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https://github.com/pmmp/PocketMine-MP.git
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Relocate biome ID constants to pocketmine\data\bedrock package
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48
src/data/bedrock/BiomeIds.php
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48
src/data/bedrock/BiomeIds.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\data\bedrock;
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final class BiomeIds{
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private function __construct(){
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//NOOP
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}
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public const OCEAN = 0;
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public const PLAINS = 1;
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public const DESERT = 2;
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public const MOUNTAINS = 3;
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public const FOREST = 4;
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public const TAIGA = 5;
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public const SWAMP = 6;
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public const RIVER = 7;
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public const HELL = 8;
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public const ICE_PLAINS = 12;
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public const SMALL_MOUNTAINS = 20;
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public const BIRCH_FOREST = 27;
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}
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