrite($output, generateClassHeader(BlockStateStringValues::class));
|
||||
foreach(Utils::stringifyKeys($data->seenStateValues) as $stateName => $values){
|
||||
$anyWritten = false;
|
||||
sort($values, SORT_STRING);
|
||||
foreach($values as $value){
|
||||
if(!is_string($value)){
|
||||
continue;
|
||||
}
|
||||
$anyWritten = true;
|
||||
$constName = mb_strtoupper(preg_replace("/^minecraft:/", "mc_", $stateName) . "_" . $value, 'US-ASCII');
|
||||
fwrite($output, "\tpublic const $constName = \"$value\";\n");
|
||||
}
|
||||
if($anyWritten){
|
||||
fwrite($output, "\n");
|
||||
}
|
||||
}
|
||||
fwrite($output, "}\n");
|
||||
fclose($output);
|
||||
}
|
||||
|
||||
if(count($argv) !== 2){
|
||||
fwrite(STDERR, "This script regenerates BlockTypeNames, BlockStateNames and BlockStateStringValues from a given palette file\n");
|
||||
fwrite(STDERR, "Required arguments: path to block palette file\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$palettePath = $argv[1];
|
||||
$paletteRaw = file_get_contents($palettePath);
|
||||
if($paletteRaw === false){
|
||||
fwrite(STDERR, "Failed to read block palette file\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
try{
|
||||
$states = BlockStateDictionary::loadPaletteFromString($paletteRaw);
|
||||
}catch(NbtException){
|
||||
fwrite(STDERR, "Invalid block palette file $argv[1]\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$report = generateBlockPaletteReport($states);
|
||||
generateBlockIds(array_values($report->seenTypes));
|
||||
generateBlockStateNames($report);
|
||||
generateBlockStringValues($report);
|
||||
|
||||
echo "Done. Don't forget to run CS fixup after generating code.\n";
|
99
build/generate-item-type-names.php
Normal file
99
build/generate-item-type-names.php
Normal file
@ -0,0 +1,99 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_item_serializer_ids;
|
||||
|
||||
use pocketmine\data\bedrock\item\BlockItemIdMap;
|
||||
use pocketmine\errorhandler\ErrorToExceptionHandler;
|
||||
use pocketmine\network\mcpe\convert\ItemTypeDictionaryFromDataHelper;
|
||||
use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
|
||||
use pocketmine\utils\Utils;
|
||||
use function asort;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function explode;
|
||||
use function fclose;
|
||||
use function file_get_contents;
|
||||
use function fopen;
|
||||
use function fwrite;
|
||||
use function strtoupper;
|
||||
use const SORT_STRING;
|
||||
use const STDERR;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
function constifyMcId(string $id) : string{
|
||||
return strtoupper(explode(":", $id, 2)[1]);
|
||||
}
|
||||
|
||||
function generateItemIds(ItemTypeDictionary $dictionary, BlockItemIdMap $blockItemIdMap) : void{
|
||||
$ids = [];
|
||||
foreach($dictionary->getEntries() as $entry){
|
||||
if($entry->getStringId() === "minecraft:air" || $blockItemIdMap->lookupBlockId($entry->getStringId()) !== null){ //blockitems are serialized via BlockStateSerializer
|
||||
continue;
|
||||
}
|
||||
$ids[$entry->getStringId()] = $entry->getStringId();
|
||||
}
|
||||
asort($ids, SORT_STRING);
|
||||
|
||||
$file = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/item/ItemTypeNames.php', 'wb'));
|
||||
|
||||
fwrite($file, <<<'HEADER'
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\bedrock\item;
|
||||
|
||||
/**
|
||||
* This class is generated automatically from the item type dictionary for the current version. Do not edit it manually.
|
||||
*/
|
||||
final class ItemTypeNames{
|
||||
|
||||
HEADER
|
||||
);
|
||||
|
||||
foreach(Utils::stringifyKeys($ids) as $id){
|
||||
fwrite($file, "\tpublic const " . constifyMcId($id) . " = \"" . $id . "\";\n");
|
||||
}
|
||||
fwrite($file, "}\n");
|
||||
fclose($file);
|
||||
}
|
||||
|
||||
if(count($argv) !== 2){
|
||||
fwrite(STDERR, "This script regenerates ItemTypeNames from a given item dictionary file\n");
|
||||
fwrite(STDERR, "Required argument: path to item type dictionary file\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$raw = file_get_contents($argv[1]);
|
||||
if($raw === false){
|
||||
fwrite(STDERR, "Failed to read item type dictionary file\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$dictionary = ItemTypeDictionaryFromDataHelper::loadFromString($raw);
|
||||
$blockItemIdMap = BlockItemIdMap::getInstance();
|
||||
generateItemIds($dictionary, $blockItemIdMap);
|
||||
|
||||
echo "Done. Don't forget to run CS fixup after generating code.\n";
|
265
build/generate-runtime-enum-serializers.php
Normal file
265
build/generate-runtime-enum-serializers.php
Normal file
@ -0,0 +1,265 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_runtime_enum_serializers;
|
||||
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\CopperOxidation;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\DirtType;
|
||||
use pocketmine\block\utils\DripleafState;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\FroglightType;
|
||||
use pocketmine\block\utils\LeverFacing;
|
||||
use pocketmine\block\utils\MobHeadType;
|
||||
use pocketmine\block\utils\MushroomBlockType;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\item\MedicineType;
|
||||
use pocketmine\item\PotionType;
|
||||
use pocketmine\item\SuspiciousStewType;
|
||||
use function array_key_first;
|
||||
use function array_keys;
|
||||
use function array_map;
|
||||
use function ceil;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function file_put_contents;
|
||||
use function implode;
|
||||
use function ksort;
|
||||
use function lcfirst;
|
||||
use function log;
|
||||
use function ob_get_clean;
|
||||
use function ob_start;
|
||||
use const SORT_STRING;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildWriterFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
|
||||
$bits = getBitsRequired($memberNames);
|
||||
$lines = [];
|
||||
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$this->writeInt($bits, match(\$value){";
|
||||
|
||||
foreach($memberNames as $key => $memberName){
|
||||
$lines[] = "\t\t$memberName => $key,";
|
||||
}
|
||||
$lines[] = "\t\tdefault => throw new \pocketmine\utils\AssumptionFailedError(\"All $virtualTypeName cases should be covered\")";
|
||||
$lines[] = "\t});";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildReaderFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
|
||||
$bits = getBitsRequired($memberNames);
|
||||
$lines = [];
|
||||
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$value = match(\$this->readInt($bits)){";
|
||||
|
||||
foreach($memberNames as $key => $memberName){
|
||||
$lines[] = "\t\t$key => $memberName,";
|
||||
}
|
||||
$lines[] = "\t\tdefault => throw new InvalidSerializedRuntimeDataException(\"Invalid serialized value for $virtualTypeName\")";
|
||||
$lines[] = "\t};";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
function buildInterfaceFunc(string $nativeTypeName, string $functionName) : string{
|
||||
return "public function $functionName(\\$nativeTypeName &\$value) : void;";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildSizeCalculationFunc(string $nativeTypeName, string $functionName, array $memberNames) : array{
|
||||
$lines = [];
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$this->addBits(" . getBitsRequired($memberNames) . ");";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mixed[] $members
|
||||
*/
|
||||
function getBitsRequired(array $members) : int{
|
||||
return (int) ceil(log(count($members), 2));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param object[] $members
|
||||
* @phpstan-param array<string, object> $members
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function stringifyEnumMembers(array $members, string $enumClass) : array{
|
||||
ksort($members, SORT_STRING);
|
||||
return array_map(fn(string $enumCaseName) => "\\$enumClass::$enumCaseName()", array_keys($members));
|
||||
}
|
||||
|
||||
$enumsUsed = [
|
||||
BellAttachmentType::getAll(),
|
||||
CopperOxidation::getAll(),
|
||||
CoralType::getAll(),
|
||||
DirtType::getAll(),
|
||||
DripleafState::getAll(),
|
||||
DyeColor::getAll(),
|
||||
FroglightType::getAll(),
|
||||
LeverFacing::getAll(),
|
||||
MedicineType::getAll(),
|
||||
MushroomBlockType::getAll(),
|
||||
MobHeadType::getAll(),
|
||||
SlabType::getAll(),
|
||||
SuspiciousStewType::getAll(),
|
||||
PotionType::getAll()
|
||||
];
|
||||
|
||||
$readerFuncs = [
|
||||
"" => [
|
||||
"abstract protected function readInt(int \$bits) : int;"
|
||||
]
|
||||
];
|
||||
$writerFuncs = [
|
||||
"" => [
|
||||
"abstract protected function writeInt(int \$bits, int \$value) : void;"
|
||||
]
|
||||
];
|
||||
$interfaceFuncs = [];
|
||||
$sizeCalculationFuncs = [
|
||||
"" => [
|
||||
"abstract protected function addBits(int \$bits) : void;"
|
||||
]
|
||||
];
|
||||
|
||||
foreach($enumsUsed as $enumMembers){
|
||||
if(count($enumMembers) === 0){
|
||||
throw new \InvalidArgumentException("Enum members cannot be empty");
|
||||
}
|
||||
$reflect = new \ReflectionClass($enumMembers[array_key_first($enumMembers)]);
|
||||
$virtualTypeName = $reflect->getShortName();
|
||||
$nativeTypeName = $reflect->getName();
|
||||
$functionName = lcfirst($virtualTypeName);
|
||||
|
||||
$stringifiedMembers = stringifyEnumMembers($enumMembers, $nativeTypeName);
|
||||
$writerFuncs[$functionName] = buildWriterFunc(
|
||||
$virtualTypeName,
|
||||
$nativeTypeName,
|
||||
$stringifiedMembers,
|
||||
$functionName
|
||||
);
|
||||
$readerFuncs[$functionName] = buildReaderFunc(
|
||||
$virtualTypeName,
|
||||
$nativeTypeName,
|
||||
$stringifiedMembers,
|
||||
$functionName
|
||||
);
|
||||
$interfaceFuncs[$functionName] = [buildInterfaceFunc(
|
||||
$nativeTypeName,
|
||||
$functionName
|
||||
)];
|
||||
$sizeCalculationFuncs[$functionName] = buildSizeCalculationFunc(
|
||||
$nativeTypeName,
|
||||
$functionName,
|
||||
$stringifiedMembers
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[][] $functions
|
||||
* @phpstan-param array<string, list<string>> $functions
|
||||
*/
|
||||
function printFunctions(array $functions, string $className, string $classType) : void{
|
||||
ksort($functions, SORT_STRING);
|
||||
|
||||
ob_start();
|
||||
|
||||
echo <<<'HEADER'
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\runtime;
|
||||
|
||||
/**
|
||||
* This class is auto-generated. Do not edit it manually.
|
||||
* @see build/generate-runtime-enum-serializers.php
|
||||
*/
|
||||
|
||||
HEADER;
|
||||
|
||||
echo "$classType $className{\n\n";
|
||||
echo implode("\n\n", array_map(fn(array $functionLines) => "\t" . implode("\n\t", $functionLines), $functions));
|
||||
echo "\n\n}\n";
|
||||
|
||||
file_put_contents(dirname(__DIR__) . '/src/data/runtime/' . $className . '.php', ob_get_clean());
|
||||
}
|
||||
|
||||
printFunctions($writerFuncs, "RuntimeEnumSerializerTrait", "trait");
|
||||
printFunctions($readerFuncs, "RuntimeEnumDeserializerTrait", "trait");
|
||||
printFunctions($interfaceFuncs, "RuntimeEnumDescriber", "interface");
|
||||
printFunctions($sizeCalculationFuncs, "RuntimeEnumSizeCalculatorTrait", "trait");
|
||||
|
||||
echo "Done. Don't forget to run CS fixup after generating code.\n";
|
@ -1 +1 @@
|
||||
Subproject commit 9d8807be825b3fafd420534f2c29351c1bda6398
|
||||
Subproject commit 46604f2f6a07e3f68a82e4f4d7efdd45629b101e
|
@ -94,3 +94,18 @@ Released 14th April 2023.
|
||||
- Fixed player timings duplication leading to extremely large timings reports when timings runs for a long time with many players.
|
||||
- Packet timings are now indexed by class FQN instead of packet ID. This prevents erroneous timer reuse on packet ID reuse (e.g. multi version servers).
|
||||
- Fixed entity timings being shared by different classes with the same short name. This led to incorrect timings being reported for some entities when custom entities were used.
|
||||
|
||||
# 4.19.3
|
||||
Released 21st April 2023.
|
||||
|
||||
## General
|
||||
- Error IDs for `Packet processing error` disconnects are now split into 4-character chunks to make them easier to type (since they can't be copied from the disconnection screen of a client).
|
||||
|
||||
## Fixes
|
||||
- Fixed entity-block intersections being checked twice per tick. Besides wasting CPU time, this may have caused unexpected behaviour during entity-block interactions with blocks like water or cacti.
|
||||
- Fixed performance issue in network inventory synchronization due item NBT being prepared twice.
|
||||
- Fixed `tools/simulate-chunk-selector.php` argument parsing being completely broken (weird behaviour of PHP `getopt()`).
|
||||
|
||||
## Internals
|
||||
- `TimingsHandler->stopTiming()` now logs an error message if a subtimer wasn't stopped, rather than throwing an exception.
|
||||
- Due to interactions between `try...finally` and unexpected errors, throwing exceptions made it difficult for plugin developers to debug errors in their plugins, since it obscured the original error.
|
||||
|
79
changelogs/4.20.md
Normal file
79
changelogs/4.20.md
Normal file
@ -0,0 +1,79 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.80**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the `pocketmine\network\mcpe` namespace are compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
### Interim releases
|
||||
If you're upgrading from 4.17.x directly to 4.20.x, please also read the following changelogs, as the interim releases contain important changes:
|
||||
|
||||
- [4.18.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.18.md#4180) - major performance improvements, internal network changes, minor API additions
|
||||
- [4.19.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.19.md#4190) - minor performance improvements, improved timings system, minor API additions
|
||||
|
||||
# 4.20.0
|
||||
Released 26th April 2023.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.19.80.
|
||||
- Removed support for older versions.
|
||||
|
||||
## Fixes
|
||||
- Fixed packet processing error when attempting to use a stonecutter.
|
||||
- Fixed armor slots containing ghost items when cancelling right-click to equip armor.
|
||||
- Fixed crash in `HandlerList->getListenersByPriority()` when no listeners are registered at the given priority.
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- The following API methods have been added:
|
||||
- `public BaseSign->getEditorEntityRuntimeId() : int` - returns the entity runtime ID of the player currently editing this sign, or `null` if none
|
||||
- `public BaseSign->setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : $this` - sets the entity runtime ID of the player currently editing this sign
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following API methods have been added:
|
||||
- `public Player->openSignEditor(Vector3 $position) : void` - opens the client-side sign editor GUI for the given position
|
||||
|
||||
# 4.20.1
|
||||
Released 27th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash when firing a bow while holding arrows in the offhand slot.
|
||||
|
||||
## Internals
|
||||
- `ItemStackContainerIdTranslator::translate()` now requires an additional `int $slotId` parameter and returns `array{int, int}` (translated window ID, translated slot ID) to be used with `InventoryManager->locateWindowAndSlot()`.
|
||||
- `InventoryManager->locateWindowAndSlot()` now checks if the translated slot actually exists in the requested inventory, and returns `null` if not. Previously, it would return potentially invalid slot IDs without checking them, potentially leading to crashes.
|
||||
|
||||
# 4.20.2
|
||||
Released 4th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed all types of wooden logs appearing as oak in the inventory.
|
||||
- Fixed a performance issue in `BaseInventory->canAddItem()` (missing `continue` causing useless logic to run).
|
||||
|
||||
# 4.20.3
|
||||
Released 6th May 2023.
|
||||
|
||||
## Improvements
|
||||
- Reduced memory usage of `RuntimeBlockMapping` from 25 MB to 9 MB. Since every thread has its own copy of the block map, this saves a substantial amount of memory.
|
||||
|
||||
## Fixes
|
||||
- Fixed players falling through blocks in spectator mode.
|
||||
- Fixed timings reports getting bloated by prolific usage of `PluginManager->registerEvent()`.
|
||||
- This was caused by creating a new timings handler for each call, regardless of whether a timer already existed for the given event and callback.
|
||||
- Fixed `Full Server Tick` and other records being missing from timings reports.
|
||||
- This was caused by timings handler depth not getting reset when timings was disabled and later re-enabled.
|
||||
|
||||
# 4.20.4
|
||||
Released 6th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed players being forced into flight mode in every game mode.
|
||||
- Moral of the story: do not assume anything in Mojang internals does what its name suggests...
|
||||
|
||||
# 4.20.5
|
||||
Released 30th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash due to a bug in upstream dependency [`netresearch/jsonmapper`](https://github.com/cweiske/JsonMapper).
|
77
changelogs/4.21.md
Normal file
77
changelogs/4.21.md
Normal file
@ -0,0 +1,77 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.80**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the `pocketmine\network\mcpe` namespace, and don't use reflection or any internal methods,
|
||||
will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
# 4.21.0
|
||||
Released 17th May 2023.
|
||||
|
||||
## General
|
||||
- PHP 8.1 is now required. Most plugins should run without changes, but some might need to be updated due to language-level deprecations.
|
||||
- Ticking chunk count is now shown separately from loaded chunk count in the `/status` command, providing useful performance information.
|
||||
- Further improved performance of ticking chunk selection.
|
||||
- Improved performance of some inventory functions.
|
||||
- Reduced server memory footprint in most cases by ~9 MB per thread.
|
||||
- Due to large overhead, async network compression is now only used for packets larger than 10 KB by default.
|
||||
|
||||
## Configuration
|
||||
- Added the following new `pocketmine.yml` configuration options:
|
||||
- `network.async-compression-threshold` - minimum size of packet which will be compressed using `AsyncTask`
|
||||
- Default is 10 KB, which means that very few packets will use async compression in practice. This is because the overhead of compressing async is currently so high that it's not worth it for smaller packets.
|
||||
|
||||
## Timings
|
||||
- Timings reports no longer include the unused metadata fields `Entities` and `LivingEntities`.
|
||||
- Timings reports now correctly calculate the peak time of a timer.
|
||||
- Previously it was incorrectly recorded as the longest time spent in a single tick, rather than the longest time spent in a single activation.
|
||||
- Timings report version has been bumped to `2` to reflect this change.
|
||||
- All world-specific timers now have generic aggregate timings, making it much easier to locate performance patterns across all worlds.
|
||||
|
||||
## Gameplay
|
||||
- Players in spectator mode are no longer able to pick blocks, and now have finite resources similar to survival mode.
|
||||
|
||||
## API
|
||||
### `pocketmine\world`
|
||||
- The following API methods have been added:
|
||||
- `public World->getTickingChunks() : list<int>` - returns a list of chunk position hashes (a la `World::chunkHash()`) which are currently valid for random ticking
|
||||
|
||||
### `pocketmine\inventory`
|
||||
- The following API methods have been added:
|
||||
- `protected BaseInventory->getMatchingItemCount(int $slot, Item $test, bool $checkDamage, bool $checkTags) : int` - returns the number of items in the given stack if the content of the slot matches the test item, or zero otherwise
|
||||
- This should be overridden if directly extending `BaseInventory` to provide a performance-optimised version. A slow default implementation is provided, but it will be removed in the future.
|
||||
|
||||
## Internals
|
||||
### Entity
|
||||
- Unused `NameTag` tag is no longer saved for `Human` entities.
|
||||
|
||||
### Inventory
|
||||
- `BaseInventory` now uses a new internal method `getMatchingItemCount()` to locate items in the inventory without useless cloning. This improves performance of various API methods, such as `addItem()`, `contains()`, and more.
|
||||
- Specialization of `Inventory->isSlotEmpty()` in `BaseInventory` subclasses has been added to improve performance of some API methods.
|
||||
|
||||
### Network
|
||||
- `RuntimeBlockMapping` no longer keeps all block palette NBT data in memory.
|
||||
- This significantly reduces server idle memory footprint.
|
||||
- For multi-version implementations, this will have a significant impact on memory usage, since a different block palette is often required to support each version.
|
||||
- NBT will be lazy-loaded into memory and cached if `getBedrockKnownStates()` is called. However, this is not used by PocketMine-MP under normal circumstances.
|
||||
- Removed unnecessary usage of `Utils::validateCallableSignature()` from some internal network pathways, improving performance.
|
||||
|
||||
### Scheduler
|
||||
- `AsyncPool` no longer double-checks progress updates on completed tasks.
|
||||
|
||||
### World
|
||||
- Ticking chunks are now tracked in `World->validTickingChunks` and `World->recheckTickingChunks`.
|
||||
- This allows avoiding rechecking every ticking chunk for validity during ticking chunk selection, improving performance.
|
||||
- In some cases, this allows bypassing chunk selection entirely, reducing selection cost to zero.
|
||||
- Registered but ineligible ticking chunks are no longer rechecked every tick.
|
||||
- This was causing wasted cycles during async worker backlog.
|
||||
- The internal system must call `markTickingChunkForRecheck()` whenever a ticking chunk's eligibility for ticking has potentially changed, rather than just when it has changed from a yes to a no.
|
||||
|
||||
# 4.21.1
|
||||
Released 30th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash due to a bug in upstream dependency [`netresearch/jsonmapper`](https://github.com/cweiske/JsonMapper).
|
58
changelogs/4.22.md
Normal file
58
changelogs/4.22.md
Normal file
@ -0,0 +1,58 @@
|
||||
# 4.22.0
|
||||
Released 7th June 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.0**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.0.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 4.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## Interim releases
|
||||
If you're upgrading from 4.20.x directly to 4.22.x, please also read the following changelogs, as the interim releases contain important changes:
|
||||
- [4.21.0](https://github.com/pmmp/PocketMine-MP/blob/4.22.0/changelogs/4.21.md#4210) - PHP 8.1 minimum version, minor performance improvements
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.0.
|
||||
- Removed support for older versions.
|
||||
|
||||
## Fixes
|
||||
- Removed deprecated `ReflectionProperty::setAccessible()` calls.
|
||||
- Fixed jukebox music not stopping when destroyed by an explosion.
|
||||
|
||||
# 4.22.1
|
||||
Released 9th June 2023.
|
||||
|
||||
## Fixes
|
||||
- Replaced workaround for an old teleporting client bug:
|
||||
- This workaround broke due to an additional client bug introduced by 1.20, causing players to become frozen to observers when teleported.
|
||||
- The original client bug has still not been fixed, meaning a new workaround was needed, but no perfect solution could be found.
|
||||
- The new workaround involves broadcasting teleport movements as regular movements, which causes unwanted interpolation between the old and new positions, but otherwise works correctly. This solution is not ideal, but it is the best we can do for now.
|
||||
- See issues [#4394](https://github.com/pmmp/PocketMine-MP/issues/4394) and [#5810](https://github.com/pmmp/PocketMine-MP/issues/5810) for more details.
|
||||
|
||||
# 4.22.2
|
||||
Released 1st July 2023.
|
||||
|
||||
## Changes
|
||||
- Added obsoletion warnings to the server log at the end of the startup sequence.
|
||||
|
||||
## Fixes
|
||||
- Fixed players being disconnected en masse with "Not authenticated" messages.
|
||||
- This occurred due to a check intended to disable the old authentication key after July 1st.
|
||||
- We expected that the new key would have been deployed by Mojang by now, but it seems like that has not yet happened.
|
||||
- Due to the lack of a hard date for the key changeover, we guessed that July 1st would be a safe bet, but this appears to have backfired.
|
||||
- This version will accept both old and new keys indefinitely.
|
||||
- A security release will be published to remove the old key after the transition occurs.
|
||||
|
||||
# 4.22.3
|
||||
Released 11th July 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed mishandling of NBT leading to a server crash when editing signs.
|
||||
- Fixed an edge case crash that could occur in `AsyncTask->__destruct()` when thread-local storage referenced other `AsyncTask` objects.
|
||||
|
||||
## Internals
|
||||
- Added a concurrency lock to prevent the `update-updater-api` GitHub Action from running for multiple releases at the same time (which would have caused one of them to fail due to git conflicts).
|
51
changelogs/4.23.md
Normal file
51
changelogs/4.23.md
Normal file
@ -0,0 +1,51 @@
|
||||
# 4.23.0
|
||||
Released 12th July 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.10**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.10.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 4.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.10.
|
||||
- Removed support for older versions.
|
||||
|
||||
## Fixes
|
||||
- Fixed Docker image build failure due to outdated `build/php` submodule.
|
||||
|
||||
# 4.23.1
|
||||
Released 14th July 2023.
|
||||
|
||||
## Fixes
|
||||
- Hardened validation of JWT signing keys in `LoginPacket`.
|
||||
- Fixed server crash due to a bug in upstream dependency [`netresearch/jsonmapper`](https://github.com/cweiske/JsonMapper).
|
||||
|
||||
# 4.23.2
|
||||
Released 18th July 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed login errors due to a new `sandboxId` field appearing in the Xbox Live authentication data in `LoginPacket`. All clients, regardless of version, are affected by this change.
|
||||
|
||||
# 4.23.3
|
||||
Released 24th July 2023.
|
||||
|
||||
## Documentation
|
||||
- Fixed typo in `ChunkSelector::selectChunks()` documentation.
|
||||
|
||||
## Fixes
|
||||
- Fixed the server not stopping properly during crash conditions on *nix platforms.
|
||||
- Fixed `HORSE_EQUIP` and `SMITHING_TABLE_TEMPLATE` container UI types not being handled by `ItemStackContainerIdTranslator`. This bug prevented plugins from implementing missing inventory types.
|
||||
- Player emotes no longer broadcast messages to other players. This was unintended behaviour caused by a client-side behavioural change.
|
||||
- Shulker boxes no longer support the placement of torches or other similar blocks.
|
||||
- Fire can now be placed on upper slabs and the top of upside-down stairs.
|
||||
|
||||
# 4.23.4
|
||||
Released 1st August 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed exponentially increasing lag when many hundreds of non-mergeable dropped items occupied the same space. This disproportionately affected SkyBlock servers due to large cactus farms using water to collect items together.
|
1038
changelogs/5.0-alpha.md
Normal file
1038
changelogs/5.0-alpha.md
Normal file
File diff suppressed because it is too large
Load Diff
215
changelogs/5.0-beta.md
Normal file
215
changelogs/5.0-beta.md
Normal file
@ -0,0 +1,215 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.62**
|
||||
|
||||
5.0.0 is a major update to PocketMine-MP, including many new features and API changes. It is **not** compatible with plugins written for previous versions of PocketMine-MP.
|
||||
|
||||
**During the beta phase, no new features will be added.**
|
||||
|
||||
This stage of development is focused on stability and cleaning up any major issues introduced during the alpha stage.
|
||||
|
||||
## WARNING
|
||||
**This is a BETA release.** This means that it may be unstable, and is not yet ready for production use.
|
||||
|
||||
Since this version has undergone substantial changes compared to 4.x, plugins written for 4.x will need to be updated to work on this version.
|
||||
|
||||
Breaking API changes may still occur during the beta phase, but only if they are strictly necessary to fix a problem prior to full release.
|
||||
|
||||
**BACK UP your data before testing this.** This version will work with worlds and player data from 4.x,
|
||||
BUT any world or player data loaded in 5.0.0 will not work in 4.x due to backwards-incompatible storage format changes.
|
||||
|
||||
# 5.0.0-BETA1
|
||||
Released 7th March 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [All 5.0.0 alpha releases](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/5.0-alpha.md)
|
||||
- [4.15.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.15.md#4152)
|
||||
- [4.15.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.15.md#4153)
|
||||
- [4.16.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.16.md#4160)
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- Improved documentation for the following methods:
|
||||
- `Block->getTypeId()`
|
||||
- `Block->getStateId()`
|
||||
- `Block->describeType()`
|
||||
- `Block->describeState()`
|
||||
|
||||
### `pocketmine\command`
|
||||
- The following API methods have been renamed:
|
||||
- `Command->getPermission()` -> `Command->getPermissions()`
|
||||
|
||||
## Internals
|
||||
- The following methods have been renamed:
|
||||
- `Block->computeStateData()` -> `Block->computeTypeAndStateData()`
|
||||
- `Block->decodeStateData()` -> `Block->decodeTypeAndStateData()`
|
||||
- Wall state data now packs connections into 7 bits instead of 8.
|
||||
|
||||
# 5.0.0-BETA2
|
||||
Released 11th April 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.17.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4170)
|
||||
- [4.17.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4171)
|
||||
- [4.17.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4172)
|
||||
- [4.18.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4180)
|
||||
- [4.18.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4181)
|
||||
- [4.18.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4182)
|
||||
- [4.18.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4183)
|
||||
- [4.18.4](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4184)
|
||||
- [4.19.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.19.md#4190)
|
||||
|
||||
## Tools
|
||||
- Added script `tools/generate-bedrock-data-from-packets.php`. This tool accepts a txt file containing base64-encoded packet dumps.
|
||||
- This script has been used to generate data for [BedrockData](https://github.com/pmmp/BedrockData) for several years, but has only now been open-sourced.
|
||||
- It's used to generate data such as crafting recipes, creative inventory data, and various other blobs of data needed to support the current version of Minecraft: Bedrock Edition.
|
||||
|
||||
## Gameplay
|
||||
- Anvils now damage entities when they fall on top of them.
|
||||
|
||||
## API
|
||||
### `pocketmine\block\utils`
|
||||
- The following API interface requirements have been added (BC breaking):
|
||||
- `public Fallable->getFallDamagePerBlock() : float` (default implementation provided by `FallableTrait`)
|
||||
- `public Fallable->getMaxFallDamage() : float` (default implementation provided by `FallableTrait`)
|
||||
|
||||
### `pocketmine\data\bedrock\block`
|
||||
- The following new API methods have been added:
|
||||
- `public BlockStateData->getVersionAsString() : string`
|
||||
|
||||
#### `pocketmine\data\bedrock\block\upgrade\model`
|
||||
- `BlockStateUpgradeSchemaModelBlockRemap` now accepts `null` for `oldState` and `newState`. This makes it easier to generate portable schemas for other languages to read.
|
||||
|
||||
### `pocketmine\event\entity`
|
||||
- The following new API constants have been added:
|
||||
- `EntityDamageEvent::CAUSE_FALLING_BLOCK`
|
||||
- `EntityDamageEvent::MODIFIER_ARMOR_HELMET`
|
||||
|
||||
### `pocketmine\item`
|
||||
- The following API methods have signature changes:
|
||||
- `ItemTypeIds::toBlockTypeId()` may now return `null` if the item type ID is not a block.
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following classes have been removed:
|
||||
- `PlayerChunkLoader` - deprecated in 4.19.0 (this was technically internal, but never marked as such)
|
||||
|
||||
## Internals
|
||||
- Make use of `Item->canStackWith()` instead of `Item->equals()` wherever possible, to make the code more readable.
|
||||
|
||||
# 5.0.0-BETA3
|
||||
Released 17th May 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.19.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4191)
|
||||
- [4.19.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4192)
|
||||
- [4.19.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4193)
|
||||
- [4.20.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4200)
|
||||
- [4.20.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4201)
|
||||
- [4.20.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4202)
|
||||
- [4.20.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4203)
|
||||
- [4.20.4](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4204)
|
||||
- [4.21.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.21.md#4210)
|
||||
|
||||
## General
|
||||
- Improved light propagation performance by 10-15%.
|
||||
|
||||
## Fixes
|
||||
- Fixed late initialization of coral type in `BaseCoral`.
|
||||
|
||||
## Tools
|
||||
- `tools/generate-blockstate-upgrade-schema.php` has the following improvements:
|
||||
- Now generates better errors when inconsistent blockstate versions are encountered.
|
||||
- Now generates more stable outputs when re-run on the same input.
|
||||
- Output now uses `copiedState` in `remappedStates` where possible. This significantly reduces the size of the output for blocks with partially flattened states.
|
||||
|
||||
## Gameplay
|
||||
- The following blocks have been added:
|
||||
- Cave Vines
|
||||
- The following items have been added:
|
||||
- Glow Berries
|
||||
- Mangrove Boat (incomplete)
|
||||
- Fixed flower pots being able to be placed inside flower pots.
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- The following API methods have been renamed:
|
||||
- `Block->isSameType()` -> `Block->hasSameTypeId()`
|
||||
- `Block->describeType()` -> `Block->describeBlockItemState()`
|
||||
- `Block->describeState()` -> `Block->describeBlockOnlyState()`
|
||||
- The following API methods have been removed:
|
||||
- `Block->getRequiredTypeDataBits()`
|
||||
- `Block->getRequiredStateDataBits()`
|
||||
- The following API methods have been added:
|
||||
- `public Block->generateStatePermutations() : \Generator<int, Block, void, void>` - yields all possible states this block type can be in (used for `RuntimeBlockStateRegistry`)
|
||||
- The following API methods have signature changes:
|
||||
- `Sapling::__construct()` now accepts `SaplingType $saplingType` instead of `TreeType $treeType`
|
||||
- `RuntimeBlockStateRegistry->register()` no longer accepts an `$override` parameter.
|
||||
- The following classes have been added:
|
||||
- `utils\SaplingType` - enum of all sapling types
|
||||
- `utils\TreeType` has been moved to `pocketmine\world\generator\object` namespace.
|
||||
|
||||
### `pocketmine\data\bedrock\item\upgrade`
|
||||
- The following API methods have been added:
|
||||
- `public ItemIdMetaUpgrader->getSchemas() : array<int, BlockStateUpgradeSchema>` - returns a list of loaded schemas indexed by schema ID
|
||||
- `public ItemIdMetaUpgradeSchema->getRenamedIds() : array<string, string>` - returns a map of old ID -> new ID
|
||||
- `public ItemIdMetaUpgradeSchema->getRemappedMetas() : array<string, array<int, string>>` - returns a map of old ID -> list of old meta -> new ID
|
||||
|
||||
### `pocketmine\event\block`
|
||||
- The following API methods have been added:
|
||||
- `public BlockGrowEvent->getPlayer() : ?Player` - returns the player that triggered the block growth, or `null` if it was not triggered by a player
|
||||
- The following API methods have signature changes:
|
||||
- `BlockGrowEvent::__construct()` now accepts an optional `?Player $player` parameter.
|
||||
|
||||
### `pocketmine\event\world`
|
||||
- The following classes have been added:
|
||||
- `WorldDisplayNameChangeEvent` - called when a world's display name is changed
|
||||
|
||||
### `pocketmine\item`
|
||||
- `Boat` now uses a new `BoatType` enum instead of `TreeType`. This is because not all tree types have an associated boat type, and some boat types are not made from tree materials (e.g. bamboo raft).
|
||||
- The following API methods have been removed:
|
||||
- `Boat->getWoodType()`
|
||||
- The following API methods have been added:
|
||||
- `public Boat->getType() : BoatType`
|
||||
- `public Item->getStateId() : int` - returns an encoded ID containing the item type ID and encoded item state
|
||||
- The following API methods have been renamed:
|
||||
- `Item->describeType()` -> `Item->describeState()`
|
||||
- The following classes have been added:
|
||||
- `BoatType` - enum of all boat types
|
||||
- The following API methods have signature changes:
|
||||
- `BoatType::__construct()` now accepts `BoatType $boatType` instead of `TreeType $woodType`.
|
||||
|
||||
### `pocketmine\world`
|
||||
- The following API methods have been added:
|
||||
- `public World->setDisplayName(string $name) : void`
|
||||
|
||||
### `pocketmine\world\format`
|
||||
- Fixed outdated documentation for various methods of `Chunk`.
|
||||
|
||||
### `pocketmine\world\format\io\data`
|
||||
- The following API interface requirements have been added:
|
||||
- `public WorldData->setDisplayName(string $value) : void`
|
||||
|
||||
## Internals
|
||||
- Reduced global usage in world providers. In the future, we want to have blockstate deserializers etc. injected rather than being global singletons.
|
||||
- `BlockStateUpgrader` now always updates the blockstate version, even if no changes were made. PM itself doesn't require this, but it's useful for tools to know whether to upgrade the data again (e.g. in testing scenarios).
|
||||
- `BlockStateDictionary` memory usage is now reduced from 9 MB to 3.5 MB using various techniques, including string reuse and binary-encoded states.
|
||||
- `RuntimeBlockMapping` has been renamed to `BlockTranslator`.
|
||||
- Singletons in the `pocketmine\network\mcpe\convert` package have been centralized under `TypeConverter`. In the future, this will be injected where needed, allowing different converters to be used for different sessions (useful for multiversion).
|
||||
- Overriding of serializers and deserializers of items and blocks is now consistently disallowed. Due to the lack of a good reason to allow overriding built-in blocks and items, this is no longer allowed.
|
||||
|
||||
# 5.0.0-BETA4
|
||||
Released 23rd May 2023.
|
||||
|
||||
## General
|
||||
- [`ext-pmmpthread` version 6.0.0](https://github.com/pmmp/ext-pmmpthread/releases/6.0.0) (renamed from `ext-pthreads`) is now required. This version has API changes compared to pthreads v5. Please read the linked changelog for details.
|
||||
- [`pocketmine/snooze` version 0.5.0](https://github.com/pmmp/Snooze/releases/0.5.0) is now required.
|
||||
- `pocketmine/classloader` and `pocketmine/log-pthreads` packages have been removed. The relevant classes from these packages are now included in-house in the `pocketmine/thread` namespace.
|
||||
- `BaseClassLoader` is replaced with `pocketmine\thread\ThreadSafeClassLoader`
|
||||
- `ThreadedLogger` is replaced by `pocketmine\thread\ThreadSafeLogger`
|
||||
- `AttachableThreadedLogger` is replaced by `pocketmine\thread\AttachableThreadSafeLogger`
|
||||
- `ThreadedLoggerAttachment` is replaced by `pocketmine\thread\ThreadSafeLoggerAttachment`
|
||||
|
||||
## Fixes
|
||||
- Fixed crash on unknown blocks due to late initialization of properties in `UnknownBlock`.
|
||||
|
||||
## API changes
|
||||
### `pocketmine\scheduler`
|
||||
- `AsyncTask->setResult()` now works with thread-safe objects. This was previously not possible due to limitations in the `pthreads` extension.
|
791
changelogs/5.0.md
Normal file
791
changelogs/5.0.md
Normal file
@ -0,0 +1,791 @@
|
||||
# 5.0.0
|
||||
Released 1st June 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.19.80**
|
||||
|
||||
5.0.0 is a major feature update to PocketMine-MP, including support for Bedrock worlds from 1.13 onwards, a large array of new blocks and items, and various changes to the plugin API.
|
||||
|
||||
It is **not** compatible with plugins written for 4.x.y, and plugins may require code changes to work with it.
|
||||
|
||||
**As this changelog is quite large, its accuracy and completeness cannot be guaranteed.**
|
||||
Make sure you're looking at the [latest revision](https://github.com/pmmp/PocketMine-MP/blob/stable/changelogs/5.0.md), as it may be amended after release.
|
||||
|
||||
## Core
|
||||
- Worlds are now saved according to the Bedrock 1.19.80 format.
|
||||
- Worlds generated by Bedrock from 1.13.0 and up are now supported (previously, only worlds up to 1.12 were supported).
|
||||
- `/particle` now accepts strings for particle data instead of integers.
|
||||
- `/particle` no longer accepts integers for block or item IDs.
|
||||
- The usage of `blockcrack`, `iconcrack` and `blockdust` particle types in `/particle` now follows the same pattern as
|
||||
other particle types, with the data for each being passed in the `data` parameter instead of being baked into the
|
||||
particle name.
|
||||
- Commands are now enabled by default in worlds exported from PocketMine-MP to Bedrock.
|
||||
|
||||
## Build system
|
||||
- `build/generate-block-serializer-consts.php` has been added to generate `BlockTypeNames`, `BlockStateNames` and `BlockStateStringValues` in the `pocketmine\data\bedrock\block` package.
|
||||
- `build/generate-item-type-names.php` has been added to generate `ItemTypeNames` in the `pocketmine\data\bedrock\item` package.
