Some cleanup to how EntityInventoryChangeEvents are handled

This commit is contained in:
Dylan K. Taylor
2017-09-20 10:13:05 +01:00
parent f0755d1659
commit 38e11aae5e
3 changed files with 66 additions and 36 deletions

View File

@ -25,7 +25,6 @@ namespace pocketmine\inventory;
use pocketmine\entity\Human;
use pocketmine\event\entity\EntityArmorChangeEvent;
use pocketmine\event\entity\EntityInventoryChangeEvent;
use pocketmine\event\player\PlayerItemHeldEvent;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
@ -37,7 +36,7 @@ use pocketmine\network\mcpe\protocol\types\ContainerIds;
use pocketmine\Player;
use pocketmine\Server;
class PlayerInventory extends BaseInventory{
class PlayerInventory extends EntityInventory{
/** @var Human */
protected $holder;
@ -268,34 +267,17 @@ class PlayerInventory extends BaseInventory{
return $this->setItem($this->getSize() + 3, $boots);
}
public function setItem(int $index, Item $item, bool $send = true) : bool{
if($item->isNull()){
$item = ItemFactory::get(Item::AIR, 0, 0);
}else{
$item = clone $item;
}
if($index >= $this->getSize()){ //Armor change
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $this->getItem($index), $item, $index));
if($ev->isCancelled() and $this->getHolder() instanceof Human){
$this->sendArmorSlot($index, $this->getViewers());
return false;
}
$item = $ev->getNewItem();
}else{
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($this->getHolder(), $this->getItem($index), $item, $index));
protected function doSetItemEvents(int $index, Item $newItem) : ?Item{
if($index >= $this->getSize()){
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $this->getItem($index), $newItem, $index));
if($ev->isCancelled()){
$this->sendSlot($index, $this->getViewers());
return false;
return null;
}
$item = $ev->getNewItem();
return $ev->getNewItem();
}
$old = $this->getItem($index);
$this->slots[$index] = $item;
$this->onSlotChange($index, $old, $send);
return true;
return parent::doSetItemEvents($index, $newItem);
}
public function clearAll(){