Relocate biome ID constants to pocketmine\data\bedrock package

This commit is contained in:
Dylan K. Taylor
2020-11-01 16:53:06 +00:00
parent b176f4c12f
commit 4231bfdc7e
7 changed files with 79 additions and 45 deletions

View File

@ -30,23 +30,6 @@ use pocketmine\world\generator\populator\Populator;
abstract class Biome{
public const OCEAN = 0;
public const PLAINS = 1;
public const DESERT = 2;
public const MOUNTAINS = 3;
public const FOREST = 4;
public const TAIGA = 5;
public const SWAMP = 6;
public const RIVER = 7;
public const HELL = 8;
public const ICE_PLAINS = 12;
public const SMALL_MOUNTAINS = 20;
public const BIRCH_FOREST = 27;
public const MAX_BIOMES = 256;
/** @var int */