|
||||
- `build/generate-runtime-enum-serializers.php` has been added to generate `RuntimeEnumSerializer`, `RuntimeEnumSerializerTrait`, and `RuntimeEnumSizeCalculatorTrait` in `pocketmine\data\runtime` package.
|
||||
|
||||
## Localization
|
||||
- Localized disconnect messages are now used in the following cases:
|
||||
- Server full
|
||||
- Player not on the server whitelist
|
||||
- Player on the server ban list
|
||||
- Invalid skin
|
||||
- Invalid username
|
||||
- Kicked using `/kick`
|
||||
- Banned using `/ban`
|
||||
- Failure to find a safe spawn position
|
||||
- Session open, session close and session player name discovery messages are now localized.
|
||||
- All permissions now have localized descriptions. These are not currently used by PocketMine-MP, but may be useful for plugins.
|
||||
|
||||
## Performance
|
||||
- Improved performance of dropping block inventory contents when the block is destroyed.
|
||||
- Improved light propagation performance by 10-15%.
|
||||
- [`ext-pmmpthread` version 6.0.0](https://github.com/pmmp/ext-pmmpthread/releases/tag/6.0.0) is now used, featuring significant performance improvements for thread-safe objects and various threading use-cases.
|
||||
|
||||
## Tools
|
||||
- The following tool scripts have been added:
|
||||
- `generate-block-palette-spec.php` - generates a JSON file with a readable overview of blocks, their state
|
||||
properties, and their possible values
|
||||
- `generate-blockstate-upgrade-schema.php` - generates JSON blockstate upgrade schemas like those found
|
||||
in [BedrockBlockUpgradeSchema](https://github.com/pmmp/BedrockBlockUpgradeSchema)
|
||||
- `generate-item-upgrade-schema.php` - generates JSON item ID/meta upgrade schemas like those found
|
||||
in [BedrockItemUpgradeSchema](https://github.com/pmmp/BedrockItemUpgradeSchema)
|
||||
- `generate-bedrock-data-from-packets.php` - generates various files for [BedrockData](https://github.com/pmmp/BedrockData)
|
||||
- This script accepts a txt file containing base64-encoded packet dumps.
|
||||
- This script has been in use for several years, but has only now been open-sourced.
|
||||
- It's used to generate data such as crafting recipes, creative inventory data, and various other blobs of data needed to support the current version of Minecraft: Bedrock Edition.
|
||||
|
||||
## Gameplay
|
||||
### Blocks
|
||||
- Added the following new blocks:
|
||||
- Amethyst Block
|
||||
- Ancient Debris
|
||||
- Azalea Leaves
|
||||
- Basalt
|
||||
- Blackstone blocks, slabs, stairs, and walls
|
||||
- Cakes with Candle & Dyed Candle
|
||||
- Calcite
|
||||
- Candle & Dyed Candle
|
||||
- Cartography Table (not currently usable due to maps not being implemented)
|
||||
- Cauldron
|
||||
- Cave Vines
|
||||
- Chain
|
||||
- Chiseled Deepslate
|
||||
- Chiseled Nether Bricks
|
||||
- Chiseled Polished Blackstone
|
||||
- Chorus Flower
|
||||
- Chorus Plant
|
||||
- Cobbled Deepslate blocks, slabs, stairs, and walls
|
||||
- Copper Ore
|
||||
- Copper block (random oxidation not yet implemented)
|
||||
- Crached Deepslate Tiles
|
||||
- Cracked Deepslate Bricks
|
||||
- Cracked Nether Bricks
|
||||
- Cracked Polished Blackstone Bricks
|
||||
- Crimson buttons, doors, fences, fence gates, hyphae, planks, pressure plates, signs, slabs, stairs, stems, and trapdoors
|
||||
- Crying Obsidian
|
||||
- Cut Copper block, stairs and slabs (random oxidation not yet implemented)
|
||||
- Deepslate
|
||||
- Deepslate Bricks blocks, slabs, stairs, and walls
|
||||
- Deepslate Ores (coal, copper, diamond, emerald, gold, iron, lapis lazuli, redstone)
|
||||
- Deepslate Tiles blocks, slabs, stairs, and walls
|
||||
- Flowering Azalea Leaves
|
||||
- Froglight (pearlescent, verdant, ochre)
|
||||
- Gilded Blackstone
|
||||
- Glow Item Frame
|
||||
- Hanging Roots
|
||||
- Honeycomb Block
|
||||
- Light Block
|
||||
- Lightning Rod
|
||||
- Mangrove Leaves
|
||||
- Mangrove Roots
|
||||
- Mangrove buttons, doors, fences, fence gates, logs, planks, pressure plates, signs, slabs, stairs, trapdoors, and wood
|
||||
- Mud Bricks blocks, slabs, stairs, and walls
|
||||
- Muddy Mangrove Roots
|
||||
- Nether Gold Ore
|
||||
- Netherite Block
|
||||
- Polished Basalt
|
||||
- Polished Blackstone Bricks blocks, slabs, stairs, and walls
|
||||
- Polished Blackstone blocks, buttons, pressure plates, slabs, stairs, and walls
|
||||
- Polished Deepslate blocks, slabs, stairs, and walls
|
||||
- Quartz Bricks
|
||||
- Reinforced Deepslate
|
||||
- Rooted Dirt
|
||||
- Sculk
|
||||
- Shroomlight
|
||||
- Smithing Table
|
||||
- Smooth Basalt
|
||||
- Soul Fire
|
||||
- Soul Lantern
|
||||
- Soul Soil
|
||||
- Soul Torch
|
||||
- Spore Blossom
|
||||
- Tinted Glass
|
||||
- Tuff
|
||||
- Twisting Vines
|
||||
- Warped Wart Block
|
||||
- Warped buttons, doors, fences, fence gates, hyphae, planks, pressure plates, signs, slabs, stairs, stems, and trapdoors
|
||||
- Weeping Vines
|
||||
- Wither Rose
|
||||
- Added support for basalt generators
|
||||
- Added support for dyeing sign text and making it glow.
|
||||
- All-sided logs ("wood", for want of a better name) can now be placed in X, Y, and Z orientations.
|
||||
- Coral and coral fans now behave correctly when placed out of water (they no longer immediately die).
|
||||
- Fixed dead bush being able to be placed on some invalid blocks (e.g. stone).
|
||||
- Fixed lava setting entities on fire for an incorrect duration (Java vs Bedrock inconsistency).
|
||||
- Fixed sugarcane not being able to be placed on some blocks.
|
||||
- Iron Ore and Gold Ore now drop Raw Iron and Raw Gold respectively, instead of the ore blocks.
|
||||
- Item frames can now be placed on the top and bottom of blocks.
|
||||
- Stripping logs by right-clicking them with an axe is now supported.
|
||||
- TNT can now be ignited by fire charges.
|
||||
- Vines can now only be placed on the side of full-cube blocks.
|
||||
- Walls now connect when placed, following the pre-1.16 logic. (1.16 logic is planned to be implemented, but currently low priority.)
|
||||
- Anvils are now damaged when they hit the ground after falling.
|
||||
- Added missing sounds for anvils hitting the ground after falling.
|
||||
- Anvils now damage entities when they fall on top of them.
|
||||
|
||||
### Items
|
||||
- Added the following new items:
|
||||
- Amethyst Shard
|
||||
- Antidote (from Education Edition)
|
||||
- Copper Ingot
|
||||
- Disc Fragment (5)
|
||||
- Echo Shard
|
||||
- Elixir (from Education Edition)
|
||||
- Eye Drops (from Education Edition)
|
||||
- Fire Charge
|
||||
- Glow Berries
|
||||
- Glow Ink Sac
|
||||
- Honey Bottle
|
||||
- Honeycomb
|
||||
- Mangrove Boat (incomplete)
|
||||
- Music Disc (5)
|
||||
- Music Disc (Otherside)
|
||||
- Music Disc (Pigstep)
|
||||
- Netherite Axe
|
||||
- Netherite Boots
|
||||
- Netherite Chestplate
|
||||
- Netherite Helmet
|
||||
- Netherite Ingot
|
||||
- Netherite Leggings
|
||||
- Netherite Pickaxe
|
||||
- Netherite Scrap
|
||||
- Netherite Shovel
|
||||
- Netherite Sword
|
||||
- Phantom Membrane
|
||||
- Raw Copper
|
||||
- Raw Gold
|
||||
- Raw Iron
|
||||
- Spyglass
|
||||
- Suspicious Stew
|
||||
- Tonic (from Education Edition)
|
||||
- Glass bottles can now be filled with water by clicking on a water source block.
|
||||
- Implemented Swift Sneak enchantment.
|
||||
- Armour durability is now only reduced when the wearer receives a type of damage that the armour can protect against.
|
||||
- Bells now ring when hit by a projectile.
|
||||
|
||||
### Worlds
|
||||
- World height of -64 to 319 is now supported.
|
||||
- Added support for 3D biomes. This isn't used by PocketMine-MP yet, but is necessary to be able to fully load 1.18 worlds.
|
||||
|
||||
## API
|
||||
### General
|
||||
- Union and mixed native parameter, return and property types are now used where appropriate.
|
||||
- Protected and public properties now use native property types wherever possible.
|
||||
- Parameter and return typehints have been applied in many places where it wasn't previously possible.
|
||||
|
||||
### Dependencies
|
||||
- [`ext-pmmpthread` version 6.0.0](https://github.com/pmmp/ext-pmmpthread/releases/6.0.0) (renamed from `ext-pthreads`) is now required. This version features major API changes and improvements. Please read the [upgrading guide](https://github.com/pmmp/ext-pmmpthread/blob/fork/docs/UPGRADING_4.x_to_6.0.md) for details.
|
||||
- [`pocketmine/snooze` version 0.5.0](https://github.com/pmmp/Snooze/releases/0.5.0) is now required.
|
||||
- [`pocketmine/raklib` version 0.15.0](https://github.com/pmmp/RakLib/releases/0.15.0) is now required.
|
||||
- [`pocketmine/raklib-ipc` version 0.2.0](https://github.com/pmmp/RakLibIpc/releases/0.2.0) is now required.
|
||||
- `pocketmine/classloader` and `pocketmine/log-pthreads` packages have been removed. The relevant classes from these packages are now included in-house in the `pocketmine/thread` namespace.
|
||||
- `BaseClassLoader` is replaced with `pocketmine\thread\ThreadSafeClassLoader`
|
||||
- `ThreadedLogger` is replaced by `pocketmine\thread\ThreadSafeLogger`
|
||||
- `AttachableThreadedLogger` is replaced by `pocketmine\thread\AttachableThreadSafeLogger`
|
||||
- `ThreadedLoggerAttachment` is replaced by `pocketmine\thread\ThreadSafeLoggerAttachment`
|
||||
- `webmozart/path-util` has been removed (replaced by [`symfony/filesystem`](https://github.com/symfony/filesystem)).
|
||||
|
||||
### `pocketmine\block`
|
||||
#### Highlights
|
||||
- Blocks no longer use internal Minecraft IDs and metadata to identify themselves. All APIs associated with legacy IDs
|
||||
and meta have been removed.
|
||||
- A new set of runtime IDs generated from `VanillaBlocks` is used to identify block types. These IDs are defined
|
||||
in `BlockTypeIds`.
|
||||
- These new IDs are used for runtime representation of blocks on chunks, and for type comparison purposes.
|
||||
- Block type IDs are used at **runtime only**. **Do not store them in configs or databases**, as they are subject to
|
||||
change without warning.
|
||||
- Block type IDs are **specific to PocketMine-MP** and have no relation to the IDs used by Minecraft.
|
||||
- Block type IDs cannot be negative
|
||||
- Block type IDs must not be reused, even if overriding an already defined block
|
||||
- Block state properties (e.g. facing, colour, etc.) are now represented by PM-specific state data instead of legacy
|
||||
metadata. The state data consists of:
|
||||
- Block-item state properties - retained by items when the block is broken (colour, wet/dry, coral type, etc.) - handled by `Block->describeBlockItemState()`
|
||||
- Block-only state data - discarded when the block is broken (facing direction, lit/unlit, powered/unpowered, etc.) - handled by `Block->describeBlockOnlyState()`
|
||||
- Chunks now store dynamic state ID derived from the runtime type ID and runtime (PocketMine-MP defined) state data.
|
||||
- Introduced "type tags" concept, which allows marking certain blocks as having certain behaviours.
|
||||
- The idea for this system was borrowed from the Minecraft Java tags system.
|
||||
- It's still in very early concept stage, but is currently used for deciding which types of blocks plants can be placed on without needing to enumerate every single ID in every class, eliminating a bunch of boilerplate code and improving consistency.
|
||||
- All `Block` descendents now accept `BlockTypeInfo` in the constructor, instead of `BlockBreakInfo`. This allows for future additions without needing to change dozens of overridden constructors.
|
||||
- `&$returnedItems` reference parameter is now used in some places such as `Block->onInteract()` to enable actions to return items to players without caring about whether they are in creative or anything else.
|
||||
- This eliminates boilerplate code of deciding whether to set the player's held item or not, as well as automatically dropping any overflow items that don't fit into the inventory.
|
||||
- This is currently used when filling/emptying cauldrons using buckets or glass bottles.
|
||||
- Dependency between `RuntimeBlockStateRegistry` (previously `BlockFactory`) and `VanillaBlocks` has been inverted.
|
||||
- Now, blocks types are defined in `VanillaBlocks`
|
||||
- `RuntimeBlockStateRegistry` automatically registers states for blocks defined in `VanillaBlocks`.
|
||||
- Manual registration in `RuntimeBlockStateRegistry` is still required for custom blocks (see section below about registering new blocks).
|
||||
- `RuntimeBlockStateRegistry` now has only one purpose - to map internal blockstate IDs to `Block` objects when reading blocks from chunks. It should not be used by plugins unless registering new blocks.
|
||||
- To get a block at runtime, e.g. stone, use `VanillaBlocks::STONE()`
|
||||
- To load a block from **old** config or database data:
|
||||
1. Use `GlobalBlockStateHandlers::getUpgrader()->upgradeIntIdMeta()` to convert it to modern data
|
||||
2. Pass the data to `GlobalBlockStateHandlers::getDeserializer()` to get a blockstate ID
|
||||
3. Pass the blockstate ID to `RuntimeBlockStateRegistry::fromStateId()` to get a `Block` instance
|
||||
- Prefer using `StringToItemParser` wherever possible for configs and databases (see `lookupAliases()` and `lookupBlockAliases()`).
|
||||
|
||||
#### Registering new blocks
|
||||
##### In a plugin
|
||||
To add a vanilla block in a plugin which isn't yet supported by PocketMine-MP, do the following:
|
||||
|
||||
1. Get a new type ID using `BlockTypeIds::newId()` - _you'll want to keep this in a property somewhere if you want to
|
||||
compare using `getTypeId()` later_
|
||||
2. Set up the block type somewhere - _this can be anywhere you like, e.g. a plugin main class property, but using
|
||||
a `RegistryTrait` class is recommended - you'll need this later to create new instances of the block_
|
||||
3. Register the block in `RuntimeBlockStateRegistry` - _this informs the server of all the block's possible states so
|
||||
that it can be read from chunks at runtime_
|
||||
4. Register a deserializer for the block's Minecraft ID in `BlockStateToObjectDeserializer` - _needed for the block to
|
||||
be recognized when loaded from disk_
|
||||
5. Register a serializer for the block in `BlockObjectToStateSerializer` - _needed for the block to be saved to disk,
|
||||
and to be sent over the network_
|
||||
6. Optionally, register a string alias for the block in `StringToItemParser` - _so that it can be given via `/give`_
|
||||
|
||||
To see a demo of how to do this in a plugin, see [this example plugin](https://github.com/pmmp/RegisterBlocksDemoPM5).
|
||||
|
||||
Registering custom blocks follows a similar process, but requires additional steps to modify `BlockStateDictionary`
|
||||
which won't be covered here.
|
||||
Since this is not currently officially supported by PocketMine-MP, this won't be covered here.
|
||||
|
||||
This is admittedly rather more of a hassle than in PM4, but this system offers significantly more flexibility than the
|
||||
old system.
|
||||
|
||||
##### As a PocketMine-MP core contribution
|
||||
To register a new vanilla block into the core, the process is slightly different:
|
||||
|
||||
1. Instead of using `BlockTypeIds::newId()`, add a new constant for the block to `BlockTypeIds`
|
||||
2. Register the new block in `VanillaBlocks` - `RuntimeBlockStateRegistry` will automagically take notice of all blocks
|
||||
defined in `VanillaBlocks`
|
||||
3. Follow steps 4 onwards above
|
||||
|
||||
#### Change list
|
||||
- The following classes have been removed:
|
||||
- `BlockIdentifierFlattened`
|
||||
- `BlockLegacyIdHelper`
|
||||
- `BlockLegacyIds`
|
||||
- `BlockLegacyMetadata`
|
||||
- `utils\BlockDataSerializer`
|
||||
- `utils\ColorInMetadataTrait` - `utils\ColoredTrait` now implements colour type data serialization uniformly
|
||||
- `utils\InvalidBlockStateException` - this has been superseded by `pocketmine\data\runtime\InvalidSerializedRuntimeDataException`
|
||||
- `utils\NormalHorizontalFacingInMetadataTrait` - `utils\HorizontalFacingTrait` now implements facing type data serialization uniformly
|
||||
- `utils\PillarRotationInMetadataTrait` - `utils\PillarRotationTrait` now implements rotation type data serialization uniformly
|
||||
- The following classes have been renamed:
|
||||
- `BlockFactory` -> `RuntimeBlockStateRegistry` - this class is now exclusively used for mapping state IDs to block instances for runtime chunk block reading
|
||||
- `Skull` -> `MobHead`
|
||||
- `utils\SkullType` -> `utils\MobHeadType`
|
||||
- `utils\TreeType` -> `pocketmine\world\generator\object\TreeType`
|
||||
- The following classes have been added:
|
||||
- `BaseCake`
|
||||
- `BaseFire`
|
||||
- `BlockTypeIds` - list of type IDs, one for each entry in `VanillaBlocks`
|
||||
- `BlockTypeInfo`
|
||||
- `BlockTypeTags`
|
||||
- `CakeWithCandle`
|
||||
- `CakeWithDyedCandle`
|
||||
- `Candle`
|
||||
- `CartographyTable`
|
||||
- `Chain`
|
||||
- `CopperOre`
|
||||
- `CopperSlab`
|
||||
- `CopperStairs`
|
||||
- `Copper`
|
||||
- `DyedCandle`
|
||||
- `GildedBlackstone`
|
||||
- `GoldOre`
|
||||
- `HangingRoots`
|
||||
- `IronOre`
|
||||
- `Light`
|
||||
- `LightningRod`
|
||||
- `NetherGoldOre`
|
||||
- `Sculk`
|
||||
- `SmithingTable`
|
||||
- `SoulFire`
|
||||
- `WitherRose`
|
||||
- `utils\CandleTrait`
|
||||
- `utils\CopperOxidation`
|
||||
- `utils\CopperTrait`
|
||||
- `utils\SaplingType` - enum of all sapling types
|
||||
- `utils\WallConnectionType` - enum of all possible wall connection types
|
||||
- `utils\WoodTypeTrait`
|
||||
- `utils\WoodType` - enum of all possible wood types, used for wood material blocks like planks and logs
|
||||
- The following API methods have been removed:
|
||||
- `Block->getId()` - for type comparisons, use `Block->getTypeId()` instead
|
||||
- `Block->getMeta()` - for state comparisons, use `Block->getStateId()` instead
|
||||
- `Block->getStateBitmask()`
|
||||
- `Block->readStateFromData()`
|
||||
- `Block->writeStateToItemMeta()`
|
||||
- `Block->writeStateToMeta()`
|
||||
- `BlockFactory->get()` - see notes above about `RuntimeBlockStateRegistry`
|
||||
- `BlockIdentifier->getAllBlockIds()`
|
||||
- `BlockIdentifier->getBlockId()`
|
||||
- `BlockIdentifier->getItemId()`
|
||||
- `BlockIdentifier->getVariant()`
|
||||
- `Door->isPowered()`
|
||||
- `Door->setPowered()`
|
||||
- `MobHead->isNoDrops()` (previously `Skull->isNoDrops()`)
|
||||
- `MobHead->setNoDrops()` (previously `Skull->setNoDrops()`)
|
||||
- `VanillaBlocks::*_GLAZED_TERRACOTTA()` - use `VanillaBlocks::GLAZED_TERRACOTTA()->setColor(DyeColor::WHATEVER())` instead
|
||||
- `utils\FallableTrait->getId()` is no longer required
|
||||
- `utils\FallableTrait->getMeta()` is no longer required
|
||||
- `utils\MobHeadType->getMagicNumber()` (previously `utils\SkullType->getMagicNumber()`)
|
||||
- `utils\MobHeadType::fromMagicNumber()` (previously `utils\SkullType::fromMagicNumber()`)
|
||||
- The following constants have been removed:
|
||||
- `Block::INTERNAL_METADATA_BITS`
|
||||
- `Block::INTERNAL_METADATA_MASK`
|
||||
- The following API methods have been renamed:
|
||||
- `Block->getFullId()` -> `Block->getStateId()`
|
||||
- `Block->isSameType()` -> `Block->hasSameTypeId()`
|
||||
- `MobHead->getSkullType()` -> `MobHead->getMobHeadType()` (previously `Skull->getSkullType()`)
|
||||
- `MobHead->setSkullType()` -> `MobHead->setMobHeadType()` (previously `Skull->setSkullType()`)
|
||||
- The following API methods have signature changes:
|
||||
- `Block->onBreak()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Block->onInteract()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Block->readStateFromWorld()` now returns `Block` - this allows blocks to replace themselves with a different block entirely based on world conditions.
|
||||
- `BlockIdentifier->__construct()` now accepts `int $blockTypeId`, and no longer accepts `int $blockId, int $variant, ?int $itemId`
|
||||
- `ItemFrame->getFacing()` may now return `Facing::UP` and `Facing::DOWN`
|
||||
- `ItemFrame->setFacing()` now accepts `Facing::UP` and `Facing::DOWN`
|
||||
- `Leaves->__construct()` now accepts `LeavesType $leavesType` instead of `TreeType $treeType`
|
||||
- `RuntimeBlockStateRegistry->register()` no longer accepts an `$override` parameter.
|
||||
- `Sapling::__construct()` now accepts `SaplingType $saplingType` instead of `TreeType $treeType`
|
||||
- `utils\SignText::__construct()` now accepts two new optional parameters: `?Color $baseColor` and `bool $glowing`
|
||||
- `utils\SignText::fromBlob()` now accepts two new optional parameters: `?Color $baseColor` and `bool $glowing`
|
||||
- The following API methods have been added:
|
||||
- `protected Block->describeBlockOnlyState(RuntimeDataDescriber $w) : void` - describes state properties which are discarded when the block is broken or block-picked, such as facing, powered, etc.
|
||||
- `public Block->describeBlockItemState(RuntimeDataDescriber $w) : void` - describes state properties which are kept by the item when the block is broken or block-picked, such as dye color
|
||||
- `public Block->generateStatePermutations() : \Generator<int, Block, void, void>` - yields all possible states this block type can be in (used for `RuntimeBlockStateRegistry`)
|
||||
- `public Block->getTypeTags() : array<string>`
|
||||
- `public Block->hasTypeTag(string $tag) : bool`
|
||||
- `public Block->isFireProofAsItem() : bool`
|
||||
- `public Block->onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void`
|
||||
- `public BlockIdentifier->getBlockTypeId() : int` - returns the block's type ID according to `BlockTypeIds`
|
||||
- `public Furnace->getFurnaceType() : utils\FurnaceType`
|
||||
- `public GlazedTerracotta->getColor() : utils\DyeColor` (from `ColoredTrait`) - this was previously unsupported due to legacy limitations
|
||||
- `public GlazedTerracotta->setColor(utils\DyeColor $color) : $this` (from `ColoredTrait`) - this was previously unsupported due to legacy limitations
|
||||
- `public Leaves->getLeavesType() : utils\LeavesType` - returns the type of leaves
|
||||
- `public Wall->getConnection(int $face) : utils\WallConnectionType`
|
||||
- `public Wall->getConnections() : array<int, utils\WallConnectionType>` - returns the wall's connections and their types (see `utils\WallConnectionType`)
|
||||
- `public Wall->isPost() : bool`
|
||||
- `public Wall->setConnection(int $face, ?utils\WallConnectionType $type) : $this`
|
||||
- `public Wall->setConnections()` - sets the wall's connections and their types (see `utils\WallConnectionType`)
|
||||
- `public Wall->setPost(bool $post) : $this`
|
||||
- `public Wood->isStripped() : bool`
|
||||
- `public Wood->setStripped(bool $stripped) : $this`
|
||||
- `public static BlockBreakInfo::axe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : BlockBreakInfo`
|
||||
- `public static BlockBreakInfo::pickaxe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : BlockBreakInfo`
|
||||
- `public static BlockBreakInfo::shovel(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : BlockBreakInfo`
|
||||
- `public static BlockBreakInfo::tier(float $hardness, int $toolType, ToolTier $toolTier, ?float $blastResistance = null) : BlockBreakInfo`
|
||||
- `public tile\Spawnable->getRenderUpdateBugWorkaroundStateProperties(Block $block) : array<string, Tag>` - allows spawnable tiles to spoof block state properties to work around client-side rendering bugs without actually changing the block server-side
|
||||
- `public utils\SignText->getBaseColor() : \pocketmine\color\Color`
|
||||
- `public utils\SignText->isGlowing() : bool`
|
||||
- The following classes now use new traits, adding API methods and/or properties:
|
||||
- `FenceGate` uses `utils\WoodTypeTrait`
|
||||
- `GlazedTerracotta` uses `utils\ColoredTrait`
|
||||
- `Planks` uses `utils\WoodTypeTrait`
|
||||
- `Wood` uses `utils\WoodTypeTrait`
|
||||
- `WoodenButton` uses `utils\WoodTypeTrait`
|
||||
- `WoodenDoor` uses `utils\WoodTypeTrait`
|
||||
- `WoodenFence` uses `utils\WoodTypeTrait`
|
||||
- `WoodenPressurePlate` uses `utils\WoodTypeTrait`
|
||||
- `WoodenSlab` uses `utils\WoodTypeTrait`
|
||||
- `WoodenStairs` uses `utils\WoodTypeTrait`
|
||||
- `WoodenTrapdoor` uses `utils\WoodTypeTrait`
|
||||
- The following API interface requirements have been added (BC breaking):
|
||||
- `public utils\Fallable->getFallDamagePerBlock() : float` (default implementation provided by `utils\FallableTrait`)
|
||||
- `public utils\Fallable->getLandSound() : ?Sound` (default implementation provided by `utils\FallableTrait`)
|
||||
- `public utils\Fallable->getMaxFallDamage() : float` (default implementation provided by `utils\FallableTrait`)
|
||||
- `public utils\Fallable->onHitGround(FallingBlock $blockEntity) : bool` (default implementation provided by `utils\FallableTrait`)
|
||||
|
||||
### `pocketmine\command`
|
||||
- Command permissions are now always checked by the server when running a command.
|
||||
- This only affects commands implemented by extending `Command`. Plugins using `PluginBase->onCommand()` are not affected by this change, since they already had permissions checked by the server anyway.
|
||||
- Previously, direct inheritors of `Command` were responsible for checking permissions, which required developers to duplicate the same code in every command, and opened lots of potential for security vulnerabilities.
|
||||
- If you want to do something on permission denied (e.g. sending a special message, or audit logging), you can do so by overriding `Command->testPermission()`, instead of baking the code directly into `Command->execute()`.
|
||||
- If you don't want to use permissions at all, just create a permission with a default of `true` (or belonging to `pocketmine.group.user`) and assign that.
|
||||
- `SimpleCommandMap` now requires all commands to have a permission set when registered.
|
||||
- If you actually want to allow everyone to use your command (not advised), you can add a new permission to the `pocketmine.group.user` group, or use `default: true` for `plugin.yml` permissions.
|
||||
- The following API methods have changed behaviour:
|
||||
- `Command->testPermissionSilent()` now returns `false` if there are no permissions associated with the command. This is to prevent commands with no permissions being usable by everyone, which has previously been a source of security issues.
|
||||
- The following API methods have been added:
|
||||
- `public Command->getPermissions() : list<string>` - returns a list of permissions which grant usage access to this command. A user with one or more of these permissions will be able to invoke the command's `execute()` method
|
||||
- `public Command->setPermissions(list<string> $permissions) : void` - sets the permissions which grant usage access to this command. This should be used instead of `setPermission()` with `;` separators (which is now deprecated)
|
||||
|
||||
### `pocketmine\crafting`
|
||||
- JSON models have been updated to reflect updated crafting data format.
|
||||
- The following enum classes have new members:
|
||||
- `ShapelessRecipeType` has new members `CARTOGRAPHY` and `SMITHING`
|
||||
- The following classes have been added:
|
||||
- `ExactRecipeIngredient` - matches an exact item
|
||||
- `MetaWildcardRecipeIngredient` - matches an item with the given legacy Minecraft ID, but any metadata value
|
||||
- `RecipeIngredient` interface
|
||||
- `TagWildcardRecipeIngredient` - matches an item based on its Minecraft tags, e.g. `minecraft:wooden_tier`
|
||||
- The following API methods have signature changes:
|
||||
- `FurnaceRecipe->__construct()` now accepts `RecipeIngredient` instead of `Item`
|
||||
- `FurnaceRecipe->getInput()` now returns `RecipeIngredient` instead of `Item`
|
||||
- `PotionContainerChangeRecipe->__construct()` now accepts `string, RecipeIngredient, string` (using Minecraft string IDs instead of legacy integers).
|
||||
- `PotionContainerChangeRecipe->getIngredient()` now returns `RecipeIngredient` instead of `Item`.
|
||||
- `PotionContainerChangeRecipe->getInputItemId()` now returns `string` (using Minecraft string IDs instead of legacy integers).
|
||||
- `PotionContainerChangeRecipe->getOutputItemId()` now returns `string` (using Minecraft string IDs instead of legacy integers).
|
||||
- `PotionTypeRecipe->__construct()` now accepts `RecipeIngredient` instead of `Item`
|
||||
- `PotionTypeRecipe->getIngredient()` now returns `RecipeIngredient` instead of `Item`
|
||||
- `PotionTypeRecipe->getInput()` now returns `RecipeIngredient` instead of `Item`
|
||||
- `ShapedRecipe->__construct()` now accepts `RecipeIngredient` instead of `Item`
|
||||
- `ShapedRecipe->getIngredient()` now returns `?RecipeIngredient` instead of `?Item`
|
||||
- `ShapedRecipe->getIngredientList()` now returns `RecipeIngredient[]` instead of `Item[]`
|
||||
- `ShapedRecipe->getIngredientMap()` now returns `RecipeIngredient[][]` instead of `Item[][]`
|
||||
- `ShapelessRecipe->__construct()` `$type` parameter is now mandatory.
|
||||
- `ShapelessRecipe->__construct()` now accepts `RecipeIngredient` instead of `Item`
|
||||
- `ShapelessRecipe->getIngredientList()` now returns `RecipeIngredient[]` instead of `Item[]`
|
||||
|
||||
### `pocketmine\data`
|
||||
- New packages `bedrock\block` and `bedrock\item` have been added. These packages contain all the necessary code for loading and saving Bedrock blocks and items from disk.
|
||||
- New package `runtime` has been added. This package contains code for serializing runtime data for blocks and items.
|
||||
- `LegacyToStringBidirectionalIdMap` has been reduced to `LegacyToStringIdMap`.
|
||||
- Since we never map from string ID to legacy ID, bidirectional mapping is no longer necessary.
|
||||
- This affects the following subclasses:
|
||||
- `LegacyBiomeIdToStringIdMap`
|
||||
- `LegacyBlockIdToStringIdMap`
|
||||
- `LegacyEntityIdToStringIdMap`
|
||||
- `LegacyItemIdToStringIdMap`
|
||||
- The following internal API methods have been added:
|
||||
- `public LegacyToStringIdMap->add(string $string, int $legacy) : void` - adds a mapping from a custom legacy ID to custom string ID, needed for upgrading old saved data
|
||||
|
||||
### `pocketmine\entity`
|
||||
- `Entity` now declares new abstract methods which must be implemented by subclasses:
|
||||
- `public Entity->getInitialDragMultiplier() : float`
|
||||
- `public Entity->getInitialGravity() : float`
|
||||
- The following new API methods have been added:
|
||||
- `public Living->getDisplayName() : string`
|
||||
- The following API methods have changed signatures:
|
||||
- `EntityFactory->register()` no longer accepts a `$legacyMcpeSaveId` parameter (now handled by internal conversions instead).
|
||||
- The following API methods have been renamed:
|
||||
- `Entity->isImmobile()` -> `Entity->hasNoClientPredictions()`
|
||||
- `Entity->setImmobile()` -> `Entity->setNoClientPredictions()`
|
||||
- The following internal fields have been renamed:
|
||||
- `Entity->immobile` -> `Entity->noClientPredictions`
|
||||
- The following classes have been removed:
|
||||
- `EntityLegacyIds`
|
||||
|
||||
### `pocketmine\event`
|
||||
- The following classes have inheritance changes:
|
||||
- `block\BlockPlaceEvent` no longer extends `BlockEvent`, and therefore no longer has `getBlock()`. Use `getTransaction()` instead (may contain multiple blocks).
|
||||
- `BlockFormEvent` now includes information about the block which caused the event.
|
||||
|
||||
- The following new classes have been added:
|
||||
- `world\WorldDisplayNameChangeEvent` - called when a world's display name is changed
|
||||
- The following classes have been renamed:
|
||||
- `entity\ExplosionPrimeEvent` -> `entity\EntityPreExplodeEvent`
|
||||
- The following API methods have been added:
|
||||
- `public block\BlockFormEvent->getCausingBlock() : Block`
|
||||
- `public block\BlockGrowEvent->getPlayer() : ?Player` - returns the player that triggered the block growth, or `null` if it was not triggered by a player
|
||||
- `public block\BlockPlaceEvent->getTransaction() : BlockTransaction` - returns the transaction containing a list of changed block positions and the blockstates they will be changed to
|
||||
- `public server\DataPacketSendEvent->setPackets(list<ClientboundPacket> $packets) : void`
|
||||
- The following API methods have changed signatures:
|
||||
- `block\BlockPlaceEvent->__construct()` now accepts `BlockTransaction $transaction` instead of `Block $blockPlace, Block $blockReplace`
|
||||
- `entity\EntityPreExplodeEvent->__construct()` has the `$force` parameter renamed to `$radius`
|
||||
- `entity\EntityPreExplodeEvent->getForce() : float` -> `entity\EntityPreExplodeEvent->getRadius() : float`
|
||||
- `entity\EntityPreExplodeEvent->setForce(float $force) : void` -> `entity\EntityPreExplodeEvent->setRadius(float $radius) : void`
|
||||
- The following API methods have been removed:
|
||||
- `block\BlockPlaceEvent->getBlockReplaced()` - this information is now provided in the `BlockTransaction` object returned by `BlockPlaceEvent->getTransaction()`
|
||||
- The following new API constants have been added:
|
||||
- `entity\EntityDamageEvent::CAUSE_FALLING_BLOCK`
|
||||
- `entity\EntityDamageEvent::MODIFIER_ARMOR_HELMET`
|
||||
|
||||
### `pocketmine\event\player`
|
||||
- `PlayerPreLoginEvent`, `PlayerDuplicateLoginEvent` and `PlayerKickEvent` now supports setting separate log reasons (disconnect reason) and disconnect screen messages.
|
||||
- The following classes have been removed:
|
||||
- `PlayerCommandPreprocessEvent`
|
||||
- The following API methods have changed signatures:
|
||||
- `PlayerDuplicateLoginEvent->getDisconnectMessage()` now returns `Translatable|string` instead of `string`
|
||||
- `PlayerDuplicateLoginEvent->setDisconnectMessage()` now accepts `Translatable|string` instead of `string`
|
||||
- `PlayerKickEvent->getReason()` now returns `Translatable|string` instead of `string`
|
||||
- `PlayerKickEvent->setReason()` now accepts `Translatable|string` instead of `string`
|
||||
- `PlayerLoginEvent->getKickMessage()` now returns `Translatable|string` instead of `string`
|
||||
- `PlayerLoginEvent->setKickMessage()` now accepts `Translatable|string` instead of `string`
|
||||
- `PlayerPreLoginEvent->getFinalKickMessage()` now returns `Translatable|string` instead of `string`
|
||||
- `PlayerPreLoginEvent->getKickMessage()` now returns `Translatable|string|null` instead of `string|null`
|
||||
- `PlayerPreLoginEvent->setKickFlag()` (previously `setKickReason()`) now accepts `Translatable|string $disconnectReason, Translatable|string|null $disconnectScreenMessage = null` instead of `Translatable|string $message`
|
||||
- `PlayerPreLoginEvent->setKickReason()` now accepts `Translatable|string` for the `$message` parameter instead of `string`
|
||||
- `PlayerQuitEvent->getQuitReason()` now returns `Translatable|string` instead of `string`
|
||||
- The following API methods have been removed:
|
||||
- `PlayerChatEvent->getFormat()` (use `PlayerChatEvent->getChatFormatter()` instead)
|
||||
- `PlayerChatEvent->setFormat()` (use `PlayerChatEvent->setChatFormatter()` instead)
|
||||
- `PlayerDuplicateLoginEvent->getDisconnectMessage()` - replaced by `getDisconnectReason()` and `getDisconnectScreenMessage()`
|
||||
- `PlayerDuplicateLoginEvent->setDisconnectMessage()` - replaced by `setDisconnectReason()` and `setDisconnectScreenMessage()`
|
||||
- `PlayerKickEvent->getReason()` - replaced by `getDisconnectReason()` and `getDisconnectScreenMessage()`
|
||||
- `PlayerKickEvent->setReason()` - replaced by `setDisconnectReason()` and `setDisconnectScreenMessage()`
|
||||
- The following new API methods have been added:
|
||||
- `public PlayerChatEvent->getChatFormatter() : \pocketmine\player\chat\ChatFormatter` - returns the chat formatter to be used for this event
|
||||
- `public PlayerChatEvent->setChatFormatter(\pocketmine\player\chat\ChatFormatter $formatter) : void` - sets the chat formatter to be used for this event
|
||||
- `public PlayerDeathEvent->getDeathScreenMessage() : Translatable|string` - returns the message to be displayed on the death screen
|
||||
- `public PlayerDeathEvent->setDeathScreenMessage(Translatable|string $deathScreenMessage) : void` - sets the message to be displayed on the death screen
|
||||
- `public PlayerDuplicateLoginEvent->getDisconnectReason() : Translatable|string` - returns the reason for the disconnection displayed in the console and server log
|
||||
- `public PlayerDuplicateLoginEvent->getDisconnectScreenMessage() : Translatable|string|null` - returns the message to be displayed on the disconnect screen (the message in `getDisconnectReason()` is used if null is returned)
|
||||
- `public PlayerDuplicateLoginEvent->setDisconnectReason(Translatable|string $disconnectReason) : void` - sets the reason for the disconnection displayed in the console and server log
|
||||
- `public PlayerDuplicateLoginEvent->setDisconnectScreenMessage(Translatable|string|null $disconnectScreenMessage) : void` - sets the message to be displayed on the disconnect screen (the message in `setDisconnectReason()` is used if null is passed)
|
||||
- `public PlayerKickEvent->getDisconnectReason() : Translatable|string` - returns the reason for the disconnection displayed in the console and server log
|
||||
- `public PlayerKickEvent->getDisconnectScreenMessage() : Translatable|string|null` - returns the message to be displayed on the disconnect screen (the message in `getDisconnectReason()` is used if null is returned)
|
||||
- `public PlayerKickEvent->setDisconnectReason(Translatable|string $disconnectReason) : void` - sets the reason for the disconnection displayed in the console and server log
|
||||
- `public PlayerKickEvent->setDisconnectScreenMessage(Translatable|string|null $disconnectScreenMessage) : void` - sets the message to be displayed on the disconnect screen (the message in `setDisconnectReason()` is used if null is passed)
|
||||
- `public PlayerPreLoginEvent->getDisconnectScreenMessage(int $flag) : Translatable|string|null` - returns the message to be displayed on the disconnect screen for the specified kick flag, if set
|
||||
- `public PlayerPreLoginEvent->getFinalDisconnectScreenMessage() : Translatable|string|null` - returns the message to be displayed on the disconnect screen, taking into account the kick flags set
|
||||
- The following classes have inheritance changes:
|
||||
- `PlayerPreLoginEvent` no longer implements `Cancellable`. This caused unexpected behaviour for most plugin devs due to default-ignoring cancelled events, forcing people to usually have to use `@handleCancelled` to handle the event when they wanted to use it.
