New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes

This commit is contained in:
Shoghi Cervantes
2014-10-28 13:09:27 +01:00
parent a5b85c549a
commit 34ae760def
18 changed files with 154 additions and 94 deletions

View File

@ -22,7 +22,7 @@
namespace pocketmine\event\entity;
use pocketmine\entity\Creature;
use pocketmine\entity\DroppedItem;
use pocketmine\entity\Item;
use pocketmine\entity\Entity;
use pocketmine\entity\Human;
use pocketmine\entity\Projectile;
@ -85,7 +85,7 @@ class EntityDespawnEvent extends EntityEvent{
* @return bool
*/
public function isItem(){
return $this->entity instanceof DroppedItem;
return $this->entity instanceof Item;
}
}

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@ -22,7 +22,7 @@
namespace pocketmine\event\entity;
use pocketmine\entity\Creature;
use pocketmine\entity\DroppedItem;
use pocketmine\entity\Item;
use pocketmine\entity\Entity;
use pocketmine\entity\Human;
use pocketmine\entity\Projectile;
@ -92,7 +92,7 @@ class EntitySpawnEvent extends EntityEvent{
* @return bool
*/
public function isItem(){
return $this->entity instanceof DroppedItem;
return $this->entity instanceof Item;
}
}

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@ -21,7 +21,7 @@
namespace pocketmine\event\entity;
use pocketmine\entity\DroppedItem;
use pocketmine\entity\Item;
use pocketmine\event\Cancellable;
class ItemDespawnEvent extends EntityEvent implements Cancellable{
@ -30,15 +30,15 @@ class ItemDespawnEvent extends EntityEvent implements Cancellable{
public static $nextEvent = 0;
/**
* @param DroppedItem $item
* @param Item $item
*/
public function __construct(DroppedItem $item){
public function __construct(Item $item){
$this->entity = $item;
}
/**
* @return DroppedItem
* @return Item
*/
public function getEntity(){
return $this->entity;

View File

@ -21,7 +21,7 @@
namespace pocketmine\event\entity;
use pocketmine\entity\DroppedItem;
use pocketmine\entity\Item;
class ItemSpawnEvent extends EntityEvent{
public static $handlerList = null;
@ -29,15 +29,15 @@ class ItemSpawnEvent extends EntityEvent{
public static $nextEvent = 0;
/**
* @param DroppedItem $item
* @param Item $item
*/
public function __construct(DroppedItem $item){
public function __construct(Item $item){
$this->entity = $item;
}
/**
* @return DroppedItem
* @return Item
*/
public function getEntity(){
return $this->entity;