mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-07 04:17:07 +00:00
Update Player.php
Swords now do proper damage amount
This commit is contained in:
parent
f8c6921ac4
commit
314da7b30e
@ -834,7 +834,25 @@ class Player{
|
||||
if(($target instanceof Entity) and $target->class === ENTITY_PLAYER and ($this->server->difficulty <= 0 or $target->gamemode === CREATIVE)){
|
||||
break;
|
||||
}elseif($this->handle("player.interact", $data) !== false){
|
||||
$this->server->api->entity->harm($data["target"], $this->server->difficulty, $this->eid);
|
||||
// Swords do proper damage amiunt (by williamtdr)
|
||||
$harmamount = $this->server->difficulty;
|
||||
if($data["entity"]->hand == 268) { // wooden sword
|
||||
$harmamount = $harmamount + 3;
|
||||
}
|
||||
if($data["entity"]->hand == 283) { // gold sword
|
||||
$harmamount = $harmamount + 3;
|
||||
}
|
||||
if($data["entity"]->hand == 272) { // stone sword
|
||||
$harmamount = $harmamount + 4;
|
||||
}
|
||||
if($data["entity"]->hand == 267) { // iron sword
|
||||
$harmamount = $harmamount + 5;
|
||||
}
|
||||
if($data["entity"]->hand == 276) { // diamond sword
|
||||
$harmamount = $harmamount + 6;
|
||||
}
|
||||
}
|
||||
$this->server->api->entity->harm($data["target"], $harmamount, $this->eid);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -983,7 +1001,7 @@ class Player{
|
||||
}
|
||||
$tile->setSlot($data["slot"], $item);
|
||||
break;
|
||||
case MC_SEND_INVENTORY: //TODO, Mojang, enable this ´^_^`
|
||||
case MC_SEND_INVENTORY: //TODO, Mojang, enable this <EFBFBD>^_^`
|
||||
break;
|
||||
default:
|
||||
console("[DEBUG] Unhandled 0x".dechex($data["id"])." Data Packet for Client ID ".$this->clientID.": ".print_r($data, true), true, true, 2);
|
||||
@ -1098,4 +1116,4 @@ class Player{
|
||||
return $this->clientID;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user