|
||||
- The following API constants have been renamed:
|
||||
- `PlayerPreLoginEvent::KICK_REASON_BANNED` -> `PlayerPreLoginEvent::KICK_FLAG_BANNED`
|
||||
- `PlayerPreLoginEvent::KICK_REASON_PLUGIN` -> `PlayerPreLoginEvent::KICK_FLAG_PLUGIN`
|
||||
- `PlayerPreLoginEvent::KICK_REASON_PRIORITY` -> `PlayerPreLoginEvent::KICK_FLAG_PRIORITY`
|
||||
- `PlayerPreLoginEvent::KICK_REASON_SERVER_FULL` -> `PlayerPreLoginEvent::KICK_FLAG_SERVER_FULL`
|
||||
- `PlayerPreLoginEvent::KICK_REASON_SERVER_WHITELISTED` -> `PlayerPreLoginEvent::KICK_FLAG_SERVER_WHITELISTED`
|
||||
- The following API methods have been renamed:
|
||||
- `PlayerPreLoginEvent->clearAllKickReasons()` -> `PlayerPreLoginEvent->clearAllKickFlags()`
|
||||
- `PlayerPreLoginEvent->clearKickReason()` -> `PlayerPreLoginEvent->clearKickFlag()`
|
||||
- `PlayerPreLoginEvent->getFinalKickMessage()` -> `PlayerPreLoginEvent->getFinalDisconnectReason()` (now used for logs only, if a disconnect screen message is set for the highest priority flag)
|
||||
- `PlayerPreLoginEvent->getKickMessage()` -> `PlayerPreLoginEvent->getDisconnectReason()` (now used for logs only, if a disconnect screen message is set for the flag)
|
||||
- `PlayerPreLoginEvent->getKickReasons()` -> `PlayerPreLoginEvent->getKickFlags()`
|
||||
- `PlayerPreLoginEvent->isKickReasonSet()` -> `PlayerPreLoginEvent->isKickFlagSet()`
|
||||
- `PlayerPreLoginEvent->setKickReason()` -> `PlayerPreLoginEvent->setKickFlag()`
|
||||
|
||||
### `pocketmine\item`
|
||||
#### Highlights
|
||||
- `ItemFactory` has been removed. Vanilla item registration is now done via `VanillaItems`.
|
||||
- To get an item at runtime, e.g. iron ingot, use `VanillaItems::IRON_INGOT()`
|
||||
- To get a block as an item, e.g. stone, use `VanillaBlocks::STONE()->asItem()`
|
||||
- To load an item from legacy ID and meta:
|
||||
1. Use `GlobalItemDataHandlers::getUpgrader()->upgradeItemTypeDataInt()` to convert the legacy ID and meta to `SavedItemStackData`
|
||||
2. Pass the itemstack data to `GlobalItemDataHandlers::getDeserializer()` to get an `Item` instance
|
||||
- Items no longer use internal Minecraft string IDs and metadata to identify themselves. All APIs associated with legacy
|
||||
IDs and/or meta have been removed.
|
||||
- A new set of runtime item IDs generated from `VanillaItems` is now used to identify item types. These IDs are defined
|
||||
in `ItemTypeIds`.
|
||||
- These new IDs are primarily intended for type comparison purposes.
|
||||
- Item type IDs are used at **runtime only**. They should **NOT** be stored in configs or databases, as they are not
|
||||
guaranteed to remain the same between versions.
|
||||
- In some cases, items may have additional "type data" which provides extra type information about an item. This
|
||||
replaces item metadata in some cases.
|
||||
- Type data may be used to store dynamic type information such as dye colour, potion type, etc.
|
||||
- Items must have the same type ID **and** type data in order to be stackable.
|
||||
- Blocks, when represented as items:
|
||||
- retain their block type data, but not state data (for example, different colours of concrete don't stack, but things
|
||||
like facing don't affect stackability)
|
||||
- use the negative of their block type ID (e.g. a block with type ID `1` will have an item type ID of `-1`).
|
||||
- Durable items (e.g. tools, armour) now use NBT `Damage` tag to store durability (like Minecraft 1.13+), instead of
|
||||
legacy meta values.
|
||||
- `&$returnedItems` reference parameter is now used in some places (e.g. `onInteractBlock()`) to enable actions to return items to players without caring about whether they are in creative or anything else.
|
||||
- This eliminates boilerplate code of deciding whether to set the player's held item or not, as well as automatically dropping any overflow items that don't fit into the inventory.
|
||||
- This is used for things like filling/emptying buckets and bottles, and equipping armor.
|
||||
- Blocks which previously had separate items, such as mob heads and beds, no longer do. Their item form can be acquired using `Block->asItem()` in the same way as every other block. This is facilitated by the new serializer system.
|
||||
|
||||
#### Implementing new items
|
||||
##### In a plugin
|
||||
This follows a similar process to registering blocks.
|
||||
|
||||
1. Get a new type ID using `ItemTypeIds::newId()` - _you'll want to keep this in a property somewhere if you want to
|
||||
compare using `getTypeId()` later_
|
||||
2. Set up the item type somewhere - _this can be anywhere you like, e.g. a plugin main class property, but using
|
||||
a `RegistryTrait` class is recommended - you'll need this later to create new instances of the item_
|
||||
3. Register a deserializer in `ItemDeserializer` - _needed for the item to be recognized when loaded from disk_
|
||||
4. Register a serializer in `ItemSerializer` - _needed for the item to be saved to disk, and to be sent over the
|
||||
network_
|
||||
5. Optionally, register a string alias for the item in `StringToItemParser` - _so that it can be given via `/give`_
|
||||
|
||||
To see a demo of how to do this in a plugin, see [this example plugin](https://github.com/pmmp/RegisterBlocksDemoPM5).
|
||||
|
||||
Again, it's acknowledged this is rather more cumbersome than it should be, but this is an ongoing process.
|
||||
|
||||
##### As a PocketMine-MP core contribution
|
||||
|
||||
To register a new vanilla item into the core, the process is slightly different:
|
||||
|
||||
1. Instead of using `ItemTypeIds::newId()`, add a new constant for the block to `ItemTypeIds`
|
||||
2. Register the new item in `VanillaItems`
|
||||
3. Follow steps 3 onwards from the plugin instructions above
|
||||
|
||||
#### Change list
|
||||
- `Item` is no longer `json_encode()`-able.
|
||||
- The original purpose of this was to allow items to be serialized to JSON for crafting data generated from `CraftingDataPacket`. Due to changes in the generation methodology, bypassing `Item`s entirely, this is no longer necessary.
|
||||
- In addition, `jsonSerialize()` required the item to know about the method by which it will be serialized (since there is no way to inject context), creating a cyclic dependency between the `Item` implementation and its serialization method.
|
||||
- It's relatively easy to write a replacement method to encode items to JSON as you desire.
|
||||
- `Item::legacyJsonDeserialize()` (previously `Item::jsonDeserialize()`) is retained to allow loading legacy data, although it may be removed in the future.
|
||||
- The following classes have been removed:
|
||||
- `Bed`
|
||||
- `ItemFactory`
|
||||
- `ItemIds`
|
||||
- `Skull`
|
||||
- The following classes have been added:
|
||||
- `BoatType` - enum of all boat types
|
||||
- `CoralFan`
|
||||
- `HoneyBottle`
|
||||
- `MedicineType`
|
||||
- `Medicine`
|
||||
- `Spyglass`
|
||||
- `SuspiciousStewType`
|
||||
- `SuspiciousStew`
|
||||
- The following API methods have been added:
|
||||
- `protected Item->describeState(RuntimeDataDescriber $w) : void`
|
||||
- `public Armor->clearCustomColor() : $this` - clears the custom color of an armor item
|
||||
- `public ArmorTypeInfo->getToughness() : int`
|
||||
- `public ArmorTypeInfo->isFireProof() : bool`
|
||||
- `public Boat->getType() : BoatType`
|
||||
- `public Dye->setColor(\pocketmine\block\utils\DyeColor $color) : $this`
|
||||
- `public Item->getStateId() : int` - returns a runtime numeric state ID for comparisons including information such as coral type, dye color, etc. - DO NOT save this to disk or databases
|
||||
- `public Item->getTypeId() : int` - returns a runtime numeric type ID for comparisons - DO NOT save this to disk or databases
|
||||
- `public Item->isFireProof() : bool`
|
||||
- `public ItemIdentifer->getTypeId() : int`
|
||||
- `public Potion->setType(PotionType $type) : $this`
|
||||
- `public SplashPotion->setType(PotionType $type) : $this`
|
||||
- `public StringToItemParser->lookupAliases(Item $item) : list<string>` - returns a list of all registered aliases for the given item
|
||||
- `public StringToItemParser->lookupBlockAliases(Block $block) : list<string>` - returns a list of all registered aliases for the given block
|
||||
- `public static ItemIdentifier::fromBlock(Block $block) : self`
|
||||
- The following API methods have been removed:
|
||||
- `Boat->getWoodType()`
|
||||
- `Item->getId()` - for type comparisons, use `Item->getTypeId()` instead
|
||||
- `Item->getMeta()` - use the item's specific API methods to compare information such as colour, potion type etc.
|
||||
- `Item->hasAnyDamageValue()` - for meta wildcard recipe ingredients, use `pocketmine\crafting\MetaWildcardRecipeIngredient` instead
|
||||
- `ItemIdentifier->getId()`
|
||||
- `ItemIdentifier->getMeta()`
|
||||
- The following API methods have been renamed:
|
||||
- `Item::jsonDeserialize()` -> `Item::legacyJsonDeserialize()`
|
||||
- The following API methods have signature changes:
|
||||
- `ArmorTypeInfo->__construct()` now accepts optional parameters `int $toughness` and `bool $fireProof`
|
||||
- `BoatType::__construct()` now accepts `BoatType $boatType` instead of `TreeType $woodType`.
|
||||
- `Item->onAttackEntity()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Item->onClickAir()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Item->onDestroyBlock()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Item->onInteractBlock()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `Item->onReleaseUsing()` now accepts `array<Item> &$returnedItems` reference parameter.
|
||||
- `ItemIdentifier->__construct()` no longer accepts a `$variant` parameter, and now expects an item type ID for the ID parameter
|
||||
- `LegacyStringToItemParser->addMapping()` now accepts a string for ID, instead of an integer
|
||||
- The following API methods have behaviour changes:
|
||||
- `Item->equals()`'s `$checkDamage` parameter is now ignored, as tool damage is now stored as an NBT tag. This parameter wasn't removed due to being followed by a second `bool` parameter, which would potentially end up in the wrong place and silently cause bugs in updated plugins.
|
||||
- `Item->equals()`'s `$checkTags` parameter will now cause tool and armor damage to be checked if true.
|
||||
- The following enums have new members:
|
||||
- `ToolTier` has new member `NETHERITE`
|
||||
|
||||
### `pocketmine\network`
|
||||
- The following API methods have changed signatures:
|
||||
- `NetworkSessionManager->close()` now accepts an additional `Translatable|string|null $disconnectScreenMessage` parameter.
|
||||
- The following API methods have changed signatures:
|
||||
- `query\QueryInfo->getPlayerList()` now returns `list<string>` instead of `list<Player>`
|
||||
- `query\QueryInfo->setPlayerList()` now accepts `list<string>` instead of `list<Player>`
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following API methods have changed signatures:
|
||||
- `Player->disconnect()` now accepts `Translatable|string` for `$reason` instead of `string` (to allow localized disconnect messages)
|
||||
- `Player->disconnect()` now accepts an additional `Translatable|string|null $disconnectScreenMessage` parameter, which is the message to be displayed on the disconnect screen (the message in `$reason` is used if null is passed)
|
||||
- `Player->kick()` now accepts `Translatable|string` for `$reason` instead of `string` (to allow localized kick messages)
|
||||
- `Player->kick()` now accepts an additional `Translatable|string|null $disconnectScreenMessage` parameter, which is the message to be displayed on the disconnect screen (the message in `$reason` is used if null is passed)
|
||||
- `Player->sendJukeboxPopup()` now accepts `Translatable|string` instead of `string, string[]`
|
||||
- The following classes have been removed:
|
||||
- `PlayerChunkLoader` - deprecated in 4.19.0 (this was technically internal, but never marked as such)
|
||||
|
||||
### `pocketmine\player\chat`
|
||||
- The following new classes have been added:
|
||||
- `ChatFormatter` - interface implemented by chat formatters - this is far more powerful than the old API
|
||||
- `LegacyRawChatFormatter` - implements the same behaviour previously used by `PlayerChatEvent->setFormat()`
|
||||
- `StandardChatFormatter` - formats chat messages in the vanilla Minecraft style
|
||||
|
||||
### `pocketmine\scheduler`
|
||||
- `AsyncTask->setResult()` now works with thread-safe objects. This was previously not possible due to limitations in the `pthreads` extension.
|
||||
|
||||
### `pocketmine\world`
|
||||
- The following API methods have been added:
|
||||
- `public World->setDisplayName(string $name) : void`
|
||||
- The following API methods have changed signatures:
|
||||
- `Explosion->__construct()` has the `$size` parameter renamed to `$radius`
|
||||
- The following public properties have been renamed:
|
||||
- `Explosion->size` -> `Explosion->radius`
|
||||
|
||||
### `pocketmine\world\format`
|
||||
- Chunks are now considered dirty (modified) by default, unless loaded from a `WorldProvider` by `World`. Previously, chunks were considered unmodified by default, which allowed several pathways to bugs.
|
||||
- The following classes have been added:
|
||||
- `io\GlobalBlockStateHandlers` - gives access to block data serializer, deserializer, and upgraders
|
||||
- `io\GlobalItemDataHandlers` - gives access to item data serializer, deserializer, and upgraders
|
||||
- `io\LoadedChunkData` - represents a chunk loaded from disk, along with information such as whether the chunk was upgraded and what fixes it requires
|
||||
- The following new API methods have been added:
|
||||
- `public SubChunk->getBiomeArray() : PalettedBlockArray`
|
||||
- The following classes have been removed:
|
||||
- `BiomeArray` - `PalettedBlockArray` is now used for 3D biome data
|
||||
- The following API methods have changed signatures:
|
||||
- `Chunk->getBiomeId()` now accepts `int $x, int $y, int $z` instead of `int $x, int $z`
|
||||
- `Chunk->setBiomeId()` now accepts `int $x, int $y, int $z` instead of `int $x, int $z`
|
||||
- `Chunk->__construct()` no longer accepts `BiomeArray` as a parameter (contained in each subchunk instead)
|
||||
- `SubChunk->__construct()` now accepts `int $emptyBlockId, list<PalettedBlockArray> $blockLayers, PalettedBlockArray $biomes, ?LightArray $blockLight, ?LightArray $skyLight` instead of `int, list<PalettedBlockArray>, ?LightArray, ?LightArray`
|
||||
- `io\WorldProvider->loadChunk()` now returns `LoadedChunkData` instead of `ChunkData`
|
||||
- `io\WorldProvider->getAllChunks()` now yields `LoadedChunkData` instead of `ChunkData`
|
||||
- `io\ChunkData->__construct()` now accepts `array<int, SubChunk>, bool $populated` instead of `Chunk $chunk`
|
||||
- The following API methods have been renamed:
|
||||
- `Chunk->getFullBlock()` -> `Chunk->getBlockStateId()`
|
||||
- `Chunk->setFullBlock()` -> `Chunk->setBlockStateId()`
|
||||
- `SubChunk->getFullBlock()` -> `SubChunk->getBlockStateId()`
|
||||
- `SubChunk->setFullBlock()` -> `SubChunk->setBlockStateId()`
|
||||
- The following API interface requirements have been added:
|
||||
- `public io\data\WorldData->setDisplayName(string $value) : void`
|
||||
|
||||
### `pocketmine\world\generator\object`
|
||||
- The following API methods have been removed:
|
||||
- `TreeType::fromMagicNumber()`
|
||||
- `TreeType->getMagicNumber()`
|
||||
|
||||
### `pocketmine\world\sound`
|
||||
- The following classes have been added:
|
||||
- `CopperWaxApplySound`
|
||||
- `CopperWaxRemoveSound`
|
||||
- `DyeUseSound`
|
||||
- `InkSacUseSound`
|
||||
- The following enums have new members:
|
||||
- `NoteInstrument` has new members `BELL`, `FLUTE`, `CHIME`, `XYLOPHONE`, `IRON_XYLOPHONE`, `COW_BELL`, `DIDGERIDOO`, `BIT`, `BANJO`, `PLING`
|
||||
- The following API methods have been removed:
|
||||
- `NoteInstrument::fromMagicNumber()`
|
||||
- `NoteInstrument->getMagicNumber()`
|
||||
|
||||
## Internals
|
||||
- All external usages of `KnownTranslationKeys` are now removed. All localized messages are now sent using `Translatable` objects (usually from `KnownTranslationFactory`).
|
||||
- All usages of NBT keys now use class constants instead of hardcoded strings (except for an occasional overlooked one).
|
||||
- Built-in commands now declare their names inside the class constructor, rather than accepting them as parameters. This improves code consistency.
|
||||
- Commands now use an array for permissions internally, instead of a string separated by `;`.
|
||||
- Make use of `Item->canStackWith()` instead of `Item->equals()` wherever possible, to make the code more readable.
|
||||
- Moved command timings to `Timings`.
|
||||
- Overriding of serializers and deserializers of items and blocks is now consistently disallowed. Since overriding stuff is non-cooperative, it doesn't make any sense in plugins, which must coexist with other plugins. If you want to modify the functionality of built-in stuff, you have several alternative options:
|
||||
- Use existing API (e.g. events, API methods) - most uses of overrides in PM4 and earlier were abuses that could have been done with events
|
||||
- Submit feature proposals or pull requests for new API to be added (e.g. new events)
|
||||
- Register completely custom items, and reuse behaviour from the item you want to mimic
|
||||
- Fork PocketMine-MP and alter the code directly - this way your plugins aren't pretending to be cooperative with other plugins
|
||||
- `level.dat`, block, item, entity, tile and chunk data are now tagged with a version ID as per `VersionInfo::WORLD_DATA_VERSION`. This allows the server to apply fixes to older worlds if necessary.
|
||||
- Protocol creative inventory entries are now cached in `CreativeInventoryCache` to improve performance of initial join and game mode changes.
|
||||
- Singletons in the `pocketmine\network\mcpe\convert` package have been centralized under `TypeConverter`. In the future, this will be injected where needed, allowing different converters to be used for different sessions (useful for multiversion).
|
||||
- `BlockStateDictionary` memory usage is now reduced from 9 MB to 3.5 MB using various techniques, including string reuse and binary-encoded states.
|
||||
- `NetworkSession` disconnect APIs now accept `Translatable|string` instead of `string` to allow localized disconnect messages.
|
||||
- `NetworkSession` disconnect methods have been altered to allow specifying a different disconnect reason and disconnection screen message.
|
||||
- `RuntimeBlockMapping` has been renamed to `BlockTranslator`.
|
||||
|
||||
# 5.0.1
|
||||
Released 3rd June 2023.
|
||||
|
||||
## Changes
|
||||
- [`ext-pmmpthread` version 6.0.1](https://github.com/pmmp/ext-pmmpthread/releases/tag/6.0.1) is now required (for bug fixes).
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash when breaking blocks placed in the same session (mishandled default block states).
|
||||
- Fixed spore blossoms not dropping when broken.
|
||||
- Fixed jukebox music not stopping when destroyed by an explosion.
|
||||
|
||||
## Documentation
|
||||
- Added documentation for `BlockSpreadEvent->__construct()` parameters.
|
52
changelogs/5.1.md
Normal file
52
changelogs/5.1.md
Normal file
@ -0,0 +1,52 @@
|
||||
# 5.1.0
|
||||
Released 7th June 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.0**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.0.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.0.
|
||||
- Removed support for older versions.
|
||||
|
||||
# 5.1.1
|
||||
Released 7th June 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed blockstates being saved with the wrong version ID for 1.20.0.
|
||||
|
||||
# 5.1.2
|
||||
Released 9th June 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.22.1](https://github.com/pmmp/PocketMine-MP/blob/4.22.1/changelogs/4.22.md#4221) - Teleportation client bug workarounds
|
||||
|
||||
This release contains no other changes.
|
||||
|
||||
# 5.1.3
|
||||
Released 1st July 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.22.2](https://github.com/pmmp/PocketMine-MP/blob/4.22.2/changelogs/4.22.md#4222) - Authentication time bomb fix
|
||||
|
||||
## General
|
||||
- Updated logos to new RGB-style logo. Thanks to @MrCakeSlayer and @HBIDamian for their efforts.
|
||||
- Improved error messages generated by the world system when some version tags are missing from `level.dat` in Bedrock worlds.
|
||||
- Outsourced Composer dependencies now only receive patch updates automatically (pinned using the `~` constraint).
|
||||
- Minor and major updates now require manually updating `composer.json`, to ensure that the plugin API is not broken by libraries getting randomly updated from one patch release to the next.
|
||||
|
||||
## Documentation
|
||||
- Updated doc comment for `Player->setGamemode()` to remove outdated information.
|
||||
- Added documentation for the `$clickVector` parameter of `Block->onInteract()` to specify that it is relative to the block's position.
|
||||
- Added missing `@required` tag for `BlockStateUpgradeSchemaModelBlockRemap->newState`.
|
||||
|
||||
## Fixes
|
||||
- Fixed blue candles not appearing in the creative inventory.
|
||||
- Fixed server crash when block-picking candle cakes.
|
||||
- `World->useItemOn()` now ensures that the `$clickVector` components are always in the range of 0-1. Previously, any invalid values were accepted, potentially leading to a crash.
|
79
changelogs/5.2.md
Normal file
79
changelogs/5.2.md
Normal file
@ -0,0 +1,79 @@
|
||||
# 5.2.0
|
||||
Released 4th July 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.0**
|
||||
|
||||
This is a minor technical update, including changes to AsyncTask error handling and support for BedrockBlockUpgradeSchema version 3.0.0.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## Core
|
||||
- [BedrockBlockUpgradeSchema version 3.0.0](https://github.com/pmmp/BedrockBlockUpgradeSchema/releases/tag/3.0.0) is now supported.
|
||||
- [`ext-pmmpthread` version 6.0.4](https://github.com/pmmp/ext-pmmpthread/releases/tag/6.0.4) is now required (bug fixes required to support technical changes in this release).
|
||||
|
||||
## Performance
|
||||
- Improved performance of `AsyncPool->submitTask()` and `AsyncPool->submitTaskToWorker()`.
|
||||
- Added new timings for `AsyncTask->onProgressUpdate()` and `AsyncTask->onCompletion()`.
|
||||
|
||||
## Gameplay
|
||||
### Blocks
|
||||
- Added the following new blocks:
|
||||
- Cherry Button
|
||||
- Cherry Door
|
||||
- Cherry Fence
|
||||
- Cherry Fence Gate
|
||||
- Cherry Leaves
|
||||
- Cherry Log
|
||||
- Cherry Planks
|
||||
- Cherry Pressure Plate
|
||||
- Cherry Sign
|
||||
- Cherry Slab
|
||||
- Cherry Stairs
|
||||
- Cherry Trapdoor
|
||||
- Cherry Wood
|
||||
- Glow Lichen
|
||||
- Piglin Head
|
||||
|
||||
## Tools
|
||||
- `generate-block-upgrade-schema.php` now supports generating schemas a la BedrockBlockUpgradeSchema version 3.0.0, using `newFlattenedName` to reduce schema size.
|
||||
- Improved property remapping detection in `generate-block-upgrade-schema.php`. It now detects related properties with more confidence (even when multiple properties were change), and no longer considers unrelated properties as mapped (e.g. `mapped_type` and `deprecated` in 1.9->1.10).
|
||||
|
||||
## API
|
||||
### `pocketmine\data\bedrock\block`
|
||||
- The following new API methods have been added:
|
||||
- `public BlockStateData->toVanillaNbt() : CompoundTag` - returns the NBT for the blockstate without any PMMP extra metadata (`toNbt()` will normally include a `PMMPDataVersion` tag).
|
||||
|
||||
### `pocketmine\data\runtime`
|
||||
- The following new API methods have been added:
|
||||
- `public RuntimeDataDescriber->facingFlags(list<int> $faces) : void`
|
||||
|
||||
### `pocketmine\scheduler`
|
||||
- `AsyncTask->onRun()` no longer tolerates uncaught exceptions.
|
||||
- This means that any uncaught exceptions thrown from `AsyncTask->onRun()` will now crash the worker thread, and by extension, the server.
|
||||
- This change makes it easier to debug errors by detecting them earlier.
|
||||
- The following API methods have been deprecated:
|
||||
- `AsyncTask->onError()`
|
||||
|
||||
## Internals
|
||||
- `AsyncTask->progressUpdates` is now lazily initialized when a task publishes a progress update.
|
||||
- This was previously not possible due to technical limitations of the `ext-pmmpthread` extension.
|
||||
- This change improves performance of `AsyncPool->submitTask()` and `AsyncPool->submitTaskToWorker()`, as well as reducing the amount of work needed to check for progress updates on tick.
|
||||
- Errors in `AsyncWorker` now cascade and crash the whole server.
|
||||
- This makes it easier to debug errors by detecting them earlier.
|
||||
- This includes all types of unexpected errors, such as OOM, uncaught exceptions, etc.
|
||||
- This change is not expected to affect normal server operation, as worker threads are not expected to crash under normal circumstances.
|
||||
- `AsyncTask::$threadLocalStorage` now uses a plain `array` instead of `ArrayObject`. The `ArrayObject` was a workaround for `ext-pthreads` to prevent thread-locals getting copied to the worker thread, and is no longer necessary.
|
||||
- Regenerated `pocketmine\data\bedrock\item\ItemTypeNames` for Bedrock 1.20 (BC breaking, some item names have changed).
|
||||
- Fixed `build/generate-item-type-names.php` not including some newer blockitems, such as doors and hanging signs.
|
||||
|
||||
# 5.2.1
|
||||
Released 11th July 2023.
|
||||
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.22.3](https://github.com/pmmp/PocketMine-MP/blob/4.22.3/changelogs/4.22.md#4223) - Fixes for some crash issues
|
||||
|
||||
This release contains no other changes.
|
81
changelogs/5.3.md
Normal file
81
changelogs/5.3.md
Normal file
@ -0,0 +1,81 @@
|
||||
# 5.3.0
|
||||
Released 12th July 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.10**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.10.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## Interim releases
|
||||
If you're upgrading directly from 5.1.x to 5.3.x, please also read the following changelogs, as the interim releases contain important changes:
|
||||
- [5.2.0](https://github.com/pmmp/PocketMine-MP/blob/5.2.0/changelogs/5.2.md#520)
|
||||
|
||||
## Included releases
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.23.0](https://github.com/pmmp/PocketMine-MP/blob/4.23.0/changelogs/4.23.md#4230) - Support for Minecraft: Bedrock Edition 1.20.10
|
||||
|
||||
## Internals
|
||||
- `BlockTypeNames`, `BlockStateNames`, `BlockStateStringValues` and `ItemTypeNames` in the `pocketmine\data\bedrock` package have BC-breaking changes to accommodate Bedrock 1.20.10.
|
||||
|
||||
# 5.3.1
|
||||
Released 14th July 2023.
|
||||
|
||||
## Included releases
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.23.1](https://github.com/pmmp/PocketMine-MP/blob/4.23.1/changelogs/4.23.md#4231) - Security fixes
|
||||
|
||||
## General
|
||||
- Updated `build/php` submodule to pmmp/PHP-Binaries@e0c918d1379465964acefd562d9e48f87cfc2c9e.
|
||||
|
||||
# 5.3.2
|
||||
Released 18th July 2023.
|
||||
|
||||
## Included releases
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.23.2](https://github.com/pmmp/PocketMine-MP/blob/4.23.2/changelogs/4.23.md#4232) - Fix for `sandboxId`-related login errors
|
||||
|
||||
## Documentation
|
||||
- Fixed documentation error in `StringToTParser`.
|
||||
|
||||
## Fixes
|
||||
- Fixed turtle helmet not being able to be unequipped.
|
||||
|
||||
## Internals
|
||||
- Armor pieces are no longer set back into the armor inventory if no change was made. This reduces the number of slot updates sent to clients, as well as avoiding unnecessary updates for armor pieces which have Unbreaking enchantments.
|
||||
|
||||
# 5.3.3
|
||||
Released 24th July 2023.
|
||||
|
||||
## Included releases
|
||||
**This release includes changes from the following releases:**
|
||||
- [4.23.3](https://github.com/pmmp/PocketMine-MP/blob/4.23.3/changelogs/4.23.md#4233) - Various bug fixes
|
||||
|
||||
## Fixes
|
||||
- Added a workaround for PM4 worlds with chunks corrupted by [Refaltor77/CustomItemAPI](https://github.com/Refaltor77/CustomItemAPI).
|
||||
- While this was not the fault of PocketMine-MP itself, a significant number of users were affected by this problem.
|
||||
- This error was not detected by PM4 due to missing validation of certain data which should not have existed in 1.12.
|
||||
- An error will now be logged when this corruption is detected, but the affected chunks should otherwise load normally.
|
||||
- Relaxed validation of expected 3D biome array counts per chunk in LevelDB worlds.
|
||||
- Vanilla Bedrock currently saves 24 palettes (and only 24 are required), but it saved 25, 32, or 64 biome palettes per chunk in older versions.
|
||||
- Core validation for these padding biomes was very strict, enforcing exact compliance with vanilla.
|
||||
- Since only 24 palettes are actually required, the remaining palettes may now be omitted irrespective of the chunk version.
|
||||
- An error will still be logged when this mistake is detected, but the affected chunks will otherwise load normally.
|
||||
- Fixed `/kill` not working on players who had (re)spawned in the 3 seconds immediately after (re)spawning (due to `noDamageTicks`).
|
||||
- Fixed `/kill` not working correctly for players with high levels of Health Boost or other health-altering effects.
|
||||
- Fixed netherite items being destroyed by lava.
|
||||
- Fireproof entities no longer display the burning animation when in fire or lava. This does not apply to creative players, who are immortal rather than being fireproof.
|
||||
- Fixed frosted ice melting in certain conditions which didn't match vanilla Bedrock.
|
||||
|
||||
# 5.3.4
|
||||
Released 1st August 2023.
|
||||
|
||||
## Included releases
|
||||
This release includes changes from the following releases:
|
||||
- [4.23.4](https://github.com/pmmp/PocketMine-MP/blob/4.23.4/changelogs/4.23.md#4234) - Item entity lag fix
|
||||
|
||||
This release contains no other significant changes.
|
83
changelogs/5.4.md
Normal file
83
changelogs/5.4.md
Normal file
@ -0,0 +1,83 @@
|
||||
# 5.4.0
|
||||
Released 1st August 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.10**
|
||||
|
||||
This is a minor feature update, including a handful of new gameplay features, new plugin APIs and improvements to error reporting.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Improved error reporting for async task and thread crashes.
|
||||
- Players may now have different creative inventories.
|
||||
|
||||
## Gameplay
|
||||
### General
|
||||
- Added support for 1.5-block height sneaking.
|
||||
- Fixed missing player arm swing and sounds when punching the air.
|
||||
|
||||
### Blocks
|
||||
- Implemented the following new blocks:
|
||||
- Big Dripleaf Head
|
||||
- Big Dripleaf Stem
|
||||
- Small Dripleaf
|
||||
- Acacia saplings now grow into acacia trees.
|
||||
- Fixed melon and pumpkin stems not attaching to the correct block when growing.
|
||||
- Various blocks now drop more items when mined with a compatible tool enchanted with Fortune.
|
||||
|
||||
### Items
|
||||
- Implemented Strong Slowness potion.
|
||||
- Implemented Fortune enchantment.
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- The following new classes have been added:
|
||||
- `utils\FortuneDropHelper` - utility methods for calculating the drop counts for Fortune-affected blocks
|
||||
- The following new API methods have been added:
|
||||
- `protected Block->getAdjacentSupportType(int $facing) : utils\SupportType` - returns the type of support provided by the block in the given direction on the adjacent face
|
||||
|
||||
### `pocketmine\entity`
|
||||
- The following new API constants have been added:
|
||||
- `Living::DEFAULT_KNOCKBACK_FORCE`
|
||||
- `Living::DEFAULT_KNOCKBACK_VERTICAL_LIMIT`
|
||||
|
||||
### `pocketmine\entity\animation`
|
||||
- `ConsumingItemAnimation` now accepts `Living` instances instead of just `Human`.
|
||||
|
||||
### `pocketmine\event`
|
||||
- The following new classes have been added:
|
||||
- `PlayerMissSwingEvent` - called when the player attempts the attack action (left click on desktop) without any target
|
||||
- This is possible thanks to the introduction of new flags in `PlayerAuthInputPacket` in Bedrock 1.20.10
|
||||
- The following new API methods have been added:
|
||||
- `public EntityDamageByEntityEvent->getVerticalKnockBackLimit() : float`
|
||||
- `public EntityDamageByEntityEvent->setVerticalKnockBackLimit(float $verticalKnockBackLimit) : void` - sets the max vertical velocity that can result from the victim being knocked back
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following new API methods have been added:
|
||||
- `public Player->getCreativeInventory() : pocketmine\inventory\CreativeInventory`
|
||||
- `public Player->setCreativeInventory(pocketmine\inventory\CreativeInventory $inventory) : void`
|
||||
- `public Player->missSwing() : void` - performs actions associated with the attack action when there is no target (see `PlayerMissSwingEvent`)
|
||||
|
||||
### `pocketmine\scheduler`
|
||||
- Cancellation functionality has been removed from `AsyncTask`, as it didn't make any sense and wasn't used by anything for what it was intended for.
|
||||
- It broke sequential task execution - later tasks might depend on state from earlier tasks
|
||||
- It didn't actually cancel the task anyway - at best, it prevented it from running, but couldn't interrupt it (though interrupting a task does not make sense either)
|
||||
- The following API methods have been deprecated, and their functionality has been removed:
|
||||
- `AsyncTask->hasCancelledRun()`
|
||||
- `AsyncTask->cancelRun()`
|
||||
|
||||
## Internals
|
||||
- Uncaught exceptions and fatal errors in `AsyncTask`, threads extending `pocketmine\thread\Thread`, and `pocketmine\thread\Worker` are now recorded in crashdumps, making it significantly easier to debug errors in these areas.
|
||||
- JWT signature DER <-> raw conversions are now handled in-house using code in `JwtUtils`
|
||||
- Due to the simplicity of the conversion and only requiring a tiny subset of the ASN.1 spec, it didn't make much sense to introduce another dependency.
|
||||
- `fgrosse/phpasn1` is no longer required. This package was abandoned by its author and only used by PocketMine-MP for this one purpose.
|
||||
- Various usages of `Closure::fromCallable()` have been replaced by PHP 8.1 first-class callable syntax.
|
||||
- Blocks requiring support shifted to a "can be supported at" model, rather than "can be supported by".
|
||||
- This model reduces repeated logic when placing and performing nearby block updates (no need to hardcode facing everywhere).
|
||||
- In addition, this change facilitates the use of the newly introduced `Block->getAdjacentSupportType()` API method, reducing boilerplate support-type checking code.
|
||||
- Bell block code has been simplified and cleaned up.
|
||||
- `TallGrass` and `DoubleTallGrass` now use a shared `TallGrassTrait` to reduce code duplication.
|
@ -5,7 +5,7 @@
|
||||
"homepage": "https://pmmp.io",
|
||||
"license": "LGPL-3.0",
|
||||
"require": {
|
||||
"php": "^8.0",
|
||||
"php": "^8.1",
|
||||
"php-64bit": "*",
|
||||
"ext-chunkutils2": "^0.3.1",
|
||||
"ext-crypto": "^0.3.1",
|
||||
@ -22,7 +22,7 @@
|
||||
"ext-openssl": "*",
|
||||
"ext-pcre": "*",
|
||||
"ext-phar": "*",
|
||||
"ext-pthreads": "^4.0",
|
||||
"ext-pmmpthread": "^6.0.4",
|
||||
"ext-reflection": "*",
|
||||
"ext-simplexml": "*",
|
||||
"ext-sockets": "*",
|
||||
@ -31,35 +31,31 @@
|
||||
"ext-zip": "*",
|
||||
"ext-zlib": ">=1.2.11",
|
||||
"composer-runtime-api": "^2.0",
|
||||
"adhocore/json-comment": "^1.1",
|
||||
"fgrosse/phpasn1": "^2.3",
|
||||
"netresearch/jsonmapper": "^4.0",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~1.1.1+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-data": "~2.1.1+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.1.0+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-protocol": "~20.1.1+bedrock-1.19.70",
|
||||
"adhocore/json-comment": "~1.2.0",
|
||||
"pocketmine/netresearch-jsonmapper": "~v4.2.1000",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~3.1.0+bedrock-1.20.10",
|
||||
"pocketmine/bedrock-data": "~2.4.0+bedrock-1.20.10",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.4.0+bedrock-1.20.10",
|
||||
"pocketmine/bedrock-protocol": "~23.0.2+bedrock-1.20.10",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/classloader": "^0.2.0",
|
||||
"pocketmine/color": "^0.3.0",
|
||||
"pocketmine/errorhandler": "^0.6.0",
|
||||
"pocketmine/locale-data": "~2.19.0",
|
||||
"pocketmine/log": "^0.4.0",
|
||||
"pocketmine/log-pthreads": "^0.4.0",
|
||||
"pocketmine/math": "^0.4.0",
|
||||
"pocketmine/nbt": "^0.3.2",
|
||||
"pocketmine/raklib": "^0.14.2",
|
||||
"pocketmine/raklib-ipc": "^0.1.0",
|
||||
"pocketmine/snooze": "^0.3.0",
|
||||
"ramsey/uuid": "^4.1",
|
||||
"symfony/filesystem": "^5.4",
|
||||
"webmozart/path-util": "^2.3"
|
||||
"pocketmine/raklib": "^0.15.0",
|
||||
"pocketmine/raklib-ipc": "^0.2.0",
|
||||
"pocketmine/snooze": "^0.5.0",
|
||||
"ramsey/uuid": "~4.7.0",
|
||||
"symfony/filesystem": "~6.3.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.10.13",
|
||||
"phpstan/phpstan": "1.10.16",
|
||||
"phpstan/phpstan-phpunit": "^1.1.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0",
|
||||
"phpunit/phpunit": "^9.2"
|
||||
"phpunit/phpunit": "^10.1"
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
@ -77,7 +73,7 @@
|
||||
},
|
||||
"config": {
|
||||
"platform": {
|
||||
"php": "8.0.0"
|
||||
"php": "8.1.0"
|
||||
},
|
||||
"sort-packages": true
|
||||
},
|
||||
|
1331
composer.lock
generated
1331
composer.lock
generated
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,6 @@
|
||||
includes:
|
||||
- tests/phpstan/analyse-for-current-php-version.neon.php
|
||||
- tests/phpstan/configs/actual-problems.neon
|
||||
- tests/phpstan/configs/gc-hacks.neon
|
||||
- tests/phpstan/configs/impossible-generics.neon
|
||||
- tests/phpstan/configs/php-bugs.neon
|
||||
- tests/phpstan/configs/phpstan-bugs.neon
|
||||
@ -45,7 +44,7 @@ parameters:
|
||||
- tests/phpstan/stubs/JsonMapper.stub
|
||||
- tests/phpstan/stubs/leveldb.stub
|
||||
- tests/phpstan/stubs/phpasn1.stub
|
||||
- tests/phpstan/stubs/pthreads.stub
|
||||
- tests/phpstan/stubs/pmmpthread.stub
|
||||
reportUnmatchedIgnoredErrors: false #no other way to silence platform-specific non-warnings
|
||||
staticReflectionClassNamePatterns:
|
||||
- "#^COM$#"
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -85,8 +85,11 @@ network:
|
||||
batch-threshold: 256
|
||||
#Compression level used when sending batched packets. Higher = more CPU, less bandwidth usage
|
||||
compression-level: 6
|
||||
#Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
|
||||
#Use AsyncTasks for compression during the main game session. Increases latency, but may reduce main thread load
|
||||
async-compression: false
|
||||
#Threshold for async compression, in bytes. Only packets larger than this will be compressed asynchronously
|
||||
#Due to large overhead of AsyncTask, async compression isn't worth it except for large packets
|
||||
async-compression-threshold: 10000
|
||||
#Experimental. Use UPnP to automatically port forward
|
||||
upnp-forwarding: false
|
||||
#Maximum size in bytes of packets sent over the network (default 1492 bytes). Packets larger than this will be
|
||||
|
@ -282,10 +282,8 @@ class MemoryManager{
|
||||
|
||||
/**
|
||||
* Static memory dumper accessible from any thread.
