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Relocate biome ID constants to pocketmine\data\bedrock package
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@ -30,23 +30,6 @@ use pocketmine\world\generator\populator\Populator;
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abstract class Biome{
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public const OCEAN = 0;
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public const PLAINS = 1;
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public const DESERT = 2;
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public const MOUNTAINS = 3;
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public const FOREST = 4;
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public const TAIGA = 5;
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public const SWAMP = 6;
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public const RIVER = 7;
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public const HELL = 8;
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public const ICE_PLAINS = 12;
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public const SMALL_MOUNTAINS = 20;
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public const BIRCH_FOREST = 27;
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public const MAX_BIOMES = 256;
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/** @var int */
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