|
||||
*
|
||||
* @param mixed $startingObject
|
||||
*/
|
||||
public static function dumpMemory($startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
|
||||
public static function dumpMemory(mixed $startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
|
||||
$hardLimit = Utils::assumeNotFalse(ini_get('memory_limit'), "memory_limit INI directive should always exist");
|
||||
ini_set('memory_limit', '-1');
|
||||
gc_disable();
|
||||
@ -316,9 +314,6 @@ class MemoryManager{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!$property->isPublic()){
|
||||
$property->setAccessible(true);
|
||||
}
|
||||
if(!$property->isInitialized()){
|
||||
continue;
|
||||
}
|
||||
@ -442,9 +437,6 @@ class MemoryManager{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if(!$property->isPublic()){
|
||||
$property->setAccessible(true);
|
||||
}
|
||||
if(!$property->isInitialized($object)){
|
||||
continue;
|
||||
}
|
||||
@ -476,7 +468,6 @@ class MemoryManager{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mixed $from
|
||||
* @param object[] $objects reference parameter
|
||||
* @param int[] $refCounts reference parameter
|
||||
*
|
||||
@ -484,10 +475,8 @@ class MemoryManager{
|
||||
* @phpstan-param array<string, int> $refCounts
|
||||
* @phpstan-param-out array<string, object> $objects
|
||||
* @phpstan-param-out array<string, int> $refCounts
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
private static function continueDump($from, array &$objects, array &$refCounts, int $recursion, int $maxNesting, int $maxStringSize){
|
||||
private static function continueDump(mixed $from, array &$objects, array &$refCounts, int $recursion, int $maxNesting, int $maxStringSize) : mixed{
|
||||
if($maxNesting <= 0){
|
||||
return "(error) NESTING LIMIT REACHED";
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ namespace pocketmine {
|
||||
use Composer\InstalledVersions;
|
||||
use pocketmine\errorhandler\ErrorToExceptionHandler;
|
||||
use pocketmine\thread\ThreadManager;
|
||||
use pocketmine\thread\ThreadSafeClassLoader;
|
||||
use pocketmine\utils\Filesystem;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\Process;
|
||||
@ -50,7 +51,7 @@ namespace pocketmine {
|
||||
|
||||
require_once __DIR__ . '/VersionInfo.php';
|
||||
|
||||
const MIN_PHP_VERSION = "8.0.0";
|
||||
const MIN_PHP_VERSION = "8.1.0";
|
||||
|
||||
/**
|
||||
* @param string $message
|
||||
@ -103,7 +104,7 @@ namespace pocketmine {
|
||||
"openssl" => "OpenSSL",
|
||||
"pcre" => "PCRE",
|
||||
"phar" => "Phar",
|
||||
"pthreads" => "pthreads",
|
||||
"pmmpthread" => "pmmpthread",
|
||||
"reflection" => "Reflection",
|
||||
"sockets" => "Sockets",
|
||||
"spl" => "SPL",
|
||||
@ -118,12 +119,9 @@ namespace pocketmine {
|
||||
}
|
||||
}
|
||||
|
||||
if(($pthreads_version = phpversion("pthreads")) !== false){
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "4.0.0") < 0 || version_compare($pthreads_version, "5.0.0") >= 0){
|
||||
$messages[] = "pthreads ^4.0.0 is required, while you have $pthreads_version.";
|
||||
if(($pmmpthread_version = phpversion("pmmpthread")) !== false){
|
||||
if(version_compare($pmmpthread_version, "6.0.4") < 0 || version_compare($pmmpthread_version, "7.0.0") >= 0){
|
||||
$messages[] = "pmmpthread ^6.0.4 is required, while you have $pmmpthread_version.";
|
||||
}
|
||||
}
|
||||
|
||||
@ -265,9 +263,6 @@ JIT_WARNING
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if(extension_loaded('parallel')){
|
||||
\parallel\bootstrap(\pocketmine\COMPOSER_AUTOLOADER_PATH);
|
||||
}
|
||||
|
||||
ErrorToExceptionHandler::set();
|
||||
|
||||
@ -333,7 +328,7 @@ JIT_WARNING
|
||||
/*
|
||||
* We now use the Composer autoloader, but this autoloader is still for loading plugins.
|
||||
*/
|
||||
$autoloader = new \BaseClassLoader();
|
||||
$autoloader = new ThreadSafeClassLoader();
|
||||
$autoloader->register(false);
|
||||
|
||||
new Server($autoloader, $logger, $dataPath, $pluginPath);
|
||||
@ -341,12 +336,12 @@ JIT_WARNING
|
||||
$logger->info("Stopping other threads");
|
||||
|
||||
$killer = new ServerKiller(8);
|
||||
$killer->start(PTHREADS_INHERIT_NONE);
|
||||
$killer->start();
|
||||
usleep(10000); //Fixes ServerKiller not being able to start on single-core machines
|
||||
|
||||
if(ThreadManager::getInstance()->stopAll() > 0){
|
||||
$logger->debug("Some threads could not be stopped, performing a force-kill");
|
||||
Process::kill(Process::pid(), true);
|
||||
Process::kill(Process::pid());
|
||||
}
|
||||
}while(false);
|
||||
|
||||
|
111
src/Server.php
111
src/Server.php
@ -53,15 +53,12 @@ use pocketmine\network\mcpe\compression\CompressBatchPromise;
|
||||
use pocketmine\network\mcpe\compression\CompressBatchTask;
|
||||
use pocketmine\network\mcpe\compression\Compressor;
|
||||
use pocketmine\network\mcpe\compression\ZlibCompressor;
|
||||
use pocketmine\network\mcpe\convert\GlobalItemTypeDictionary;
|
||||
use pocketmine\network\mcpe\convert\TypeConverter;
|
||||
use pocketmine\network\mcpe\encryption\EncryptionContext;
|
||||
use pocketmine\network\mcpe\EntityEventBroadcaster;
|
||||
use pocketmine\network\mcpe\NetworkBroadcastUtils;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\PacketBroadcaster;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
use pocketmine\network\mcpe\raklib\RakLibInterface;
|
||||
use pocketmine\network\mcpe\StandardEntityEventBroadcaster;
|
||||
@ -95,6 +92,9 @@ use pocketmine\resourcepacks\ResourcePackManager;
|
||||
use pocketmine\scheduler\AsyncPool;
|
||||
use pocketmine\snooze\SleeperHandler;
|
||||
use pocketmine\stats\SendUsageTask;
|
||||
use pocketmine\thread\log\AttachableThreadSafeLogger;
|
||||
use pocketmine\thread\ThreadCrashException;
|
||||
use pocketmine\thread\ThreadSafeClassLoader;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\timings\TimingsHandler;
|
||||
use pocketmine\updater\UpdateChecker;
|
||||
@ -208,6 +208,8 @@ class Server{
|
||||
private const TICKS_PER_TPS_OVERLOAD_WARNING = 5 * self::TARGET_TICKS_PER_SECOND;
|
||||
private const TICKS_PER_STATS_REPORT = 300 * self::TARGET_TICKS_PER_SECOND;
|
||||
|
||||
private const DEFAULT_ASYNC_COMPRESSION_THRESHOLD = 10_000;
|
||||
|
||||
private static ?Server $instance = null;
|
||||
|
||||
private TimeTrackingSleeperHandler $tickSleeper;
|
||||
@ -266,6 +268,7 @@ class Server{
|
||||
|
||||
private Network $network;
|
||||
private bool $networkCompressionAsync = true;
|
||||
private int $networkCompressionAsyncThreshold = self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD;
|
||||
|
||||
private Language $language;
|
||||
private bool $forceLanguage = false;
|
||||
@ -413,11 +416,11 @@ class Server{
|
||||
return $this->configGroup->getConfigString("motd", self::DEFAULT_SERVER_NAME);
|
||||
}
|
||||
|
||||
public function getLoader() : \DynamicClassLoader{
|
||||
public function getLoader() : ThreadSafeClassLoader{
|
||||
return $this->autoloader;
|
||||
}
|
||||
|
||||
public function getLogger() : \AttachableThreadedLogger{
|
||||
public function getLogger() : AttachableThreadSafeLogger{
|
||||
return $this->logger;
|
||||
}
|
||||
|
||||
@ -496,10 +499,7 @@ class Server{
|
||||
return $this->configGroup->getPropertyBool("player.save-player-data", true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return OfflinePlayer|Player
|
||||
*/
|
||||
public function getOfflinePlayer(string $name){
|
||||
public function getOfflinePlayer(string $name) : Player|OfflinePlayer|null{
|
||||
$name = strtolower($name);
|
||||
$result = $this->getPlayerExact($name);
|
||||
|
||||
@ -588,8 +588,7 @@ class Server{
|
||||
},
|
||||
function() use ($playerPromiseResolver, $session) : void{
|
||||
if($session->isConnected()){
|
||||
//TODO: this needs to be localized - this might be reached if the spawn world was unloaded while the player was logging in
|
||||
$session->disconnect("Failed to find a safe spawn location");
|
||||
$session->disconnectWithError(KnownTranslationFactory::pocketmine_disconnect_error_respawn());
|
||||
}
|
||||
$playerPromiseResolver->reject();
|
||||
}
|
||||
@ -763,8 +762,8 @@ class Server{
|
||||
}
|
||||
|
||||
public function __construct(
|
||||
private \DynamicClassLoader $autoloader,
|
||||
private \AttachableThreadedLogger $logger,
|
||||
private ThreadSafeClassLoader $autoloader,
|
||||
private AttachableThreadSafeLogger $logger,
|
||||
string $dataPath,
|
||||
string $pluginPath
|
||||
){
|
||||
@ -908,6 +907,10 @@ class Server{
|
||||
ZlibCompressor::setInstance(new ZlibCompressor($netCompressionLevel, $netCompressionThreshold, ZlibCompressor::DEFAULT_MAX_DECOMPRESSION_SIZE));
|
||||
|
||||
$this->networkCompressionAsync = $this->configGroup->getPropertyBool("network.async-compression", true);
|
||||
$this->networkCompressionAsyncThreshold = max(
|
||||
$this->configGroup->getPropertyInt("network.async-compression-threshold", self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD),
|
||||
$netCompressionThreshold ?? self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD
|
||||
);
|
||||
|
||||
EncryptionContext::$ENABLED = $this->configGroup->getPropertyBool("network.enable-encryption", true);
|
||||
|
||||
@ -967,7 +970,7 @@ class Server{
|
||||
|
||||
$this->commandMap = new SimpleCommandMap($this);
|
||||
|
||||
$this->craftingManager = CraftingManagerFromDataHelper::make(Path::join(\pocketmine\RESOURCE_PATH, "legacy_recipes.json"));
|
||||
$this->craftingManager = CraftingManagerFromDataHelper::make(Path::join(\pocketmine\BEDROCK_DATA_PATH, "recipes"));
|
||||
|
||||
$this->resourceManager = new ResourcePackManager(Path::join($this->getDataPath(), "resource_packs"), $this->logger);
|
||||
|
||||
@ -1007,7 +1010,7 @@ class Server{
|
||||
|
||||
$this->playerDataProvider = new DatFilePlayerDataProvider(Path::join($this->dataPath, "players"));
|
||||
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
register_shutdown_function($this->crashDump(...));
|
||||
|
||||
$loadErrorCount = 0;
|
||||
$this->pluginManager->loadPlugins($this->pluginPath, $loadErrorCount);
|
||||
@ -1181,11 +1184,12 @@ class Server{
|
||||
bool $useQuery,
|
||||
PacketBroadcaster $packetBroadcaster,
|
||||
EntityEventBroadcaster $entityEventBroadcaster,
|
||||
PacketSerializerContext $packetSerializerContext
|
||||
PacketSerializerContext $packetSerializerContext,
|
||||
TypeConverter $typeConverter
|
||||
) : bool{
|
||||
$prettyIp = $ipV6 ? "[$ip]" : $ip;
|
||||
try{
|
||||
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext));
|
||||
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter));
|
||||
}catch(NetworkInterfaceStartException $e){
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_networkStartFailed(
|
||||
$ip,
|
||||
@ -1211,15 +1215,16 @@ class Server{
|
||||
private function startupPrepareNetworkInterfaces() : bool{
|
||||
$useQuery = $this->configGroup->getConfigBool("enable-query", true);
|
||||
|
||||
$packetSerializerContext = new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary());
|
||||
$typeConverter = TypeConverter::getInstance();
|
||||
$packetSerializerContext = new PacketSerializerContext($typeConverter->getItemTypeDictionary());
|
||||
$packetBroadcaster = new StandardPacketBroadcaster($this, $packetSerializerContext);
|
||||
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster);
|
||||
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster, $typeConverter);
|
||||
|
||||
if(
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext) ||
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter) ||
|
||||
(
|
||||
$this->configGroup->getConfigBool("enable-ipv6", true) &&
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext)
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter)
|
||||
)
|
||||
){
|
||||
return false;
|
||||
@ -1348,34 +1353,23 @@ class Server{
|
||||
return count($recipients);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Player[] $players
|
||||
* @param ClientboundPacket[] $packets
|
||||
* @deprecated
|
||||
*/
|
||||
public function broadcastPackets(array $players, array $packets) : bool{
|
||||
return NetworkBroadcastUtils::broadcastPackets($players, $packets);
|
||||
}
|
||||
|
||||
/**
|
||||
* Broadcasts a list of packets in a batch to a list of players
|
||||
*
|
||||
* @param bool|null $sync Compression on the main thread (true) or workers (false). Default is automatic (null).
|
||||
*/
|
||||
public function prepareBatch(PacketBatch $stream, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise{
|
||||
public function prepareBatch(string $buffer, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise{
|
||||
$timings ??= Timings::$playerNetworkSendCompress;
|
||||
try{
|
||||
$timings->startTiming();
|
||||
|
||||
$buffer = $stream->getBuffer();
|
||||
|
||||
if($sync === null){
|
||||
$threshold = $compressor->getCompressionThreshold();
|
||||
$sync = !$this->networkCompressionAsync || $threshold === null || strlen($stream->getBuffer()) < $threshold;
|
||||
$sync = !$this->networkCompressionAsync || $threshold === null || strlen($buffer) < $threshold;
|
||||
}
|
||||
|
||||
$promise = new CompressBatchPromise();
|
||||
if(!$sync){
|
||||
if(!$sync && strlen($buffer) >= $this->networkCompressionAsyncThreshold){
|
||||
$task = new CompressBatchTask($buffer, $promise, $compressor);
|
||||
$this->asyncPool->submitTask($task);
|
||||
}else{
|
||||
@ -1434,7 +1428,7 @@ class Server{
|
||||
|
||||
private function forceShutdownExit() : void{
|
||||
$this->forceShutdown();
|
||||
Process::kill(Process::pid(), true);
|
||||
Process::kill(Process::pid());
|
||||
}
|
||||
|
||||
public function forceShutdown() : void{
|
||||
@ -1502,7 +1496,7 @@ class Server{
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->logException($e);
|
||||
$this->logger->emergency("Crashed while crashing, killing process");
|
||||
@Process::kill(Process::pid(), true);
|
||||
@Process::kill(Process::pid());
|
||||
}
|
||||
|
||||
}
|
||||
@ -1515,7 +1509,7 @@ class Server{
|
||||
* @param mixed[][]|null $trace
|
||||
* @phpstan-param list<array<string, mixed>>|null $trace
|
||||
*/
|
||||
public function exceptionHandler(\Throwable $e, $trace = null) : void{
|
||||
public function exceptionHandler(\Throwable $e, ?array $trace = null) : void{
|
||||
while(@ob_end_flush()){}
|
||||
global $lastError;
|
||||
|
||||
@ -1523,23 +1517,38 @@ class Server{
|
||||
$trace = $e->getTrace();
|
||||
}
|
||||
|
||||
$errstr = $e->getMessage();
|
||||
$errfile = $e->getFile();
|
||||
$errline = $e->getLine();
|
||||
//If this is a thread crash, this logs where the exception came from on the main thread, as opposed to the
|
||||
//crashed thread. This is intentional, and might be useful for debugging
|
||||
//Assume that the thread already logged the original exception with the correct stack trace
|
||||
$this->logger->logException($e, $trace);
|
||||
|
||||
if($e instanceof ThreadCrashException){
|
||||
$info = $e->getCrashInfo();
|
||||
$type = $info->getType();
|
||||
$errstr = $info->getMessage();
|
||||
$errfile = $info->getFile();
|
||||
$errline = $info->getLine();
|
||||
$printableTrace = $info->getTrace();
|
||||
$thread = $info->getThreadName();
|
||||
}else{
|
||||
$type = get_class($e);
|
||||
$errstr = $e->getMessage();
|
||||
$errfile = $e->getFile();
|
||||
$errline = $e->getLine();
|
||||
$printableTrace = Utils::printableTraceWithMetadata($trace);
|
||||
$thread = "Main";
|
||||
}
|
||||
|
||||
$errstr = preg_replace('/\s+/', ' ', trim($errstr));
|
||||
|
||||
$errfile = Filesystem::cleanPath($errfile);
|
||||
|
||||
$this->logger->logException($e, $trace);
|
||||
|
||||
$lastError = [
|
||||
"type" => get_class($e),
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $e->getFile(),
|
||||
"file" => $errfile,
|
||||
"fullFile" => $errfile,
|
||||
"file" => Filesystem::cleanPath($errfile),
|
||||
"line" => $errline,
|
||||
"trace" => $trace
|
||||
"trace" => $printableTrace,
|
||||
"thread" => $thread
|
||||
];
|
||||
|
||||
global $lastExceptionError, $lastError;
|
||||
@ -1656,7 +1665,7 @@ class Server{
|
||||
echo "--- Waiting $spacing seconds to throttle automatic restart (you can kill the process safely now) ---" . PHP_EOL;
|
||||
sleep($spacing);
|
||||
}
|
||||
@Process::kill(Process::pid(), true);
|
||||
@Process::kill(Process::pid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
@ -43,12 +43,7 @@ final class ServerConfigGroup{
|
||||
private Config $serverProperties
|
||||
){}
|
||||
|
||||
/**
|
||||
* @param mixed $defaultValue
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function getProperty(string $variable, $defaultValue = null){
|
||||
public function getProperty(string $variable, mixed $defaultValue = null) : mixed{
|
||||
if(!array_key_exists($variable, $this->propertyCache)){
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
|
@ -31,10 +31,25 @@ use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "4.19.3";
|
||||
public const BASE_VERSION = "5.4.1";
|
||||
public const IS_DEVELOPMENT_BUILD = true;
|
||||
public const BUILD_CHANNEL = "stable";
|
||||
|
||||
/**
|
||||
* PocketMine-MP-specific version ID for world data. Used to determine what fixes need to be applied to old world
|
||||
* data (e.g. stuff saved wrongly by past versions).
|
||||
* This version supplements the Minecraft vanilla world version.
|
||||
*
|
||||
* This should be bumped if any **non-Mojang** BC-breaking change or bug fix is made to world save data of any kind
|
||||
* (entities, tiles, blocks, biomes etc.). For example, if PM accidentally saved a block with its facing value
|
||||
* swapped, we would bump this, but not if Mojang did the same change.
|
||||
*/
|
||||
public const WORLD_DATA_VERSION = 1;
|
||||
/**
|
||||
* Name of the NBT tag used to store the world data version.
|
||||
*/
|
||||
public const TAG_WORLD_DATA_VERSION = "PMMPDataVersion"; //TAG_Long
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
@ -24,17 +24,22 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\inventory\AnvilInventory;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\Fallable;
|
||||
use pocketmine\block\utils\FallableTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\object\FallingBlock;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\AnvilFallSound;
|
||||
use pocketmine\world\sound\Sound;
|
||||
use function lcg_value;
|
||||
use function round;
|
||||
|
||||
class Anvil extends Transparent implements Fallable{
|
||||
use FallableTrait;
|
||||
@ -46,21 +51,12 @@ class Anvil extends Transparent implements Fallable{
|
||||
|
||||
private int $damage = self::UNDAMAGED;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->damage << 2);
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(2, self::UNDAMAGED, self::VERY_DAMAGED, $this->damage);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
|
||||
$this->damage = BlockDataSerializer::readBoundedInt("damage", $stateMeta >> 2, self::UNDAMAGED, self::VERY_DAMAGED);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->damage << 2;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->horizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
public function getDamage() : int{ return $this->damage; }
|
||||
@ -85,7 +81,7 @@ class Anvil extends Transparent implements Fallable{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
$player->setCurrentWindow(new AnvilInventory($this->position));
|
||||
}
|
||||
@ -100,7 +96,26 @@ class Anvil extends Transparent implements Fallable{
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function tickFalling() : ?Block{
|
||||
return null;
|
||||
public function onHitGround(FallingBlock $blockEntity) : bool{
|
||||
if(lcg_value() < 0.05 + (round($blockEntity->getFallDistance()) - 1) * 0.05){
|
||||
if($this->damage !== self::VERY_DAMAGED){
|
||||
$this->damage = $this->damage + 1;
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFallDamagePerBlock() : float{
|
||||
return 2.0;
|
||||
}
|
||||
|
||||
public function getMaxFallDamage() : float{
|
||||
return 40.0;
|
||||
}
|
||||
|
||||
public function getLandSound() : ?Sound{
|
||||
return new AnvilFallSound();
|
||||
}
|
||||
}
|
||||
|
@ -23,12 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Bamboo as ItemBamboo;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -54,18 +55,10 @@ class Bamboo extends Transparent{
|
||||
protected bool $ready = false;
|
||||
protected int $leafSize = self::NO_LEAVES;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->thick = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_THICK) !== 0;
|
||||
$this->leafSize = BlockDataSerializer::readBoundedInt("leafSize", ($stateMeta >> BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) & BlockLegacyMetadata::BAMBOO_LEAF_SIZE_MASK, self::NO_LEAVES, self::LARGE_LEAVES);
|
||||
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_READY) !== 0;
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return ($this->thick ? BlockLegacyMetadata::BAMBOO_FLAG_THICK : 0) | ($this->leafSize << BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) | ($this->ready ? BlockLegacyMetadata::BAMBOO_FLAG_READY : 0);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(2, self::NO_LEAVES, self::LARGE_LEAVES, $this->leafSize);
|
||||
$w->bool($this->thick);
|
||||
$w->bool($this->ready);
|
||||
}
|
||||
|
||||
public function isThick() : bool{ return $this->thick; }
|
||||
@ -128,26 +121,23 @@ class Bamboo extends Transparent{
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
//TODO: tags would be better for this
|
||||
return
|
||||
$block instanceof Dirt ||
|
||||
$block instanceof Grass ||
|
||||
$block instanceof Gravel ||
|
||||
$block instanceof Sand ||
|
||||
$block instanceof Mycelium ||
|
||||
$block instanceof Podzol;
|
||||
$block->getTypeId() === BlockTypeIds::GRAVEL ||
|
||||
$block->hasTypeTag(BlockTypeTags::DIRT) ||
|
||||
$block->hasTypeTag(BlockTypeTags::MUD) ||
|
||||
$block->hasTypeTag(BlockTypeTags::SAND);
|
||||
}
|
||||
|
||||
private function seekToTop() : Bamboo{
|
||||
$world = $this->position->getWorld();
|
||||
$top = $this;
|
||||
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->isSameType($this)){
|
||||
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->hasSameTypeId($this)){
|
||||
$top = $next;
|
||||
}
|
||||
return $top;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item instanceof Fertilizer){
|
||||
$top = $this->seekToTop();
|
||||
if($top->grow(self::getMaxHeight($top->position->getFloorX(), $top->position->getFloorZ()), mt_rand(1, 2), $player)){
|
||||
@ -166,7 +156,7 @@ class Bamboo extends Transparent{
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
$below = $world->getBlock($this->position->down());
|
||||
if(!$this->canBeSupportedBy($below) && !$below->isSameType($this)){
|
||||
if(!$this->canBeSupportedBy($below) && !$below->hasSameTypeId($this)){
|
||||
$world->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
@ -178,7 +168,7 @@ class Bamboo extends Transparent{
|
||||
}
|
||||
|
||||
$height = 1;
|
||||
while($world->getBlock($this->position->subtract(0, $height, 0))->isSameType($this)){
|
||||
while($world->getBlock($this->position->subtract(0, $height, 0))->hasSameTypeId($this)){
|
||||
if(++$height >= $maxHeight){
|
||||
return false;
|
||||
}
|
||||
@ -243,4 +233,8 @@ class Bamboo extends Transparent{
|
||||
$world->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::BAMBOO();
|
||||
}
|
||||
}
|
||||
|
@ -23,28 +23,23 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Bamboo as ItemBamboo;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class BambooSapling extends Flowable{
|
||||
|
||||
private bool $ready = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_SAPLING_FLAG_READY) !== 0;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bool($this->ready);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->ready ? BlockLegacyMetadata::BAMBOO_SAPLING_FLAG_READY : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{ return 0b1; }
|
||||
|
||||
public function isReady() : bool{ return $this->ready; }
|
||||
|
||||
/** @return $this */
|
||||
@ -54,14 +49,11 @@ final class BambooSapling extends Flowable{
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
//TODO: tags would be better for this
|
||||
return
|
||||
$block instanceof Dirt ||
|
||||
$block instanceof Grass ||
|
||||
$block instanceof Gravel ||
|
||||
$block instanceof Sand ||
|
||||
$block instanceof Mycelium ||
|
||||
$block instanceof Podzol;
|
||||
$block->getTypeId() === BlockTypeIds::GRAVEL ||
|
||||
$block->hasTypeTag(BlockTypeTags::DIRT) ||
|
||||
$block->hasTypeTag(BlockTypeTags::MUD) ||
|
||||
$block->hasTypeTag(BlockTypeTags::SAND);
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
@ -71,7 +63,7 @@ final class BambooSapling extends Flowable{
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item instanceof Fertilizer || $item instanceof ItemBamboo){
|
||||
if($this->grow($player)){
|
||||
$item->pop();
|
||||
@ -126,6 +118,6 @@ final class BambooSapling extends Flowable{
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaBlocks::BAMBOO()->asItem();
|
||||
return VanillaItems::BAMBOO();
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Barrel as TileBarrel;
|
||||
use pocketmine\block\utils\AnyFacingTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -38,17 +38,9 @@ class Barrel extends Opaque{
|
||||
|
||||
protected bool $open = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeFacing($this->facing) | ($this->open ? BlockLegacyMetadata::BARREL_FLAG_OPEN : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
|
||||
$this->open = ($stateMeta & BlockLegacyMetadata::BARREL_FLAG_OPEN) === BlockLegacyMetadata::BARREL_FLAG_OPEN;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->facing($this->facing);
|
||||
$w->bool($this->open);
|
||||
}
|
||||
|
||||
public function isOpen() : bool{
|
||||
@ -81,7 +73,7 @@ class Barrel extends Opaque{
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
$barrel = $this->position->getWorld()->getTile($this->position);
|
||||
if($barrel instanceof TileBarrel){
|
||||
|
@ -28,9 +28,9 @@ use pocketmine\block\utils\BannerPatternLayer;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\item\Banner as ItemBanner;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
@ -48,18 +48,20 @@ abstract class BaseBanner extends Transparent{
|
||||
*/
|
||||
protected array $patterns = [];
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::BLACK();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
public function readStateFromWorld() : Block{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBanner){
|
||||
$this->color = $tile->getBaseColor();
|
||||
$this->setPatterns($tile->getPatterns());
|
||||
}
|
||||
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
@ -136,10 +138,6 @@ abstract class BaseBanner extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return DyeColorIdMap::getInstance()->toInvertedId($this->color);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
$drop = $this->asItem();
|
||||
if($drop instanceof ItemBanner && count($this->patterns) > 0){
|
||||
@ -156,4 +154,8 @@ abstract class BaseBanner extends Transparent{
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::BANNER()->setColor($this->color);
|
||||
}
|
||||
}
|
||||
|
136
src/block/BaseBigDripleaf.php
Normal file
136
src/block/BaseBigDripleaf.php
Normal file
@ -0,0 +1,136 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
abstract class BaseBigDripleaf extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
abstract protected function isHead() : bool;
|
||||
|
||||
private function canBeSupportedBy(Block $block, bool $head) : bool{
|
||||
//TODO: Moss block
|
||||
return
|
||||
($block instanceof BaseBigDripleaf && $block->isHead() === $head) ||
|
||||
$block->getTypeId() === BlockTypeIds::CLAY ||
|
||||
$block->hasTypeTag(BlockTypeTags::DIRT) ||
|
||||
$block->hasTypeTag(BlockTypeTags::MUD);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(
|
||||
(!$this->isHead() && !$this->getSide(Facing::UP) instanceof BaseBigDripleaf) ||
|
||||
!$this->canBeSupportedBy($this->getSide(Facing::DOWN), false)
|
||||
){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$block = $blockReplace->getSide(Facing::DOWN);
|
||||
if(!$this->canBeSupportedBy($block, true)){
|
||||
return false;
|
||||
}
|
||||
if($player !== null){
|
||||
$this->facing = Facing::opposite($player->getHorizontalFacing());
|
||||
}
|
||||
if($block instanceof BaseBigDripleaf){
|
||||
$this->facing = $block->getFacing();
|
||||
$tx->addBlock($block->getPosition(), VanillaBlocks::BIG_DRIPLEAF_STEM()->setFacing($this->facing));
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item instanceof Fertilizer && $this->grow($player)){
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private function seekToHead() : ?BaseBigDripleaf{
|
||||
if($this->isHead()){
|
||||
return $this;
|
||||
}
|
||||
$step = 1;
|
||||
while(($next = $this->getSide(Facing::UP, $step)) instanceof BaseBigDripleaf){
|
||||
if($next->isHead()){
|
||||
return $next;
|
||||
}
|
||||
$step++;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private function grow(?Player $player) : bool{
|
||||
$head = $this->seekToHead();
|
||||
if($head === null){
|
||||
return false;
|
||||
}
|
||||
$pos = $head->getPosition();
|
||||
$up = $pos->up();
|
||||
$world = $pos->getWorld();
|
||||
if(
|
||||
!$world->isInWorld($up->getFloorX(), $up->getFloorY(), $up->getFloorZ()) ||
|
||||
$world->getBlock($up)->getTypeId() !== BlockTypeIds::AIR
|
||||
){
|
||||
return false;
|
||||
}
|
||||
|
||||
$tx = new BlockTransaction($world);
|
||||
|
||||
$tx->addBlock($pos, VanillaBlocks::BIG_DRIPLEAF_STEM()->setFacing($head->getFacing()));
|
||||
$tx->addBlock($up, VanillaBlocks::BIG_DRIPLEAF_HEAD()->setFacing($head->getFacing()));
|
||||
|
||||
$ev = new StructureGrowEvent($head, $tx, $player);
|
||||
$ev->call();
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
return $tx->apply();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
return 15;
|
||||
}
|
||||
|
||||
public function getFlammability() : int{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
}
|
89
src/block/BaseCake.php
Normal file
89
src/block/BaseCake.php
Normal file
@ -0,0 +1,89 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\entity\effect\EffectInstance;
|
||||
use pocketmine\entity\FoodSource;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
abstract class BaseCake extends Transparent implements FoodSource{
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getTypeId() !== BlockTypeIds::AIR){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::AIR){ //Replace with common break method
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player !== null){
|
||||
return $player->consumeObject($this);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFoodRestore() : int{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public function getSaturationRestore() : float{
|
||||
return 0.4;
|
||||
}
|
||||
|
||||
public function requiresHunger() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EffectInstance[]
|
||||
*/
|
||||
public function getAdditionalEffects() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
abstract public function getResidue() : Block;
|
||||
|
||||
public function onConsume(Living $consumer) : void{
|
||||
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
|
||||
}
|
||||
}
|
@ -28,34 +28,28 @@ use pocketmine\block\utils\CoralTypeTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\event\block\BlockDeathEvent;
|
||||
use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
|
||||
abstract class BaseCoral extends Transparent{
|
||||
use CoralTypeTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->coralType = CoralType::TUBE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->dead){
|
||||
$world = $this->position->getWorld();
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
|
||||
}
|
||||
}
|
||||
|
||||
$hasWater = false;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$hasWater = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: check water inside the block itself (not supported on the API yet)
|
||||
if(!$hasWater){
|
||||
$ev = new BlockDeathEvent($this, $this->setDead(true));
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$world->setBlock($this->position, $ev->getNewState());
|
||||
}
|
||||
public function onScheduledUpdate() : void{
|
||||
if(!$this->dead && !$this->isCoveredWithWater()){
|
||||
$ev = new BlockDeathEvent($this, $this->setDead(true));
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -70,6 +64,21 @@ abstract class BaseCoral extends Transparent{
|
||||
|
||||
public function isSolid() : bool{ return false; }
|
||||
|
||||
protected function isCoveredWithWater() : bool{
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
$hasWater = false;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$hasWater = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: check water inside the block itself (not supported on the API yet)
|
||||
return $hasWater;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{ return []; }
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
|
63
src/block/BaseFire.php
Normal file
63
src/block/BaseFire.php
Normal file
@ -0,0 +1,63 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Arrow;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
abstract class BaseFire extends Flowable{
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function canBeReplaced() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, $this->getFireDamage());
|
||||
$entity->attack($ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
|
||||
if($entity instanceof Arrow){
|
||||
$ev->cancel();
|
||||
}
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
abstract protected function getFireDamage() : int;
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
}
|
@ -38,7 +38,7 @@ use function in_array;
|
||||
abstract class BaseRail extends Flowable{
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($blockReplace->getSide(Facing::DOWN)->getSupportType(Facing::UP)->hasEdgeSupport()){
|
||||
if($blockReplace->getAdjacentSupportType(Facing::DOWN)->hasEdgeSupport()){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
@ -222,7 +222,7 @@ abstract class BaseRail extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$this->getSide(Facing::DOWN)->getSupportType(Facing::UP)->hasEdgeSupport()){
|
||||
if(!$this->getAdjacentSupportType(Facing::DOWN)->hasEdgeSupport()){
|
||||
$world->useBreakOn($this->position);
|
||||
}else{
|
||||
foreach($this->getCurrentShapeConnections() as $connection){
|
||||
|
@ -24,35 +24,55 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Sign as TileSign;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\SignText;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\block\utils\WoodType;
|
||||
use pocketmine\block\utils\WoodTypeTrait;
|
||||
use pocketmine\color\Color;
|
||||
use pocketmine\event\block\SignChangeEvent;
|
||||
use pocketmine\item\Dye;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemTypeIds;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\DyeUseSound;
|
||||
use pocketmine\world\sound\InkSacUseSound;
|
||||
use function array_map;
|
||||
use function assert;
|
||||
use function strlen;
|
||||
|
||||
abstract class BaseSign extends Transparent{
|
||||
use WoodTypeTrait;
|
||||
|
||||
protected SignText $text;
|
||||
protected ?int $editorEntityRuntimeId = null;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
/** @var \Closure() : Item */
|
||||
private \Closure $asItemCallback;
|
||||
|
||||
/**
|
||||
* @param \Closure() : Item $asItemCallback
|
||||
*/
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo, WoodType $woodType, \Closure $asItemCallback){
|
||||
$this->woodType = $woodType;
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
$this->text = new SignText();
|
||||
$this->asItemCallback = $asItemCallback;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
public function readStateFromWorld() : Block{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileSign){
|
||||
$this->text = $tile->getText();
|
||||
$this->editorEntityRuntimeId = $tile->getEditorEntityRuntimeId();
|
||||
}
|
||||
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
@ -85,7 +105,7 @@ abstract class BaseSign extends Transparent{
|
||||
abstract protected function getSupportingFace() : int;
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
|
||||
if($this->getSide($this->getSupportingFace())->getTypeId() === BlockTypeIds::AIR){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
@ -97,6 +117,64 @@ abstract class BaseSign extends Transparent{
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
$player = $this->editorEntityRuntimeId !== null ?
|
||||
$this->position->getWorld()->getEntity($this->editorEntityRuntimeId) :
|
||||
null;
|
||||
if($player instanceof Player){
|
||||
$player->openSignEditor($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
private function doSignChange(SignText $newText, Player $player, Item $item) : bool{
|
||||
$ev = new SignChangeEvent($this, $player, $newText);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->text = $ev->getNewText();
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private function changeSignGlowingState(bool $glowing, Player $player, Item $item) : bool{
|
||||
if($this->text->isGlowing() !== $glowing && $this->doSignChange(new SignText($this->text->getLines(), $this->text->getBaseColor(), $glowing), $player, $item)){
|
||||
$this->position->getWorld()->addSound($this->position, new InkSacUseSound());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player === null){
|
||||
return false;
|
||||
}
|
||||
$dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){
|
||||
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
|
||||
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
|
||||
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
|
||||
default => null
|
||||
};
|
||||
if($dyeColor !== null){
|
||||
$color = $dyeColor->equals(DyeColor::BLACK()) ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
|
||||
if($color->toARGB() === $this->text->getBaseColor()->toARGB()){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item)){
|
||||
$this->position->getWorld()->addSound($this->position, new DyeUseSound());
|
||||
return true;
|
||||
}
|
||||
}elseif($item->getTypeId() === ItemTypeIds::INK_SAC){
|
||||
return $this->changeSignGlowingState(false, $player, $item);
|
||||
}elseif($item->getTypeId() === ItemTypeIds::GLOW_INK_SAC){
|
||||
return $this->changeSignGlowingState(true, $player, $item);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing information about the sign text.
|
||||
*/
|
||||
@ -110,6 +188,19 @@ abstract class BaseSign extends Transparent{
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the runtime entity ID of the player editing this sign. Only this player will be able to edit the sign.
|
||||
* This is used to prevent multiple players from editing the same sign at the same time, and to prevent players
|
||||
* from editing signs they didn't place.
|
||||
*/
|
||||
public function getEditorEntityRuntimeId() : ?int{ return $this->editorEntityRuntimeId; }
|
||||
|
||||
/** @return $this */
|
||||
public function setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : self{
|
||||
$this->editorEntityRuntimeId = $editorEntityRuntimeId;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the player controller (network session) to update the sign text, firing events as appropriate.
|
||||
*
|
||||
@ -133,10 +224,15 @@ abstract class BaseSign extends Transparent{
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->setText($ev->getNewText());
|
||||
$this->setEditorEntityRuntimeId(null);
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return ($this->asItemCallback)();
|
||||
}
|
||||
}
|
||||
|
@ -24,12 +24,11 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Bed as TileBed;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
@ -49,34 +48,26 @@ class Bed extends Transparent{
|
||||
protected bool $occupied = false;
|
||||
protected bool $head = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::RED();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
|
||||
($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
|
||||
($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->horizontalFacing($this->facing);
|
||||
$w->bool($this->occupied);
|
||||
$w->bool($this->head);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
|
||||
$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
public function readStateFromWorld() : Block{
|
||||
parent::readStateFromWorld();
|
||||
//read extra state information from the tile - this is an ugly hack
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBed){
|
||||
$this->color = $tile->getColor();
|
||||
}
|
||||
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
@ -132,7 +123,7 @@ class Bed extends Transparent{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player !== null){
|
||||
$other = $this->getOtherHalf();
|
||||
$playerPos = $player->getPosition();
|
||||
@ -186,11 +177,11 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->canBeSupportedBy($this->getSide(Facing::DOWN))){
|
||||
if($this->canBeSupportedAt($blockReplace)){
|
||||
$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
|
||||
|
||||
$next = $this->getSide($this->getOtherHalfSide());
|
||||
if($next->canBeReplaced() && $this->canBeSupportedBy($next->getSide(Facing::DOWN))){
|
||||
if($next->canBeReplaced() && $this->canBeSupportedAt($next)){
|
||||
$nextState = clone $this;
|
||||
$nextState->head = true;
|
||||
$tx->addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);
|
||||
@ -209,10 +200,6 @@ class Bed extends Transparent{
|
||||
return [];
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return DyeColorIdMap::getInstance()->toId($this->color);
|
||||
}
|
||||
|
||||
public function getAffectedBlocks() : array{
|
||||
if(($other = $this->getOtherHalf()) !== null){
|
||||
return [$this, $other];
|
||||
@ -221,7 +208,9 @@ class Bed extends Transparent{
|
||||
return parent::getAffectedBlocks();
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
return !$block->getSupportType(Facing::UP)->equals(SupportType::NONE());
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
|
||||
}
|
||||
|
||||
public function getMaxStackSize() : int{ return 1; }
|
||||
}
|
||||
|
@ -23,20 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class Bedrock extends Opaque{
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
class Bedrock extends Opaque{
|
||||
private bool $burnsForever = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->burnsForever = ($stateMeta & BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->burnsForever ? BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bool($this->burnsForever);
|
||||
}
|
||||
|
||||
public function burnsForever() : bool{
|
||||
|
@ -23,9 +23,9 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\FortuneDropHelper;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use function mt_rand;
|
||||
|
||||
class Beetroot extends Crops{
|
||||
|
||||
@ -33,7 +33,7 @@ class Beetroot extends Crops{
|
||||
if($this->age >= self::MAX_AGE){
|
||||
return [
|
||||
VanillaItems::BEETROOT(),
|
||||
VanillaItems::BEETROOT_SEEDS()->setCount(mt_rand(0, 3))
|
||||
VanillaItems::BEETROOT_SEEDS()->setCount(FortuneDropHelper::binomial($item, 0))
|
||||
];
|
||||
}
|
||||
|
||||
@ -42,7 +42,7 @@ class Beetroot extends Crops{
|
||||
];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::BEETROOT_SEEDS();
|
||||
}
|
||||
}
|
||||
|
@ -25,13 +25,14 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Bell as TileBell;
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
@ -43,41 +44,14 @@ final class Bell extends Transparent{
|
||||
|
||||
private BellAttachmentType $attachmentType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->attachmentType = BellAttachmentType::FLOOR();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->setFacing(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
|
||||
|
||||
$attachmentType = [
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR => BellAttachmentType::FLOOR(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_CEILING => BellAttachmentType::CEILING(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL => BellAttachmentType::ONE_WALL(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS => BellAttachmentType::TWO_WALLS()
|
||||
][($stateMeta >> 2) & 0b11] ?? null;
|
||||
if($attachmentType === null){
|
||||
throw new InvalidBlockStateException("No such attachment type");
|
||||
}
|
||||
$this->setAttachmentType($attachmentType);
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
$attachmentTypeMeta = [
|
||||
BellAttachmentType::FLOOR()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR,
|
||||
BellAttachmentType::CEILING()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_CEILING,
|
||||
BellAttachmentType::ONE_WALL()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL,
|
||||
BellAttachmentType::TWO_WALLS()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS
|
||||
][$this->getAttachmentType()->id()] ?? null;
|
||||
if($attachmentTypeMeta === null){
|
||||
throw new AssumptionFailedError("Mapping should cover all cases");
|
||||
}
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->getFacing()) | ($attachmentTypeMeta << 2);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bellAttachmentType($this->attachmentType);
|
||||
$w->horizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
@ -114,60 +88,51 @@ final class Bell extends Transparent{
|
||||
return $this;
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block, int $face) : bool{
|
||||
return !$block->getSupportType($face)->equals(SupportType::NONE());
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
|
||||
return false;
|
||||
}
|
||||
if($face === Facing::UP){
|
||||
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->down()), Facing::UP)){
|
||||
return false;
|
||||
}
|
||||
if($player !== null){
|
||||
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
|
||||
}
|
||||
$this->setAttachmentType(BellAttachmentType::FLOOR());
|
||||
}elseif($face === Facing::DOWN){
|
||||
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->up()), Facing::DOWN)){
|
||||
return false;
|
||||
}
|
||||
$this->setAttachmentType(BellAttachmentType::CEILING());
|
||||
}else{
|
||||
$this->setFacing($face);
|
||||
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide(Facing::opposite($face))), $face)){
|
||||
$this->setAttachmentType(BellAttachmentType::ONE_WALL());
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide($face)), Facing::opposite($face))){
|
||||
$this->setAttachmentType(BellAttachmentType::TWO_WALLS());
|
||||
}
|
||||
$this->setAttachmentType(
|
||||
$this->canBeSupportedAt($blockReplace, $face) ?
|
||||
BellAttachmentType::TWO_WALLS() :
|
||||
BellAttachmentType::ONE_WALL()
|
||||
);
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(
|
||||
($this->attachmentType->equals(BellAttachmentType::CEILING()) && !$this->canBeSupportedBy($this->getSide(Facing::UP), Facing::DOWN)) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && !$this->canBeSupportedBy($this->getSide(Facing::DOWN), Facing::UP)) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) && !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::TWO_WALLS()) && (!$this->canBeSupportedBy($this->getSide($this->facing), Facing::opposite($this->facing)) || !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)))
|
||||
){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
foreach(match($this->attachmentType){
|
||||
BellAttachmentType::CEILING() => [Facing::UP],
|
||||
BellAttachmentType::FLOOR() => [Facing::DOWN],
|
||||
BellAttachmentType::ONE_WALL() => [Facing::opposite($this->facing)],
|
||||
BellAttachmentType::TWO_WALLS() => [$this->facing, Facing::opposite($this->facing)],
|
||||
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
|
||||
} as $supportBlockDirection){
|
||||
if(!$this->canBeSupportedAt($this, $supportBlockDirection)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player !== null){
|
||||
$faceHit = Facing::opposite($player->getHorizontalFacing());
|
||||
if(
|
||||
$this->attachmentType->equals(BellAttachmentType::CEILING()) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && Facing::axis($faceHit) === Facing::axis($this->facing)) ||
|
||||
(
|
||||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) || $this->attachmentType->equals(BellAttachmentType::TWO_WALLS())) &&
|
||||
($faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true))
|
||||
)
|
||||
){
|
||||
if($this->isValidFaceToRing($faceHit)){
|
||||
$this->ring($faceHit);
|
||||
return true;
|
||||
}
|
||||
@ -176,6 +141,13 @@ final class Bell extends Transparent{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
$faceHit = Facing::opposite($projectile->getHorizontalFacing());
|
||||
if($this->isValidFaceToRing($faceHit)){
|
||||
$this->ring($faceHit);
|
||||
}
|
||||
}
|
||||
|
||||
public function ring(int $faceHit) : void{
|
||||
$world = $this->position->getWorld();
|
||||
$world->addSound($this->position, new BellRingSound());
|
||||
@ -184,4 +156,13 @@ final class Bell extends Transparent{
|
||||
$world->broadcastPacketToViewers($this->position, $tile->createFakeUpdatePacket($faceHit));
|
||||
}
|
||||
}
|
||||
|
||||
private function isValidFaceToRing(int $faceHit) : bool{
|
||||
return match($this->attachmentType){
|
||||
BellAttachmentType::CEILING() => true,
|
||||
BellAttachmentType::FLOOR() => Facing::axis($faceHit) === Facing::axis($this->facing),
|
||||
BellAttachmentType::ONE_WALL(), BellAttachmentType::TWO_WALLS() => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
|
||||
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
|
||||
};
|
||||
}
|
||||
}
|
||||
|
132
src/block/BigDripleafHead.php
Normal file
132
src/block/BigDripleafHead.php
Normal file
@ -0,0 +1,132 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\DripleafState;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\sound\DripleafTiltDownSound;
|
||||
use pocketmine\world\sound\DripleafTiltUpSound;
|
||||
|
||||
class BigDripleafHead extends BaseBigDripleaf{
|
||||
|
||||
protected DripleafState $leafState;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->leafState = DripleafState::STABLE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
parent::describeBlockOnlyState($w);
|
||||
$w->dripleafState($this->leafState);
|
||||
}
|
||||
|
||||
protected function isHead() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getLeafState() : DripleafState{
|
||||
return $this->leafState;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setLeafState(DripleafState $leafState) : self{
|
||||
$this->leafState = $leafState;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
private function setTiltAndScheduleTick(DripleafState $tilt) : void{
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setLeafState($tilt));
|
||||
$delay = $tilt->getScheduledUpdateDelayTicks();
|
||||
if($delay !== null){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $delay);
|
||||
}
|
||||
}
|
||||
|
||||
private function getLeafTopOffset() : float{
|
||||
return match($this->leafState){
|
||||
DripleafState::STABLE(), DripleafState::UNSTABLE() => 1 / 16,
|
||||
DripleafState::PARTIAL_TILT() => 3 / 16,
|
||||
default => 0
|
||||
};
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
if(!$entity instanceof Projectile && $this->leafState->equals(DripleafState::STABLE())){
|
||||
//the entity must be standing on top of the leaf - do not collapse if the entity is standing underneath
|
||||
$intersection = AxisAlignedBB::one()
|
||||
->offset($this->position->x, $this->position->y, $this->position->z)
|
||||
->trim(Facing::DOWN, 1 - $this->getLeafTopOffset());
|
||||
if($entity->getBoundingBox()->intersectsWith($intersection)){
|
||||
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT());
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
|
||||
}
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
if(!$this->leafState->equals(DripleafState::STABLE())){
|
||||
if($this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE()));
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltUpSound());
|
||||
}else{
|
||||
$this->setTiltAndScheduleTick(match($this->leafState->id()){
|
||||
DripleafState::UNSTABLE()->id() => DripleafState::PARTIAL_TILT(),
|
||||
DripleafState::PARTIAL_TILT()->id() => DripleafState::FULL_TILT(),
|
||||
default => throw new AssumptionFailedError("All types should be covered")
|
||||
});
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->trim(Facing::DOWN, 11 / 16)
|
||||
->trim(Facing::UP, $this->getLeafTopOffset())
|
||||
];
|
||||
}
|
||||
return [];
|
||||
}
|
||||
}
|
41
src/block/BigDripleafStem.php
Normal file
41
src/block/BigDripleafStem.php
Normal file
@ -0,0 +1,41 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class BigDripleafStem extends BaseBigDripleaf{
|
||||
|
||||
protected function isHead() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaBlocks::BIG_DRIPLEAF_HEAD()->asItem();
|
||||
}
|
||||
}
|
@ -28,50 +28,75 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Spawnable;
|
||||
use pocketmine\block\tile\Tile;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\InvalidSerializedRuntimeDataException;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\data\runtime\RuntimeDataReader;
|
||||
use pocketmine\data\runtime\RuntimeDataSizeCalculator;
|
||||
use pocketmine\data\runtime\RuntimeDataWriter;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\item\enchantment\VanillaEnchantments;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\ItemBlock;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\Position;
|
||||
use pocketmine\world\World;
|
||||
use function assert;
|
||||
use function count;
|
||||
use function dechex;
|
||||
use function get_class;
|
||||
use const PHP_INT_MAX;
|
||||
|
||||
class Block{
|
||||
public const INTERNAL_METADATA_BITS = 4;
|
||||
public const INTERNAL_METADATA_MASK = ~(~0 << self::INTERNAL_METADATA_BITS);
|
||||
public const INTERNAL_STATE_DATA_BITS = 8;
|
||||
public const INTERNAL_STATE_DATA_MASK = ~(~0 << self::INTERNAL_STATE_DATA_BITS);
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
public const EMPTY_STATE_ID = (BlockTypeIds::AIR << self::INTERNAL_STATE_DATA_BITS) | (BlockTypeIds::AIR & self::INTERNAL_STATE_DATA_MASK);
|
||||
|
||||
protected BlockIdentifier $idInfo;
|
||||
protected string $fallbackName;
|
||||
protected BlockBreakInfo $breakInfo;
|
||||
protected BlockTypeInfo $typeInfo;
|
||||
protected Position $position;
|
||||
|
||||
/** @var AxisAlignedBB[]|null */
|
||||
protected ?array $collisionBoxes = null;
|
||||
|
||||
private int $requiredBlockItemStateDataBits;
|
||||
private int $requiredBlockOnlyStateDataBits;
|
||||
|
||||
private Block $defaultState;
|
||||
|
||||
/**
|
||||
* @param string $name English name of the block type (TODO: implement translations)
|
||||
*/
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
if(($idInfo->getVariant() & $this->getStateBitmask()) !== 0){
|
||||
throw new \InvalidArgumentException("Variant 0x" . dechex($idInfo->getVariant()) . " collides with state bitmask 0x" . dechex($this->getStateBitmask()));
|
||||
}
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->idInfo = $idInfo;
|
||||
$this->fallbackName = $name;
|
||||
$this->breakInfo = $breakInfo;
|
||||
$this->typeInfo = $typeInfo;
|
||||
$this->position = new Position(0, 0, 0, null);
|
||||
|
||||
$calculator = new RuntimeDataSizeCalculator();
|
||||
$this->describeBlockItemState($calculator);
|
||||
$this->requiredBlockItemStateDataBits = $calculator->getBitsUsed();
|
||||
|
||||
$calculator = new RuntimeDataSizeCalculator();
|
||||
$this->describeBlockOnlyState($calculator);
|
||||
$this->requiredBlockOnlyStateDataBits = $calculator->getBitsUsed();
|
||||
|
||||
$defaultState = clone $this;
|
||||
$this->defaultState = $defaultState;
|
||||
$defaultState->defaultState = $defaultState;
|
||||
}
|
||||
|
||||
public function __clone(){
|
||||
@ -79,8 +104,8 @@ class Block{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing information about how to identify and store this block type, such as its legacy
|
||||
* numeric ID(s), tile type (if any), and legacy variant metadata.
|
||||
* Returns an object containing information about how to identify and store this block type, such as type ID and
|
||||
* tile type (if any).
|
||||
*/
|
||||
public function getIdInfo() : BlockIdentifier{
|
||||
return $this->idInfo;
|
||||
@ -94,12 +119,16 @@ class Block{
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* Returns a type ID that identifies this type of block. This allows comparing basic block types, e.g. wool, stone,
|
||||
* glass, etc. Type ID will not change for a given block type.
|
||||
*
|
||||
* Returns the legacy numeric Minecraft block ID.
|
||||
* Information such as colour, powered, open/closed, etc. is **not** included in this ID.
|
||||
* If you want to get a state ID that includes this information, use {@link Block::getStateId()} instead.
|
||||
*
|
||||
* @see BlockTypeIds
|
||||
*/
|
||||
public function getId() : int{
|
||||
return $this->idInfo->getBlockId();
|
||||
public function getTypeId() : int{
|
||||
return $this->idInfo->getBlockTypeId();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -108,68 +137,199 @@ class Block{
|
||||
* Returns the full blockstate ID of this block. This is a compact way of representing a blockstate used to store
|
||||
* blocks in chunks at runtime.
|
||||
*
|
||||
* This ID can be used to later obtain a copy of this block using {@link BlockFactory::get()}.
|
||||
* This usually encodes all properties of the block, such as facing, open/closed, powered/unpowered, colour, etc.
|
||||
* State ID may change depending on the properties of the block (e.g. a torch facing east will have a different
|
||||
* state ID to one facing west).
|
||||
*
|
||||
* Some blocks (such as signs and chests) may store additional properties in an associated "tile" if they
|
||||
* have too many possible values to be encoded into the state ID. These extra properties are **NOT** included in
|
||||
* this function's result.
|
||||
*
|
||||
* This ID can be used to later obtain a copy of the block with the same state properties by using
|
||||
* {@link RuntimeBlockStateRegistry::fromStateId()}.
|
||||
*/
|
||||
public function getFullId() : int{
|
||||
return ($this->getId() << self::INTERNAL_METADATA_BITS) | $this->getMeta();
|
||||
public function getStateId() : int{
|
||||
$typeId = $this->getTypeId();
|
||||
//TODO: this XOR mask improves hashtable distribution, but it's only effective if the number of unique block
|
||||
//type IDs is larger than the number of available state data bits. We should probably hash (e.g. using xxhash)
|
||||
//the type ID to create a better mask.
|
||||
//Alternatively, we could hash the whole state ID, but this is currently problematic, since we currently need
|
||||
//to be able to recover the state data from the state ID because of UnknownBlock.
|
||||
return ($typeId << self::INTERNAL_STATE_DATA_BITS) | ($this->encodeFullState() ^ ($typeId & self::INTERNAL_STATE_DATA_MASK));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has the same type ID as this one.
|
||||
*/
|
||||
public function hasSameTypeId(Block $other) : bool{
|
||||
return $this->getTypeId() === $other->getTypeId();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has the same type and properties as this block.
|
||||
*
|
||||
* Note: Tile data (e.g. sign text, chest contents) are not compared here.
|
||||
*/
|
||||
public function isSameState(Block $other) : bool{
|
||||
return $this->getStateId() === $other->getStateId();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string[]
|
||||
*/
|
||||
public function getTypeTags() : array{
|
||||
return $this->typeInfo->getTypeTags();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this block type has the given type tag. Type tags are used as a dynamic way to tag blocks as
|
||||
* having certain properties, allowing type checks which are more dynamic than hardcoding a bunch of IDs or a bunch
|
||||
* of instanceof checks.
|
||||
*
|
||||
* For example, grass blocks, dirt, farmland, podzol and mycelium are all dirt-like blocks, and support the
|
||||
* placement of blocks like flowers, so they have a common tag which allows them to be identified as such.
|
||||
*/
|
||||
public function hasTypeTag(string $tag) : bool{
|
||||
return $this->typeInfo->hasTypeTag($tag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block as an item.
|
||||
* State information such as facing, powered/unpowered, open/closed, etc., is discarded.
|
||||
* Type information such as colour, wood type, etc. is preserved.
|
||||
* Block-only state such as facing, powered/unpowered, open/closed, etc., is discarded.
|
||||
* Block-item state such as colour, wood type, etc. is preserved.
|
||||
* Complex state properties stored in the tile data (e.g. inventory) are discarded.
|
||||
*/
|
||||
public function asItem() : Item{
|
||||
return ItemFactory::getInstance()->get(
|
||||
$this->idInfo->getItemId(),
|
||||
$this->idInfo->getVariant() | $this->writeStateToItemMeta()
|
||||
);
|
||||
$normalized = clone $this->defaultState;
|
||||
$normalized->decodeBlockItemState($this->encodeBlockItemState());
|
||||
return new ItemBlock($normalized);
|
||||
}
|
||||
|
||||
private function decodeBlockItemState(int $data) : void{
|
||||
$reader = new RuntimeDataReader($this->requiredBlockItemStateDataBits, $data);
|
||||
|
||||
$this->describeBlockItemState($reader);
|
||||
$readBits = $reader->getOffset();
|
||||
if($this->requiredBlockItemStateDataBits !== $readBits){
|
||||
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockItemStateDataBits bits of block-item state data were provided, but $readBits were read");
|
||||
}
|
||||
}
|
||||
|
||||
private function decodeBlockOnlyState(int $data) : void{
|
||||
$reader = new RuntimeDataReader($this->requiredBlockOnlyStateDataBits, $data);
|
||||
|
||||
$this->describeBlockOnlyState($reader);
|
||||
$readBits = $reader->getOffset();
|
||||
if($this->requiredBlockOnlyStateDataBits !== $readBits){
|
||||
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockOnlyStateDataBits bits of block-only state data were provided, but $readBits were read");
|
||||
}
|
||||
}
|
||||
|
||||
private function decodeFullState(int $data) : void{
|
||||
$reader = new RuntimeDataReader($this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits, $data);
|
||||
$this->decodeBlockItemState($reader->readInt($this->requiredBlockItemStateDataBits));
|
||||
$this->decodeBlockOnlyState($reader->readInt($this->requiredBlockOnlyStateDataBits));
|
||||
}
|
||||
|
||||
private function encodeBlockItemState() : int{
|
||||
$writer = new RuntimeDataWriter($this->requiredBlockItemStateDataBits);
|
||||
|
||||
$this->describeBlockItemState($writer);
|
||||
$writtenBits = $writer->getOffset();
|
||||
if($this->requiredBlockItemStateDataBits !== $writtenBits){
|
||||
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockItemStateDataBits bits of block-item state data were expected, but $writtenBits were written");
|
||||
}
|
||||
|
||||
return $writer->getValue();
|
||||
}
|
||||
|
||||
private function encodeBlockOnlyState() : int{
|
||||
$writer = new RuntimeDataWriter($this->requiredBlockOnlyStateDataBits);
|
||||
|
||||
$this->describeBlockOnlyState($writer);
|
||||
$writtenBits = $writer->getOffset();
|
||||
if($this->requiredBlockOnlyStateDataBits !== $writtenBits){
|
||||
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockOnlyStateDataBits bits of block-only state data were expected, but $writtenBits were written");
|
||||
}
|
||||
|
||||
return $writer->getValue();
|
||||
}
|
||||
|
||||
private function encodeFullState() : int{
|
||||
$writer = new RuntimeDataWriter($this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits);
|
||||
$writer->writeInt($this->requiredBlockItemStateDataBits, $this->encodeBlockItemState());
|
||||
$writer->writeInt($this->requiredBlockOnlyStateDataBits, $this->encodeBlockOnlyState());
|
||||
|
||||
return $writer->getValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* Describes properties of this block which apply to both the block and item form of the block.
|
||||
* Examples of suitable properties include colour, skull type, and any other information which **IS** kept when the
|
||||
* block is mined or block-picked.
|
||||
*
|
||||
* Returns the legacy Minecraft block meta value. This is a mixed-purpose value, which is used to store different
|
||||
* things for different blocks.
|
||||
* The method implementation must NOT use conditional logic to determine which properties are written. It must
|
||||
* always write the same properties in the same order, regardless of the current state of the block.
|
||||
*/
|
||||
public function getMeta() : int{
|
||||
$stateMeta = $this->writeStateToMeta();
|
||||
assert(($stateMeta & ~$this->getStateBitmask()) === 0);
|
||||
return $this->idInfo->getVariant() | $stateMeta;
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a bitmask used to extract state bits from block metadata.
|
||||
* This is used to remove unwanted information from the legacy meta value when getting the block as an item.
|
||||
*/
|
||||
public function getStateBitmask() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws InvalidBlockStateException
|
||||
*/
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
//NOOP
|
||||
}
|
||||
|
||||
/**
|
||||
* Describes properties of this block which apply only to the block form of the block.
|
||||
* Examples of suitable properties include facing, open/closed, powered/unpowered, on/off, and any other information
|
||||
* which **IS NOT** kept when the block is mined or block-picked.
|
||||
*
|
||||
* The method implementation must NOT use conditional logic to determine which properties are written. It must
|
||||
* always write the same properties in the same order, regardless of the current state of the block.
|
||||
*/
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
//NOOP
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates copies of this Block in all possible state permutations.
|
||||
* Every possible combination of known properties (e.g. facing, open/closed, powered/unpowered, on/off) will be
|
||||
* generated.
|
||||
*
|
||||
* @phpstan-return \Generator<int, Block, void, void>
|
||||
*/
|
||||
public function generateStatePermutations() : \Generator{
|
||||
//TODO: this bruteforce approach to discovering all valid states is very inefficient for larger state data sizes
|
||||
//at some point we'll need to find a better way to do this
|
||||
$bits = $this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits;
|
||||
if($bits > Block::INTERNAL_STATE_DATA_BITS){
|
||||
throw new \LogicException("Block state data cannot use more than " . Block::INTERNAL_STATE_DATA_BITS . " bits");
|
||||
}
|
||||
for($stateData = 0; $stateData < (1 << $bits); ++$stateData){
|
||||
$v = clone $this;
|
||||
try{
|
||||
$v->decodeFullState($stateData);
|
||||
if($v->encodeFullState() !== $stateData){
|
||||
throw new \LogicException(static::class . "::decodeStateData() accepts invalid state data (returned " . $v->encodeFullState() . " for input $stateData)");
|
||||
}
|
||||
}catch(InvalidSerializedRuntimeDataException){ //invalid property combination, leave it
|
||||
continue;
|
||||
}
|
||||
|
||||
yield $v;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is created, set, or has a neighbouring block update, to re-detect dynamic properties which
|
||||
* are not saved on the world.
|
||||
*
|
||||
* Clears any cached precomputed objects, such as bounding boxes. Remove any outdated precomputed things such as
|
||||
* AABBs and force recalculation.
|
||||
*
|
||||
* A replacement block may be returned. This is useful if the block type changed due to reading of world data (e.g.
|
||||
* data from a block entity).
|
||||
*/
|
||||
public function readStateFromWorld() : void{
|
||||
public function readStateFromWorld() : Block{
|
||||
$this->collisionBoxes = null;
|
||||
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -180,7 +340,11 @@ class Block{
|
||||
*/
|
||||
public function writeStateToWorld() : void{
|
||||
$world = $this->position->getWorld();
|
||||
$world->getOrLoadChunkAtPosition($this->position)->setFullBlock($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getFullId());
|
||||
$chunk = $world->getOrLoadChunkAtPosition($this->position);
|
||||
if($chunk === null){
|
||||
throw new AssumptionFailedError("World::setBlock() should have loaded the chunk before calling this method");
|
||||
}
|
||||
$chunk->setBlockStateId($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getStateId());
|
||||
|
||||
$tileType = $this->idInfo->getTileClass();
|
||||
$oldTile = $world->getTile($this->position);
|
||||
@ -202,31 +366,6 @@ class Block{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a type ID that identifies this type of block. This does not include information like facing, open/closed,
|
||||
* powered/unpowered, etc.
|
||||
*/
|
||||
public function getTypeId() : int{
|
||||
return ($this->idInfo->getBlockId() << Block::INTERNAL_METADATA_BITS) | $this->idInfo->getVariant();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has an equivalent type to this one. This compares the type IDs.
|
||||
*
|
||||
* Note: This ignores additional IDs used to represent additional states. This means that, for example, a lit
|
||||
* furnace and unlit furnace are considered the same type.
|
||||
*/
|
||||
public function isSameType(Block $other) : bool{
|
||||
return $this->getTypeId() === $other->getTypeId();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has the same type and properties as this block.
|
||||
*/
|
||||
public function isSameState(Block $other) : bool{
|
||||
return $this->getFullId() === $other->getFullId();
|
||||
}
|
||||
|
||||
/**
|
||||
* AKA: Block->isPlaceable
|
||||
*/
|
||||
@ -280,13 +419,15 @@ class Block{
|
||||
* Returns an object containing information about the destruction requirements of this block.
|
||||
*/
|
||||
public function getBreakInfo() : BlockBreakInfo{
|
||||
return $this->breakInfo;
|
||||
return $this->typeInfo->getBreakInfo();
|
||||
}
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item[] &$returnedItems Items to be added to the target's inventory (or dropped, if full)
|
||||
*/
|
||||
public function onBreak(Item $item, ?Player $player = null) : bool{
|
||||
public function onBreak(Item $item, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
$world = $this->position->getWorld();
|
||||
if(($t = $world->getTile($this->position)) !== null){
|
||||
$t->onBlockDestroyed();
|
||||
@ -326,8 +467,11 @@ class Block{
|
||||
|
||||
/**
|
||||
* Do actions when interacted by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Vector3 $clickVector Exact position where the click occurred, relative to the block's integer position
|
||||
* @param Item[] &$returnedItems Items to be added to the target's inventory (or dropped, if the inventory is full)
|
||||
*/
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -419,7 +563,7 @@ class Block{
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getDrops(Item $item) : array{
|
||||
if($this->breakInfo->isToolCompatible($item)){
|
||||
if($this->getBreakInfo()->isToolCompatible($item)){
|
||||
if($this->isAffectedBySilkTouch() && $item->hasEnchantment(VanillaEnchantments::SILK_TOUCH())){
|
||||
return $this->getSilkTouchDrops($item);
|
||||
}
|
||||
@ -461,7 +605,7 @@ class Block{
|
||||
* Returns how much XP will be dropped by breaking this block with the given item.
|
||||
*/
|
||||
public function getXpDropForTool(Item $item) : int{
|
||||
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) || !$this->breakInfo->isToolCompatible($item)){
|
||||
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) || !$this->getBreakInfo()->isToolCompatible($item)){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -515,6 +659,10 @@ class Block{
|
||||
return 64;
|
||||
}
|
||||
|
||||
public function isFireProofAsItem() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the chance that the block will catch fire from nearby fire sources. Higher values lead to faster catching
|
||||
* fire.
|
||||
@ -604,7 +752,7 @@ class Block{
|
||||
* @return string
|
||||
*/
|
||||
public function __toString(){
|
||||
return "Block[" . $this->getName() . "] (" . $this->getId() . ":" . $this->getMeta() . ")";
|
||||
return "Block[" . $this->getName() . "] (" . $this->getTypeId() . ":" . $this->encodeFullState() . ")";
|
||||
}
|
||||
|
||||
/**
|
||||
@ -663,6 +811,13 @@ class Block{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a projectile collides with one of this block's collision boxes.
|
||||
*/
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
//NOOP
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of collision bounding boxes for this block.
|
||||
* These are used for:
|
||||
@ -709,6 +864,10 @@ class Block{
|
||||
return SupportType::FULL();
|
||||
}
|
||||
|
||||
protected function getAdjacentSupportType(int $facing) : SupportType{
|
||||
return $this->getSide($facing)->getSupportType(Facing::opposite($facing));
|
||||
}
|
||||
|
||||
public function isFullCube() : bool{
|
||||
$bb = $this->getCollisionBoxes();
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ToolTier;
|
||||
use function get_class;
|
||||
|
||||
class BlockBreakInfo{
|
||||
@ -52,6 +53,22 @@ class BlockBreakInfo{
|
||||
$this->blastResistance = $blastResistance ?? $hardness * 5;
|
||||
}
|
||||
|
||||
public static function tier(float $hardness, int $toolType, ToolTier $toolTier, ?float $blastResistance = null) : self{
|
||||
return new self($hardness, $toolType, $toolTier->getHarvestLevel(), $blastResistance);
|
||||
}
|
||||
|
||||
public static function pickaxe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
|
||||
return new self($hardness, BlockToolType::PICKAXE, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
|
||||
}
|
||||
|
||||
public static function shovel(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
|
||||
return new self($hardness, BlockToolType::SHOVEL, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
|
||||
}
|
||||
|
||||
public static function axe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
|
||||
return new self($hardness, BlockToolType::AXE, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
|
||||
}
|
||||
|
||||
public static function instant(int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0) : self{
|
||||
return new self(0.0, $toolType, $toolHarvestLevel, 0.0);
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -31,34 +31,18 @@ class BlockIdentifier{
|
||||
* @phpstan-param class-string<Tile>|null $tileClass
|
||||
*/
|
||||
public function __construct(
|
||||
private int $blockId,
|
||||
private int $variant,
|
||||
private ?int $itemId = null,
|
||||
private int $blockTypeId,
|
||||
private ?string $tileClass = null
|
||||
){
|
||||
if($blockTypeId < 0){
|
||||
throw new \InvalidArgumentException("Block type ID may not be negative");
|
||||
}
|
||||
if($tileClass !== null){
|
||||
Utils::testValidInstance($tileClass, Tile::class);
|
||||
}
|
||||
}
|
||||
|
||||
public function getBlockId() : int{
|
||||
return $this->blockId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int[]
|
||||
*/
|
||||
public function getAllBlockIds() : array{
|
||||
return [$this->blockId];
|
||||
}
|
||||
|
||||
public function getVariant() : int{
|
||||
return $this->variant;
|
||||
}
|
||||
|
||||
public function getItemId() : int{
|
||||
return $this->itemId ?? ($this->blockId > 255 ? 255 - $this->blockId : $this->blockId);
|
||||
}
|
||||
public function getBlockTypeId() : int{ return $this->blockTypeId; }
|
||||
|
||||
/**
|
||||
* @phpstan-return class-string<Tile>|null
|
||||
|
@ -1,59 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use function count;
|
||||
|
||||
class BlockIdentifierFlattened extends BlockIdentifier{
|
||||
|
||||
/** @var int[] */
|
||||
private array $additionalIds;
|
||||
|
||||
/**
|
||||
* @param int[] $additionalIds
|
||||
*/
|
||||
public function __construct(int $blockId, array $additionalIds, int $variant, ?int $itemId = null, ?string $tileClass = null){
|
||||
if(count($additionalIds) === 0){
|
||||
throw new \InvalidArgumentException("Expected at least 1 additional ID");
|
||||
}
|
||||
parent::__construct($blockId, $variant, $itemId, $tileClass);
|
||||
|
||||
$this->additionalIds = $additionalIds;
|
||||
}
|
||||
|
||||
public function getAdditionalId(int $index) : int{
|
||||
if(!isset($this->additionalIds[$index])){
|
||||
throw new \InvalidArgumentException("No such ID at index $index");
|
||||
}
|
||||
return $this->additionalIds[$index];
|
||||
}
|
||||
|
||||
public function getSecondId() : int{
|
||||
return $this->getAdditionalId(0);
|
||||
}
|
||||
|
||||
public function getAllBlockIds() : array{
|
||||
return [$this->getBlockId(), ...$this->additionalIds];
|
||||
}
|
||||
}
|
@ -1,248 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\BlockIdentifier as BID;
|
||||
use pocketmine\block\BlockLegacyIds as Ids;
|
||||
use pocketmine\block\tile\Sign as TileSign;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
|
||||
final class BlockLegacyIdHelper{
|
||||
|
||||
public static function getWoodenFloorSignIdentifier(TreeType $treeType) : BID{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::SIGN_POST, 0, ItemIds::SIGN, TileSign::class);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_STANDING_SIGN,0, ItemIds::ACACIA_SIGN, TileSign::class);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenWallSignIdentifier(TreeType $treeType) : BID{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::WALL_SIGN, 0, ItemIds::SIGN, TileSign::class);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, TileSign::class);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenTrapdoorIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_TRAPDOOR, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_TRAPDOOR, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_TRAPDOOR, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_TRAPDOOR, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_TRAPDOOR, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_TRAPDOOR, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenButtonIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_BUTTON, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_BUTTON, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_BUTTON, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_BUTTON, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_BUTTON, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_BUTTON, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenPressurePlateIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_PRESSURE_PLATE, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_PRESSURE_PLATE, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_PRESSURE_PLATE, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_PRESSURE_PLATE, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_PRESSURE_PLATE, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_PRESSURE_PLATE, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenDoorIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenFenceIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::OAK_FENCE_GATE, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_FENCE_GATE, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_FENCE_GATE, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_FENCE_GATE, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_FENCE_GATE, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_FENCE_GATE, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenStairsIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::OAK_STAIRS, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_STAIRS, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_STAIRS, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_STAIRS, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_STAIRS, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_STAIRS, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getStrippedLogIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_OAK_LOG, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_SPRUCE_LOG, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_BIRCH_LOG, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_JUNGLE_LOG, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_ACACIA_LOG, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_DARK_OAK_LOG, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getGlazedTerracottaIdentifier(DyeColor $color) : BlockIdentifier{
|
||||
switch($color->id()){
|
||||
case DyeColor::WHITE()->id():
|
||||
return new BlockIdentifier(Ids::WHITE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::ORANGE()->id():
|
||||
return new BlockIdentifier(Ids::ORANGE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::MAGENTA()->id():
|
||||
return new BlockIdentifier(Ids::MAGENTA_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIGHT_BLUE()->id():
|
||||
return new BlockIdentifier(Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::YELLOW()->id():
|
||||
return new BlockIdentifier(Ids::YELLOW_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIME()->id():
|
||||
return new BlockIdentifier(Ids::LIME_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::PINK()->id():
|
||||
return new BlockIdentifier(Ids::PINK_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::GRAY()->id():
|
||||
return new BlockIdentifier(Ids::GRAY_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIGHT_GRAY()->id():
|
||||
return new BlockIdentifier(Ids::SILVER_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::CYAN()->id():
|
||||
return new BlockIdentifier(Ids::CYAN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::PURPLE()->id():
|
||||
return new BlockIdentifier(Ids::PURPLE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BLUE()->id():
|
||||
return new BlockIdentifier(Ids::BLUE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BROWN()->id():
|
||||
return new BlockIdentifier(Ids::BROWN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::GREEN()->id():
|
||||
return new BlockIdentifier(Ids::GREEN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::RED()->id():
|
||||
return new BlockIdentifier(Ids::RED_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BLACK()->id():
|
||||
return new BlockIdentifier(Ids::BLACK_GLAZED_TERRACOTTA, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all colours");
|
||||
}
|
||||
|
||||
public static function getStoneSlabIdentifier(int $stoneSlabId, int $meta) : BlockIdentifierFlattened{
|
||||
$id = [
|
||||
1 => [Ids::STONE_SLAB, Ids::DOUBLE_STONE_SLAB],
|
||||
2 => [Ids::STONE_SLAB2, Ids::DOUBLE_STONE_SLAB2],
|
||||
3 => [Ids::STONE_SLAB3, Ids::DOUBLE_STONE_SLAB3],
|
||||
4 => [Ids::STONE_SLAB4, Ids::DOUBLE_STONE_SLAB4]
|
||||
][$stoneSlabId] ?? null;
|
||||
if($id === null){
|
||||
throw new \InvalidArgumentException("Stone slab type should be 1, 2, 3 or 4");
|
||||
}
|
||||
return new BlockIdentifierFlattened($id[0], [$id[1]], $meta);
|
||||
}
|
||||
}
|
@ -1,501 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
final class BlockLegacyIds{
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
public const AIR = 0;
|
||||
public const STONE = 1;
|
||||
public const GRASS = 2;
|
||||
public const DIRT = 3;
|
||||
public const COBBLESTONE = 4;
|
||||
public const PLANKS = 5, WOODEN_PLANKS = 5;
|
||||
public const SAPLING = 6;
|
||||
public const BEDROCK = 7;
|
||||
public const FLOWING_WATER = 8;
|
||||
public const STILL_WATER = 9, WATER = 9;
|
||||
public const FLOWING_LAVA = 10;
|
||||
public const LAVA = 11, STILL_LAVA = 11;
|
||||
public const SAND = 12;
|
||||
public const GRAVEL = 13;
|
||||
public const GOLD_ORE = 14;
|
||||
public const IRON_ORE = 15;
|
||||
public const COAL_ORE = 16;
|
||||
public const LOG = 17;
|
||||
public const LEAVES = 18;
|
||||
public const SPONGE = 19;
|
||||
public const GLASS = 20;
|
||||
public const LAPIS_ORE = 21;
|
||||
public const LAPIS_BLOCK = 22;
|
||||
public const DISPENSER = 23;
|
||||
public const SANDSTONE = 24;
|
||||
public const NOTEBLOCK = 25, NOTE_BLOCK = 25;
|
||||
public const BED_BLOCK = 26;
|
||||
public const GOLDEN_RAIL = 27, POWERED_RAIL = 27;
|
||||
public const DETECTOR_RAIL = 28;
|
||||
public const STICKY_PISTON = 29;
|
||||
public const COBWEB = 30, WEB = 30;
|
||||
public const TALLGRASS = 31, TALL_GRASS = 31;
|
||||
public const DEADBUSH = 32, DEAD_BUSH = 32;
|
||||
public const PISTON = 33;
|
||||
public const PISTONARMCOLLISION = 34, PISTON_ARM_COLLISION = 34;
|
||||
public const WOOL = 35;
|
||||
public const ELEMENT_0 = 36;
|
||||
public const DANDELION = 37, YELLOW_FLOWER = 37;
|
||||
public const POPPY = 38, RED_FLOWER = 38;
|
||||
public const BROWN_MUSHROOM = 39;
|
||||
public const RED_MUSHROOM = 40;
|
||||
public const GOLD_BLOCK = 41;
|
||||
public const IRON_BLOCK = 42;
|
||||
public const DOUBLE_STONE_SLAB = 43;
|
||||
public const STONE_SLAB = 44;
|
||||
public const BRICK_BLOCK = 45;
|
||||
public const TNT = 46;
|
||||
public const BOOKSHELF = 47;
|
||||
public const MOSSY_COBBLESTONE = 48, MOSS_STONE = 48;
|
||||
public const OBSIDIAN = 49;
|
||||
public const TORCH = 50;
|
||||
public const FIRE = 51;
|
||||
public const MOB_SPAWNER = 52, MONSTER_SPAWNER = 52;
|
||||
public const OAK_STAIRS = 53, WOODEN_STAIRS = 53;
|
||||
public const CHEST = 54;
|
||||
public const REDSTONE_WIRE = 55;
|
||||
public const DIAMOND_ORE = 56;
|
||||
public const DIAMOND_BLOCK = 57;
|
||||
public const CRAFTING_TABLE = 58, WORKBENCH = 58;
|
||||
public const WHEAT_BLOCK = 59;
|
||||
public const FARMLAND = 60;
|
||||
public const FURNACE = 61;
|
||||
public const BURNING_FURNACE = 62, LIT_FURNACE = 62;
|
||||
public const SIGN_POST = 63, STANDING_SIGN = 63;
|
||||
public const OAK_DOOR_BLOCK = 64, WOODEN_DOOR_BLOCK = 64;
|
||||
public const LADDER = 65;
|
||||
public const RAIL = 66;
|
||||
public const COBBLESTONE_STAIRS = 67, STONE_STAIRS = 67;
|
||||
public const WALL_SIGN = 68;
|
||||
public const LEVER = 69;
|
||||
public const STONE_PRESSURE_PLATE = 70;
|
||||
public const IRON_DOOR_BLOCK = 71;
|
||||
public const WOODEN_PRESSURE_PLATE = 72;
|
||||
public const REDSTONE_ORE = 73;
|
||||
public const GLOWING_REDSTONE_ORE = 74, LIT_REDSTONE_ORE = 74;
|
||||
public const UNLIT_REDSTONE_TORCH = 75;
|
||||
public const LIT_REDSTONE_TORCH = 76, REDSTONE_TORCH = 76;
|
||||
public const STONE_BUTTON = 77;
|
||||
public const SNOW_LAYER = 78;
|
||||
public const ICE = 79;
|
||||
public const SNOW = 80, SNOW_BLOCK = 80;
|
||||
public const CACTUS = 81;
|
||||
public const CLAY_BLOCK = 82;
|
||||
public const REEDS_BLOCK = 83, SUGARCANE_BLOCK = 83;
|
||||
public const JUKEBOX = 84;
|
||||
public const FENCE = 85;
|
||||
public const PUMPKIN = 86;
|
||||
public const NETHERRACK = 87;
|
||||
public const SOUL_SAND = 88;
|
||||
public const GLOWSTONE = 89;
|
||||
public const PORTAL = 90;
|
||||
public const JACK_O_LANTERN = 91, LIT_PUMPKIN = 91;
|
||||
public const CAKE_BLOCK = 92;
|
||||
public const REPEATER_BLOCK = 93, UNPOWERED_REPEATER = 93;
|
||||
public const POWERED_REPEATER = 94;
|
||||
public const INVISIBLEBEDROCK = 95, INVISIBLE_BEDROCK = 95;
|
||||
public const TRAPDOOR = 96, WOODEN_TRAPDOOR = 96;
|
||||
public const MONSTER_EGG = 97;
|
||||
public const STONEBRICK = 98, STONE_BRICK = 98, STONE_BRICKS = 98;
|
||||
public const BROWN_MUSHROOM_BLOCK = 99;
|
||||
public const RED_MUSHROOM_BLOCK = 100;
|
||||
public const IRON_BARS = 101;
|
||||
public const GLASS_PANE = 102;
|
||||
public const MELON_BLOCK = 103;
|
||||
public const PUMPKIN_STEM = 104;
|
||||
public const MELON_STEM = 105;
|
||||
public const VINE = 106, VINES = 106;
|
||||
public const FENCE_GATE = 107, OAK_FENCE_GATE = 107;
|
||||
public const BRICK_STAIRS = 108;
|
||||
public const STONE_BRICK_STAIRS = 109;
|
||||
public const MYCELIUM = 110;
|
||||
public const LILY_PAD = 111, WATERLILY = 111, WATER_LILY = 111;
|
||||
public const NETHER_BRICK_BLOCK = 112;
|
||||
public const NETHER_BRICK_FENCE = 113;
|
||||
public const NETHER_BRICK_STAIRS = 114;
|
||||
public const NETHER_WART_PLANT = 115;
|
||||
public const ENCHANTING_TABLE = 116, ENCHANTMENT_TABLE = 116;
|
||||
public const BREWING_STAND_BLOCK = 117;
|
||||
public const CAULDRON_BLOCK = 118;
|
||||
public const END_PORTAL = 119;
|
||||
public const END_PORTAL_FRAME = 120;
|
||||
public const END_STONE = 121;
|
||||
public const DRAGON_EGG = 122;
|
||||
public const REDSTONE_LAMP = 123;
|
||||
public const LIT_REDSTONE_LAMP = 124;
|
||||
public const DROPPER = 125;
|
||||
public const ACTIVATOR_RAIL = 126;
|
||||
public const COCOA = 127, COCOA_BLOCK = 127;
|
||||
public const SANDSTONE_STAIRS = 128;
|
||||
public const EMERALD_ORE = 129;
|
||||
public const ENDER_CHEST = 130;
|
||||
public const TRIPWIRE_HOOK = 131;
|
||||
public const TRIPWIRE = 132, TRIP_WIRE = 132;
|
||||
public const EMERALD_BLOCK = 133;
|
||||
public const SPRUCE_STAIRS = 134;
|
||||
public const BIRCH_STAIRS = 135;
|
||||
public const JUNGLE_STAIRS = 136;
|
||||
public const COMMAND_BLOCK = 137;
|
||||
public const BEACON = 138;
|
||||
public const COBBLESTONE_WALL = 139, STONE_WALL = 139;
|
||||
public const FLOWER_POT_BLOCK = 140;
|
||||
public const CARROTS = 141, CARROT_BLOCK = 141;
|
||||
public const POTATOES = 142, POTATO_BLOCK = 142;
|
||||
public const WOODEN_BUTTON = 143;
|
||||
public const MOB_HEAD_BLOCK = 144, SKULL_BLOCK = 144;
|
||||
public const ANVIL = 145;
|
||||
public const TRAPPED_CHEST = 146;
|
||||
public const LIGHT_WEIGHTED_PRESSURE_PLATE = 147;
|
||||
public const HEAVY_WEIGHTED_PRESSURE_PLATE = 148;
|
||||
public const COMPARATOR_BLOCK = 149, UNPOWERED_COMPARATOR = 149;
|
||||
public const POWERED_COMPARATOR = 150;
|
||||
public const DAYLIGHT_DETECTOR = 151, DAYLIGHT_SENSOR = 151;
|
||||
public const REDSTONE_BLOCK = 152;
|
||||
public const NETHER_QUARTZ_ORE = 153, QUARTZ_ORE = 153;
|
||||
public const HOPPER_BLOCK = 154;
|
||||
public const QUARTZ_BLOCK = 155;
|
||||
public const QUARTZ_STAIRS = 156;
|
||||
public const DOUBLE_WOODEN_SLAB = 157;
|
||||
public const WOODEN_SLAB = 158;
|
||||
public const STAINED_CLAY = 159, STAINED_HARDENED_CLAY = 159, TERRACOTTA = 159;
|
||||
public const STAINED_GLASS_PANE = 160;
|
||||
public const LEAVES2 = 161;
|
||||
public const LOG2 = 162;
|
||||
public const ACACIA_STAIRS = 163;
|
||||
public const DARK_OAK_STAIRS = 164;
|
||||
public const SLIME = 165, SLIME_BLOCK = 165;
|
||||
public const GLOW_STICK = 166;
|
||||
public const IRON_TRAPDOOR = 167;
|
||||
public const PRISMARINE = 168;
|
||||
public const SEALANTERN = 169, SEA_LANTERN = 169;
|
||||
public const HAY_BALE = 170, HAY_BLOCK = 170;
|
||||
public const CARPET = 171;
|
||||
public const HARDENED_CLAY = 172;
|
||||
public const COAL_BLOCK = 173;
|
||||
public const PACKED_ICE = 174;
|
||||
public const DOUBLE_PLANT = 175;
|
||||
public const STANDING_BANNER = 176;
|
||||
public const WALL_BANNER = 177;
|
||||
public const DAYLIGHT_DETECTOR_INVERTED = 178, DAYLIGHT_SENSOR_INVERTED = 178;
|
||||
public const RED_SANDSTONE = 179;
|
||||
public const RED_SANDSTONE_STAIRS = 180;
|
||||
public const DOUBLE_STONE_SLAB2 = 181;
|
||||
public const STONE_SLAB2 = 182;
|
||||
public const SPRUCE_FENCE_GATE = 183;
|
||||
public const BIRCH_FENCE_GATE = 184;
|
||||
public const JUNGLE_FENCE_GATE = 185;
|
||||
public const DARK_OAK_FENCE_GATE = 186;
|
||||
public const ACACIA_FENCE_GATE = 187;
|
||||
public const REPEATING_COMMAND_BLOCK = 188;
|
||||
public const CHAIN_COMMAND_BLOCK = 189;
|
||||
public const HARD_GLASS_PANE = 190;
|
||||
public const HARD_STAINED_GLASS_PANE = 191;
|
||||
public const CHEMICAL_HEAT = 192;
|
||||
public const SPRUCE_DOOR_BLOCK = 193;
|
||||
public const BIRCH_DOOR_BLOCK = 194;
|
||||
public const JUNGLE_DOOR_BLOCK = 195;
|
||||
public const ACACIA_DOOR_BLOCK = 196;
|
||||
public const DARK_OAK_DOOR_BLOCK = 197;
|
||||
public const GRASS_PATH = 198;
|
||||
public const FRAME_BLOCK = 199, ITEM_FRAME_BLOCK = 199;
|
||||
public const CHORUS_FLOWER = 200;
|
||||
public const PURPUR_BLOCK = 201;
|
||||
public const COLORED_TORCH_RG = 202;
|
||||
public const PURPUR_STAIRS = 203;
|
||||
public const COLORED_TORCH_BP = 204;
|
||||
public const UNDYED_SHULKER_BOX = 205;
|
||||
public const END_BRICKS = 206;
|
||||
public const FROSTED_ICE = 207;
|
||||
public const END_ROD = 208;
|
||||
public const END_GATEWAY = 209;
|
||||
|
||||
public const MAGMA = 213;
|
||||
public const NETHER_WART_BLOCK = 214;
|
||||
public const RED_NETHER_BRICK = 215;
|
||||
public const BONE_BLOCK = 216;
|
||||
|
||||
public const SHULKER_BOX = 218;
|
||||
public const PURPLE_GLAZED_TERRACOTTA = 219;
|
||||
public const WHITE_GLAZED_TERRACOTTA = 220;
|
||||
public const ORANGE_GLAZED_TERRACOTTA = 221;
|
||||
public const MAGENTA_GLAZED_TERRACOTTA = 222;
|
||||
public const LIGHT_BLUE_GLAZED_TERRACOTTA = 223;
|
||||
public const YELLOW_GLAZED_TERRACOTTA = 224;
|
||||
public const LIME_GLAZED_TERRACOTTA = 225;
|
||||
public const PINK_GLAZED_TERRACOTTA = 226;
|
||||
public const GRAY_GLAZED_TERRACOTTA = 227;
|
||||
public const SILVER_GLAZED_TERRACOTTA = 228;
|
||||
public const CYAN_GLAZED_TERRACOTTA = 229;
|
||||
|
||||
public const BLUE_GLAZED_TERRACOTTA = 231;
|
||||
public const BROWN_GLAZED_TERRACOTTA = 232;
|
||||
public const GREEN_GLAZED_TERRACOTTA = 233;
|
||||
public const RED_GLAZED_TERRACOTTA = 234;
|
||||
public const BLACK_GLAZED_TERRACOTTA = 235;
|
||||
public const CONCRETE = 236;
|
||||
public const CONCRETEPOWDER = 237, CONCRETE_POWDER = 237;
|
||||
public const CHEMISTRY_TABLE = 238;
|
||||
public const UNDERWATER_TORCH = 239;
|
||||
public const CHORUS_PLANT = 240;
|
||||
public const STAINED_GLASS = 241;
|
||||
|
||||
public const PODZOL = 243;
|
||||
public const BEETROOT_BLOCK = 244;
|
||||
public const STONECUTTER = 245;
|
||||
public const GLOWINGOBSIDIAN = 246, GLOWING_OBSIDIAN = 246;
|
||||
public const NETHERREACTOR = 247, NETHER_REACTOR = 247;
|
||||
public const INFO_UPDATE = 248;
|
||||
public const INFO_UPDATE2 = 249;
|
||||
public const MOVINGBLOCK = 250, MOVING_BLOCK = 250;
|
||||
public const OBSERVER = 251;
|
||||
public const STRUCTURE_BLOCK = 252;
|
||||
public const HARD_GLASS = 253;
|
||||
public const HARD_STAINED_GLASS = 254;
|
||||
public const RESERVED6 = 255;
|
||||
|
||||
public const PRISMARINE_STAIRS = 257;
|
||||
public const DARK_PRISMARINE_STAIRS = 258;
|
||||
public const PRISMARINE_BRICKS_STAIRS = 259;
|
||||
public const STRIPPED_SPRUCE_LOG = 260;
|
||||
public const STRIPPED_BIRCH_LOG = 261;
|
||||
public const STRIPPED_JUNGLE_LOG = 262;
|
||||
public const STRIPPED_ACACIA_LOG = 263;
|
||||
public const STRIPPED_DARK_OAK_LOG = 264;
|
||||
public const STRIPPED_OAK_LOG = 265;
|
||||
public const BLUE_ICE = 266;
|
||||
public const ELEMENT_1 = 267;
|
||||
public const ELEMENT_2 = 268;
|
||||
public const ELEMENT_3 = 269;
|
||||
public const ELEMENT_4 = 270;
|
||||
public const ELEMENT_5 = 271;
|
||||
public const ELEMENT_6 = 272;
|
||||
public const ELEMENT_7 = 273;
|
||||
public const ELEMENT_8 = 274;
|
||||
public const ELEMENT_9 = 275;
|
||||
public const ELEMENT_10 = 276;
|
||||
public const ELEMENT_11 = 277;
|
||||
public const ELEMENT_12 = 278;
|
||||
public const ELEMENT_13 = 279;
|
||||
public const ELEMENT_14 = 280;
|
||||
public const ELEMENT_15 = 281;
|
||||
public const ELEMENT_16 = 282;
|
||||
public const ELEMENT_17 = 283;
|
||||
public const ELEMENT_18 = 284;
|
||||
public const ELEMENT_19 = 285;
|
||||
public const ELEMENT_20 = 286;
|
||||
public const ELEMENT_21 = 287;
|
||||
public const ELEMENT_22 = 288;
|
||||
public const ELEMENT_23 = 289;
|
||||
public const ELEMENT_24 = 290;
|
||||
public const ELEMENT_25 = 291;
|
||||
public const ELEMENT_26 = 292;
|
||||
public const ELEMENT_27 = 293;
|
||||
public const ELEMENT_28 = 294;
|
||||
public const ELEMENT_29 = 295;
|
||||
public const ELEMENT_30 = 296;
|
||||
public const ELEMENT_31 = 297;
|
||||
public const ELEMENT_32 = 298;
|
||||
public const ELEMENT_33 = 299;
|
||||
public const ELEMENT_34 = 300;
|
||||
public const ELEMENT_35 = 301;
|
||||
public const ELEMENT_36 = 302;
|
||||
public const ELEMENT_37 = 303;
|
||||
public const ELEMENT_38 = 304;
|
||||
public const ELEMENT_39 = 305;
|
||||
public const ELEMENT_40 = 306;
|
||||
public const ELEMENT_41 = 307;
|
||||
public const ELEMENT_42 = 308;
|
||||
public const ELEMENT_43 = 309;
|
||||
public const ELEMENT_44 = 310;
|
||||
public const ELEMENT_45 = 311;
|
||||
public const ELEMENT_46 = 312;
|
||||
public const ELEMENT_47 = 313;
|
||||
public const ELEMENT_48 = 314;
|
||||
public const ELEMENT_49 = 315;
|
||||
public const ELEMENT_50 = 316;
|
||||
public const ELEMENT_51 = 317;
|
||||
public const ELEMENT_52 = 318;
|
||||
public const ELEMENT_53 = 319;
|
||||
public const ELEMENT_54 = 320;
|
||||
public const ELEMENT_55 = 321;
|
||||
public const ELEMENT_56 = 322;
|
||||
public const ELEMENT_57 = 323;
|
||||
public const ELEMENT_58 = 324;
|
||||
public const ELEMENT_59 = 325;
|
||||
public const ELEMENT_60 = 326;
|
||||
public const ELEMENT_61 = 327;
|
||||
public const ELEMENT_62 = 328;
|
||||
public const ELEMENT_63 = 329;
|
||||
public const ELEMENT_64 = 330;
|
||||
public const ELEMENT_65 = 331;
|
||||
public const ELEMENT_66 = 332;
|
||||
public const ELEMENT_67 = 333;
|
||||
public const ELEMENT_68 = 334;
|
||||
public const ELEMENT_69 = 335;
|
||||
public const ELEMENT_70 = 336;
|
||||
public const ELEMENT_71 = 337;
|
||||
public const ELEMENT_72 = 338;
|
||||
public const ELEMENT_73 = 339;
|
||||
public const ELEMENT_74 = 340;
|
||||
public const ELEMENT_75 = 341;
|
||||
public const ELEMENT_76 = 342;
|
||||
public const ELEMENT_77 = 343;
|
||||
public const ELEMENT_78 = 344;
|
||||
public const ELEMENT_79 = 345;
|
||||
public const ELEMENT_80 = 346;
|
||||
public const ELEMENT_81 = 347;
|
||||
public const ELEMENT_82 = 348;
|
||||
public const ELEMENT_83 = 349;
|
||||
public const ELEMENT_84 = 350;
|
||||
public const ELEMENT_85 = 351;
|
||||
public const ELEMENT_86 = 352;
|
||||
public const ELEMENT_87 = 353;
|
||||
public const ELEMENT_88 = 354;
|
||||
public const ELEMENT_89 = 355;
|
||||
public const ELEMENT_90 = 356;
|
||||
public const ELEMENT_91 = 357;
|
||||
public const ELEMENT_92 = 358;
|
||||
public const ELEMENT_93 = 359;
|
||||
public const ELEMENT_94 = 360;
|
||||
public const ELEMENT_95 = 361;
|
||||
public const ELEMENT_96 = 362;
|
||||
public const ELEMENT_97 = 363;
|
||||
public const ELEMENT_98 = 364;
|
||||
public const ELEMENT_99 = 365;
|
||||
public const ELEMENT_100 = 366;
|
||||
public const ELEMENT_101 = 367;
|
||||
public const ELEMENT_102 = 368;
|
||||
public const ELEMENT_103 = 369;
|
||||
public const ELEMENT_104 = 370;
|
||||
public const ELEMENT_105 = 371;
|
||||
public const ELEMENT_106 = 372;
|
||||
public const ELEMENT_107 = 373;
|
||||
public const ELEMENT_108 = 374;
|
||||
public const ELEMENT_109 = 375;
|
||||
public const ELEMENT_110 = 376;
|
||||
public const ELEMENT_111 = 377;
|
||||
public const ELEMENT_112 = 378;
|
||||
public const ELEMENT_113 = 379;
|
||||
public const ELEMENT_114 = 380;
|
||||
public const ELEMENT_115 = 381;
|
||||
public const ELEMENT_116 = 382;
|
||||
public const ELEMENT_117 = 383;
|
||||
public const ELEMENT_118 = 384;
|
||||
public const SEAGRASS = 385;
|
||||
public const CORAL = 386;
|
||||
public const CORAL_BLOCK = 387;
|
||||
public const CORAL_FAN = 388;
|
||||
public const CORAL_FAN_DEAD = 389;
|
||||
public const CORAL_FAN_HANG = 390;
|
||||
public const CORAL_FAN_HANG2 = 391;
|
||||
public const CORAL_FAN_HANG3 = 392;
|
||||
public const KELP = 393;
|
||||
public const DRIED_KELP_BLOCK = 394;
|
||||
public const ACACIA_BUTTON = 395;
|
||||
public const BIRCH_BUTTON = 396;
|
||||
public const DARK_OAK_BUTTON = 397;
|
||||
public const JUNGLE_BUTTON = 398;
|
||||
public const SPRUCE_BUTTON = 399;
|
||||
public const ACACIA_TRAPDOOR = 400;
|
||||
public const BIRCH_TRAPDOOR = 401;
|
||||
public const DARK_OAK_TRAPDOOR = 402;
|
||||
public const JUNGLE_TRAPDOOR = 403;
|
||||
public const SPRUCE_TRAPDOOR = 404;
|
||||
public const ACACIA_PRESSURE_PLATE = 405;
|
||||
public const BIRCH_PRESSURE_PLATE = 406;
|
||||
public const DARK_OAK_PRESSURE_PLATE = 407;
|
||||
public const JUNGLE_PRESSURE_PLATE = 408;
|
||||
public const SPRUCE_PRESSURE_PLATE = 409;
|
||||
public const CARVED_PUMPKIN = 410;
|
||||
public const SEA_PICKLE = 411;
|
||||
public const CONDUIT = 412;
|
||||
|
||||
public const TURTLE_EGG = 414;
|
||||
public const BUBBLE_COLUMN = 415;
|
||||
public const BARRIER = 416;
|
||||
public const STONE_SLAB3 = 417;
|
||||
public const BAMBOO = 418;
|
||||
public const BAMBOO_SAPLING = 419;
|
||||
public const SCAFFOLDING = 420;
|
||||
public const STONE_SLAB4 = 421;
|
||||
public const DOUBLE_STONE_SLAB3 = 422;
|
||||
public const DOUBLE_STONE_SLAB4 = 423;
|
||||
public const GRANITE_STAIRS = 424;
|
||||
public const DIORITE_STAIRS = 425;
|
||||
public const ANDESITE_STAIRS = 426;
|
||||
public const POLISHED_GRANITE_STAIRS = 427;
|
||||
public const POLISHED_DIORITE_STAIRS = 428;
|
||||
public const POLISHED_ANDESITE_STAIRS = 429;
|
||||
public const MOSSY_STONE_BRICK_STAIRS = 430;
|
||||
public const SMOOTH_RED_SANDSTONE_STAIRS = 431;
|
||||
public const SMOOTH_SANDSTONE_STAIRS = 432;
|
||||
public const END_BRICK_STAIRS = 433;
|
||||
public const MOSSY_COBBLESTONE_STAIRS = 434;
|
||||
public const NORMAL_STONE_STAIRS = 435;
|
||||
public const SPRUCE_STANDING_SIGN = 436;
|
||||
public const SPRUCE_WALL_SIGN = 437;
|
||||
public const SMOOTH_STONE = 438;
|
||||
public const RED_NETHER_BRICK_STAIRS = 439;
|
||||
public const SMOOTH_QUARTZ_STAIRS = 440;
|
||||
public const BIRCH_STANDING_SIGN = 441;
|
||||
public const BIRCH_WALL_SIGN = 442;
|
||||
public const JUNGLE_STANDING_SIGN = 443;
|
||||
public const JUNGLE_WALL_SIGN = 444;
|
||||
public const ACACIA_STANDING_SIGN = 445;
|
||||
public const ACACIA_WALL_SIGN = 446;
|
||||
public const DARKOAK_STANDING_SIGN = 447;
|
||||
public const DARKOAK_WALL_SIGN = 448;
|
||||
public const LECTERN = 449;
|
||||
public const GRINDSTONE = 450;
|
||||
public const BLAST_FURNACE = 451;
|
||||
public const STONECUTTER_BLOCK = 452;
|
||||
public const SMOKER = 453;
|
||||
public const LIT_SMOKER = 454;
|
||||
public const CARTOGRAPHY_TABLE = 455;
|
||||
public const FLETCHING_TABLE = 456;
|
||||
public const SMITHING_TABLE = 457;
|
||||
public const BARREL = 458;
|
||||
public const LOOM = 459;
|
||||
|
||||
public const BELL = 461;
|
||||
public const SWEET_BERRY_BUSH = 462;
|
||||
public const LANTERN = 463;
|
||||
public const CAMPFIRE = 464;
|
||||
public const LAVA_CAULDRON = 465;
|
||||
public const JIGSAW = 466;
|
||||
public const WOOD = 467;
|
||||
public const COMPOSTER = 468;
|
||||
public const LIT_BLAST_FURNACE = 469;
|
||||
|
||||
}
|
@ -1,303 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
/**
|
||||
* Constants for legacy metadata for various blocks.
|
||||
*/
|
||||
final class BlockLegacyMetadata{
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
public const ANVIL_NORMAL = 0;
|
||||
public const ANVIL_SLIGHTLY_DAMAGED = 4;
|
||||
public const ANVIL_VERY_DAMAGED = 8;
|
||||
|
||||
public const BAMBOO_FLAG_THICK = 0x01;
|
||||
public const BAMBOO_FLAG_READY = 0x08;
|
||||
|
||||
public const BAMBOO_LEAF_SIZE_SHIFT = 1;
|
||||
public const BAMBOO_LEAF_SIZE_MASK = 0x03;
|
||||
|
||||
public const BAMBOO_SAPLING_FLAG_READY = 0x01;
|
||||
|
||||
public const BARREL_FLAG_OPEN = 0x08;
|
||||
|
||||
public const BED_FLAG_HEAD = 0x08;
|
||||
public const BED_FLAG_OCCUPIED = 0x04;
|
||||
|
||||
public const BEDROCK_FLAG_INFINIBURN = 0x01;
|
||||
|
||||
public const BELL_ATTACHMENT_FLOOR = 0;
|
||||
public const BELL_ATTACHMENT_CEILING = 1;
|
||||
public const BELL_ATTACHMENT_ONE_WALL = 2;
|
||||
public const BELL_ATTACHMENT_TWO_WALLS = 3;
|
||||
|
||||
public const BREWING_STAND_FLAG_EAST = 0x01;
|
||||
public const BREWING_STAND_FLAG_SOUTHWEST = 0x02;
|
||||
public const BREWING_STAND_FLAG_NORTHWEST = 0x04;
|
||||
|
||||
public const BUTTON_FLAG_POWERED = 0x08;
|
||||
|
||||
public const CHEMISTRY_COMPOUND_CREATOR = 0;
|
||||
public const CHEMISTRY_MATERIAL_REDUCER = 4;
|
||||
public const CHEMISTRY_ELEMENT_CONSTRUCTOR = 8;
|
||||
public const CHEMISTRY_LAB_TABLE = 12;
|
||||
|
||||
public const COLORED_TORCH_BP_BLUE = 0;
|
||||
public const COLORED_TORCH_BP_PURPLE = 8;
|
||||
public const COLORED_TORCH_RG_RED = 0;
|
||||
public const COLORED_TORCH_RG_GREEN = 8;
|
||||
|
||||
public const CORAL_BLOCK_FLAG_DEAD = 0x8;
|
||||
|
||||
public const CORAL_FAN_EAST_WEST = 0;
|
||||
public const CORAL_FAN_NORTH_SOUTH = 1;
|
||||
public const CORAL_FAN_TYPE_MASK = 0x7;
|
||||
|
||||
public const CORAL_FAN_HANG_FLAG_DEAD = 0x2;
|
||||
|
||||
public const CORAL_FAN_HANG_TUBE = 0;
|
||||
public const CORAL_FAN_HANG_BRAIN = 1;
|
||||
public const CORAL_FAN_HANG2_BUBBLE = 0;
|
||||
public const CORAL_FAN_HANG2_FIRE = 1;
|
||||
public const CORAL_FAN_HANG3_HORN = 0;
|
||||
public const CORAL_FAN_HANG_TYPE_MASK = 0x1;
|
||||
|
||||
public const CORAL_VARIANT_TUBE = 0;
|
||||
public const CORAL_VARIANT_BRAIN = 1;
|
||||
public const CORAL_VARIANT_BUBBLE = 2;
|
||||
public const CORAL_VARIANT_FIRE = 3;
|
||||
public const CORAL_VARIANT_HORN = 4;
|
||||
|
||||
public const DIRT_FLAG_COARSE = 0x1;
|
||||
|
||||
public const DOOR_FLAG_TOP = 0x08;
|
||||
public const DOOR_BOTTOM_FLAG_OPEN = 0x04;
|
||||
public const DOOR_TOP_FLAG_RIGHT = 0x01;
|
||||
public const DOOR_TOP_FLAG_POWERED = 0x02;
|
||||
|
||||
public const DOUBLE_PLANT_SUNFLOWER = 0;
|
||||
public const DOUBLE_PLANT_LILAC = 1;
|
||||
public const DOUBLE_PLANT_TALLGRASS = 2;
|
||||
public const DOUBLE_PLANT_LARGE_FERN = 3;
|
||||
public const DOUBLE_PLANT_ROSE_BUSH = 4;
|
||||
public const DOUBLE_PLANT_PEONY = 5;
|
||||
|
||||
public const DOUBLE_PLANT_FLAG_TOP = 0x08;
|
||||
|
||||
public const END_PORTAL_FRAME_FLAG_EYE = 0x04;
|
||||
|
||||
public const FENCE_GATE_FLAG_OPEN = 0x04;
|
||||
public const FENCE_GATE_FLAG_IN_WALL = 0x08;
|
||||
|
||||
public const FLOWER_POPPY = 0;
|
||||
public const FLOWER_BLUE_ORCHID = 1;
|
||||
public const FLOWER_ALLIUM = 2;
|
||||
public const FLOWER_AZURE_BLUET = 3;
|
||||
public const FLOWER_RED_TULIP = 4;
|
||||
public const FLOWER_ORANGE_TULIP = 5;
|
||||
public const FLOWER_WHITE_TULIP = 6;
|
||||
public const FLOWER_PINK_TULIP = 7;
|
||||
public const FLOWER_OXEYE_DAISY = 8;
|
||||
public const FLOWER_CORNFLOWER = 9;
|
||||
public const FLOWER_LILY_OF_THE_VALLEY = 10;
|
||||
|
||||
public const FLOWER_POT_FLAG_OCCUPIED = 0x01;
|
||||
|
||||
public const HOPPER_FLAG_POWERED = 0x08;
|
||||
|
||||
public const INFESTED_STONE = 0;
|
||||
public const INFESTED_COBBLESTONE = 1;
|
||||
public const INFESTED_STONE_BRICK = 2;
|
||||
public const INFESTED_STONE_BRICK_MOSSY = 3;
|
||||
public const INFESTED_STONE_BRICK_CRACKED = 4;
|
||||
public const INFESTED_STONE_BRICK_CHISELED = 5;
|
||||
|
||||
public const ITEM_FRAME_FLAG_HAS_MAP = 0x04;
|
||||
|
||||
public const LANTERN_FLAG_HANGING = 0x01;
|
||||
|
||||
public const LEAVES_FLAG_NO_DECAY = 0x04;
|
||||
public const LEAVES_FLAG_CHECK_DECAY = 0x08;
|
||||
|
||||
public const LECTERN_FLAG_POWERED = 0x04;
|
||||
|
||||
public const LEVER_FLAG_POWERED = 0x08;
|
||||
|
||||
public const LIQUID_FLAG_FALLING = 0x08;
|
||||
|
||||
public const MUSHROOM_BLOCK_ALL_PORES = 0;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER = 1;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTH_SIDE = 2;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER = 3;
|
||||
public const MUSHROOM_BLOCK_CAP_WEST_SIDE = 4;
|
||||
public const MUSHROOM_BLOCK_CAP_TOP_ONLY = 5;
|
||||
public const MUSHROOM_BLOCK_CAP_EAST_SIDE = 6;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER = 7;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTH_SIDE = 8;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER = 9;
|
||||
public const MUSHROOM_BLOCK_STEM = 10;
|
||||
//11, 12 and 13 appear the same as 0
|
||||
public const MUSHROOM_BLOCK_ALL_CAP = 14;
|
||||
public const MUSHROOM_BLOCK_ALL_STEM = 15;
|
||||
|
||||
public const NETHER_PORTAL_AXIS_X = 1;
|
||||
public const NETHER_PORTAL_AXIS_Z = 2;
|
||||
|
||||
public const NETHER_REACTOR_INACTIVE = 0;
|
||||
public const NETHER_REACTOR_ACTIVE = 1;
|
||||
public const NETHER_REACTOR_USED = 2;
|
||||
|
||||
public const PRESSURE_PLATE_FLAG_POWERED = 0x01;
|
||||
|
||||
public const PRISMARINE_NORMAL = 0;
|
||||
public const PRISMARINE_DARK = 1;
|
||||
public const PRISMARINE_BRICKS = 2;
|
||||
|
||||
public const PURPUR_NORMAL = 0;
|
||||
public const PURPUR_PILLAR = 2;
|
||||
|
||||
public const QUARTZ_NORMAL = 0;
|
||||
public const QUARTZ_CHISELED = 1;
|
||||
public const QUARTZ_PILLAR = 2;
|
||||
public const QUARTZ_SMOOTH = 3;
|
||||
|
||||
public const RAIL_STRAIGHT_NORTH_SOUTH = 0;
|
||||
public const RAIL_STRAIGHT_EAST_WEST = 1;
|
||||
public const RAIL_ASCENDING_EAST = 2;
|
||||
public const RAIL_ASCENDING_WEST = 3;
|
||||
public const RAIL_ASCENDING_NORTH = 4;
|
||||
public const RAIL_ASCENDING_SOUTH = 5;
|
||||
public const RAIL_CURVE_SOUTHEAST = 6;
|
||||
public const RAIL_CURVE_SOUTHWEST = 7;
|
||||
public const RAIL_CURVE_NORTHWEST = 8;
|
||||
public const RAIL_CURVE_NORTHEAST = 9;
|
||||
|
||||
public const REDSTONE_COMPARATOR_FLAG_SUBTRACT = 0x04;
|
||||
public const REDSTONE_COMPARATOR_FLAG_POWERED = 0x08;
|
||||
|
||||
public const REDSTONE_RAIL_FLAG_POWERED = 0x08;
|
||||
|
||||
public const SANDSTONE_NORMAL = 0;
|
||||
public const SANDSTONE_CHISELED = 1;
|
||||
public const SANDSTONE_CUT = 2;
|
||||
public const SANDSTONE_SMOOTH = 3;
|
||||
|
||||
public const SAPLING_FLAG_READY = 0x08;
|
||||
|
||||
public const SEA_PICKLE_FLAG_NOT_UNDERWATER = 0x04;
|
||||
|
||||
public const SKULL_FLAG_NO_DROPS = 0x08;
|
||||
|
||||
public const SLAB_FLAG_UPPER = 0x08;
|
||||
|
||||
public const SPONGE_FLAG_WET = 0x01;
|
||||
|
||||
public const STAIR_FLAG_UPSIDE_DOWN = 0x04;
|
||||
|
||||
public const STONE_NORMAL = 0;
|
||||
public const STONE_GRANITE = 1;
|
||||
public const STONE_POLISHED_GRANITE = 2;
|
||||
public const STONE_DIORITE = 3;
|
||||
public const STONE_POLISHED_DIORITE = 4;
|
||||
public const STONE_ANDESITE = 5;
|
||||
public const STONE_POLISHED_ANDESITE = 6;
|
||||
|
||||
public const STONE_BRICK_NORMAL = 0;
|
||||
public const STONE_BRICK_MOSSY = 1;
|
||||
public const STONE_BRICK_CRACKED = 2;
|
||||
public const STONE_BRICK_CHISELED = 3;
|
||||
|
||||
public const STONE_SLAB_SMOOTH_STONE = 0;
|
||||
public const STONE_SLAB_SANDSTONE = 1;
|
||||
public const STONE_SLAB_FAKE_WOODEN = 2;
|
||||
public const STONE_SLAB_COBBLESTONE = 3;
|
||||
public const STONE_SLAB_BRICK = 4;
|
||||
public const STONE_SLAB_STONE_BRICK = 5;
|
||||
public const STONE_SLAB_QUARTZ = 6;
|
||||
public const STONE_SLAB_NETHER_BRICK = 7;
|
||||
public const STONE_SLAB2_RED_SANDSTONE = 0;
|
||||
public const STONE_SLAB2_PURPUR = 1;
|
||||
public const STONE_SLAB2_PRISMARINE = 2;
|
||||
public const STONE_SLAB2_DARK_PRISMARINE = 3;
|
||||
public const STONE_SLAB2_PRISMARINE_BRICKS = 4;
|
||||
public const STONE_SLAB2_MOSSY_COBBLESTONE = 5;
|
||||
public const STONE_SLAB2_SMOOTH_SANDSTONE = 6;
|
||||
public const STONE_SLAB2_RED_NETHER_BRICK = 7;
|
||||
public const STONE_SLAB3_END_STONE_BRICK = 0;
|
||||
public const STONE_SLAB3_SMOOTH_RED_SANDSTONE = 1;
|
||||
public const STONE_SLAB3_POLISHED_ANDESITE = 2;
|
||||
public const STONE_SLAB3_ANDESITE = 3;
|
||||
public const STONE_SLAB3_DIORITE = 4;
|
||||
public const STONE_SLAB3_POLISHED_DIORITE = 5;
|
||||
public const STONE_SLAB3_GRANITE = 6;
|
||||
public const STONE_SLAB3_POLISHED_GRANITE = 7;
|
||||
public const STONE_SLAB4_MOSSY_STONE_BRICK = 0;
|
||||
public const STONE_SLAB4_SMOOTH_QUARTZ = 1;
|
||||
public const STONE_SLAB4_STONE = 2;
|
||||
public const STONE_SLAB4_CUT_SANDSTONE = 3;
|
||||
public const STONE_SLAB4_CUT_RED_SANDSTONE = 4;
|
||||
|
||||
public const TALLGRASS_NORMAL = 1;
|
||||
public const TALLGRASS_FERN = 2;
|
||||
|
||||
public const TNT_FLAG_UNSTABLE = 0x01;
|
||||
public const TNT_FLAG_UNDERWATER = 0x02;
|
||||
|
||||
public const TRAPDOOR_FLAG_UPPER = 0x04;
|
||||
public const TRAPDOOR_FLAG_OPEN = 0x08;
|
||||
|
||||
public const TRIPWIRE_FLAG_TRIGGERED = 0x01;
|
||||
public const TRIPWIRE_FLAG_SUSPENDED = 0x02;
|
||||
public const TRIPWIRE_FLAG_CONNECTED = 0x04;
|
||||
public const TRIPWIRE_FLAG_DISARMED = 0x08;
|
||||
|
||||
public const TRIPWIRE_HOOK_FLAG_CONNECTED = 0x04;
|
||||
public const TRIPWIRE_HOOK_FLAG_POWERED = 0x08;
|
||||
|
||||
public const VINE_FLAG_SOUTH = 0x01;
|
||||
public const VINE_FLAG_WEST = 0x02;
|
||||
public const VINE_FLAG_NORTH = 0x04;
|
||||
public const VINE_FLAG_EAST = 0x08;
|
||||
|
||||
public const WALL_COBBLESTONE = 0;
|
||||
public const WALL_MOSSY_COBBLESTONE = 1;
|
||||
public const WALL_GRANITE = 2;
|
||||
public const WALL_DIORITE = 3;
|
||||
public const WALL_ANDESITE = 4;
|
||||
public const WALL_SANDSTONE = 5;
|
||||
public const WALL_BRICK = 6;
|
||||
public const WALL_STONE_BRICK = 7;
|
||||
public const WALL_MOSSY_STONE_BRICK = 8;
|
||||
public const WALL_NETHER_BRICK = 9;
|
||||
public const WALL_END_STONE_BRICK = 10;
|
||||
public const WALL_PRISMARINE = 11;
|
||||
public const WALL_RED_SANDSTONE = 12;
|
||||
public const WALL_RED_NETHER_BRICK = 13;
|
||||
|
||||
public const WOOD_FLAG_STRIPPED = 0x8;
|
||||
}
|
750
src/block/BlockTypeIds.php
Normal file
750
src/block/BlockTypeIds.php
Normal file
@ -0,0 +1,750 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
/**
|
||||
* Every block in {@link VanillaBlocks} has a corresponding constant in this class. These constants can be used to
|
||||
* identify and compare block types efficiently using {@link Block::getTypeId()}.
|
||||
*
|
||||
* Type ID is also used internally as part of block state ID, which is used to store blocks and their simple properties
|
||||
* in a memory-efficient way in chunks at runtime.
|
||||
*
|
||||
* WARNING: These are NOT a replacement for Minecraft legacy IDs. Do **NOT** hardcode their values, or store them in
|
||||
* configs or databases. They will change without warning.
|
||||
*/
|
||||
final class BlockTypeIds{
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
public const AIR = 10000;
|
||||
|
||||
public const ACACIA_BUTTON = 10001;
|
||||
public const ACACIA_DOOR = 10002;
|
||||
public const ACACIA_FENCE = 10003;
|
||||
public const ACACIA_FENCE_GATE = 10004;
|
||||
public const ACACIA_LEAVES = 10005;
|
||||
public const ACACIA_LOG = 10006;
|
||||
public const ACACIA_PLANKS = 10007;
|
||||
public const ACACIA_PRESSURE_PLATE = 10008;
|
||||
public const ACACIA_SAPLING = 10009;
|
||||
public const ACACIA_SIGN = 10010;
|
||||
public const ACACIA_SLAB = 10011;
|
||||
public const ACACIA_STAIRS = 10012;
|
||||
public const ACACIA_TRAPDOOR = 10013;
|
||||
public const ACACIA_WALL_SIGN = 10014;
|
||||
public const ACACIA_WOOD = 10015;
|
||||
public const ACTIVATOR_RAIL = 10016;
|
||||
public const ALL_SIDED_MUSHROOM_STEM = 10017;
|
||||
public const ALLIUM = 10018;
|
||||
public const ANDESITE = 10019;
|
||||
public const ANDESITE_SLAB = 10020;
|
||||
public const ANDESITE_STAIRS = 10021;
|
||||
public const ANDESITE_WALL = 10022;
|
||||
public const ANVIL = 10023;
|
||||
public const AZURE_BLUET = 10024;
|
||||
public const BAMBOO = 10025;
|
||||
public const BAMBOO_SAPLING = 10026;
|
||||
public const BANNER = 10027;
|
||||
public const BARREL = 10028;
|
||||
public const BARRIER = 10029;
|
||||
public const BEACON = 10030;
|
||||
public const BED = 10031;
|
||||
public const BEDROCK = 10032;
|
||||
public const BEETROOTS = 10033;
|
||||
public const BELL = 10034;
|
||||
public const BIRCH_BUTTON = 10035;
|
||||
public const BIRCH_DOOR = 10036;
|
||||
public const BIRCH_FENCE = 10037;
|
||||
public const BIRCH_FENCE_GATE = 10038;
|
||||
public const BIRCH_LEAVES = 10039;
|
||||
public const BIRCH_LOG = 10040;
|
||||
public const BIRCH_PLANKS = 10041;
|
||||
public const BIRCH_PRESSURE_PLATE = 10042;
|
||||
public const BIRCH_SAPLING = 10043;
|
||||
public const BIRCH_SIGN = 10044;
|
||||
public const BIRCH_SLAB = 10045;
|
||||
public const BIRCH_STAIRS = 10046;
|
||||
public const BIRCH_TRAPDOOR = 10047;
|
||||
public const BIRCH_WALL_SIGN = 10048;
|
||||
public const BIRCH_WOOD = 10049;
|
||||
|
||||
public const BLAST_FURNACE = 10051;
|
||||
|
||||
public const BLUE_ICE = 10053;
|
||||
public const BLUE_ORCHID = 10054;
|
||||
public const BLUE_TORCH = 10055;
|
||||
public const BONE_BLOCK = 10056;
|
||||
public const BOOKSHELF = 10057;
|
||||
public const BREWING_STAND = 10058;
|
||||
public const BRICK_SLAB = 10059;
|
||||
public const BRICK_STAIRS = 10060;
|
||||
public const BRICK_WALL = 10061;
|
||||
public const BRICKS = 10062;
|
||||
|
||||
public const BROWN_MUSHROOM = 10064;
|
||||
public const BROWN_MUSHROOM_BLOCK = 10065;
|
||||
public const CACTUS = 10066;
|
||||
public const CAKE = 10067;
|
||||
public const CARPET = 10068;
|
||||
public const CARROTS = 10069;
|
||||
public const CARVED_PUMPKIN = 10070;
|
||||
public const CHEMICAL_HEAT = 10071;
|
||||
public const CHEST = 10072;
|
||||
public const CHISELED_QUARTZ = 10073;
|
||||
public const CHISELED_RED_SANDSTONE = 10074;
|
||||
public const CHISELED_SANDSTONE = 10075;
|
||||
public const CHISELED_STONE_BRICKS = 10076;
|
||||
public const CLAY = 10077;
|
||||
public const COAL = 10078;
|
||||
public const COAL_ORE = 10079;
|
||||
public const COBBLESTONE = 10080;
|
||||
public const COBBLESTONE_SLAB = 10081;
|
||||
public const COBBLESTONE_STAIRS = 10082;
|
||||
public const COBBLESTONE_WALL = 10083;
|
||||
public const COBWEB = 10084;
|
||||
public const COCOA_POD = 10085;
|
||||
public const COMPOUND_CREATOR = 10086;
|
||||
public const CONCRETE = 10087;
|
||||
public const CONCRETE_POWDER = 10088;
|
||||
public const CORAL = 10089;
|
||||
public const CORAL_BLOCK = 10090;
|
||||
public const CORAL_FAN = 10091;
|
||||
public const CORNFLOWER = 10092;
|
||||
public const CRACKED_STONE_BRICKS = 10093;
|
||||
public const CRAFTING_TABLE = 10094;
|
||||
public const CUT_RED_SANDSTONE = 10095;
|
||||
public const CUT_RED_SANDSTONE_SLAB = 10096;
|
||||
public const CUT_SANDSTONE = 10097;
|
||||
public const CUT_SANDSTONE_SLAB = 10098;
|
||||
|
||||
public const DANDELION = 10100;
|
||||
public const DARK_OAK_BUTTON = 10101;
|
||||
public const DARK_OAK_DOOR = 10102;
|
||||
public const DARK_OAK_FENCE = 10103;
|
||||
public const DARK_OAK_FENCE_GATE = 10104;
|
||||
public const DARK_OAK_LEAVES = 10105;
|
||||
public const DARK_OAK_LOG = 10106;
|
||||
public const DARK_OAK_PLANKS = 10107;
|
||||
public const DARK_OAK_PRESSURE_PLATE = 10108;
|
||||
public const DARK_OAK_SAPLING = 10109;
|
||||
public const DARK_OAK_SIGN = 10110;
|
||||
public const DARK_OAK_SLAB = 10111;
|
||||
public const DARK_OAK_STAIRS = 10112;
|
||||
public const DARK_OAK_TRAPDOOR = 10113;
|
||||
public const DARK_OAK_WALL_SIGN = 10114;
|
||||
public const DARK_OAK_WOOD = 10115;
|
||||
public const DARK_PRISMARINE = 10116;
|
||||
public const DARK_PRISMARINE_SLAB = 10117;
|
||||
public const DARK_PRISMARINE_STAIRS = 10118;
|
||||
public const DAYLIGHT_SENSOR = 10119;
|
||||
public const DEAD_BUSH = 10120;
|
||||
public const DETECTOR_RAIL = 10121;
|
||||
public const DIAMOND = 10122;
|
||||
public const DIAMOND_ORE = 10123;
|
||||
public const DIORITE = 10124;
|
||||
public const DIORITE_SLAB = 10125;
|
||||
public const DIORITE_STAIRS = 10126;
|
||||
public const DIORITE_WALL = 10127;
|
||||
public const DIRT = 10128;
|
||||
public const DOUBLE_TALLGRASS = 10129;
|
||||
public const DRAGON_EGG = 10130;
|
||||
public const DRIED_KELP = 10131;
|
||||
public const DYED_SHULKER_BOX = 10132;
|
||||
public const ELEMENT_ACTINIUM = 10133;
|
||||
public const ELEMENT_ALUMINUM = 10134;
|
||||
public const ELEMENT_AMERICIUM = 10135;
|
||||
public const ELEMENT_ANTIMONY = 10136;
|
||||
public const ELEMENT_ARGON = 10137;
|
||||
public const ELEMENT_ARSENIC = 10138;
|
||||
public const ELEMENT_ASTATINE = 10139;
|
||||
public const ELEMENT_BARIUM = 10140;
|
||||
public const ELEMENT_BERKELIUM = 10141;
|
||||
public const ELEMENT_BERYLLIUM = 10142;
|
||||
public const ELEMENT_BISMUTH = 10143;
|
||||
public const ELEMENT_BOHRIUM = 10144;
|
||||
public const ELEMENT_BORON = 10145;
|
||||
public const ELEMENT_BROMINE = 10146;
|
||||
public const ELEMENT_CADMIUM = 10147;
|
||||
public const ELEMENT_CALCIUM = 10148;
|
||||
public const ELEMENT_CALIFORNIUM = 10149;
|
||||
public const ELEMENT_CARBON = 10150;
|
||||
public const ELEMENT_CERIUM = 10151;
|
||||
public const ELEMENT_CESIUM = 10152;
|
||||
public const ELEMENT_CHLORINE = 10153;
|
||||
public const ELEMENT_CHROMIUM = 10154;
|
||||
public const ELEMENT_COBALT = 10155;
|
||||
public const ELEMENT_CONSTRUCTOR = 10156;
|
||||
public const ELEMENT_COPERNICIUM = 10157;
|
||||
public const ELEMENT_COPPER = 10158;
|
||||
public const ELEMENT_CURIUM = 10159;
|
||||
public const ELEMENT_DARMSTADTIUM = 10160;
|
||||
public const ELEMENT_DUBNIUM = 10161;
|
||||
public const ELEMENT_DYSPROSIUM = 10162;
|
||||
public const ELEMENT_EINSTEINIUM = 10163;
|
||||
public const ELEMENT_ERBIUM = 10164;
|
||||
public const ELEMENT_EUROPIUM = 10165;
|
||||
public const ELEMENT_FERMIUM = 10166;
|
||||
public const ELEMENT_FLEROVIUM = 10167;
|
||||
public const ELEMENT_FLUORINE = 10168;
|
||||
public const ELEMENT_FRANCIUM = 10169;
|
||||
public const ELEMENT_GADOLINIUM = 10170;
|
||||
public const ELEMENT_GALLIUM = 10171;
|
||||
public const ELEMENT_GERMANIUM = 10172;
|
||||
public const ELEMENT_GOLD = 10173;
|
||||
public const ELEMENT_HAFNIUM = 10174;
|
||||
public const ELEMENT_HASSIUM = 10175;
|
||||
public const ELEMENT_HELIUM = 10176;
|
||||
public const ELEMENT_HOLMIUM = 10177;
|
||||
public const ELEMENT_HYDROGEN = 10178;
|
||||
public const ELEMENT_INDIUM = 10179;
|
||||
public const ELEMENT_IODINE = 10180;
|
||||
public const ELEMENT_IRIDIUM = 10181;
|
||||
public const ELEMENT_IRON = 10182;
|
||||
public const ELEMENT_KRYPTON = 10183;
|
||||
public const ELEMENT_LANTHANUM = 10184;
|
||||
public const ELEMENT_LAWRENCIUM = 10185;
|
||||
public const ELEMENT_LEAD = 10186;
|
||||
public const ELEMENT_LITHIUM = 10187;
|
||||
public const ELEMENT_LIVERMORIUM = 10188;
|
||||
public const ELEMENT_LUTETIUM = 10189;
|
||||
public const ELEMENT_MAGNESIUM = 10190;
|
||||
public const ELEMENT_MANGANESE = 10191;
|
||||
public const ELEMENT_MEITNERIUM = 10192;
|
||||
public const ELEMENT_MENDELEVIUM = 10193;
|
||||
public const ELEMENT_MERCURY = 10194;
|
||||
public const ELEMENT_MOLYBDENUM = 10195;
|
||||
public const ELEMENT_MOSCOVIUM = 10196;
|
||||
public const ELEMENT_NEODYMIUM = 10197;
|
||||
public const ELEMENT_NEON = 10198;
|
||||
public const ELEMENT_NEPTUNIUM = 10199;
|
||||
public const ELEMENT_NICKEL = 10200;
|
||||
public const ELEMENT_NIHONIUM = 10201;
|
||||
public const ELEMENT_NIOBIUM = 10202;
|
||||
public const ELEMENT_NITROGEN = 10203;
|
||||
public const ELEMENT_NOBELIUM = 10204;
|
||||
public const ELEMENT_OGANESSON = 10205;
|
||||
public const ELEMENT_OSMIUM = 10206;
|
||||
public const ELEMENT_OXYGEN = 10207;
|
||||
public const ELEMENT_PALLADIUM = 10208;
|
||||
public const ELEMENT_PHOSPHORUS = 10209;
|
||||
public const ELEMENT_PLATINUM = 10210;
|
||||
public const ELEMENT_PLUTONIUM = 10211;
|
||||
public const ELEMENT_POLONIUM = 10212;
|
||||
public const ELEMENT_POTASSIUM = 10213;
|
||||
public const ELEMENT_PRASEODYMIUM = 10214;
|
||||
public const ELEMENT_PROMETHIUM = 10215;
|
||||
public const ELEMENT_PROTACTINIUM = 10216;
|
||||
public const ELEMENT_RADIUM = 10217;
|
||||
public const ELEMENT_RADON = 10218;
|
||||
public const ELEMENT_RHENIUM = 10219;
|
||||
public const ELEMENT_RHODIUM = 10220;
|
||||
public const ELEMENT_ROENTGENIUM = 10221;
|
||||
public const ELEMENT_RUBIDIUM = 10222;
|
||||
public const ELEMENT_RUTHENIUM = 10223;
|
||||
public const ELEMENT_RUTHERFORDIUM = 10224;
|
||||
public const ELEMENT_SAMARIUM = 10225;
|
||||
public const ELEMENT_SCANDIUM = 10226;
|
||||
public const ELEMENT_SEABORGIUM = 10227;
|
||||
public const ELEMENT_SELENIUM = 10228;
|
||||
public const ELEMENT_SILICON = 10229;
|
||||
public const ELEMENT_SILVER = 10230;
|
||||
public const ELEMENT_SODIUM = 10231;
|
||||
public const ELEMENT_STRONTIUM = 10232;
|
||||
public const ELEMENT_SULFUR = 10233;
|
||||
public const ELEMENT_TANTALUM = 10234;
|
||||
public const ELEMENT_TECHNETIUM = 10235;
|
||||
public const ELEMENT_TELLURIUM = 10236;
|
||||
public const ELEMENT_TENNESSINE = 10237;
|
||||
public const ELEMENT_TERBIUM = 10238;
|
||||
public const ELEMENT_THALLIUM = 10239;
|
||||
public const ELEMENT_THORIUM = 10240;
|
||||
public const ELEMENT_THULIUM = 10241;
|
||||
public const ELEMENT_TIN = 10242;
|
||||
public const ELEMENT_TITANIUM = 10243;
|
||||
public const ELEMENT_TUNGSTEN = 10244;
|
||||
public const ELEMENT_URANIUM = 10245;
|
||||
public const ELEMENT_VANADIUM = 10246;
|
||||
public const ELEMENT_XENON = 10247;
|
||||
public const ELEMENT_YTTERBIUM = 10248;
|
||||
public const ELEMENT_YTTRIUM = 10249;
|
||||
public const ELEMENT_ZERO = 10250;
|
||||
public const ELEMENT_ZINC = 10251;
|
||||
public const ELEMENT_ZIRCONIUM = 10252;
|
||||
public const EMERALD = 10253;
|
||||
public const EMERALD_ORE = 10254;
|
||||
public const ENCHANTING_TABLE = 10255;
|
||||
public const END_PORTAL_FRAME = 10256;
|
||||
public const END_ROD = 10257;
|
||||
public const END_STONE = 10258;
|
||||
public const END_STONE_BRICK_SLAB = 10259;
|
||||
public const END_STONE_BRICK_STAIRS = 10260;
|
||||
public const END_STONE_BRICK_WALL = 10261;
|
||||
public const END_STONE_BRICKS = 10262;
|
||||
public const ENDER_CHEST = 10263;
|
||||
public const FAKE_WOODEN_SLAB = 10264;
|
||||
public const FARMLAND = 10265;
|
||||
public const FERN = 10266;
|
||||
public const FIRE = 10267;
|
||||
public const FLETCHING_TABLE = 10268;
|
||||
public const FLOWER_POT = 10269;
|
||||
public const FROSTED_ICE = 10270;
|
||||
public const FURNACE = 10271;
|
||||
public const GLASS = 10272;
|
||||
public const GLASS_PANE = 10273;
|
||||
public const GLOWING_OBSIDIAN = 10274;
|
||||
public const GLOWSTONE = 10275;
|
||||
public const GOLD = 10276;
|
||||
public const GOLD_ORE = 10277;
|
||||
public const GRANITE = 10278;
|
||||
public const GRANITE_SLAB = 10279;
|
||||
public const GRANITE_STAIRS = 10280;
|
||||
public const GRANITE_WALL = 10281;
|
||||
public const GRASS = 10282;
|
||||
public const GRASS_PATH = 10283;
|
||||
public const GRAVEL = 10284;
|
||||
|
||||
public const GREEN_TORCH = 10287;
|
||||
public const HARDENED_CLAY = 10288;
|
||||
public const HARDENED_GLASS = 10289;
|
||||
public const HARDENED_GLASS_PANE = 10290;
|
||||
public const HAY_BALE = 10291;
|
||||
public const HOPPER = 10292;
|
||||
public const ICE = 10293;
|
||||
public const INFESTED_CHISELED_STONE_BRICK = 10294;
|
||||
public const INFESTED_COBBLESTONE = 10295;
|
||||
public const INFESTED_CRACKED_STONE_BRICK = 10296;
|
||||
public const INFESTED_MOSSY_STONE_BRICK = 10297;
|
||||
public const INFESTED_STONE = 10298;
|
||||
public const INFESTED_STONE_BRICK = 10299;
|
||||
public const INFO_UPDATE = 10300;
|
||||
public const INFO_UPDATE2 = 10301;
|
||||
public const INVISIBLE_BEDROCK = 10302;
|
||||
public const IRON = 10303;
|
||||
public const IRON_BARS = 10304;
|
||||
public const IRON_DOOR = 10305;
|
||||
public const IRON_ORE = 10306;
|
||||
public const IRON_TRAPDOOR = 10307;
|
||||
public const ITEM_FRAME = 10308;
|
||||
public const JUKEBOX = 10309;
|
||||
public const JUNGLE_BUTTON = 10310;
|
||||
public const JUNGLE_DOOR = 10311;
|
||||
public const JUNGLE_FENCE = 10312;
|
||||
public const JUNGLE_FENCE_GATE = 10313;
|
||||
public const JUNGLE_LEAVES = 10314;
|
||||
public const JUNGLE_LOG = 10315;
|
||||
public const JUNGLE_PLANKS = 10316;
|
||||
public const JUNGLE_PRESSURE_PLATE = 10317;
|
||||
public const JUNGLE_SAPLING = 10318;
|
||||
public const JUNGLE_SIGN = 10319;
|
||||
public const JUNGLE_SLAB = 10320;
|
||||
public const JUNGLE_STAIRS = 10321;
|
||||
public const JUNGLE_TRAPDOOR = 10322;
|
||||
public const JUNGLE_WALL_SIGN = 10323;
|
||||
public const JUNGLE_WOOD = 10324;
|
||||
public const LAB_TABLE = 10325;
|
||||
public const LADDER = 10326;
|
||||
public const LANTERN = 10327;
|
||||
public const LAPIS_LAZULI = 10328;
|
||||
public const LAPIS_LAZULI_ORE = 10329;
|
||||
public const LARGE_FERN = 10330;
|
||||
public const LAVA = 10331;
|
||||
public const LECTERN = 10332;
|
||||
public const LEGACY_STONECUTTER = 10333;
|
||||
public const LEVER = 10334;
|
||||
|
||||
public const LILAC = 10337;
|
||||
public const LILY_OF_THE_VALLEY = 10338;
|
||||
public const LILY_PAD = 10339;
|
||||
|
||||
public const LIT_PUMPKIN = 10341;
|
||||
public const LOOM = 10342;
|
||||
|
||||
public const MAGMA = 10344;
|
||||
public const MATERIAL_REDUCER = 10345;
|
||||
public const MELON = 10346;
|
||||
public const MELON_STEM = 10347;
|
||||
public const MOB_HEAD = 10348;
|
||||
public const MONSTER_SPAWNER = 10349;
|
||||
public const MOSSY_COBBLESTONE = 10350;
|
||||
public const MOSSY_COBBLESTONE_SLAB = 10351;
|
||||
public const MOSSY_COBBLESTONE_STAIRS = 10352;
|
||||
public const MOSSY_COBBLESTONE_WALL = 10353;
|
||||
public const MOSSY_STONE_BRICK_SLAB = 10354;
|
||||
public const MOSSY_STONE_BRICK_STAIRS = 10355;
|
||||
public const MOSSY_STONE_BRICK_WALL = 10356;
|
||||
public const MOSSY_STONE_BRICKS = 10357;
|
||||
public const MUSHROOM_STEM = 10358;
|
||||
public const MYCELIUM = 10359;
|
||||
public const NETHER_BRICK_FENCE = 10360;
|
||||
public const NETHER_BRICK_SLAB = 10361;
|
||||
public const NETHER_BRICK_STAIRS = 10362;
|
||||
public const NETHER_BRICK_WALL = 10363;
|
||||
public const NETHER_BRICKS = 10364;
|
||||
public const NETHER_PORTAL = 10365;
|
||||
public const NETHER_QUARTZ_ORE = 10366;
|
||||
public const NETHER_REACTOR_CORE = 10367;
|
||||
public const NETHER_WART = 10368;
|
||||
public const NETHER_WART_BLOCK = 10369;
|
||||
public const NETHERRACK = 10370;
|
||||
public const NOTE_BLOCK = 10371;
|
||||
public const OAK_BUTTON = 10372;
|
||||
public const OAK_DOOR = 10373;
|
||||
public const OAK_FENCE = 10374;
|
||||
public const OAK_FENCE_GATE = 10375;
|
||||
public const OAK_LEAVES = 10376;
|
||||
public const OAK_LOG = 10377;
|
||||
public const OAK_PLANKS = 10378;
|
||||
public const OAK_PRESSURE_PLATE = 10379;
|
||||
public const OAK_SAPLING = 10380;
|
||||
public const OAK_SIGN = 10381;
|
||||
public const OAK_SLAB = 10382;
|
||||
public const OAK_STAIRS = 10383;
|
||||
public const OAK_TRAPDOOR = 10384;
|
||||
public const OAK_WALL_SIGN = 10385;
|
||||
public const OAK_WOOD = 10386;
|
||||
public const OBSIDIAN = 10387;
|
||||
|
||||
public const ORANGE_TULIP = 10389;
|
||||
public const OXEYE_DAISY = 10390;
|
||||
public const PACKED_ICE = 10391;
|
||||
public const PEONY = 10392;
|
||||
|
||||
public const PINK_TULIP = 10394;
|
||||
public const PODZOL = 10395;
|
||||
public const POLISHED_ANDESITE = 10396;
|
||||
public const POLISHED_ANDESITE_SLAB = 10397;
|
||||
public const POLISHED_ANDESITE_STAIRS = 10398;
|
||||
public const POLISHED_DIORITE = 10399;
|
||||
public const POLISHED_DIORITE_SLAB = 10400;
|
||||
public const POLISHED_DIORITE_STAIRS = 10401;
|
||||
public const POLISHED_GRANITE = 10402;
|
||||
public const POLISHED_GRANITE_SLAB = 10403;
|
||||
public const POLISHED_GRANITE_STAIRS = 10404;
|
||||
public const POPPY = 10405;
|
||||
public const POTATOES = 10406;
|
||||
public const POWERED_RAIL = 10407;
|
||||
public const PRISMARINE = 10408;
|
||||
public const PRISMARINE_BRICKS = 10409;
|
||||
public const PRISMARINE_BRICKS_SLAB = 10410;
|
||||
public const PRISMARINE_BRICKS_STAIRS = 10411;
|
||||
public const PRISMARINE_SLAB = 10412;
|
||||
public const PRISMARINE_STAIRS = 10413;
|
||||
public const PRISMARINE_WALL = 10414;
|
||||
public const PUMPKIN = 10415;
|
||||
public const PUMPKIN_STEM = 10416;
|
||||
|
||||
public const PURPLE_TORCH = 10418;
|
||||
public const PURPUR = 10419;
|
||||
public const PURPUR_PILLAR = 10420;
|
||||
public const PURPUR_SLAB = 10421;
|
||||
public const PURPUR_STAIRS = 10422;
|
||||
public const QUARTZ = 10423;
|
||||
public const QUARTZ_PILLAR = 10424;
|
||||
public const QUARTZ_SLAB = 10425;
|
||||
public const QUARTZ_STAIRS = 10426;
|
||||
public const RAIL = 10427;
|
||||
|
||||
public const RED_MUSHROOM = 10429;
|
||||
public const RED_MUSHROOM_BLOCK = 10430;
|
||||
public const RED_NETHER_BRICK_SLAB = 10431;
|
||||
public const RED_NETHER_BRICK_STAIRS = 10432;
|
||||
public const RED_NETHER_BRICK_WALL = 10433;
|
||||
public const RED_NETHER_BRICKS = 10434;
|
||||
public const RED_SAND = 10435;
|
||||
public const RED_SANDSTONE = 10436;
|
||||
public const RED_SANDSTONE_SLAB = 10437;
|
||||
public const RED_SANDSTONE_STAIRS = 10438;
|
||||
public const RED_SANDSTONE_WALL = 10439;
|
||||
public const RED_TORCH = 10440;
|
||||
public const RED_TULIP = 10441;
|
||||
public const REDSTONE = 10442;
|
||||
public const REDSTONE_COMPARATOR = 10443;
|
||||
public const REDSTONE_LAMP = 10444;
|
||||
public const REDSTONE_ORE = 10445;
|
||||
public const REDSTONE_REPEATER = 10446;
|
||||
public const REDSTONE_TORCH = 10447;
|
||||
public const REDSTONE_WIRE = 10448;
|
||||
public const RESERVED6 = 10449;
|
||||
public const ROSE_BUSH = 10450;
|
||||
public const SAND = 10451;
|
||||
public const SANDSTONE = 10452;
|
||||
public const SANDSTONE_SLAB = 10453;
|
||||
public const SANDSTONE_STAIRS = 10454;
|
||||
public const SANDSTONE_WALL = 10455;
|
||||
public const SEA_LANTERN = 10456;
|
||||
public const SEA_PICKLE = 10457;
|
||||
public const SHULKER_BOX = 10458;
|
||||
public const SLIME = 10459;
|
||||
public const SMOKER = 10460;
|
||||
public const SMOOTH_QUARTZ = 10461;
|
||||
public const SMOOTH_QUARTZ_SLAB = 10462;
|
||||
public const SMOOTH_QUARTZ_STAIRS = 10463;
|
||||
public const SMOOTH_RED_SANDSTONE = 10464;
|
||||
public const SMOOTH_RED_SANDSTONE_SLAB = 10465;
|
||||
public const SMOOTH_RED_SANDSTONE_STAIRS = 10466;
|
||||
public const SMOOTH_SANDSTONE = 10467;
|
||||
public const SMOOTH_SANDSTONE_SLAB = 10468;
|
||||
public const SMOOTH_SANDSTONE_STAIRS = 10469;
|
||||
public const SMOOTH_STONE = 10470;
|
||||
public const SMOOTH_STONE_SLAB = 10471;
|
||||
public const SNOW = 10472;
|
||||
public const SNOW_LAYER = 10473;
|
||||
public const SOUL_SAND = 10474;
|
||||
public const SPONGE = 10475;
|
||||
public const SPRUCE_BUTTON = 10476;
|
||||
public const SPRUCE_DOOR = 10477;
|
||||
public const SPRUCE_FENCE = 10478;
|
||||
public const SPRUCE_FENCE_GATE = 10479;
|
||||
public const SPRUCE_LEAVES = 10480;
|
||||
public const SPRUCE_LOG = 10481;
|
||||
public const SPRUCE_PLANKS = 10482;
|
||||
public const SPRUCE_PRESSURE_PLATE = 10483;
|
||||
public const SPRUCE_SAPLING = 10484;
|
||||
public const SPRUCE_SIGN = 10485;
|
||||
public const SPRUCE_SLAB = 10486;
|
||||
public const SPRUCE_STAIRS = 10487;
|
||||
public const SPRUCE_TRAPDOOR = 10488;
|
||||
public const SPRUCE_WALL_SIGN = 10489;
|
||||
public const SPRUCE_WOOD = 10490;
|
||||
public const STAINED_CLAY = 10491;
|
||||
public const STAINED_GLASS = 10492;
|
||||
public const STAINED_GLASS_PANE = 10493;
|
||||
public const STAINED_HARDENED_GLASS = 10494;
|
||||
public const STAINED_HARDENED_GLASS_PANE = 10495;
|
||||
public const STONE = 10496;
|
||||
public const STONE_BRICK_SLAB = 10497;
|
||||
public const STONE_BRICK_STAIRS = 10498;
|
||||
public const STONE_BRICK_WALL = 10499;
|
||||
public const STONE_BRICKS = 10500;
|
||||
public const STONE_BUTTON = 10501;
|
||||
public const STONE_PRESSURE_PLATE = 10502;
|
||||
public const STONE_SLAB = 10503;
|
||||
public const STONE_STAIRS = 10504;
|
||||
public const STONECUTTER = 10505;
|
||||
|
||||
public const SUGARCANE = 10518;
|
||||
public const SUNFLOWER = 10519;
|
||||
public const SWEET_BERRY_BUSH = 10520;
|
||||
public const TALL_GRASS = 10521;
|
||||
public const TNT = 10522;
|
||||
public const TORCH = 10523;
|
||||
public const TRAPPED_CHEST = 10524;
|
||||
public const TRIPWIRE = 10525;
|
||||
public const TRIPWIRE_HOOK = 10526;
|
||||
public const UNDERWATER_TORCH = 10527;
|
||||
public const VINES = 10528;
|
||||
public const WALL_BANNER = 10529;
|
||||
public const WALL_CORAL_FAN = 10530;
|
||||
public const WATER = 10531;
|
||||
public const WEIGHTED_PRESSURE_PLATE_HEAVY = 10532;
|
||||
public const WEIGHTED_PRESSURE_PLATE_LIGHT = 10533;
|
||||
public const WHEAT = 10534;
|
||||
|
||||
public const WHITE_TULIP = 10536;
|
||||
public const WOOL = 10537;
|
||||
|
||||
public const GLAZED_TERRACOTTA = 10539;
|
||||
public const AMETHYST = 10540;
|
||||
public const ANCIENT_DEBRIS = 10541;
|
||||
public const BASALT = 10542;
|
||||
public const POLISHED_BASALT = 10543;
|
||||
public const SMOOTH_BASALT = 10544;
|
||||
public const BLACKSTONE = 10545;
|
||||
public const BLACKSTONE_SLAB = 10546;
|
||||
public const BLACKSTONE_STAIRS = 10547;
|
||||
public const BLACKSTONE_WALL = 10548;
|
||||
public const POLISHED_BLACKSTONE = 10549;
|
||||
public const POLISHED_BLACKSTONE_BUTTON = 10550;
|
||||
public const POLISHED_BLACKSTONE_PRESSURE_PLATE = 10551;
|
||||
public const POLISHED_BLACKSTONE_SLAB = 10552;
|
||||
public const POLISHED_BLACKSTONE_STAIRS = 10553;
|
||||
public const POLISHED_BLACKSTONE_WALL = 10554;
|
||||
public const CHISELED_POLISHED_BLACKSTONE = 10555;
|
||||
public const POLISHED_BLACKSTONE_BRICKS = 10556;
|
||||
public const POLISHED_BLACKSTONE_BRICK_SLAB = 10557;
|
||||
public const POLISHED_BLACKSTONE_BRICK_STAIRS = 10558;
|
||||
public const POLISHED_BLACKSTONE_BRICK_WALL = 10559;
|
||||
public const CRACKED_POLISHED_BLACKSTONE_BRICKS = 10560;
|
||||
public const LIGHT = 10561;
|
||||
public const RAW_COPPER = 10562;
|
||||
public const RAW_GOLD = 10563;
|
||||
public const RAW_IRON = 10564;
|
||||
public const CALCITE = 10565;
|
||||
public const DEEPSLATE = 10566;
|
||||
public const DEEPSLATE_BRICKS = 10567;
|
||||
public const DEEPSLATE_BRICK_SLAB = 10568;
|
||||
public const DEEPSLATE_BRICK_STAIRS = 10569;
|
||||
public const DEEPSLATE_BRICK_WALL = 10570;
|
||||
public const CRACKED_DEEPSLATE_BRICKS = 10571;
|
||||
public const DEEPSLATE_TILES = 10572;
|
||||
public const DEEPSLATE_TILE_SLAB = 10573;
|
||||
public const DEEPSLATE_TILE_STAIRS = 10574;
|
||||
public const DEEPSLATE_TILE_WALL = 10575;
|
||||
public const CRACKED_DEEPSLATE_TILES = 10576;
|
||||
public const COBBLED_DEEPSLATE = 10577;
|
||||
public const COBBLED_DEEPSLATE_SLAB = 10578;
|
||||
public const COBBLED_DEEPSLATE_STAIRS = 10579;
|
||||
public const COBBLED_DEEPSLATE_WALL = 10580;
|
||||
public const POLISHED_DEEPSLATE = 10581;
|
||||
public const POLISHED_DEEPSLATE_SLAB = 10582;
|
||||
public const POLISHED_DEEPSLATE_STAIRS = 10583;
|
||||
public const POLISHED_DEEPSLATE_WALL = 10584;
|
||||
public const QUARTZ_BRICKS = 10585;
|
||||
public const CHISELED_DEEPSLATE = 10586;
|
||||
public const CHISELED_NETHER_BRICKS = 10587;
|
||||
public const CRACKED_NETHER_BRICKS = 10588;
|
||||
public const TUFF = 10589;
|
||||
public const SOUL_TORCH = 10590;
|
||||
public const SOUL_LANTERN = 10591;
|
||||
public const SOUL_SOIL = 10592;
|
||||
public const SOUL_FIRE = 10593;
|
||||
public const SHROOMLIGHT = 10594;
|
||||
public const MANGROVE_PLANKS = 10595;
|
||||
public const CRIMSON_PLANKS = 10596;
|
||||
public const WARPED_PLANKS = 10597;
|
||||
public const MANGROVE_FENCE = 10598;
|
||||
public const CRIMSON_FENCE = 10599;
|
||||
public const WARPED_FENCE = 10600;
|
||||
public const MANGROVE_SLAB = 10601;
|
||||
public const CRIMSON_SLAB = 10602;
|
||||
public const WARPED_SLAB = 10603;
|
||||
public const MANGROVE_LOG = 10604;
|
||||
public const CRIMSON_STEM = 10605;
|
||||
public const WARPED_STEM = 10606;
|
||||
public const MANGROVE_WOOD = 10607;
|
||||
public const CRIMSON_HYPHAE = 10608;
|
||||
public const WARPED_HYPHAE = 10609;
|
||||
public const MANGROVE_TRAPDOOR = 10610;
|
||||
public const CRIMSON_TRAPDOOR = 10611;
|
||||
public const WARPED_TRAPDOOR = 10612;
|
||||
public const MANGROVE_BUTTON = 10613;
|
||||
public const CRIMSON_BUTTON = 10614;
|
||||
public const WARPED_BUTTON = 10615;
|
||||
public const MANGROVE_PRESSURE_PLATE = 10616;
|
||||
public const CRIMSON_PRESSURE_PLATE = 10617;
|
||||
public const WARPED_PRESSURE_PLATE = 10618;
|
||||
public const MANGROVE_DOOR = 10619;
|
||||
public const CRIMSON_DOOR = 10620;
|
||||
public const WARPED_DOOR = 10621;
|
||||
public const MANGROVE_FENCE_GATE = 10622;
|
||||
public const CRIMSON_FENCE_GATE = 10623;
|
||||
public const WARPED_FENCE_GATE = 10624;
|
||||
public const MANGROVE_STAIRS = 10625;
|
||||
public const CRIMSON_STAIRS = 10626;
|
||||
public const WARPED_STAIRS = 10627;
|
||||
public const MANGROVE_SIGN = 10628;
|
||||
public const CRIMSON_SIGN = 10629;
|
||||
public const WARPED_SIGN = 10630;
|
||||
public const MANGROVE_WALL_SIGN = 10631;
|
||||
public const CRIMSON_WALL_SIGN = 10632;
|
||||
public const WARPED_WALL_SIGN = 10633;
|
||||
public const TINTED_GLASS = 10634;
|
||||
public const HONEYCOMB = 10635;
|
||||
public const DEEPSLATE_COAL_ORE = 10636;
|
||||
public const DEEPSLATE_DIAMOND_ORE = 10637;
|
||||
public const DEEPSLATE_EMERALD_ORE = 10638;
|
||||
public const DEEPSLATE_LAPIS_LAZULI_ORE = 10639;
|
||||
public const DEEPSLATE_REDSTONE_ORE = 10640;
|
||||
public const DEEPSLATE_IRON_ORE = 10641;
|
||||
public const DEEPSLATE_GOLD_ORE = 10642;
|
||||
public const DEEPSLATE_COPPER_ORE = 10643;
|
||||
public const COPPER_ORE = 10644;
|
||||
public const NETHER_GOLD_ORE = 10645;
|
||||
public const MUD = 10646;
|
||||
public const MUD_BRICKS = 10647;
|
||||
public const MUD_BRICK_SLAB = 10648;
|
||||
public const MUD_BRICK_STAIRS = 10649;
|
||||
public const MUD_BRICK_WALL = 10650;
|
||||
public const PACKED_MUD = 10651;
|
||||
public const WARPED_WART_BLOCK = 10652;
|
||||
public const CRYING_OBSIDIAN = 10653;
|
||||
public const GILDED_BLACKSTONE = 10654;
|
||||
public const LIGHTNING_ROD = 10655;
|
||||
public const COPPER = 10656;
|
||||
public const CUT_COPPER = 10657;
|
||||
public const CUT_COPPER_SLAB = 10658;
|
||||
public const CUT_COPPER_STAIRS = 10659;
|
||||
public const CANDLE = 10660;
|
||||
public const DYED_CANDLE = 10661;
|
||||
public const CAKE_WITH_CANDLE = 10662;
|
||||
public const CAKE_WITH_DYED_CANDLE = 10663;
|
||||
public const WITHER_ROSE = 10664;
|
||||
public const HANGING_ROOTS = 10665;
|
||||
public const CARTOGRAPHY_TABLE = 10666;
|
||||
public const SMITHING_TABLE = 10667;
|
||||
public const NETHERITE = 10668;
|
||||
public const SPORE_BLOSSOM = 10669;
|
||||
public const CAULDRON = 10670;
|
||||
public const WATER_CAULDRON = 10671;
|
||||
public const LAVA_CAULDRON = 10672;
|
||||
public const POTION_CAULDRON = 10673;
|
||||
public const POWDER_SNOW_CAULDRON = 10674;
|
||||
public const CHORUS_FLOWER = 10675;
|
||||
public const CHORUS_PLANT = 10676;
|
||||
public const MANGROVE_ROOTS = 10677;
|
||||
public const MUDDY_MANGROVE_ROOTS = 10678;
|
||||
public const FROGLIGHT = 10679;
|
||||
public const TWISTING_VINES = 10680;
|
||||
public const WEEPING_VINES = 10681;
|
||||
public const CHAIN = 10682;
|
||||
public const SCULK = 10683;
|
||||
public const GLOWING_ITEM_FRAME = 10684;
|
||||
public const MANGROVE_LEAVES = 10685;
|
||||
public const AZALEA_LEAVES = 10686;
|
||||
public const FLOWERING_AZALEA_LEAVES = 10687;
|
||||
public const REINFORCED_DEEPSLATE = 10688;
|
||||
public const CAVE_VINES = 10689;
|
||||
public const GLOW_LICHEN = 10690;
|
||||
public const CHERRY_BUTTON = 10691;
|
||||
public const CHERRY_DOOR = 10692;
|
||||
public const CHERRY_FENCE = 10693;
|
||||
public const CHERRY_FENCE_GATE = 10694;
|
||||
public const CHERRY_LEAVES = 10695;
|
||||
public const CHERRY_LOG = 10696;
|
||||
public const CHERRY_PLANKS = 10697;
|
||||
public const CHERRY_PRESSURE_PLATE = 10698;
|
||||
public const CHERRY_SAPLING = 10699;
|
||||
public const CHERRY_SIGN = 10700;
|
||||
public const CHERRY_SLAB = 10701;
|
||||
public const CHERRY_STAIRS = 10702;
|
||||
public const CHERRY_TRAPDOOR = 10703;
|
||||
public const CHERRY_WALL_SIGN = 10704;
|
||||
public const CHERRY_WOOD = 10705;
|
||||
public const SMALL_DRIPLEAF = 10706;
|
||||
public const BIG_DRIPLEAF_HEAD = 10707;
|
||||
public const BIG_DRIPLEAF_STEM = 10708;
|
||||
|
||||
public const FIRST_UNUSED_BLOCK_ID = 10709;
|
||||
|
||||
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;
|
||||
|
||||
/**
|
||||
* Returns a new runtime block type ID, e.g. for use by a custom block.
|
||||
*/
|
||||
public static function newId() : int{
|
||||
return self::$nextDynamicId++;
|
||||
}
|
||||
}
|
52
src/block/BlockTypeInfo.php
Normal file
52
src/block/BlockTypeInfo.php
Normal file
@ -0,0 +1,52 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use function array_fill_keys;
|
||||
use function array_keys;
|
||||
|
||||
final class BlockTypeInfo{
|
||||
/**
|
||||
* @var true[]
|
||||
* @phpstan-var array<string, true>
|
||||
*/
|
||||
private array $typeTags;
|
||||
|
||||
/**
|
||||
* @param string[] $typeTags
|
||||
*/
|
||||
public function __construct(
|
||||
private BlockBreakInfo $breakInfo,
|
||||
array $typeTags = []
|
||||
){
|
||||
$this->typeTags = array_fill_keys($typeTags, true);
|
||||
}
|
||||
|
||||
public function getBreakInfo() : BlockBreakInfo{ return $this->breakInfo; }
|
||||
|
||||
/** @return string[] */
|
||||
public function getTypeTags() : array{ return array_keys($this->typeTags); }
|
||||
|
||||
public function hasTypeTag(string $tag) : bool{ return isset($this->typeTags[$tag]); }
|
||||
}
|
34
src/block/BlockTypeTags.php
Normal file
34
src/block/BlockTypeTags.php
Normal file
@ -0,0 +1,34 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
final class BlockTypeTags{
|
||||
private const PREFIX = "pocketmine:";
|
||||
|
||||
public const DIRT = self::PREFIX . "dirt";
|
||||
public const MUD = self::PREFIX . "mud";
|
||||
public const SAND = self::PREFIX . "sand";
|
||||
public const POTTABLE_PLANTS = self::PREFIX . "pottable";
|
||||
public const FIRE = self::PREFIX . "fire";
|
||||
}
|
@ -23,8 +23,8 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\PillarRotationInMetadataTrait;
|
||||
use pocketmine\block\utils\PillarRotationTrait;
|
||||
|
||||
class BoneBlock extends Opaque{
|
||||
use PillarRotationInMetadataTrait;
|
||||
use PillarRotationTrait;
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ namespace pocketmine\block;
|
||||
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
|
||||
use pocketmine\block\utils\BrewingStandSlot;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
@ -42,33 +43,8 @@ class BrewingStand extends Transparent{
|
||||
*/
|
||||
protected array $slots = [];
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
$flags = 0;
|
||||
foreach([
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
|
||||
] as $flag => $slot){
|
||||
$flags |= (array_key_exists($slot->id(), $this->slots) ? $flag : 0);
|
||||
}
|
||||
return $flags;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->slots = [];
|
||||
foreach([
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
|
||||
] as $flag => $slot){
|
||||
if(($stateMeta & $flag) !== 0){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->brewingStandSlots($this->slots);
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
@ -118,7 +94,7 @@ class BrewingStand extends Transparent{
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
$stand = $this->position->getWorld()->getTile($this->position);
|
||||
if($stand instanceof TileBrewingStand && $stand->canOpenWith($item->getCustomName())){
|
||||
|
@ -24,7 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\AnyFacingTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -38,18 +38,9 @@ abstract class Button extends Flowable{
|
||||
|
||||
protected bool $pressed = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeFacing($this->facing) | ($this->pressed ? BlockLegacyMetadata::BUTTON_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
//TODO: in PC it's (6 - facing) for every meta except 0 (down)
|
||||
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
|
||||
$this->pressed = ($stateMeta & BlockLegacyMetadata::BUTTON_FLAG_POWERED) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->facing($this->facing);
|
||||
$w->bool($this->pressed);
|
||||
}
|
||||
|
||||
public function isPressed() : bool{ return $this->pressed; }
|
||||
@ -61,7 +52,7 @@ abstract class Button extends Flowable{
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->canBeSupportedBy($blockReplace->getSide(Facing::opposite($face)), $face)){
|
||||
if($this->canBeSupportedAt($blockReplace, $face)){
|
||||
$this->facing = $face;
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
@ -70,7 +61,7 @@ abstract class Button extends Flowable{
|
||||
|
||||
abstract protected function getActivationTime() : int;
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if(!$this->pressed){
|
||||
$this->pressed = true;
|
||||
$world = $this->position->getWorld();
|
||||
@ -92,12 +83,12 @@ abstract class Button extends Flowable{
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)){
|
||||
if(!$this->canBeSupportedAt($this, $this->facing)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $support, int $face) : bool{
|
||||
return $support->getSupportType($face)->hasCenterSupport();
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::opposite($face))->hasCenterSupport();
|
||||
}
|
||||
}
|
||||
|
@ -23,8 +23,8 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
@ -41,16 +41,8 @@ class Cactus extends Transparent{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, self::MAX_AGE);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(4, 0, self::MAX_AGE, $this->age);
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
@ -86,10 +78,13 @@ class Cactus extends Transparent{
|
||||
return true;
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
return $block->hasSameTypeId($this) || $block->hasTypeTag(BlockTypeTags::SAND);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
$world = $this->position->getWorld();
|
||||
if($down->getId() !== BlockLegacyIds::SAND && !$down->isSameType($this)){
|
||||
if(!$this->canBeSupportedBy($this->getSide(Facing::DOWN))){
|
||||
$world->useBreakOn($this->position);
|
||||
}else{
|
||||
foreach(Facing::HORIZONTAL as $side){
|
||||
@ -107,7 +102,7 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
|
||||
if(!$this->getSide(Facing::DOWN)->hasSameTypeId($this)){
|
||||
$world = $this->position->getWorld();
|
||||
if($this->age === self::MAX_AGE){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
@ -115,7 +110,7 @@ class Cactus extends Transparent{
|
||||
break;
|
||||
}
|
||||
$b = $world->getBlockAt($this->position->x, $this->position->y + $y, $this->position->z);
|
||||
if($b->getId() === BlockLegacyIds::AIR){
|
||||
if($b->getTypeId() === BlockTypeIds::AIR){
|
||||
$ev = new BlockGrowEvent($b, VanillaBlocks::CACTUS());
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
@ -136,8 +131,7 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() === BlockLegacyIds::SAND || $down->isSameType($this)){
|
||||
if($this->canBeSupportedBy($this->getSide(Facing::DOWN))){
|
||||
foreach(Facing::HORIZONTAL as $side){
|
||||
if($this->getSide($side)->isSolid()){
|
||||
return false;
|
||||
|
@ -23,33 +23,21 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\entity\effect\EffectInstance;
|
||||
use pocketmine\entity\FoodSource;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemBlock;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Cake extends Transparent implements FoodSource{
|
||||
class Cake extends BaseCake{
|
||||
public const MAX_BITES = 6;
|
||||
|
||||
protected int $bites = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->bites;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->bites = BlockDataSerializer::readBoundedInt("bites", $stateMeta, 0, self::MAX_BITES);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(3, 0, self::MAX_BITES, $this->bites);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -64,10 +52,6 @@ class Cake extends Transparent implements FoodSource{
|
||||
];
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
|
||||
public function getBites() : int{ return $this->bites; }
|
||||
|
||||
/** @return $this */
|
||||
@ -79,49 +63,27 @@ class Cake extends Transparent implements FoodSource{
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() !== BlockLegacyIds::AIR){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item instanceof ItemBlock){
|
||||
$block = $item->getBlock();
|
||||
$resultBlock = null;
|
||||
if($block->getTypeId() === BlockTypeIds::CANDLE){
|
||||
$resultBlock = VanillaBlocks::CAKE_WITH_CANDLE();
|
||||
}elseif($block instanceof DyedCandle){
|
||||
$resultBlock = VanillaBlocks::CAKE_WITH_DYED_CANDLE()->setColor($block->getColor());
|
||||
}
|
||||
|
||||
if($resultBlock !== null){
|
||||
$this->position->getWorld()->setBlock($this->position, $resultBlock);
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
return $player->consumeObject($this);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFoodRestore() : int{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public function getSaturationRestore() : float{
|
||||
return 0.4;
|
||||
}
|
||||
|
||||
public function requiresHunger() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Block
|
||||
*/
|
||||
public function getResidue(){
|
||||
public function getResidue() : Block{
|
||||
$clone = clone $this;
|
||||
$clone->bites++;
|
||||
if($clone->bites > self::MAX_BITES){
|
||||
@ -129,15 +91,4 @@ class Cake extends Transparent implements FoodSource{
|
||||
}
|
||||
return $clone;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EffectInstance[]
|
||||
*/
|
||||
public function getAdditionalEffects() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onConsume(Living $consumer) : void{
|
||||
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
|
||||
}
|
||||
}
|
||||
|
78
src/block/CakeWithCandle.php
Normal file
78
src/block/CakeWithCandle.php
Normal file
@ -0,0 +1,78 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CandleTrait;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class CakeWithCandle extends BaseCake{
|
||||
use CandleTrait {
|
||||
onInteract as onInteractCandle;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->contract(1 / 16, 0, 1 / 16)
|
||||
->trim(Facing::UP, 0.5) //TODO: not sure if the candle affects height
|
||||
];
|
||||
}
|
||||
|
||||
public function getCandle() : Candle{
|
||||
return VanillaBlocks::CANDLE();
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($this->onInteractCandle($item, $face, $clickVector, $player, $returnedItems)){
|
||||
return true;
|
||||
}
|
||||
|
||||
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->getCandle()->asItem()];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return VanillaBlocks::CAKE()->asItem();
|
||||
}
|
||||
|
||||
public function getResidue() : Block{
|
||||
return VanillaBlocks::CAKE()->setBites(1);
|
||||
}
|
||||
|
||||
public function onConsume(Living $consumer) : void{
|
||||
parent::onConsume($consumer);
|
||||
$this->position->getWorld()->dropItem($this->position->add(0.5, 0.5, 0.5), $this->getCandle()->asItem());
|
||||
}
|
||||
}
|
40
src/block/CakeWithDyedCandle.php
Normal file
40
src/block/CakeWithDyedCandle.php
Normal file
@ -0,0 +1,40 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class CakeWithDyedCandle extends CakeWithCandle{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function getCandle() : Candle{
|
||||
return VanillaBlocks::DYED_CANDLE()->setColor($this->color);
|
||||
}
|
||||
}
|
125
src/block/Candle.php
Normal file
125
src/block/Candle.php
Normal file
@ -0,0 +1,125 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CandleTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Candle extends Transparent{
|
||||
use CandleTrait {
|
||||
describeBlockOnlyState as encodeLitState;
|
||||
getLightLevel as getBaseLightLevel;
|
||||
}
|
||||
|
||||
public const MIN_COUNT = 1;
|
||||
public const MAX_COUNT = 4;
|
||||
|
||||
private int $count = self::MIN_COUNT;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$this->encodeLitState($w);
|
||||
$w->boundedInt(2, self::MIN_COUNT, self::MAX_COUNT, $this->count);
|
||||
}
|
||||
|
||||
public function getCount() : int{ return $this->count; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCount(int $count) : self{
|
||||
if($count < self::MIN_COUNT || $count > self::MAX_COUNT){
|
||||
throw new \InvalidArgumentException("Count must be in range " . self::MIN_COUNT . " ... " . self::MAX_COUNT);
|
||||
}
|
||||
$this->count = $count;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->getBaseLightLevel() * $this->count;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [
|
||||
(match($this->count){
|
||||
1 => AxisAlignedBB::one()
|
||||
->squash(Axis::X, 7 / 16)
|
||||
->squash(Axis::Z, 7 / 16),
|
||||
2 => AxisAlignedBB::one()
|
||||
->squash(Axis::X, 5 / 16)
|
||||
->trim(Facing::NORTH, 7 / 16) //0.3 thick on the Z axis
|
||||
->trim(Facing::SOUTH, 6 / 16),
|
||||
3 => AxisAlignedBB::one()
|
||||
->trim(Facing::WEST, 5 / 16)
|
||||
->trim(Facing::EAST, 6 / 16)
|
||||
->trim(Facing::NORTH, 6 / 16)
|
||||
->trim(Facing::SOUTH, 5 / 16),
|
||||
4 => AxisAlignedBB::one()
|
||||
->squash(Axis::X, 5 / 16)
|
||||
->trim(Facing::NORTH, 5 / 16)
|
||||
->trim(Facing::SOUTH, 6 / 16),
|
||||
default => throw new AssumptionFailedError("Unreachable")
|
||||
})->trim(Facing::UP, 10 / 16)
|
||||
];
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
|
||||
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
|
||||
return $block instanceof Candle && $block->hasSameTypeId($this) ? $block : null;
|
||||
}
|
||||
|
||||
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
|
||||
$candle = $this->getCandleIfCompatibleType($blockReplace);
|
||||
return $candle !== null ? $candle->count < self::MAX_COUNT : parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockReplace->getAdjacentSupportType(Facing::DOWN)->hasCenterSupport()){
|
||||
return false;
|
||||
}
|
||||
$existing = $this->getCandleIfCompatibleType($blockReplace);
|
||||
if($existing !== null){
|
||||
if($existing->count >= self::MAX_COUNT){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->count = $existing->count + 1;
|
||||
$this->lit = $existing->lit;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->asItem()->setCount($this->count)];
|
||||
}
|
||||
}
|
@ -23,7 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColorInMetadataTrait;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
@ -33,11 +33,11 @@ use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Carpet extends Flowable{
|
||||
use ColorInMetadataTrait;
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
@ -53,7 +53,7 @@ class Carpet extends Flowable{
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() !== BlockLegacyIds::AIR){
|
||||
if($down->getTypeId() !== BlockTypeIds::AIR){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
@ -61,7 +61,7 @@ class Carpet extends Flowable{
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){
|
||||
if($this->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::AIR){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
@ -23,19 +23,19 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\FortuneDropHelper;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use function mt_rand;
|
||||
|
||||
class Carrot extends Crops{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaItems::CARROT()->setCount($this->age >= self::MAX_AGE ? mt_rand(1, 4) : 1)
|
||||
VanillaItems::CARROT()->setCount($this->age >= self::MAX_AGE ? FortuneDropHelper::binomial($item, 1) : 1)
|
||||
];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::CARROT();
|
||||
}
|
||||
}
|
||||
|
44
src/block/CartographyTable.php
Normal file
44
src/block/CartographyTable.php
Normal file
@ -0,0 +1,44 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\inventory\CartographyTableInventory;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
final class CartographyTable extends Opaque{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player !== null){
|
||||
$player->setCurrentWindow(new CartographyTableInventory($this->position));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
}
|
@ -23,23 +23,8 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
|
||||
class CarvedPumpkin extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
}
|
||||
|
104
src/block/Cauldron.php
Normal file
104
src/block/Cauldron.php
Normal file
@ -0,0 +1,104 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Cauldron as TileCauldron;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemTypeIds;
|
||||
use pocketmine\item\Potion;
|
||||
use pocketmine\item\PotionType;
|
||||
use pocketmine\item\SplashPotion;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use function assert;
|
||||
|
||||
final class Cauldron extends Transparent{
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof TileCauldron);
|
||||
|
||||
//empty cauldrons don't use this information
|
||||
$tile->setCustomWaterColor(null);
|
||||
$tile->setPotionItem(null);
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$result = [
|
||||
AxisAlignedBB::one()->trim(Facing::UP, 11 / 16) //bottom of the cauldron
|
||||
];
|
||||
|
||||
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
|
||||
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Item[] &$returnedItems
|
||||
*/
|
||||
private function fill(int $amount, FillableCauldron $result, Item $usedItem, Item $returnedItem, array &$returnedItems) : void{
|
||||
$this->position->getWorld()->setBlock($this->position, $result->setFillLevel($amount));
|
||||
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), $result->getFillSound());
|
||||
|
||||
$usedItem->pop();
|
||||
$returnedItems[] = $returnedItem;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item->getTypeId() === ItemTypeIds::WATER_BUCKET){
|
||||
$this->fill(FillableCauldron::MAX_FILL_LEVEL, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::BUCKET(), $returnedItems);
|
||||
}elseif($item->getTypeId() === ItemTypeIds::LAVA_BUCKET){
|
||||
$this->fill(FillableCauldron::MAX_FILL_LEVEL, VanillaBlocks::LAVA_CAULDRON(), $item, VanillaItems::BUCKET(), $returnedItems);
|
||||
}elseif($item->getTypeId() === ItemTypeIds::POWDER_SNOW_BUCKET){
|
||||
//TODO: powder snow cauldron
|
||||
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
|
||||
if($item->getType()->equals(PotionType::WATER())){
|
||||
$this->fill(WaterCauldron::WATER_BOTTLE_FILL_AMOUNT, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
}else{
|
||||
$this->fill(PotionCauldron::POTION_FILL_AMOUNT, VanillaBlocks::POTION_CAULDRON()->setPotionItem($item), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if($world->getBlock($this->position->up())->getTypeId() === BlockTypeIds::WATER){
|
||||
$cauldron = VanillaBlocks::WATER_CAULDRON()->setFillLevel(FillableCauldron::MAX_FILL_LEVEL);
|
||||
$world->setBlock($this->position, $cauldron);
|
||||
$world->addSound($this->position->add(0.5, 0.5, 0.5), $cauldron->getFillSound());
|
||||
}
|
||||
}
|
||||
}
|
191
src/block/CaveVines.php
Normal file
191
src/block/CaveVines.php
Normal file
@ -0,0 +1,191 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\GlowBerriesPickSound;
|
||||
use function mt_rand;
|
||||
|
||||
class CaveVines extends Flowable{
|
||||
public const MAX_AGE = 25;
|
||||
|
||||
protected int $age = 0;
|
||||
protected bool $berries = false;
|
||||
protected bool $head = false;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(5, 0, self::MAX_AGE, $this->age);
|
||||
$w->bool($this->berries);
|
||||
$w->bool($this->head);
|
||||
}
|
||||
|
||||
public function hasBerries() : bool{ return $this->berries; }
|
||||
|
||||
/** @return $this */
|
||||
public function setBerries(bool $berries) : self{
|
||||
$this->berries = $berries;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isHead() : bool{ return $this->head; }
|
||||
|
||||
/** @return $this */
|
||||
public function setHead(bool $head) : self{
|
||||
$this->head = $head;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getAge() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > self::MAX_AGE){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-" . self::MAX_AGE);
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function canClimb() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->berries ? 14 : 0;
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::UP)->equals(SupportType::FULL()) || $block->hasSameTypeId($this);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canBeSupportedAt($this)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canBeSupportedAt($blockReplace)){
|
||||
return false;
|
||||
}
|
||||
$this->age = mt_rand(0, self::MAX_AGE);
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($this->berries){
|
||||
$this->position->getWorld()->dropItem($this->position, $this->asItem());
|
||||
$this->position->getWorld()->addSound($this->position, new GlowBerriesPickSound());
|
||||
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setBerries(false));
|
||||
return true;
|
||||
}
|
||||
if($item instanceof Fertilizer){
|
||||
$ev = new BlockGrowEvent($this, (clone $this)
|
||||
->setBerries(true)
|
||||
->setHead(!$this->getSide(Facing::DOWN)->hasSameTypeId($this))
|
||||
);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
$item->pop();
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$head = !$this->getSide(Facing::DOWN)->hasSameTypeId($this);
|
||||
if($head !== $this->head){
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setHead($head));
|
||||
}
|
||||
|
||||
if($this->age < self::MAX_AGE && mt_rand(1, 10) === 1){
|
||||
$growthPos = $this->position->getSide(Facing::DOWN);
|
||||
$world = $growthPos->getWorld();
|
||||
if($world->isInWorld($growthPos->getFloorX(), $growthPos->getFloorY(), $growthPos->getFloorZ())){
|
||||
$block = $world->getBlock($growthPos);
|
||||
if($block->getTypeId() === BlockTypeIds::AIR){
|
||||
$ev = new BlockGrowEvent($block, VanillaBlocks::CAVE_VINES()
|
||||
->setAge($this->age + 1)
|
||||
->setBerries(mt_rand(1, 9) === 1)
|
||||
);
|
||||
|
||||
$ev->call();
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$world->setBlock($growthPos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
$entity->resetFallDistance();
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return $this->berries ? [$this->asItem()] : [];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::GLOW_BERRIES();
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
}
|
||||
}
|
48
src/block/Chain.php
Normal file
48
src/block/Chain.php
Normal file
@ -0,0 +1,48 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\PillarRotationTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
|
||||
final class Chain extends Transparent{
|
||||
use PillarRotationTrait;
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$bb = AxisAlignedBB::one();
|
||||
foreach([Axis::Y, Axis::Z, Axis::X] as $axis){
|
||||
if($axis !== $this->axis){
|
||||
$bb->squash($axis, 13 / 32);
|
||||
}
|
||||
}
|
||||
return [$bb];
|
||||
}
|
||||
}
|
@ -23,31 +23,15 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
final class ChemistryTable extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3));
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing));
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b0011;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
//TODO
|
||||
return false;
|
||||
}
|
||||
|
@ -25,7 +25,6 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Chest as TileChest;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\event\block\ChestPairEvent;
|
||||
use pocketmine\item\Item;
|
||||
@ -36,7 +35,6 @@ use pocketmine\player\Player;
|
||||
|
||||
class Chest extends Transparent{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use NormalHorizontalFacingInMetadataTrait;
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
@ -57,13 +55,13 @@ class Chest extends Transparent{
|
||||
foreach([false, true] as $clockwise){
|
||||
$side = Facing::rotateY($this->facing, $clockwise);
|
||||
$c = $this->getSide($side);
|
||||
if($c instanceof Chest && $c->isSameType($this) && $c->facing === $this->facing){
|
||||
if($c instanceof Chest && $c->hasSameTypeId($this) && $c->facing === $this->facing){
|
||||
$pair = $world->getTile($c->position);
|
||||
if($pair instanceof TileChest && !$pair->isPaired()){
|
||||
[$left, $right] = $clockwise ? [$c, $this] : [$this, $c];
|
||||
$ev = new ChestPairEvent($left, $right);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled() && $world->getBlock($this->position)->isSameType($this) && $world->getBlock($c->position)->isSameType($c)){
|
||||
if(!$ev->isCancelled() && $world->getBlock($this->position)->hasSameTypeId($this) && $world->getBlock($c->position)->hasSameTypeId($c)){
|
||||
$pair->pairWith($tile);
|
||||
$tile->pairWith($pair);
|
||||
break;
|
||||
@ -74,7 +72,7 @@ class Chest extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
|
||||
$chest = $this->position->getWorld()->getTile($this->position);
|
||||
|
233
src/block/ChorusFlower.php
Normal file
233
src/block/ChorusFlower.php
Normal file
@ -0,0 +1,233 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\Position;
|
||||
use pocketmine\world\sound\ChorusFlowerDieSound;
|
||||
use pocketmine\world\sound\ChorusFlowerGrowSound;
|
||||
use pocketmine\world\World;
|
||||
use function array_rand;
|
||||
use function mt_rand;
|
||||
|
||||
final class ChorusFlower extends Flowable{
|
||||
public const MIN_AGE = 0;
|
||||
public const MAX_AGE = 5;
|
||||
|
||||
private const MAX_STEM_HEIGHT = 5;
|
||||
|
||||
private int $age = self::MIN_AGE;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->boundedInt(3, self::MIN_AGE, self::MAX_AGE, $this->age);
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < self::MIN_AGE || $age > self::MAX_AGE){
|
||||
throw new \InvalidArgumentException("Age must be in the range " . self::MIN_AGE . " ... " . self::MAX_AGE);
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()];
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Position $position) : bool{
|
||||
$world = $position->getWorld();
|
||||
$down = $world->getBlock($position->down());
|
||||
|
||||
if($down->getTypeId() === BlockTypeIds::END_STONE || $down->getTypeId() === BlockTypeIds::CHORUS_PLANT){
|
||||
return true;
|
||||
}
|
||||
|
||||
$plantAdjacent = false;
|
||||
foreach($position->sidesAroundAxis(Axis::Y) as $sidePosition){
|
||||
$block = $world->getBlock($sidePosition);
|
||||
|
||||
if($block->getTypeId() === BlockTypeIds::CHORUS_PLANT){
|
||||
if($plantAdjacent){ //at most one plant may be horizontally adjacent
|
||||
return false;
|
||||
}
|
||||
$plantAdjacent = true;
|
||||
}elseif($block->getTypeId() !== BlockTypeIds::AIR){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return $plantAdjacent;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canBeSupportedAt($blockReplace->getPosition())){
|
||||
return false;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canBeSupportedAt($this->position)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{ return $this->age < self::MAX_AGE; }
|
||||
|
||||
/**
|
||||
* @phpstan-return array{int, bool}
|
||||
*/
|
||||
private function scanStem() : array{
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
$stemHeight = 0;
|
||||
$endStoneBelow = false;
|
||||
for($yOffset = 0; $yOffset < self::MAX_STEM_HEIGHT; $yOffset++, $stemHeight++){
|
||||
$down = $world->getBlock($this->position->down($yOffset + 1));
|
||||
|
||||
if($down->getTypeId() !== BlockTypeIds::CHORUS_PLANT){
|
||||
if($down->getTypeId() === BlockTypeIds::END_STONE){
|
||||
$endStoneBelow = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return [$stemHeight, $endStoneBelow];
|
||||
}
|
||||
|
||||
private function allHorizontalBlocksEmpty(World $world, Vector3 $position, ?int $except) : bool{
|
||||
foreach($position->sidesAroundAxis(Axis::Y) as $facing => $sidePosition){
|
||||
if($facing === $except){
|
||||
continue;
|
||||
}
|
||||
if($world->getBlock($sidePosition)->getTypeId() !== BlockTypeIds::AIR){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private function canGrowUpwards(int $stemHeight, bool $endStoneBelow) : bool{
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
$up = $this->position->up();
|
||||
if(
|
||||
//the space above must be empty and writable
|
||||
!$world->isInWorld($up->x, $up->y, $up->z) ||
|
||||
$world->getBlock($up)->getTypeId() !== BlockTypeIds::AIR ||
|
||||
(
|
||||
//the space above that must be empty, but doesn't need to be writable
|
||||
$world->isInWorld($up->x, $up->y + 1, $up->z) &&
|
||||
$world->getBlock($up->up())->getTypeId() !== BlockTypeIds::AIR
|
||||
)
|
||||
){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->getSide(Facing::DOWN)->getTypeId() !== BlockTypeIds::AIR){
|
||||
if($stemHeight >= self::MAX_STEM_HEIGHT){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($stemHeight > 1 && $stemHeight > mt_rand(0, $endStoneBelow ? 4 : 3)){ //chance decreases for each added block of chorus plant
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return $this->allHorizontalBlocksEmpty($world, $up, null);
|
||||
}
|
||||
|
||||
private function grow(int $facing, int $ageChange, ?BlockTransaction $tx) : BlockTransaction{
|
||||
if($tx === null){
|
||||
$tx = new BlockTransaction($this->position->getWorld());
|
||||
}
|
||||
$tx->addBlock($this->position->getSide($facing), (clone $this)->setAge($this->getAge() + $ageChange));
|
||||
|
||||
return $tx;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
if($this->age >= self::MAX_AGE){
|
||||
return;
|
||||
}
|
||||
|
||||
$tx = null;
|
||||
|
||||
[$stemHeight, $endStoneBelow] = $this->scanStem();
|
||||
if($this->canGrowUpwards($stemHeight, $endStoneBelow)){
|
||||
$tx = $this->grow(Facing::UP, 0, $tx);
|
||||
}else{
|
||||
$facingVisited = [];
|
||||
for($attempts = 0, $maxAttempts = mt_rand(0, $endStoneBelow ? 4 : 3); $attempts < $maxAttempts; $attempts++){
|
||||
$facing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
|
||||
if(isset($facingVisited[$facing])){
|
||||
continue;
|
||||
}
|
||||
$facingVisited[$facing] = true;
|
||||
|
||||
$sidePosition = $this->position->getSide($facing);
|
||||
if(
|
||||
$world->getBlock($sidePosition)->getTypeId() === BlockTypeIds::AIR &&
|
||||
$world->getBlock($sidePosition->down())->getTypeId() === BlockTypeIds::AIR &&
|
||||
$this->allHorizontalBlocksEmpty($world, $sidePosition, Facing::opposite($facing))
|
||||
){
|
||||
$tx = $this->grow($facing, 1, $tx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if($tx !== null){
|
||||
$tx->addBlock($this->position, VanillaBlocks::CHORUS_PLANT());
|
||||
$ev = new StructureGrowEvent($this, $tx, null);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled() && $tx->apply()){
|
||||
$world->addSound($this->position->add(0.5, 0.5, 0.5), new ChorusFlowerGrowSound());
|
||||
}
|
||||
}else{
|
||||
$world->addSound($this->position->add(0.5, 0.5, 0.5), new ChorusFlowerDieSound());
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setAge(self::MAX_AGE));
|
||||
}
|
||||
}
|
||||
}
|
102
src/block/ChorusPlant.php
Normal file
102
src/block/ChorusPlant.php
Normal file
@ -0,0 +1,102 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\Position;
|
||||
use function mt_rand;
|
||||
|
||||
final class ChorusPlant extends Flowable{
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$bb = AxisAlignedBB::one();
|
||||
foreach($this->getAllSides() as $facing => $block){
|
||||
$id = $block->getTypeId();
|
||||
if($id !== BlockTypeIds::END_STONE && $id !== BlockTypeIds::CHORUS_FLOWER && !$block->hasSameTypeId($this)){
|
||||
$bb->trim($facing, 2 / 16);
|
||||
}
|
||||
}
|
||||
|
||||
return [$bb];
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
return $block->hasSameTypeId($this) || $block->getTypeId() === BlockTypeIds::END_STONE;
|
||||
}
|
||||
|
||||
private function canStay(Position $position) : bool{
|
||||
$world = $position->getWorld();
|
||||
|
||||
$down = $world->getBlock($position->down());
|
||||
$verticalAir = $down->getTypeId() === BlockTypeIds::AIR || $world->getBlock($position->up())->getTypeId() === BlockTypeIds::AIR;
|
||||
|
||||
foreach($position->sidesAroundAxis(Axis::Y) as $sidePosition){
|
||||
$block = $world->getBlock($sidePosition);
|
||||
|
||||
if($block->getTypeId() === BlockTypeIds::CHORUS_PLANT){
|
||||
if(!$verticalAir){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->canBeSupportedBy($block->getSide(Facing::DOWN))){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if($this->canBeSupportedBy($down)){
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canStay($blockReplace->getPosition())){
|
||||
return false;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canStay($this->position)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
if(mt_rand(0, 1) === 1){
|
||||
return [VanillaItems::CHORUS_FRUIT()];
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\FortuneDropHelper;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use function mt_rand;
|
||||
@ -31,7 +32,7 @@ class CoalOre extends Opaque{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaItems::COAL()
|
||||
VanillaItems::COAL()->setCount(FortuneDropHelper::weighted($item, min: 1, maxBase: 1))
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -23,10 +23,10 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\block\utils\WoodType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
@ -46,17 +46,9 @@ class CocoaBlock extends Transparent{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing)) | ($this->age << 2);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta >> 2, 0, self::MAX_AGE);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->horizontalFacing($this->facing);
|
||||
$w->boundedInt(2, 0, self::MAX_AGE, $this->age);
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
@ -89,7 +81,7 @@ class CocoaBlock extends Transparent{
|
||||
}
|
||||
|
||||
private function canAttachTo(Block $block) : bool{
|
||||
return $block instanceof Wood && $block->getTreeType()->equals(TreeType::JUNGLE());
|
||||
return $block instanceof Wood && $block->getWoodType()->equals(WoodType::JUNGLE());
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
@ -101,8 +93,8 @@ class CocoaBlock extends Transparent{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer && $this->grow()){
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item instanceof Fertilizer && $this->grow($player)){
|
||||
$item->pop();
|
||||
|
||||
return true;
|
||||
@ -127,11 +119,11 @@ class CocoaBlock extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
private function grow() : bool{
|
||||
private function grow(?Player $player = null) : bool{
|
||||
if($this->age < self::MAX_AGE){
|
||||
$block = clone $this;
|
||||
$block->age++;
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev = new BlockGrowEvent($this, $block, $player);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
@ -147,7 +139,7 @@ class CocoaBlock extends Transparent{
|
||||
];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::COCOA_BEANS();
|
||||
}
|
||||
}
|
||||
|
@ -23,14 +23,14 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColorInMetadataTrait;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class Concrete extends Opaque{
|
||||
use ColorInMetadataTrait;
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColorInMetadataTrait;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\Fallable;
|
||||
use pocketmine\block\utils\FallableTrait;
|
||||
@ -31,19 +31,19 @@ use pocketmine\event\block\BlockFormEvent;
|
||||
use pocketmine\math\Facing;
|
||||
|
||||
class ConcretePowder extends Opaque implements Fallable{
|
||||
use ColorInMetadataTrait;
|
||||
use ColoredTrait;
|
||||
use FallableTrait {
|
||||
onNearbyBlockChange as protected startFalling;
|
||||
}
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(($block = $this->checkAdjacentWater()) !== null){
|
||||
$ev = new BlockFormEvent($this, $block);
|
||||
if(($water = $this->getAdjacentWater()) !== null){
|
||||
$ev = new BlockFormEvent($this, VanillaBlocks::CONCRETE()->setColor($this->color), $water);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
@ -54,16 +54,20 @@ class ConcretePowder extends Opaque implements Fallable{
|
||||
}
|
||||
|
||||
public function tickFalling() : ?Block{
|
||||
return $this->checkAdjacentWater();
|
||||
if($this->getAdjacentWater() === null){
|
||||
return null;
|
||||
}
|
||||
return VanillaBlocks::CONCRETE()->setColor($this->color);
|
||||
}
|
||||
|
||||
private function checkAdjacentWater() : ?Block{
|
||||
private function getAdjacentWater() : ?Water{
|
||||
foreach(Facing::ALL as $i){
|
||||
if($i === Facing::DOWN){
|
||||
continue;
|
||||
}
|
||||
if($this->getSide($i) instanceof Water){
|
||||
return VanillaBlocks::CONCRETE()->setColor($this->color);
|
||||
$block = $this->getSide($i);
|
||||
if($block instanceof Water){
|
||||
return $block;
|
||||
}
|
||||
}
|
||||
|
||||
|
30
src/block/Copper.php
Normal file
30
src/block/Copper.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CopperTrait;
|
||||
|
||||
class Copper extends Opaque{
|
||||
use CopperTrait;
|
||||
}
|
39
src/block/CopperOre.php
Normal file
39
src/block/CopperOre.php
Normal file
@ -0,0 +1,39 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\FortuneDropHelper;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
|
||||
final class CopperOre extends Opaque{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaItems::RAW_COPPER()->setCount(FortuneDropHelper::weighted($item, min: 2, maxBase: 5)),
|
||||
];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{ return true; }
|
||||
}
|
30
src/block/CopperSlab.php
Normal file
30
src/block/CopperSlab.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CopperTrait;
|
||||
|
||||
class CopperSlab extends Slab{
|
||||
use CopperTrait;
|
||||
}
|
36
src/block/CopperStairs.php
Normal file
36
src/block/CopperStairs.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CopperOxidation;
|
||||
use pocketmine\block\utils\CopperTrait;
|
||||
|
||||
class CopperStairs extends Stair{
|
||||
use CopperTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->oxidation = CopperOxidation::NONE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
@ -23,8 +23,6 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\data\bedrock\CoralTypeIdMap;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -33,40 +31,8 @@ use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class Coral extends BaseCoral{
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta);
|
||||
if($coralType === null){
|
||||
throw new InvalidBlockStateException("No such coral type");
|
||||
}
|
||||
$this->coralType = $coralType;
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->writeStateToMeta();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b0111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
//TODO: this hack ensures correct state of coral plants, because they don't retain their dead flag in metadata
|
||||
$world = $this->position->getWorld();
|
||||
$this->dead = true;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$this->dead = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canBeSupportedBy($tx->fetchBlock($blockReplace->getPosition()->down()))){
|
||||
if(!$this->canBeSupportedAt($blockReplace)){
|
||||
return false;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
@ -74,14 +40,14 @@ final class Coral extends BaseCoral{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$this->canBeSupportedBy($world->getBlock($this->position->down()))){
|
||||
if(!$this->canBeSupportedAt($this)){
|
||||
$world->useBreakOn($this->position);
|
||||
}else{
|
||||
parent::onNearbyBlockChange();
|
||||
}
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
return $block->getSupportType(Facing::UP)->hasCenterSupport();
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::DOWN)->hasCenterSupport();
|
||||
}
|
||||
}
|
||||
|
@ -25,8 +25,6 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\CoralTypeTrait;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\data\bedrock\CoralTypeIdMap;
|
||||
use pocketmine\event\block\BlockDeathEvent;
|
||||
use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
@ -34,30 +32,9 @@ use function mt_rand;
|
||||
final class CoralBlock extends Opaque{
|
||||
use CoralTypeTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->coralType = CoralType::TUBE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & 0x7);
|
||||
if($coralType === null){
|
||||
throw new InvalidBlockStateException("No such coral type");
|
||||
}
|
||||
$this->coralType = $coralType;
|
||||
$this->dead = ($stateMeta & BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->dead ? BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD : 0) | CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->writeStateToMeta();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\player\Player;
|
||||
|
||||
class CraftingTable extends Opaque{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
$player->setCurrentWindow(new CraftingTableInventory($this->position));
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user